mirror of https://github.com/PCSX2/pcsx2.git
873 lines
36 KiB
Plaintext
873 lines
36 KiB
Plaintext
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# Translations for PCSX2 (Iconized).
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# Copyright (C) 2018 PCSX2 Dev Team
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# This file is distributed under the same license as the PCSX2 package.
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# First author: mourix, 2018
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: PCSX2 1.5.0\n"
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"Report-Msgid-Bugs-To: https://github.com/PCSX2/pcsx2/issues\n"
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"POT-Creation-Date: 2018-08-25 15:15+0200\n"
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"PO-Revision-Date: 2018-10-08 10:57+0200\n"
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"Language-Team: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-KeywordsList: pxE;pxEt\n"
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"X-Poedit-SourceCharset: utf-8\n"
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"X-Poedit-Basepath: trunk\n"
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"X-Generator: Poedit 2.1.1\n"
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"Last-Translator: Jos van Mourik\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"Language: nl_NL\n"
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"X-Poedit-SearchPath-0: pcsx2\n"
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"X-Poedit-SearchPath-1: common\n"
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#: common/src/Utilities/Exceptions.cpp:268
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msgid ""
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"There is not enough virtual memory available, or necessary virtual memory "
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"mappings have already been reserved by other processes, services, or DLLs."
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msgstr ""
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"Er is niet genoeg virtueel geheugen beschikbaar, of noodzakelijke virtuele "
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"geheugentoewijzingen zijn al gereserveerd door andere processen, services, "
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"of DLL's."
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#: pcsx2/CDVD/CDVD.cpp:401
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msgid ""
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"Playstation game discs are not supported by PCSX2. If you want to emulate "
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"PSX games then you'll have to download a PSX-specific emulator, such as "
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"ePSXe or PCSX."
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msgstr ""
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"Playstation-spelschijven worden niet ondersteund door PCSX2. Als u PSX-"
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"spellen wilt emuleren, moet u een PSX-specifieke emulator downloaden, zoals "
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"ePSXe of PCSX."
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#: pcsx2/CDVD/CDVD.cpp:2054
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msgid ""
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"Failed to read/write NMV/MEC file. Check your bios setup/permission settings"
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msgstr ""
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"Kan NMV/MEC-bestand niet lezen/schrijven. Controleer uw biosinstellingen/"
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"machtigingen"
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#: pcsx2/System.cpp:112
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msgid ""
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"This recompiler was unable to reserve contiguous memory required for "
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"internal caches. This error can be caused by low virtual memory resources, "
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"such as a small or disabled swapfile, or by another program that is hogging "
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"a lot of memory."
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msgstr ""
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"Deze recompiler kon geen aangrenzend geheugen reserveren dat nodig is voor "
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"interne caches. Deze fout kan worden veroorzaakt door lage virtuele "
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"geheugenbronnen, zoals een klein of uitgeschakeld swapbestand, of door een "
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"ander programma dat veel geheugen slurpt."
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#: pcsx2/System.cpp:354
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msgid ""
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"PCSX2 is unable to allocate memory needed for the PS2 virtual machine. Close "
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"out some memory hogging background tasks and try again."
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msgstr ""
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"PCSX2 kan geen geheugen toewijzen dat nodig is voor de PS2 virtuele machine. "
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"Sluit een aantal geheugenslurpende achtergrondtaken en probeer opnieuw."
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#: pcsx2/gui/AppInit.cpp:148
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msgid ""
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"Warning: Some of the configured PS2 recompilers failed to initialize and "
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"have been disabled:"
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msgstr ""
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"Waarschuwing: Sommige geconfigureerde PS2-compilers konden niet worden "
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"geïnitialiseerd en zijn uitgeschakeld:"
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#: pcsx2/gui/AppInit.cpp:206
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msgid ""
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"Note: Recompilers are not necessary for PCSX2 to run, however they typically "
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"improve emulation speed substantially. You may have to manually re-enable "
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"the recompilers listed above, if you resolve the errors."
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msgstr ""
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"Opmerking: Recompilers zijn niet nodig om PCSX2 uit te voeren, maar meestal "
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"verbeteren ze de emulatiesnelheid aanzienlijk. Mogelijk moet u de hierboven "
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"genoemde recompilers handmatig opnieuw inschakelen als u de fouten oplost."
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#: pcsx2/gui/AppMain.cpp:154
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msgid ""
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"PCSX2 requires a PS2 BIOS in order to run. For legal reasons, you *must* "
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"obtain a BIOS from an actual PS2 unit that you own (borrowing doesn't "
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"count). Please consult the FAQs and Guides for further instructions."
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msgstr ""
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"PCSX2 heeft een PS2-BIOS nodig om te kunnen werken. Om juridische redenen "
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"moet *u* een BIOS verkrijgen van een echte PS2-unit waarvan u de eigenaar "
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"bent (lenen telt niet). Raadpleeg de FAQ's en handleidingen voor verdere "
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"instructies."
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#: pcsx2/gui/AppMain.cpp:689
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msgid ""
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"'Ignore' to continue waiting for the thread to respond.\n"
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"'Cancel' to attempt to cancel the thread.\n"
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"'Terminate' to quit PCSX2 immediately.\n"
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msgstr ""
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"'Negeren' om door te gaan met wachten totdat de thread reageert.\n"
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"'Annuleren' om te proberen de thread te annuleren.\n"
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"'Terminate' om PCSX2 onmiddellijk te verlaten.\n"
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#: pcsx2/gui/AppUserMode.cpp:57
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msgid ""
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"Please ensure that these folders are created and that your user account is "
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"granted write permissions to them -- or re-run PCSX2 with elevated "
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"(administrator) rights, which should grant PCSX2 the ability to create the "
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"necessary folders itself. If you do not have elevated rights on this "
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"computer, then you will need to switch to User Documents mode (click button "
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"below)."
