2009-02-09 21:15:56 +00:00
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/* ZeroGS KOSMOS
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* Copyright (C) 2005-2006 zerofrog@gmail.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __GS_H__
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#define __GS_H__
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#ifdef _WIN32
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#include <windows.h>
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#include <windowsx.h>
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extern HWND GShwnd;
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#else // linux basic definitions
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#include <GL/glew.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#include <X11/extensions/xf86vmode.h>
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#include <gtk/gtk.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#endif
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#include <stdio.h>
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#include <malloc.h>
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#include <assert.h>
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// need C definitions
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extern "C" {
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#define GSdefs
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#include "PS2Edefs.h"
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extern "C" u32 CALLBACK PS2EgetLibType(void);
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extern "C" u32 CALLBACK PS2EgetLibVersion2(u32 type);
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extern "C" char* CALLBACK PS2EgetLibName(void);
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}
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#include "zerogsmath.h"
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#ifndef _WIN32
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#include <assert.h>
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#include <vector>
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#include <string>
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using namespace std;
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extern u32 THR_KeyEvent; // value for passing out key events beetwen threads
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extern bool THR_bShift;
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#if !defined(_MSC_VER) && !defined(HAVE_ALIGNED_MALLOC)
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// declare linux equivalents
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static __forceinline void* pcsx2_aligned_malloc(size_t size, size_t align)
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{
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assert( align < 0x10000 );
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char* p = (char*)malloc(size+align);
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int off = 2+align - ((int)(uptr)(p+2) % align);
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p += off;
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*(u16*)(p-2) = off;
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return p;
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}
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static __forceinline void pcsx2_aligned_free(void* pmem)
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{
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if( pmem != NULL ) {
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char* p = (char*)pmem;
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free(p - (int)*(u16*)(p-2));
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}
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}
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#define _aligned_malloc pcsx2_aligned_malloc
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#define _aligned_free pcsx2_aligned_free
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#endif
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#include <sys/timeb.h> // ftime(), struct timeb
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inline unsigned long timeGetTime()
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{
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#ifdef _WIN32
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_timeb t;
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_ftime(&t);
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#else
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timeb t;
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ftime(&t);
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#endif
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return (unsigned long)(t.time*1000+t.millitm);
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}
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#define max(a,b) (((a) > (b)) ? (a) : (b))
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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struct RECT
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{
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int left, top;
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int right, bottom;
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};
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typedef struct {
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Display *dpy;
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int screen;
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Window win;
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GLXContext ctx;
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XSetWindowAttributes attr;
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Bool fs;
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Bool doubleBuffered;
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XF86VidModeModeInfo deskMode;
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int x, y;
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unsigned int width, height;
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unsigned int depth;
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} GLWindow;
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extern GLWindow GLWin;
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#endif // linux basic definitions
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struct Vector_16F
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{
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u16 x, y, z, w;
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};
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/////////////////////
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// define when releasing
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// The only code that uses it is commented out!
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//#define ZEROGS_CACHEDCLEAR // much better performance
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//#define RELEASE_TO_PUBLIC
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// fixme - We should use ZEROGS_DEVBUILD to determine devel/debug builds from "public release" builds.
