pcsx2/pcsx2-qt/CMakeLists.txt

229 lines
6.8 KiB
CMake
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set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
add_executable(pcsx2-qt)
target_sources(pcsx2-qt PRIVATE
AboutDialog.cpp
AboutDialog.h
AboutDialog.ui
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AutoUpdaterDialog.cpp
AutoUpdaterDialog.h
AutoUpdaterDialog.ui
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ColorPickerButton.cpp
ColorPickerButton.h
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CoverDownloadDialog.cpp
CoverDownloadDialog.h
CoverDownloadDialog.ui
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DisplayWidget.cpp
DisplayWidget.h
EarlyHardwareCheck.cpp
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MainWindow.cpp
MainWindow.h
MainWindow.ui
PrecompiledHeader.cpp
PrecompiledHeader.h
SettingWidgetBinder.h
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SetupWizardDialog.cpp
SetupWizardDialog.h
SetupWizardDialog.ui
Themes.cpp
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Translations.cpp
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QtHost.cpp
QtHost.h
QtKeyCodes.cpp
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QtProgressCallback.cpp
QtProgressCallback.h
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QtUtils.cpp
QtUtils.h
GameList/EmptyGameListWidget.ui
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GameList/GameListModel.cpp
GameList/GameListModel.h
GameList/GameListRefreshThread.cpp
GameList/GameListRefreshThread.h
GameList/GameListWidget.cpp
GameList/GameListWidget.h
Settings/AdvancedSettingsWidget.cpp
Settings/AdvancedSettingsWidget.h
Settings/AdvancedSettingsWidget.ui
Settings/AudioSettingsWidget.cpp
Settings/AudioSettingsWidget.h
Settings/AudioSettingsWidget.ui
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Settings/BIOSSettingsWidget.cpp
Settings/BIOSSettingsWidget.h
Settings/BIOSSettingsWidget.ui
Settings/ControllerBindingWidget.ui
Settings/ControllerBindingWidget_DualShock2.ui
Settings/ControllerBindingWidgets.cpp
Settings/ControllerBindingWidgets.h
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Settings/ControllerLEDSettingsDialog.ui
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Settings/ControllerGlobalSettingsWidget.cpp
Settings/ControllerGlobalSettingsWidget.h
Settings/ControllerGlobalSettingsWidget.ui
Settings/ControllerMacroEditWidget.ui
Settings/ControllerMacroWidget.ui
Settings/ControllerMouseSettingsDialog.ui
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Settings/ControllerSettingsDialog.cpp
Settings/ControllerSettingsDialog.h
Settings/ControllerSettingsDialog.ui
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Settings/ControllerSettingWidgetBinder.h
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Settings/DebugSettingsWidget.cpp
Settings/DebugSettingsWidget.h
Settings/DebugSettingsWidget.ui
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Settings/EmulationSettingsWidget.cpp
Settings/EmulationSettingsWidget.h
Settings/EmulationSettingsWidget.ui
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Settings/FolderSettingsWidget.cpp
Settings/FolderSettingsWidget.h
Settings/FolderSettingsWidget.ui
Settings/GameCheatSettingsWidget.cpp
Settings/GameCheatSettingsWidget.h
Settings/GameCheatSettingsWidget.ui
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Settings/GameFixSettingsWidget.cpp
Settings/GameFixSettingsWidget.h
Settings/GameFixSettingsWidget.ui
Settings/GameListSettingsWidget.cpp
Settings/GameListSettingsWidget.h
Settings/GameListSettingsWidget.ui
Settings/GamePatchDetailsWidget.ui
Settings/GamePatchSettingsWidget.cpp
Settings/GamePatchSettingsWidget.h
Settings/GamePatchSettingsWidget.ui
Settings/GameSummaryWidget.cpp
Settings/GameSummaryWidget.h
Settings/GameSummaryWidget.ui
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Settings/GraphicsSettingsWidget.cpp
Settings/GraphicsSettingsWidget.h
Settings/GraphicsSettingsWidget.ui
Settings/HotkeySettingsWidget.cpp
Settings/HotkeySettingsWidget.h
Settings/InputBindingDialog.cpp
Settings/InputBindingDialog.h
Settings/InputBindingDialog.ui
Settings/InputBindingWidget.cpp
Settings/InputBindingWidget.h
Settings/InterfaceSettingsWidget.cpp
Settings/InterfaceSettingsWidget.h