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msgstr ""
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"Zorg ervoor dat deze mappen zijn aangemaakt en dat uw gebruikersaccount "
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"schrijfrechten voor ze heeft -- of voer PCSX2 opnieuw uit met verhoogde "
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"(administrator) rechten, die PCSX2 de mogelijk zou maken om zelf de "
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"benodigde mappen te maken. Als u geen verhoogde rechten hebt op deze "
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"computer, moet u overschakelen naar de Gebruikersdocumentenmodus (klik op "
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"onderstaande knop)."
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:66
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msgid ""
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"Please note that the resulting file may not actually contain all saves, "
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"depending on how many are in the source memory card."
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msgstr ""
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"Merk op dat het resulterende bestand mogelijk niet alle saves bevat, "
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"afhankelijk van het aantal dat zich op de brongeheugenkaart bevindt."
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:68
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msgid ""
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"WARNING: Converting a memory card may take a while! Please do not close the "
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"emulator during the conversion process, even if the emulator is no longer "
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"responding to input."
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msgstr ""
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"WAARSCHUWING: Het converteren van een geheugenkaart kan even duren! Sluit de "
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"emulator niet tijdens het conversieproces, zelfs als de emulator niet meer "
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"reageert op invoer."
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:87
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msgid "Convert this memory card to a standard 8 MB Memory Card .ps2 file."
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msgstr ""
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"Converteer deze geheugenkaart naar een standaard 8 MB Geheugenkaart .ps2-"
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"bestand."
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:89
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msgid "Convert this memory card to a 16 MB Memory Card .ps2 file."
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msgstr ""
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"Converteer deze geheugenkaart naar een 16 MB Geheugenkaart .ps2-bestand."
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:91
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msgid "Convert this memory card to a 32 MB Memory Card .ps2 file."
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msgstr ""
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"Converteer deze geheugenkaart naar een 32 MB Geheugenkaart .ps2-bestand."
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#: pcsx2/gui/Dialogs/ConvertMemoryCardDialog.cpp:93
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msgid "Convert this memory card to a 64 MB Memory Card .ps2 file."
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msgstr ""
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"Converteer deze geheugenkaart naar een 64 MB Geheugenkaart .ps2-bestand."
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#: pcsx2/gui/Dialogs/CreateMemoryCardDialog.cpp:197
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msgid ""
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"NTFS compression can be changed manually at any time by using file "
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"properties from Windows Explorer."
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msgstr ""
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"NTFS-compressie kan op elk moment handmatig worden gewijzigd via "
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"bestandseigenschappen in Windows Verkenner."
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:49
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msgid ""
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"This is the folder where PCSX2 saves your settings, including settings "
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"generated by most plugins (some older plugins may not respect this value)."
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msgstr ""
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"Dit is de map waarin PCSX2 uw instellingen opslaat, inclusief gegenereerde "
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"instellingen van de meeste plugins (sommige oudere plugins negeren dit "
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"mogelijk)."
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:52
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msgid ""
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"You may optionally specify a location for your PCSX2 settings here. If the "
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"location contains existing PCSX2 settings, you will be given the option to "
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"import or overwrite them."
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msgstr ""
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"U kunt hier optioneel een locatie voor uw PCSX2-instellingen opgeven. Als "
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"de locatie bestaande PCSX2-instellingen bevat, krijgt u de optie om deze te "
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"importeren of te overschrijven."
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:96
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#, c-format
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msgid ""
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"This wizard will help guide you through configuring plugins, memory cards, "
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"and BIOS. It is recommended if this is your first time installing %s that "
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"you view the readme and configuration guide."
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msgstr ""
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"Deze wizard helpt u bij het configureren van plug-ins, geheugenkaarten en "
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"BIOS. Het wordt aanbevolen dat u de leesmij en configuratiehandleiding "
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"bekijkt als dit de eerste keer is dat u %s installeert."
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#: pcsx2/gui/Dialogs/FirstTimeWizard.cpp:139
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msgid ""
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"PCSX2 requires a *legal* copy of the PS2 BIOS in order to run games.\n"
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"You cannot use a copy obtained from a friend or the Internet.\n"
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"You must dump the BIOS from your *own* Playstation 2 console."
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msgstr ""
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"PCSX2 vereist een *legale* kopie van de PS2-BIOS om spellen uit te voeren.\n"
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"U kunt geen kopie gebruiken die is verkregen van een vriend of het "
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"internet.\n"
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"U moet het BIOS van uw *eigen* Playstation 2-console dumpen."
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#: pcsx2/gui/Dialogs/ImportSettingsDialog.cpp:31
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#, c-format
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msgid ""
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"Existing %s settings have been found in the configured settings folder. "
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"Would you like to import these settings or overwrite them with %s default "
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"values?\n"
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"\n"
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"(or press Cancel to select a different settings folder)"
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msgstr ""
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"Bestaande %s-instellingen zijn gevonden in de geconfigureerde "
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"instellingenmap. Wilt u deze instellingen importeren of overschrijven met "
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"%s-standaardwaarden?\n"
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"\n"
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"(of druk op Annuleren om een andere map met instellingen te selecteren)"
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:30
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msgid ""
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"NTFS compression is built-in, fast, and completely reliable; and typically "
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"compresses memory cards very well (this option is highly recommended)."
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msgstr ""
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"NTFS-compressie is ingebouwd, snel en volledig betrouwbaar; en comprimeert "
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"geheugenkaarten meestal heel goed (deze optie wordt sterk aanbevolen)."
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:39
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msgid ""
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"Avoids memory card corruption by forcing games to re-index card contents "
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"after loading from savestates. May not be compatible with all games (Guitar "
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"Hero)."
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msgstr ""
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"Vermijdt geheugenkaartbeschadiging door spellen te dwingen om de kaartinhoud "
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"te herindexeren na laden van savestaten. Mogelijk niet compatibel met alle "
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"spellen (Guitar Hero)."
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#: pcsx2/gui/Dialogs/McdConfigDialog.cpp:45
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msgid ""
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"(Folder type only) Re-index memory card content every time the running "
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"software changes. This prevents the memory card from running out of space "
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"for saves."