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// Means a lot of search-and-replace though. (air)
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#ifdef ZEROGS_DEVBUILD
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#define GS_LOG __Log
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#else
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#define GS_LOG 0&&
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#endif
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#define ERROR_LOG __LogToConsole
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#define DEBUG_LOG printf
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#ifdef RELEASE_TO_PUBLIC
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#define WARN_LOG 0&&
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#define PRIM_LOG 0&&
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#else
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#define WARN_LOG printf
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#define PRIM_LOG if (conf.log & 0x00000010) GS_LOG
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#endif
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#ifndef GREG_LOG
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#define GREG_LOG 0&&
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#endif
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#ifndef PRIM_LOG
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#define PRIM_LOG 0&&
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#endif
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#ifndef WARN_LOG
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#define WARN_LOG 0&&
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#endif
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#define REG64(name) \
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union name \
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{ \
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u64 i64; \
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u32 ai32[2]; \
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struct { \
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#define REG128(name)\
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union name \
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{ \
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u64 ai64[2]; \
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u32 ai32[4]; \
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struct { \
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#define REG64_(prefix, name) REG64(prefix##name)
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#define REG128_(prefix, name) REG128(prefix##name)
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#define REG_END }; };
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#define REG_END2 };
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#define REG64_SET(name) \
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union name \
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{ \
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u64 i64; \
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u32 ai32[2]; \
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#define REG128_SET(name)\
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union name \
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{ \
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u64 ai64[2]; \
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u32 ai32[4]; \
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#define REG_SET_END };
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REG64_(GSReg, BGCOLOR)
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u32 R:8;
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u32 G:8;
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u32 B:8;
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u32 _PAD1:8;
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u32 _PAD2:32;
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REG_END
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REG64_(GSReg, BUSDIR)
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u32 DIR:1;
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u32 _PAD1:31;
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u32 _PAD2:32;
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REG_END
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REG64_(GSReg, CSR)
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u32 SIGNAL:1;
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u32 FINISH:1;
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u32 HSINT:1;
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u32 VSINT:1;