Settings/InterfaceSettingsWidget.ui
Settings/MemoryCardConvertDialog.cpp
Settings/MemoryCardConvertDialog.h
Settings/MemoryCardConvertDialog.ui
Settings/MemoryCardConvertWorker.cpp
Settings/MemoryCardConvertWorker.h
Settings/MemoryCardCreateDialog.cpp
Settings/MemoryCardCreateDialog.h
Settings/MemoryCardCreateDialog.ui
Settings/MemoryCardSettingsWidget.cpp
Settings/MemoryCardSettingsWidget.h
Settings/MemoryCardSettingsWidget.ui
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Settings/DEV9DnsHostDialog.cpp
Settings/DEV9DnsHostDialog.h
Settings/DEV9DnsHostDialog.ui
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Settings/DEV9SettingsWidget.cpp
Settings/DEV9SettingsWidget.h
Settings/DEV9SettingsWidget.ui
Settings/DEV9UiCommon.cpp
Settings/DEV9UiCommon.h
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Settings/HddCreateQt.cpp
Settings/HddCreateQt.h
Settings/PatchDetailsWidget.ui
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Settings/SettingsDialog.cpp
Settings/SettingsDialog.h
Settings/SettingsDialog.ui
Settings/USBBindingWidget_DrivingForce.ui
Settings/USBBindingWidget_GTForce.ui
Debugger/CpuWidget.cpp
Debugger/CpuWidget.h
Debugger/CpuWidget.ui
Debugger/DebuggerWindow.cpp
Debugger/DebuggerWindow.h
Debugger/DebuggerWindow.ui
Debugger/DisassemblyWidget.cpp
Debugger/DisassemblyWidget.h
Debugger/DisassemblyWidget.ui
Debugger/MemoryViewWidget.cpp
Debugger/MemoryViewWidget.h
Debugger/MemoryViewWidget.ui
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/RegisterWidget.ui
Debugger/BreakpointDialog.cpp
Debugger/BreakpointDialog.h
Debugger/BreakpointDialog.ui
Debugger/Models/BreakpointModel.cpp
Debugger/Models/BreakpointModel.h
Debugger/Models/ThreadModel.cpp
Debugger/Models/ThreadModel.h
Debugger/Models/StackModel.cpp
Debugger/Models/StackModel.h
Tools/InputRecording/NewInputRecordingDlg.cpp
Tools/InputRecording/NewInputRecordingDlg.h
Tools/InputRecording/NewInputRecordingDlg.ui
Tools/InputRecording/InputRecordingViewer.cpp
Tools/InputRecording/InputRecordingViewer.h
Tools/InputRecording/InputRecordingViewer.ui
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resources/resources.qrc
)
if(USE_ACHIEVEMENTS)
target_sources(pcsx2-qt PRIVATE
Settings/AchievementLoginDialog.cpp
Settings/AchievementLoginDialog.h
Settings/AchievementLoginDialog.ui
Settings/AchievementSettingsWidget.cpp
Settings/AchievementSettingsWidget.h
Settings/AchievementSettingsWidget.ui
)
endif()
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file(GLOB TS_FILES ${CMAKE_CURRENT_SOURCE_DIR}/Translations/*.ts)
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target_precompile_headers(pcsx2-qt PRIVATE PrecompiledHeader.h)
target_include_directories(pcsx2-qt PRIVATE
${Qt6Gui_PRIVATE_INCLUDE_DIRS}
"${CMAKE_BINARY_DIR}/common/include"
"${CMAKE_SOURCE_DIR}/pcsx2"
"${CMAKE_SOURCE_DIR}/pcsx2-qt"
)
target_link_libraries(pcsx2-qt PRIVATE
PCSX2_FLAGS
PCSX2
Qt6::Core
Qt6::Gui
Qt6::Widgets
Qt6::Network
)
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# Our Qt builds may have exceptions on, so force them off.
target_compile_definitions(pcsx2-qt PRIVATE QT_NO_EXCEPTIONS)
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if(WIN32)
set_source_files_properties(${TS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_SOURCE_DIR}/bin/translations")
qt_add_lrelease(pcsx2-qt TS_FILES ${TS_FILES})
elseif(APPLE)
# Hopefully macdeployqt will pick these up.
qt_add_lrelease(pcsx2-qt TS_FILES ${TS_FILES})
else()
# TODO: Copy base translations.
qt_add_lrelease(pcsx2-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
set(QM_OUTPUT_DIR "$<TARGET_FILE_DIR:pcsx2-qt>/translations")
add_custom_command(TARGET pcsx2-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E make_directory "${QM_OUTPUT_DIR}")
foreach (QM_FILE IN LISTS QM_FILES)
get_filename_component(QM_FILE_NAME ${QM_FILE} NAME)
add_custom_command(TARGET pcsx2-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${QM_FILE}" "${QM_OUTPUT_DIR}/${QM_FILE_NAME}")
endforeach()
endif()
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# Currently, 7z is only needed for the Windows updater.
if(WIN32)
target_link_libraries(pcsx2-qt PRIVATE
LZMA::LZMA
)
endif()
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setup_main_executable(pcsx2-qt)