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msgstr ""
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"(Alleen maptype) Herindexeer geheugenkaartinhoud telkens wanneer actieve "
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"software verandert. Dit voorkomt dat de geheugenkaart ruimtetekort krijgt "
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"voor saves."
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#: pcsx2/gui/Dialogs/StuckThreadDialog.cpp:33
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#, c-format
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msgid ""
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"The thread '%s' is not responding. It could be deadlocked, or it might just "
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"be running *really* slowly."
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msgstr ""
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"De thread '%s' reageert niet. Het lijkt vastgelopen, maar het kan ook "
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"*echt* langzaam worden uitgevoerd."
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:38
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msgid ""
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"Warning! You are running PCSX2 with command line options that override your "
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"configured settings. These command line options will not be reflected in "
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"the Settings dialog, and will be disabled if you apply any changes here."
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msgstr ""
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"Waarschuwing! U voert PCSX2 uit met commandlineopties die uw "
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"geconfigureerde instellingen overschrijven. Deze commandlineopties worden "
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"niet weergegeven in het Instellingen-dialoog en worden uitgeschakeld als u "
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"hier wijzigingen aanbrengt."
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:55
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msgid ""
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"Warning! You are running PCSX2 with command line options that override your "
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"configured plugin and/or folder settings. These command line options will "
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"not be reflected in the settings dialog, and will be disabled when you apply "
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"settings changes here."
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msgstr ""
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"Waarschuwing! U voert PCSX2 uit met commandlineopties die uw "
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"geconfigureerde plugin- en/of mapinstellingen overschrijven. Deze "
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"commandlineopties worden niet weergegeven in het Instellingen-dialoog en "
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"worden uitgeschakeld als u hier wijzigingen aanbrengt."
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:129
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msgid ""
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"The Presets apply speed hacks, some recompiler options and some game fixes "
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"known to boost speed.\n"
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"Known important game fixes will be applied automatically.\n"
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"\n"
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"Presets info:\n"
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"1 - The most accurate emulation but also the slowest.\n"
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"3 --> Tries to balance speed with compatibility.\n"
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"4 - Some more aggressive hacks.\n"
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"6 - Too many hacks which will probably slow down most games.\n"
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msgstr ""
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"De profielen passen snelheidshacks, enkele recompileropties en spelfixes met "
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"bekende snelheidverhoging toe.\n"
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"Bekende belangrijke spelfixes worden automatisch toegepast.\n"
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"\n"
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"Profielinfo:\n"
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"1 - De meest nauwkeurige emulatie, maar ook de langzaamste.\n"
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"3 --> Probeert snelheid te balanceren met compatibiliteit.\n"
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"4 - Enkele meer agressieve hacks.\n"
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"6 - Te veel hacks die waarschijnlijk de meeste spelen zullen vertragen.\n"
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#: pcsx2/gui/Dialogs/SysConfigDialog.cpp:136
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msgid ""
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"The Presets apply speed hacks, some recompiler options and some game fixes "
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"known to boost speed.\n"
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"Known important game fixes will be applied automatically.\n"
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"\n"
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"--> Uncheck to modify settings manually (with current preset as base)"
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msgstr ""
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"De profielen passen snelheidshacks, enkele recompileropties en spelfixes met "
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"bekende snelheidverhoging toe.\n"
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"Bekende belangrijke spelfixes worden automatisch toegepast.\n"
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"\n"
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"--> Deselecteer om instellingen handmatig te wijzigen (met huidige "
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"voorinstelling als basis)"
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#: pcsx2/gui/IsoDropTarget.cpp:28
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msgid ""
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"This action will reset the existing PS2 virtual machine state; all current "
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"progress will be lost. Are you sure?"
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msgstr ""
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"Deze actie zal de bestaande PS2 virtuele machinestaat resetten; alle huidige "
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"voortgang zal verloren gaan. Weet u het zeker?"
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#: pcsx2/gui/MainMenuClicks.cpp:118
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#, c-format
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msgid ""
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"This command clears %s settings and allows you to re-run the First-Time "
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"Wizard. You will need to manually restart %s after this operation.\n"
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"\n"
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"WARNING!! Click OK to delete *ALL* settings for %s and force-close the app, "
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"losing any current emulation progress. Are you absolutely sure?\n"
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"\n"
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"(note: settings for plugins are unaffected)"
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msgstr ""
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"Deze opdracht wist %s-instellingen en voert de Eerste keer wizard opnieuw "
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||
|
"uit. Na deze handeling moet u %s handmatig opnieuw opstarten.\n"
|
||
|
"\n"
|
||
|
"WAARSCHUWING!! Klik op OK om *ALLE* instellingen voor %s te verwijderen en "
|
||
|
"de app geforceerd te sluiten, waarbij huidige emulatievoortgang verloren "
|
||
|
"gaat. Weet u het absoluut zeker?\n"
|
||
|
"\n"
|
||
|
"(opmerking: pluginsinstellingen worden niet beïnvloed)"
|
||
|
|
||
|
#: pcsx2/gui/MemoryCardFile.cpp:84 pcsx2/gui/MemoryCardFolder.h:534
|
||
|
#, c-format
|
||
|
msgid ""
|
||
|
"The PS2-slot %d has been automatically disabled. You can correct the "
|
||
|
"problem\n"
|
||
|
"and re-enable it at any time using Config:Memory cards from the main menu."
|
||
|
msgstr ""
|
||
|
"Het PS2-slot %d is automatisch uitgeschakeld. U kunt het probleem "
|
||
|
"verhelpen\n"
|
||
|
"en het op elk gewenst moment herinschakelen met Instellingen:Geheugenkaarten "
|
||
|
"in het hoofdmenu."
|
||
|
|
||
|
#: pcsx2/gui/MemoryCardFolder.h:539
|
||
|
#, c-format
|
||
|
msgid "(FolderMcd) Memory Card is full, could not add: %s"
|
||
|
msgstr "(MapMcd) Geheugenkaart is vol, kan niet toevoegen: %s"
|
||
|
|
||
|
#: pcsx2/gui/Panels/BiosSelectorPanel.cpp:139
|
||
|
msgid ""
|
||
|
"Please select a valid BIOS. If you are unable to make a valid selection "
|
||
|
"then press Cancel to close the Configuration panel."