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u32 EDWINT:1;
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u32 ZERO1:1;
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u32 ZERO2:1;
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u32 _PAD1:1;
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u32 FLUSH:1;
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u32 RESET:1;
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u32 _PAD2:2;
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u32 NFIELD:1;
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u32 FIELD:1;
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u32 FIFO:2;
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u32 REV:8;
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u32 ID:8;
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u32 _PAD3:32;
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REG_END
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REG64_(GSReg, DISPFB) // (-1/2)
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u32 FBP:9;
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u32 FBW:6;
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u32 PSM:5;
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u32 _PAD:12;
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u32 DBX:11;
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u32 DBY:11;
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u32 _PAD2:10;
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REG_END
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REG64_(GSReg, DISPLAY) // (-1/2)
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u32 DX:12;
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u32 DY:11;
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u32 MAGH:4;
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u32 MAGV:2;
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u32 _PAD:3;
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u32 DW:12;
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u32 DH:11;
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u32 _PAD2:9;
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REG_END
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REG64_(GSReg, EXTBUF)
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u32 EXBP:14;
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u32 EXBW:6;
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u32 FBIN:2;
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u32 WFFMD:1;
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u32 EMODA:2;
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u32 EMODC:2;
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u32 _PAD1:5;
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u32 WDX:11;
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u32 WDY:11;
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u32 _PAD2:10;
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REG_END
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REG64_(GSReg, EXTDATA)
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u32 SX:12;
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u32 SY:11;
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u32 SMPH:4;
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u32 SMPV:2;
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u32 _PAD1:3;
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u32 WW:12;
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u32 WH:11;
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u32 _PAD2:9;
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REG_END
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REG64_(GSReg, EXTWRITE)
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u32 WRITE;
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u32 _PAD2:32;
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REG_END
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REG64_(GSReg, IMR)
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u32 _PAD1:8;
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u32 SIGMSK:1;
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u32 FINISHMSK:1;
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u32 HSMSK:1;
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u32 VSMSK:1;
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u32 EDWMSK:1;
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u32 _PAD2:19;
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u32 _PAD3:32;
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REG_END
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REG64_(GSReg, PMODE)
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u32 EN1:1;
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u32 EN2:1;
