pcsx2/3rdparty/SDL-1.3.0-5387/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER_...

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//
// Prefix header for all source files of the '<27>PROJECTNAME<4D>' target in the '<27>PROJECTNAME<4D>' project
//
#include "SDL.h"
#ifdef __OBJC__
#import <Cocoa/Cocoa.h>
#endif