|
||
|
msgstr ""
|
||
|
"Selecteer een geldige BIOS. Als u geen geldige selectie kunt maken, druk "
|
||
|
"dan op Annuleren om het configuratievenster te sluiten."
|
||
|
|
||
|
#: pcsx2/gui/Panels/CpuPanel.cpp:112
|
||
|
msgid "Notice: Most games are fine with the default options. "
|
||
|
msgstr "Opmerking: De meeste spellen zijn prima met de standaardopties. "
|
||
|
|
||
|
#: pcsx2/gui/Panels/CpuPanel.cpp:180
|
||
|
msgid "Notice: Most games are fine with the default options."
|
||
|
msgstr "Opmerking: De meeste spellen zijn prima met de standaardopties."
|
||
|
|
||
|
#: pcsx2/gui/Panels/DirPickerPanel.cpp:69
|
||
|
msgid ""
|
||
|
"The specified path/directory does not exist. Would you like to create it?"
|
||
|
msgstr "Het opgegeven pad/map bestaat niet. Wilt u het maken?"
|
||
|
|
||
|
#: pcsx2/gui/Panels/DirPickerPanel.cpp:157
|
||
|
msgid ""
|
||
|
"When checked this folder will automatically reflect the default associated "
|
||
|
"with PCSX2's current usermode setting. "
|
||
|
msgstr ""
|
||
|
"Indien aangevinkt, wordt deze map automatisch de standaard voor huidige "
|
||
|
"PCSX2-gebruikersmodusinstellingen. "
|
||
|
|
||
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:55
|
||
|
msgid ""
|
||
|
"Zoom = 100: Fit the entire image to the window without any cropping.\n"
|
||
|
"Above/Below 100: Zoom In/Out\n"
|
||
|
"0: Automatic-Zoom-In untill the black-bars are gone (Aspect ratio is kept, "
|
||
|
"some of the image goes out of screen).\n"
|
||
|
" NOTE: Some games draw their own black-bars, which will not be removed with "
|
||
|
"'0'.\n"
|
||
|
"\n"
|
||
|
"Keyboard: CTRL + NUMPAD-PLUS: Zoom-In, CTRL + NUMPAD-MINUS: Zoom-Out, CTRL + "
|
||
|
"NUMPAD-*: Toggle 100/0"
|
||
|
msgstr ""
|
||
|
"Zoom = 100: Pas het volledige beeld in het venster zonder bijsnijden.\n"
|
||
|
"Boven/onder 100: In/Uitzoomen\n"
|
||
|
"0: Automatisch inzoomen tot de zwarte balken weg zijn (Beeldverhouding "
|
||
|
"blijft gelijk, delen van beeld vallen buiten scherm).\n"
|
||
|
" OPMERKING: Sommige spellen tekenen hun eigen zwarte balken, die niet "
|
||
|
"worden verwijderd met '0'.\n"
|
||
|
"\n"
|
||
|
"Toetsenbord: CTRL + NUMPAD-PLUS: Inzoomen, CTRL + NUMPAD-MINUS: Uitzoomen, "
|
||
|
"CTRL + NUMPAD- *: Schakelen 100/0"
|
||
|
|
||
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:58
|
||
|
msgid ""
|
||
|
"Vsync eliminates screen tearing but typically has a big performance hit. It "
|
||
|
"usually only applies to fullscreen mode, and may not work with all GS "
|
||
|
"plugins."
|
||
|
msgstr ""
|
||
|
"Vsync elimineert screentearing maar heeft meestal een grote prestatieval. "
|
||
|
"Het werkt alleen op volledig schermmodus en mogelijk niet met alle GS-"
|
||
|
"plugins."
|
||
|
|
||
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:61
|
||
|
msgid ""
|
||
|
"Check this to force the mouse cursor invisible inside the GS window; useful "
|
||
|
"if using the mouse as a primary control device for gaming. By default the "
|
||
|
"mouse auto-hides after 2 seconds of inactivity."
|
||
|
msgstr ""
|
||
|
"Vink dit aan om de muiscursor onzichtbaar te maken in het GS-venster; handig "
|
||
|
"als u de muis als primair besturingsapparaat voor gamen gebruikt. Standaard "
|
||
|
"verbergt de muis zich automatisch na 2 seconden inactiviteit."
|
||
|
|
||
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:64
|
||
|
msgid ""
|
||
|
"Enables automatic mode switch to fullscreen when starting or resuming "
|
||
|
"emulation. You can still toggle fullscreen display at any time using alt-"
|
||
|
"enter."
|
||
|
msgstr ""
|
||
|
"Stelt automatische modusschakelaar in op volledig scherm bij het starten of "
|
||
|
"hervatten van emulatie. U kunt nog altijd volledig scherm inschakelen met "
|
||
|
"alt-enter."
|
||
|
|
||
|
#: pcsx2/gui/Panels/GSWindowPanel.cpp:71
|
||
|
msgid ""
|
||
|
"Completely closes the often large and bulky GS window when pressing ESC or "
|
||
|
"pausing the emulator."
|
||
|
msgstr ""
|
||
|
"Sluit het vaak grote en omvangrijke GS-venster volledig af wanneer u op ESC "
|
||
|
"drukt, of de emulator pauzeert."