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u32 CRTMD:3;
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u32 MMOD:1;
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u32 AMOD:1;
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u32 SLBG:1;
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u32 ALP:8;
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u32 _PAD:16;
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u32 _PAD1:32;
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REG_END
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REG64_(GSReg, SIGLBLID)
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u32 SIGID:32;
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u32 LBLID:32;
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REG_END
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REG64_(GSReg, SMODE1)
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u32 RC:3;
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u32 LC:7;
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u32 T1248:2;
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u32 SLCK:1;
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u32 CMOD:2;
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u32 EX:1;
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u32 PRST:1;
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u32 SINT:1;
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u32 XPCK:1;
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u32 PCK2:2;
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u32 SPML:4;
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u32 GCONT:1;
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u32 PHS:1;
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u32 PVS:1;
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u32 PEHS:1;
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u32 PEVS:1;
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u32 CLKSEL:2;
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u32 NVCK:1;
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u32 SLCK2:1;
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u32 VCKSEL:2;
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u32 VHP:1;
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u32 _PAD1:27;
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REG_END
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REG64_(GSReg, SMODE2)
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u32 INT:1;
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u32 FFMD:1;
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u32 DPMS:2;
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u32 _PAD2:28;
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u32 _PAD3:32;
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REG_END
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REG64_(GSReg, SIGBLID)
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u32 SIGID;
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u32 LBLID;
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REG_END
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extern int g_LastCRC;
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extern u8* g_pBasePS2Mem;
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#define PMODE ((GSRegPMODE*)(g_pBasePS2Mem+0x0000))
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#define SMODE1 ((GSRegSMODE1*)(g_pBasePS2Mem+0x0010))
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#define SMODE2 ((GSRegSMODE2*)(g_pBasePS2Mem+0x0020))
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// SRFSH
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#define SYNCH1 ((GSRegSYNCH1*)(g_pBasePS2Mem+0x0040))
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#define SYNCH2 ((GSRegSYNCH2*)(g_pBasePS2Mem+0x0050))
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#define SYNCV ((GSRegSYNCV*)(g_pBasePS2Mem+0x0060))
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#define DISPFB1 ((GSRegDISPFB*)(g_pBasePS2Mem+0x0070))
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#define DISPLAY1 ((GSRegDISPLAY*)(g_pBasePS2Mem+0x0080))
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#define DISPFB2 ((GSRegDISPFB*)(g_pBasePS2Mem+0x0090))
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#define DISPLAY2 ((GSRegDISPLAY*)(g_pBasePS2Mem+0x00a0))
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#define EXTBUF ((GSRegEXTBUF*)(g_pBasePS2Mem+0x00b0))
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#define EXTDATA ((GSRegEXTDATA*)(g_pBasePS2Mem+0x00c0))
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#define EXTWRITE ((GSRegEXTWRITE*)(g_pBasePS2Mem+0x00d0))
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#define BGCOLOR ((GSRegBGCOLOR*)(g_pBasePS2Mem+0x00e0))
