pcsx2/plugins/dev9ghzdrk/Win32/DEV9ghzdrk.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{BBE4E5FB-530A-4D18-A633-35AF0577B7F3}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="PropertySheets">
<Import Project="..\..\..\common\vsprops\plugin_svnroot.props" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\..\common\vsprops\CodeGen_Debug.props" />
<Import Condition="$(Configuration.Contains(Release))" Project="..\..\..\common\vsprops\CodeGen_Release.props" />
<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)common\include;$(SolutionDir)3rdparty\winpcap\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<ModuleDefinitionFile>.\DEV9ghzdrk.def</ModuleDefinitionFile>
<TargetMachine Condition="'$(Platform)'=='Win32'">MachineX86</TargetMachine>
<TargetMachine Condition="'$(Platform)'=='x64'">MachineX64</TargetMachine>
<AdditionalDependencies>ws2_32.lib;iphlpapi.lib;wpcap.lib;packet.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32'">$(SolutionDir)3rdparty\winpcap\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(SolutionDir)3rdparty\winpcap\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\DEV9.cpp" />
<ClCompile Include="..\flash.cpp" />
<ClCompile Include="..\pcap_io.cpp" />
<ClCompile Include="Config.cpp" />
<ClCompile Include="Win32.cpp" />
<ClCompile Include="..\smap.cpp" />
<ClCompile Include="net.cpp" />
<ClCompile Include="tap-win32.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="DEV9ghzdrk.def" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="mtfifo.h" />
<ClInclude Include="..\smap.h" />
<ClInclude Include="..\net.h" />
<ClInclude Include="..\pcap_io.h" />
<ClInclude Include="tap.h" />
<ClInclude Include="..\DEV9.h" />
<ClInclude Include="PS2Edefs.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="DEV9ghzdrk.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>