|
||
|
|
||
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:69
|
||
|
msgid ""
|
||
|
"Known to affect following games:\n"
|
||
|
" * Digital Devil Saga (Fixes FMV and crashes)\n"
|
||
|
" * SSX (Fixes bad graphics and crashes)\n"
|
||
|
" * Resident Evil: Dead Aim (Causes garbled textures)"
|
||
|
msgstr ""
|
||
|
"Bekend om beïnvloeding van volgende spellen:\n"
|
||
|
" * Digital Devil Saga (Repareert FMV en crashes)\n"
|
||
|
" * SSX (Repareert slechte graphics en crashes)\n"
|
||
|
" * Resident Evil: Dead Aim (Veroorzaakt verminkte textures)"
|
||
|
|
||
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:78
|
||
|
msgid ""
|
||
|
"Known to affect following games:\n"
|
||
|
" * Bleach Blade Battler\n"
|
||
|
" * Growlanser II and III\n"
|
||
|
" * Wizardry"
|
||
|
msgstr ""
|
||
|
"Bekend om beïnvloeding van volgende spellen:\n"
|
||
|
" * Bleach Blade Battler\n"
|
||
|
" * Growlanser II and III\n"
|
||
|
" * Wizardry"
|
||
|
|
||
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:83
|
||
|
msgid ""
|
||
|
"Known to affect following games:\n"
|
||
|
" * Mana Khemia 1 (Going \"off campus\")\n"
|
||
|
msgstr ""
|
||
|
"Bekend om beïnvloeding van volgende spellen:\n"
|
||
|
" * Mana Khemia 1 (Gaat \"off campus\")\n"
|
||
|
|
||
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:88
|
||
|
msgid ""
|
||
|
"Known to affect following games:\n"
|
||
|
" * Test Drive Unlimited\n"
|
||
|
" * Transformers"
|
||
|
msgstr ""
|
||
|
"Bekend om beïnvloeding van volgende spellen:\n"
|
||
|
" * Test Drive Unlimited\n"
|
||
|
" * Transformers"
|
||
|
|
||
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:120
|
||
|
msgid ""
|
||
|
"It's better to enable 'Automatic game fixes' at the main menu instead, and "
|
||
|
"leave this page empty. ('Automatic' means: selectively use specific tested "
|
||
|
"fixes for specific games). Manual game fixes will NOT increase your "
|
||
|
"performance. In fact they may decrease it."
|
||
|
msgstr ""
|
||
|
"Het is beter om 'Automatische spelfixes' in het hoofdmenu in te schakelen en "
|
||
|
"deze pagina leeg te laten. ('Automatisch' betekent: gebruik specifiek "
|
||
|
"geteste oplossingen voor specifieke spellen). Handmatige spelfixes "
|
||
|
"verbeteren uw prestaties NIET. In feite kunnen ze het zelfs verminderen."
|
||
|
|
||
|
#: pcsx2/gui/Panels/GameFixesPanel.cpp:124
|
||
|
msgid ""
|
||
|
"Gamefixes can work around wrong emulation in some titles. \n"
|
||
|
"They may also cause compatibility or performance issues.\n"
|
||
|
"\n"
|
||
|
"The safest way is to make sure that all game fixes are completely disabled."
|
||
|
msgstr ""
|
||
|
"Spelfixes kunnen in sommige titels de verkeerde emulatie omzeilen.\n"
|
||
|
"Ze kunnen ook compatibiliteits- of prestatieproblemen veroorzaken.\n"
|
||
|
"\n"
|
||
|
"De veiligste manier is om ervoor te zorgen dat alle spelfixes volledig "
|
||
|
"uitgeschakeld zijn."
|
||
|
|
||
|
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:683
|
||
|
#, c-format
|
||
|
msgid ""
|
||
|
"You are about to delete the formatted memory card '%s'. All data on this "
|
||
|
"card will be lost! Are you absolutely and quite positively sure?"
|
||
|
msgstr ""
|
||
|
"U staat op het punt de geformatteerde geheugenkaart '%s' te verwijderen. "
|
||
|
"Alle gegevens op deze kaart zullen verloren gaan! Bent u absoluut zeker van "
|
||
|
"de keuze?"
|
||
|
|
||
|
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:722
|
||
|
msgid ""
|
||
|
"Failed: Duplicate is only allowed to an empty PS2-Port or to the file system."
|
||
|
msgstr ""
|
||
|
"Mislukt: Dupliceren is alleen toegestaan naar een lege PS2-poort, of het "
|
||
|
"bestandssysteem."
|
||
|
|
||
|
#: pcsx2/gui/Panels/MemoryCardListPanel.cpp:764
|
||
|
#, c-format
|
||
|
msgid "Failed: Destination memory card '%s' is in use."
|
||
|
msgstr "Mislukt: Bestemmingsgeheugenkaart '%s' is in gebruik."
|
||
|
|
||
|
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:36
|
||
|
msgid ""
|
||
|
"Please select your preferred default location for PCSX2 user-level documents "
|
||
|
"below (includes memory cards, screenshots, settings, and savestates). These "
|
||
|
"folder locations can be overridden at any time using the Plugin/BIOS "
|
||
|
"Selector panel."
|
||
|
msgstr ""
|
||
|
"Selecteer de gewenste standaardlocatie voor PCSX2-gebruikersdocumenten "
|
||
|
"hieronder (bevat geheugenkaarten, schermafbeeldingen, instellingen en "
|
||
|
"savestaten). Deze maplocaties kunnen op elk moment worden overschreven met "
|
||
|
"behulp van het Plugin/BIOS-selectiepaneel."
|
||
|
|
||
|
#: pcsx2/gui/Panels/MiscPanelStuff.cpp:39
|
||
|
msgid ""
|
||
|
"You can change the preferred default location for PCSX2 user-level documents "
|
||
|
"here (includes memory cards, screenshots, settings, and savestates). This "
|
||
|
"option only affects Standard Paths which are set to use the installation "
|
||
|
"default value."
|
||
|
msgstr ""
|
||
|
"U kunt hier de gewenste standaardlocatie voor PCSX2-gebruikersdocumenten "
|
||
|
"wijzigen (bevat geheugenkaarten, schermafbeeldingen, instellingen en "
|
||
|
"savestaten). Deze optie beïnvloedt alleen standaardpaden die zijn ingesteld "
|
||
|
"om de standaardwaarde te gebruiken."