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#define CSR ((GSRegCSR*)(g_pBasePS2Mem+0x1000))
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#define IMR ((GSRegIMR*)(g_pBasePS2Mem+0x1010))
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#define BUSDIR ((GSRegBUSDIR*)(g_pBasePS2Mem+0x1040))
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#define SIGLBLID ((GSRegSIGBLID*)(g_pBasePS2Mem+0x1080))
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#define GET_GSFPS (((SMODE1->CMOD&1) ? 50 : 60) / (SMODE2->INT ? 1 : 2))
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//
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// sps2tags.h
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//
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#ifdef _M_AMD64
|
|
|
|
#define GET_GIF_REG(tag, reg) \
|
|
|
|
(((tag).ai64[1] >> ((reg) << 2)) & 0xf)
|
|
|
|
#else
|
|
|
|
#define GET_GIF_REG(tag, reg) \
|
|
|
|
(((tag).ai32[2 + ((reg) >> 3)] >> (((reg) & 7) << 2)) & 0xf)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//
|
|
|
|
// GIFTag
|
|
|
|
REG128(GIFTag)
|
|
|
|
u32 NLOOP:15;
|
|
|
|
u32 EOP:1;
|
|
|
|
u32 _PAD1:16;
|
|
|
|
u32 _PAD2:14;
|
|
|
|
u32 PRE:1;
|
|
|
|
u32 PRIM:11;
|
|
|
|
u32 FLG:2; // enum GIF_FLG
|
|
|
|
u32 NREG:4;
|
|
|
|
u64 REGS:64;
|
|
|
|
REG_END
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x, y, w, h;
|
|
|
|
} Rect;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x, y;
|
|
|
|
} Point;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x0, y0;
|
|
|
|
int x1, y1;
|
|
|
|
} Rect2;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int x, y, c;
|
|
|
|
} PointC;
|
|
|
|
|
|
|
|
#define GSOPTION_FULLSCREEN 0x2
|
|
|
|
#define GSOPTION_TGASNAP 0x4
|
|
|
|
#define GSOPTION_CAPTUREAVI 0x8
|
|
|
|
|
|
|
|
#define GSOPTION_WINDIMS 0x30
|
|
|
|
#define GSOPTION_WIN640 0x00
|
|
|
|
#define GSOPTION_WIN800 0x10
|
|
|
|
#define GSOPTION_WIN1024 0x20
|
|
|
|
#define GSOPTION_WIN1280 0x30
|
|
|
|
|
|
|
|
#define GSOPTION_WIREFRAME 0x100
|
|
|
|
#define GSOPTION_LOADED 0x8000
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u8 mrtdepth; // write color in render target
|
|
|
|
u8 interlace;
|
|
|
|
u8 aa; // antialiasing 0 - off, 1 - 2x, 2 - 4x
|
|
|
|
u8 bilinear; // set to enable bilinear support
|
|
|
|
u32 options;
|
|
|
|
u32 gamesettings; // default game settings
|
|
|
|
int width, height;
|
|
|
|
int winstyle; // window style before full screen
|
|
|
|
#ifdef GS_LOG
|
|
|
|
u32 log;
|
|
|
|
#endif
|
|
|
|
} GSconf;
|
|
|
|
|
|
|
|
struct VertexGPU
|
|
|
|
{
|
|
|
|
s16 x, y, f, resv0; // note: xy is 12d3
|
|
|
|
u32 rgba;
|
|
|
|
u32 z;
|
|
|
|
float s, t, q;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct Vertex
|
|
|
|
{
|
|
|
|
u16 x, y, f, resv0; // note: xy is 12d3
|
|
|
|
u32 rgba;
|
|
|
|
u32 z;
|
|
|
|
float s, t, q;
|
|
|
|
u16 u, v;
|
|
|
|
};
|
|
|
|
|
|
|
|
extern int g_GameSettings;
|
|
|
|
extern GSconf conf;
|
|
|
|
extern int ppf;
|
|
|
|
|
|
|
|
#define PSMCT32 0
|
|
|
|
#define PSMCT24 1
|
|
|
|
#define PSMCT16 2
|
|
|
|
#define PSMCT16S 10
|
|
|
|
#define PSMT8 19
|
|
|
|
#define PSMT4 20
|
|
|
|
#define PSMT8H 27
|
|
|
|
#define PSMT4HL 36
|
|
|
|
#define PSMT4HH 44
|
|
|
|
#define PSMT32Z 48
|
|
|
|
#define PSMT24Z 49
|
|
|
|
#define PSMT16Z 50
|
|
|
|
#define PSMT16SZ 58
|
|
|
|
|
|
|
|
#define PSMT_ISCLUT(psm) (((psm)&0x7)>2)
|
|
|
|
#define PSMT_IS16BIT(psm) (((psm)&7)==2||((psm)&7)==10)
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int nloop;
|
|
|
|
int eop;
|
|
|
|
int nreg;
|
|
|
|
} tagInfo;
|
|
|
|
|
|
|
|
typedef union {
|
|
|
|
s64 SD;
|
|
|
|
u64 UD;
|
|
|
|
s32 SL[2];
|
|
|
|
u32 UL[2];
|
|
|
|
s16 SS[4];
|
|
|
|
u16 US[4];
|
|
|
|
s8 SC[8];
|
|
|
|
u8 UC[8];
|
|
|
|
} reg64;
|
|
|
|
|
|
|
|
/* general purpose regs structs */
|
|
|
|
typedef struct {
|
|
|
|
int fbp;
|
|
|
|
int fbw;
|
|
|
|
int fbh;
|
|
|
|
int psm;
|
|
|
|
u32 fbm;
|
|
|
|
} frameInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u16 prim;
|
|
|
|
|
|
|
|
union {
|
|
|
|
struct {
|
|
|
|
u16 iip : 1;
|
|
|
|
u16 tme : 1;
|
|
|
|
u16 fge : 1;
|
|
|
|
u16 abe : 1;
|
|
|
|
u16 aa1 : 1;
|
|
|
|
u16 fst : 1;
|
|
|
|
u16 ctxt : 1;
|
|
|
|
u16 fix : 1;
|
|
|
|
u16 resv : 8;
|
|
|
|
};
|
|
|
|
u16 _val;
|
|
|
|
};
|
|
|
|
} primInfo;
|
|
|
|
|
|
|
|
extern primInfo *prim;
|
|
|
|
|
|
|
|
typedef union {
|
|
|
|
struct {
|
|
|
|
u32 ate : 1;
|
|
|
|
u32 atst : 3;
|
|
|
|
u32 aref : 8;
|
|
|
|
u32 afail : 2;
|
|
|
|
u32 date : 1;
|
|
|
|
u32 datm : 1;
|
|
|
|
u32 zte : 1;
|
|
|
|
u32 ztst : 2;
|
|
|
|
u32 resv : 13;
|
|
|
|
};
|
|
|
|
u32 _val;
|
|
|
|
} pixTest;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int bp;
|
|
|
|
int bw;
|
|
|
|
int psm;
|
|
|
|
} bufInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int tbp0;
|
|
|
|
int tbw;
|
|
|
|
int cbp;
|
|
|
|
u16 tw, th;
|
|
|
|
u8 psm;
|
|
|
|
u8 tcc;
|
|
|
|
u8 tfx;
|
|
|
|
u8 cpsm;
|
|
|
|
u8 csm;
|
|
|
|
u8 csa;
|
|
|
|
u8 cld;
|
|
|
|
} tex0Info;
|
|
|
|
|
|
|
|
#define TEX_MODULATE 0
|
|
|
|
#define TEX_DECAL 1
|
|
|
|
#define TEX_HIGHLIGHT 2
|
|
|
|
#define TEX_HIGHLIGHT2 3
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int lcm;
|
|
|
|
int mxl;
|
|
|
|
int mmag;
|
|
|
|
int mmin;
|
|
|
|
int mtba;
|
|
|
|
int l;
|
|
|
|
int k;
|
|
|
|
} tex1Info;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int wms;
|
|
|
|
int wmt;
|
|
|
|
int minu;
|
|
|
|
int maxu;
|
|
|
|
int minv;
|
|
|
|
int maxv;
|
|
|
|
} clampInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int cbw;
|
|
|
|
int cou;
|
|
|
|
int cov;
|
|
|
|
} clutInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int tbp[3];
|
|
|
|
int tbw[3];
|
|
|
|
} miptbpInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u16 aem;
|
|
|
|
u8 ta[2];
|
|
|
|
float fta[2];
|
|
|
|
} texaInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int sx;
|
|
|
|
int sy;
|
|
|
|
int dx;
|
|
|
|
int dy;
|
|
|
|
int dir;
|
|
|
|
} trxposInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
union {
|
|
|
|
struct {
|
|
|
|
u8 a : 2;
|
|
|
|
u8 b : 2;
|
|
|
|
u8 c : 2;
|
|
|
|
u8 d : 2;
|
|
|
|
};
|
|
|
|
u8 abcd;
|
|
|
|
};
|
|
|
|
|
|
|
|
u8 fix : 8;
|
|
|
|
} alphaInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u16 zbp; // u16 address / 64
|
|
|
|
u8 psm;
|
|
|
|
u8 zmsk;
|
|
|
|
} zbufInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int fba;
|
|
|
|
} fbaInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
int mode;
|
|
|
|
int regn;
|
|
|
|
u64 regs;
|
|
|
|
tagInfo tag;
|
|
|
|
} pathInfo;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
Vertex gsvertex[3];
|
|
|
|
u32 rgba;
|
|
|
|
float q;
|
|
|
|
Vertex vertexregs;
|
|
|
|
|
|
|
|
int primC; // number of verts current storing
|
|
|
|
int primIndex; // current prim index
|
|
|
|
int nTriFanVert;
|
|
|
|
|
|
|
|
int prac;
|
|
|
|
int dthe;
|
|
|
|
int colclamp;
|
|
|
|
int fogcol;
|
|
|
|
int smask;
|
|
|
|
int pabe;
|
|
|
|
u64 buff[2];
|
|
|
|
int buffsize;
|
|
|
|
int cbp[2]; // internal cbp registers
|
|
|
|
|
|
|
|
u32 CSRw;
|
|
|
|
|
|
|
|
primInfo _prim[2];
|
|
|
|
bufInfo srcbuf, srcbufnew;
|
|
|
|
bufInfo dstbuf, dstbufnew;
|
|
|
|
|
|
|
|
clutInfo clut;
|
|
|
|
|
|
|
|
texaInfo texa;
|
|
|
|
trxposInfo trxpos, trxposnew;
|
|
|
|
|
|
|
|
int imageWtemp, imageHtemp;
|
|
|
|
|
|
|
|
int imageTransfer;
|
|
|
|
int imageWnew, imageHnew, imageX, imageY, imageEndX, imageEndY;
|
|
|
|
|
|
|
|
pathInfo path1;
|
|
|
|
pathInfo path2;
|
|
|
|
pathInfo path3;
|
|
|
|
|
|
|
|
} GSinternal;
|
|
|
|
|
|
|
|
extern GSinternal gs;
|
|
|
|
|
|
|
|
extern FILE *gsLog;
|
|
|
|
|
|
|
|
void __Log(const char *fmt, ...);
|
|
|
|
void __LogToConsole(const char *fmt, ...);
|
|
|
|
|
|
|
|
void LoadConfig();
|
|
|
|
void SaveConfig();
|
|
|
|
|
|
|
|
extern void (*GSirq)();
|
|
|
|
|
|
|
|
void *SysLoadLibrary(char *lib); // Loads Library
|
|
|
|
void *SysLoadSym(void *lib, char *sym); // Loads Symbol from Library
|
|
|
|
char *SysLibError(); // Gets previous error loading sysbols
|
|
|
|
void SysCloseLibrary(void *lib); // Closes Library
|
|
|
|
void SysMessage(char *fmt, ...);
|
|
|
|
|
|
|
|
extern "C" void * memcpy_amd(void *dest, const void *src, size_t n);
|
|
|
|
extern "C" u8 memcmp_mmx(const void *dest, const void *src, int n);
|
|
|
|
|
|
|
|
template <typename T>
|
|
|
|
class CInterfacePtr
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
inline CInterfacePtr() : ptr(NULL) {}
|
|
|
|
inline explicit CInterfacePtr(T* newptr) : ptr(newptr) { if ( ptr != NULL ) ptr->AddRef(); }
|
|
|
|
inline ~CInterfacePtr() { if( ptr != NULL ) ptr->Release(); }
|
|
|
|
|
|
|
|
inline T* operator* () { assert( ptr != NULL); return *ptr; }
|
|
|
|
inline T* operator->() { return ptr; }
|
|
|
|
inline T* get() { return ptr; }
|
|
|
|
|
|
|
|
inline void release() {
|
|
|
|
if( ptr != NULL ) { ptr->Release(); ptr = NULL; }
|
|
|
|
}
|
|
|
|
|
|
|
|
inline operator T*() { return ptr; }
|
|
|
|
|
|
|
|
inline bool operator==(T* rhs) { return ptr == rhs; }
|
|
|
|
inline bool operator!=(T* rhs) { return ptr != rhs; }
|
|
|
|
|
|
|
|
inline CInterfacePtr& operator= (T* newptr) {
|
|
|
|
if( ptr != NULL ) ptr->Release();
|
|
|
|
ptr = newptr;
|
|
|
|
|
|
|
|
if( ptr != NULL ) ptr->AddRef();
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
T* ptr;
|
|
|
|
};
|
|
|
|
|
|
|
|
#define RGBA32to16(c) \
|
|
|
|
(u16)((((c) & 0x000000f8) >> 3) | \
|
|
|
|
(((c) & 0x0000f800) >> 6) | \
|
|
|
|
(((c) & 0x00f80000) >> 9) | \
|
|
|
|
(((c) & 0x80000000) >> 16)) \
|
|
|
|
|
|
|
|
