mirror of https://github.com/PCSX2/pcsx2.git
155 lines
4.7 KiB
C
155 lines
4.7 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/gtk1/bitmap.h
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// Purpose:
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// Author: Robert Roebling
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GTKBITMAPH__
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#define __GTKBITMAPH__
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/palette.h"
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#include "wx/gdiobj.h"
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxMask;
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class WXDLLIMPEXP_FWD_CORE wxBitmap;
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class WXDLLIMPEXP_FWD_CORE wxImage;
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//-----------------------------------------------------------------------------
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// wxMask
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMask: public wxObject
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{
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public:
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wxMask();
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wxMask( const wxBitmap& bitmap, const wxColour& colour );
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#if wxUSE_PALETTE
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wxMask( const wxBitmap& bitmap, int paletteIndex );
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#endif // wxUSE_PALETTE
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wxMask( const wxBitmap& bitmap );
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virtual ~wxMask();
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bool Create( const wxBitmap& bitmap, const wxColour& colour );
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#if wxUSE_PALETTE
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bool Create( const wxBitmap& bitmap, int paletteIndex );
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#endif // wxUSE_PALETTE
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bool Create( const wxBitmap& bitmap );
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// implementation
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GdkBitmap *m_bitmap;
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GdkBitmap *GetBitmap() const;
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private:
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DECLARE_DYNAMIC_CLASS(wxMask)
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};
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//-----------------------------------------------------------------------------
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// wxBitmap
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
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{
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public:
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wxBitmap() {}
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wxBitmap( int width, int height, int depth = -1 ) { Create( width, height, depth ); }
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wxBitmap( const wxSize& sz, int depth = -1 ) { Create( sz, depth ); }
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wxBitmap( const char bits[], int width, int height, int depth = 1 );
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wxBitmap( const char* const* bits );
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#ifdef wxNEEDS_CHARPP
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// needed for old GCC
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wxBitmap(char** data)
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{
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*this = wxBitmap(const_cast<const char* const*>(data));
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}
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#endif
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
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wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
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virtual ~wxBitmap();
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bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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bool Create(int width, int height, const wxDC& WXUNUSED(dc))
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{ return Create(width,height); }
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virtual int GetHeight() const;
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virtual int GetWidth() const;
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virtual int GetDepth() const;
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wxImage ConvertToImage() const;
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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wxMask *GetMask() const;
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void SetMask( wxMask *mask );
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = NULL) const;
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bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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#if wxUSE_PALETTE
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wxPalette *GetPalette() const;
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void SetPalette(const wxPalette& palette);
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wxPalette *GetColourMap() const { return GetPalette(); }
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#endif // wxUSE_PALETTE
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static void InitStandardHandlers();
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// implementation
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// --------------
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void SetHeight( int height );
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void SetWidth( int width );
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void SetDepth( int depth );
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void SetPixmap( GdkPixmap *pixmap );
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void SetBitmap( GdkBitmap *bitmap );
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GdkPixmap *GetPixmap() const;
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GdkBitmap *GetBitmap() const;
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bool HasPixmap() const;
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// Basically, this corresponds to Win32 StretchBlt()
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wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
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// raw bitmap access support functions
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void *GetRawData(wxPixelDataBase& data, int bpp);
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void UngetRawData(wxPixelDataBase& data);
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bool HasAlpha() const;
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protected:
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bool CreateFromImage(const wxImage& image, int depth);
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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private:
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// to be called from CreateFromImage only!
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bool CreateFromImageAsBitmap(const wxImage& image);
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bool CreateFromImageAsPixmap(const wxImage& image);
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friend class wxBitmapHandler;
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private:
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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};
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#endif // __GTKBITMAPH__
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