|
||
|
|
||
|
#: pcsx2/gui/Panels/PathsPanel.cpp:40
|
||
|
msgid ""
|
||
|
"This folder is where PCSX2 records savestates; which are recorded either by "
|
||
|
"using menus/toolbars, or by pressing F1/F3 (save/load)."
|
||
|
msgstr ""
|
||
|
"Deze map is waar PCSX2 savestaten opslaat; welke worden vastgelegd via "
|
||
|
"menu's/werkbalken, of door op F1/F3 (opslaan/laden) te drukken."
|
||
|
|
||
|
#: pcsx2/gui/Panels/PathsPanel.cpp:48
|
||
|
msgid ""
|
||
|
"This folder is where PCSX2 saves screenshots. Actual screenshot image "
|
||
|
"format and style may vary depending on the GS plugin being used."
|
||
|
msgstr ""
|
||
|
"Deze map is waar PCSX2 screenshots opslaat. Het werkelijke beeldformaat en "
|
||
|
"stijl kunnen variëren, afhankelijk van de gebruikte GS-plugin."
|
||
|
|
||
|
#: pcsx2/gui/Panels/PathsPanel.cpp:56
|
||
|
msgid ""
|
||
|
"This folder is where PCSX2 saves its logfiles and diagnostic dumps. Most "
|
||
|
"plugins will also adhere to this folder, however some older plugins may "
|
||
|
"ignore it."
|
||
|
msgstr ""
|
||
|
"Deze map is waar PCSX2 logbestanden en diagnostische dumps opslaat. De "
|
||
|
"meeste plugins gebruiken deze map ook, maar sommige oudere plugins negeren "
|
||
|
"dit mogelijk."
|
||
|
|
||
|
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:242
|
||
|
msgid ""
|
||
|
"Warning! Changing plugins requires a complete shutdown and reset of the PS2 "
|
||
|
"virtual machine. PCSX2 will attempt to save and restore the state, but if "
|
||
|
"the newly selected plugins are incompatible the recovery may fail, and "
|
||
|
"current progress will be lost.\n"
|
||
|
"\n"
|
||
|
"Are you sure you want to apply settings now?"
|
||
|
msgstr ""
|
||
|
"Waarschuwing! Wijzigen van plugins vereist een volledige afsluiting en reset "
|
||
|
"van de PS2 virtuele machine. PCSX2 zal proberen de staat op te slaan en te "
|
||
|
"herstellen, maar als de nieuw geselecteerde plugins incompatibel zijn kan "
|
||
|
"het herstel mislukken en zal de huidige voortgang verloren gaan.\n"
|
||
|
"\n"
|
||
|
"Weet u zeker dat u nu instellingen wilt toepassen?"
|
||
|
|
||
|
#: pcsx2/gui/Panels/PluginSelectorPanel.cpp:454
|
||
|
#, c-format
|
||
|
msgid ""
|
||
|
"All plugins must have valid selections for %s to run. If you are unable to "
|
||
|
"make a valid selection due to missing plugins or an incomplete install of "
|
||
|
"%s, then press Cancel to close the Configuration panel."
|
||
|
msgstr ""
|
||
|
"Alle plugins moeten geldige selecties bevatten om %s uit te voeren. Als u "
|
||
|
"geen geldige selectie kunt maken wegens missende plugins, of een onvolledige "
|
||
|
"installatie van %s, druk dan op Annuleren om het configuratievenster te "
|
||
|
"sluiten."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:29
|
||
|
msgid ""
|
||
|
"-3 - Reduces the EE's cyclerate to about 50%. Big speedup, but *will* cause "
|
||
|
"stuttering audio on many FMVs."
|
||
|
msgstr ""
|
||
|
"-3 - Verkleint de EE's cyclerate tot ongeveer 50%. Grote versnelling, maar "
|
||
|
"*zal* stotterende audio veroorzaken op veel FMV's."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:34
|
||
|
msgid ""
|
||
|
"-2 - Reduces the EE's cyclerate to about 60%. Moderate speedup, but may "
|
||
|
"cause stuttering audio on many FMVs."
|
||
|
msgstr ""
|
||
|
"-2 - Verkleint de EE's cyclerate tot ongeveer 60%. Matige versnelling, maar "
|
||
|
"kan stotterende audio veroorzaken op veel FMV's."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:39
|
||
|
msgid ""
|
||
|
"-1 - Reduces the EE's cyclerate to about 75%. Mild speedup for most games "
|
||
|
"with high compatibility."
|
||
|
msgstr ""
|
||
|
"-1 - Verkleint de EE's cyclerate tot ongeveer 75%. Milde versnelling voor "
|
||
|
"de meeste spellen, met hoge compatibiliteit."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:45
|
||
|
msgid ""
|
||
|
"0 - Default cyclerate (100%). This closely matches the actual speed of a "
|
||
|
"real PS2 EmotionEngine."
|
||
|
msgstr ""
|
||
|
"0 - Standaard cyclerate (100%). Dit komt goed overeen met de werkelijke "
|
||
|
"snelheid van een echte PS2 EmotionEngine."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:50
|
||
|
msgid ""
|
||
|
"1 - Increases the EE's cyclerate to about 130%. Mildly increases hardware "
|
||
|
"requirements, may increase in-game FPS."
|
||
|
msgstr ""
|
||
|
"1 - Verhoogt de EE's cyclerate tot ongeveer 130%. Verhoogt de "
|
||
|
"hardwarevereisten matig, kan ingame FPS verhogen."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:55
|
||
|
msgid ""
|
||
|
"2 - Increases the EE's cyclerate to about 180%. Increases hardware "
|
||
|
"requirements, may noticeably increase in-game FPS."
|
||
|
msgstr ""
|
||
|
"2 - Verhoogt de EE's cyclerate tot ongeveer 180%. Verhoogt de "
|
||
|
"hardwarevereisten, kan ingame FPS merkbaar verhogen."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:60
|
||
|
msgid ""
|
||
|
"3 - Increases the EE's cyclerate to about 300%. Greatly increases hardware "
|
||
|
"requirements, may noticeably increase in-game FPS.\n"
|
||
|
"This setting can cause games to FAIL TO BOOT."
|
||
|
msgstr ""
|
||
|
"3 - Verhoogt de EE's cyclerate tot ongeveer 300%. Verhoogt de "
|
||
|
"hardwarevereisten enorm, kan ingame FPS merkbaar verhogen.\n"
|
||
|
"Deze instelling kan ervoor zorgen dat games NIET KUNNEN STARTEN."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:77
|
||
|
msgid "0 - Disables VU Cycle Stealing. Most compatible setting!"
|
||
|
msgstr "0 - Schakelt VU Cycle Stelen uit. Meest compatibele instelling!"