#define RGBA16to32(c) \
|
|
|
|
(((c) & 0x001f) << 3) | \
|
|
|
|
(((c) & 0x03e0) << 6) | \
|
|
|
|
(((c) & 0x7c00) << 9) | \
|
|
|
|
(((c) & 0x8000) ? 0xff000000 : 0) \
|
|
|
|
|
|
|
|
// converts float16 [0,1] to BYTE [0,255] (assumes value is in range, otherwise will take lower 8bits)
|
|
|
|
// f is a u16
|
|
|
|
static __forceinline u16 Float16ToBYTE(u16 f) {
|
|
|
|
//assert( !(f & 0x8000) );
|
|
|
|
if( f & 0x8000 ) return 0;
|
|
|
|
|
|
|
|
u16 d = ((((f&0x3ff)|0x400)*255)>>(10-((f>>10)&0x1f)+15));
|
|
|
|
return d > 255 ? 255 : d;
|
|
|
|
}
|
|
|
|
|
|
|
|
static __forceinline u16 Float16ToALPHA(u16 f) {
|
|
|
|
//assert( !(f & 0x8000) );
|
|
|
|
if( f & 0x8000 ) return 0;
|
|
|
|
|
|
|
|
// round up instead of down (crash and burn), too much and charlie breaks
|
|
|
|
u16 d = (((((f&0x3ff)|0x400))*255)>>(10-((f>>10)&0x1f)+15));
|
|
|
|
d = (d)>>1;
|
|
|
|
return d > 255 ? 255 : d;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifndef COLOR_ARGB
|
|
|
|
#define COLOR_ARGB(a,r,g,b) \
|
|
|
|
((u32)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// assumes that positive in [1,2] (then extracts fraction by just looking at the specified bits)
|
|
|
|
#define Float16ToBYTE_2(f) ((u8)(*(u16*)&f>>2))
|
|
|
|
#define Float16To5BIT(f) (Float16ToBYTE(f)>>3)
|
|
|
|
|
|
|
|
#define Float16Alpha(f) (((*(u16*)&f&0x7c00)>=0x3900)?0x8000:0) // alpha is >= 1
|
|
|
|
|
|
|
|
// converts an array of 4 u16s to a u32 color
|
|
|
|
// f is a pointer to a u16
|
|
|
|
#define Float16ToARGB(f) COLOR_ARGB(Float16ToALPHA(f.w), Float16ToBYTE(f.x), Float16ToBYTE(f.y), Float16ToBYTE(f.z));
|
|
|
|
|
|
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|
#define Float16ToARGB16(f) (Float16Alpha(f.w)|(Float16To5BIT(f.x)<<10)|(Float16To5BIT(f.y)<<5)|Float16To5BIT(f.z))
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// used for Z values
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#define Float16ToARGB_Z(f) COLOR_ARGB((u32)Float16ToBYTE_2(f.w), Float16ToBYTE_2(f.x), Float16ToBYTE_2(f.y), Float16ToBYTE_2(f.z))
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#define Float16ToARGB16_Z(f) ((Float16ToBYTE_2(f.y)<<8)|Float16ToBYTE_2(f.z))
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inline float Clamp(float fx, float fmin, float fmax)
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{
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if( fx < fmin ) return fmin;
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return fx > fmax ? fmax : fx;
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}
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// IMPORTANT: For every Register there must be an End
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void DVProfRegister(char* pname); // first checks if this profiler exists in g_listProfilers
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void DVProfEnd(u32 dwUserData);
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void DVProfWrite(char* pfilename, u32 frames = 0);
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void DVProfClear(); // clears all the profilers
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#define DVPROFILE
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#ifdef DVPROFILE
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class DVProfileFunc
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{
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public:
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u32 dwUserData;
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DVProfileFunc(char* pname) { DVProfRegister(pname); dwUserData = 0; }
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DVProfileFunc(char* pname, u32 dwUserData) : dwUserData(dwUserData) { DVProfRegister(pname); }
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~DVProfileFunc() { DVProfEnd(dwUserData); }
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};
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#else
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class DVProfileFunc
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{
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public:
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u32 dwUserData;
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static __forceinline DVProfileFunc(char* pname) {}
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static __forceinline DVProfileFunc(char* pname, u32 dwUserData) { }
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~DVProfileFunc() {}
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};
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#endif
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#endif
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