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:82
|
||
|
msgid ""
|
||
|
"1 - Mild VU Cycle Stealing. Lower compatibility, but some speedup for most "
|
||
|
"games."
|
||
|
msgstr ""
|
||
|
"1 - Mild VU Cycle Stelen. Lagere compatibiliteit, maar enige versnelling "
|
||
|
"voor de meeste spellen."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:87
|
||
|
msgid ""
|
||
|
"2 - Moderate VU Cycle Stealing. Even lower compatibility, but significant "
|
||
|
"speedups in some games."
|
||
|
msgstr ""
|
||
|
"2 - Matig VU Cycle Stelen. Nog lagere compatibiliteit, maar aanzienlijke "
|
||
|
"versnelling in sommige spellen."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:93
|
||
|
msgid ""
|
||
|
"3 - Maximum VU Cycle Stealing. Usefulness is limited, as this will cause "
|
||
|
"flickering visuals or slowdown in most games."
|
||
|
msgstr ""
|
||
|
"3 - Maximaal VU Cycle Stelen. Nuttigheid is beperkt, omdat dit bij de "
|
||
|
"meeste spellen flikkerende beelden of vertraging zal veroorzaken."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:118
|
||
|
msgid ""
|
||
|
"Speedhacks usually improve emulation speed, but can cause glitches, broken "
|
||
|
"audio, and false FPS readings. When having emulation problems, disable this "
|
||
|
"panel first."
|
||
|
msgstr ""
|
||
|
"Snelheidshacks verbeteren de emulatiesnelheid vaak, maar kunnen glitches, "
|
||
|
"audioproblemen en valse FPS-resultaten veroorzaken. Wanneer u "
|
||
|
"emulatieproblemen heeft, schakel dit paneel dan eerst uit."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:145
|
||
|
msgid ""
|
||
|
"Setting lower values on this slider effectively reduces the clock speed of "
|
||
|
"the EmotionEngine's R5900 core cpu, and typically brings big speedups to "
|
||
|
"games that fail to utilize the full potential of the real PS2 hardware. "
|
||
|
"Conversely, higher values effectively increase the clock speed which may "
|
||
|
"bring about an increase in in-game FPS while also making games more "
|
||
|
"demanding and possibly causing glitches."
|
||
|
msgstr ""
|
||
|
"Door lagere waarden in deze schuif in te stellen, wordt de kloksnelheid van "
|
||
|
"de EmotionEngine's R5900-kerncpu effectief verlaagd, met meestal grote "
|
||
|
"versnellingen voor spellen die niet het volledige potentieel van de echte "
|
||
|
"PS2-hardware benutten. Omgekeerd verhogen hogere waarden de kloksnelheid "
|
||
|
"effectief, wat kan leiden tot een toename van FPS in het spel, terwijl "
|
||
|
"spellen wel veeleisender worden en mogelijk glitches geven."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:161
|
||
|
msgid ""
|
||
|
"This slider controls the amount of cycles the VU unit steals from the "
|
||
|
"EmotionEngine. Higher values increase the number of cycles stolen from the "
|
||
|
"EE for each VU microprogram the game runs."
|
||
|
msgstr ""
|
||
|
"Deze schuif regelt de hoeveelheid cycli die de VU-eenheid steelt van de "
|
||
|
"EmotionEngine. Hogere waarden verhogen het aantal cycli dat van de EE wordt "
|
||
|
"gestolen voor elk VU-microprogramma dat het spel uitvoert."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:178
|
||
|
msgid ""
|
||
|
"Updates Status Flags only on blocks which will read them, instead of all the "
|
||
|
"time. This is safe most of the time, and Super VU does something similar by "
|
||
|
"default."
|
||
|
msgstr ""
|
||
|
"Werkt statusvlaggen alleen bij in blokken die ze zullen lezen, in plaats van "
|
||
|
"de hele tijd. Dit is meestal veilig en Super VU doet standaard al iets "
|
||
|
"soortgelijks."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:181
|
||
|
msgid ""
|
||
|
"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with "
|
||
|
"3 or more cores. This is safe for most games, but a few games are "
|
||
|
"incompatible and may hang. In the case of GS limited games, it may be a "
|
||
|
"slowdown (especially on dual core CPUs)."
|
||
|
msgstr ""
|
||
|
"Voert VU1 uit op zijn eigen thread (alleen microVU1). Over het algemeen een "
|
||
|
"versnelling op CPU's met 3 of meer kernen. Dit is veilig voor de meeste "
|
||
|
"spellen, maar een paar games zijn incompatibel en kunnen vastlopen. In het "
|
||
|
"geval van GS-gelimiteerde games kan dit een vertraging zijn (vooral op dual-"
|
||
|
"core CPU's)."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:199
|
||
|
msgid ""
|
||
|
"This hack works best for games that use the INTC Status register to wait for "
|
||
|
"vsyncs, which includes primarily non-3D RPG titles. Games that do not use "
|
||
|
"this method of vsync will see little or no speedup from this hack."
|
||
|
msgstr ""
|
||
|
"Deze hack werkt het beste voor spellen die het INTC-statusregister gebruiken "
|
||
|
"om te wachten op vsyncs, waaronder voornamelijk niet-3D RPG-titels. Spellen "
|
||
|
"die deze methode van vsync niet gebruiken, zullen weinig of geen versnelling "
|
||
|
"van deze hack zien."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:202
|
||
|
msgid ""
|
||
|
"Primarily targetting the EE idle loop at address 0x81FC0 in the kernel, this "
|
||
|
"hack attempts to detect loops whose bodies are guaranteed to result in the "
|
||
|
"same machine state for every iteration until a scheduled event triggers "
|
||
|
"emulation of another unit. After a single iteration of such loops, we "
|
||
|
"advance to the time of the next event or the end of the processor's "
|
||
|
"timeslice, whichever comes first."
|
||
|
msgstr ""
|
||
|
"In de eerste plaats gericht op de EE-inactieve lus op adres 0x81FC0 in de "
|
||
|
"kernel, probeert deze hack lussen te detecteren waarvan de lichamen "
|
||
|
"gegarandeerd resulteren in dezelfde machinestatus voor elke iteratie totdat "
|
||
|
"een geplande gebeurtenis de emulatie van een andere eenheid triggert. Na "
|
||
|
"een enkele iteratie van dergelijke lussen, gaan we verder naar de tijd van "
|
||
|
"de volgende gebeurtenis of het einde van het tijdsinterval van de processor, "
|
||
|
"afhankelijk van wat zich het eerst voordoet."
|
||
|
|
||
|
#: pcsx2/gui/Panels/SpeedhacksPanel.cpp:205
|
||
|
msgid ""
|
||
|
"Check HDLoader compatibility lists for known games that have issues with "
|
||
|
"this. (Often marked as needing 'mode 1' or 'slow DVD'"
|
||
|
msgstr ""
|
||
|
"Controleer HDLoader-compatibiliteitslijsten voor bekende spellen die hier "
|
||
|
"problemen mee hebben. (Vaak gemarkeerd als benodigd van 'modus 1' of "
|
||
|
"'langzame dvd'"
|
||
|
|
||
|
#: pcsx2/gui/Panels/VideoPanel.cpp:35
|
||
|
msgid ""
|
||
|
"Note that when Framelimiting is disabled, Turbo and SlowMotion modes will "
|
||
|
"not be available either."
|
||
|
msgstr ""
|
||
|
"Merk op dat wanneer Framebegrenzing uitgeschakeld is, de Turbo- en "
|
||
|
"SlowMotion-modus ook niet beschikbaar zullen zijn."
|
||
|
|
||
|
#: pcsx2/gui/Panels/VideoPanel.cpp:219
|
||
|
msgid ""
|
||
|
"Notice: Due to PS2 hardware design, precise frame skipping is impossible. "
|
||
|
"Enabling it will cause severe graphical errors in some games."
|
||
|
msgstr ""
|
||
|
"Opmerking: Vanwege het PS2-hardwareontwerp is het onmogelijk om frames "
|
||
|
"precies te overslaan. Als u dit inschakelt, worden ernstige grafische fouten "
|
||
|
"in sommige spellen veroorzaakt."
|
||
|
|
||
|
#: pcsx2/gui/Panels/VideoPanel.cpp:298
|
||
|
msgid ""
|
||
|
"Enable this if you think MTGS thread sync is causing crashes or graphical "
|
||
|
"errors."
|
||
|
msgstr ""
|
||
|
"Schakel dit in als u denkt dat MTGS-threadsynchronisatie crashes of "
|
||
|
"grafische fouten veroorzaakt."
|
||
|
|
||
|
#: pcsx2/gui/Panels/VideoPanel.cpp:301
|
||
|
msgid ""
|
||
|
"Removes any benchmark noise caused by the MTGS thread or GPU overhead. This "
|
||
|
"option is best used in conjunction with savestates: save a state at an ideal "
|
||
|
"scene, enable this option, and re-load the savestate.\n"
|
||
|
"\n"
|
||
|
"Warning: This option can be enabled on-the-fly but typically cannot be "
|
||
|
"disabled on-the-fly (video will typically be garbage)."
|
||
|
msgstr ""
|
||
|
"Verwijdert alle benchmarkruis die wordt veroorzaakt door de MTGS-thread of "
|
||
|
"GPU-overhead. Deze optie kan het beste worden gebruikt in combinatie met "
|
||
|
"savestaten: sla een staat op bij een ideale scène, schakel deze optie in, en "
|
||
|
"laad de savestaat opnieuw.\n"
|
||
|
"\n"
|
||
|
"Waarschuwing: Deze optie kan on-the-fly worden ingeschakeld, maar kan "
|
||
|
"gewoonlijk niet on-the-fly worden uitgeschakeld (video wordt meestal rommel)."
|
||
|
|
||
|
#: pcsx2/vtlb.cpp:835
|
||
|
msgid ""
|
||
|
"Your system is too low on virtual resources for PCSX2 to run. This can be "
|
||
|
"caused by having a small or disabled swapfile, or by other programs that are "
|
||
|
"hogging resources."
|
||
|
msgstr ""
|
||
|
"Uw systeem heeft te weinig virtuele bronnen om PCSX2 uit te voeren. Dit kan "
|
||
|
"worden veroorzaakt door een klein of uitgeschakeld swapbestand, of door "
|
||
|
"andere programma's die veel bronnen verbruiken."
|
||
|
|
||
|
#: pcsx2/x86/sVU_zerorec.cpp:367
|
||
|
msgid ""
|
||
|
"Out of Memory (sorta): The SuperVU recompiler was unable to reserve the "
|
||
|
"specific memory ranges required, and will not be available for use. This is "
|
||
|
"not a critical error, since the sVU rec is obsolete, and you should use "
|
||
|
"microVU instead anyway. :)"
|
||
|
msgstr ""
|
||
|
"Geheugen vol (soortvan): De SuperVU-recompiler kon de vereiste specifieke "
|
||
|
"geheugenbereiken niet reserveren, en is niet beschikbaar voor gebruik. Dit "
|
||
|
"is geen kritieke fout, omdat de sVU rec verouderd is, en u in plaats daarvan "
|
||
|
"toch microVU zou moeten gebruiken. :)"
|