pcsx2/common/include/Utilities/SafeArray.inl

292 lines
7.6 KiB
Plaintext
Raw Normal View History

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "MemcpyFast.h"
#include "SafeArray.h"
// Internal constructor for use by derived classes. This allows a derived class to
// use its own memory allocation (with an aligned memory, for example).
// Throws:
// Exception::OutOfMemory if the allocated_mem pointer is NULL.
template< typename T >
SafeArray<T>::SafeArray( const wxChar* name, T* allocated_mem, int initSize )
: Name( name )
{
ChunkSize = DefaultChunkSize;
m_ptr = allocated_mem;
m_size = initSize;
if( m_ptr == NULL )
throw Exception::OutOfMemory(name + wxsFormat(L" (SafeArray::constructor) [size=%d]", initSize));
}
template< typename T >
T* SafeArray<T>::_virtual_realloc( int newsize )
{
T* retval = (T*)((m_ptr == NULL) ?
malloc( newsize * sizeof(T) ) :
realloc( m_ptr, newsize * sizeof(T) )
);
if( IsDebugBuild )
{
// Zero everything out to 0xbaadf00d, so that its obviously uncleared
// to a debuggee
u32* fill = (u32*)&retval[m_size];
const u32* end = (u32*)((((uptr)&retval[newsize-1])-3) & ~0x3);
for( ; fill<end; ++fill ) *fill = 0xbaadf00d;
}
return retval;
}
template< typename T >
SafeArray<T>::~SafeArray() throw()
{
safe_free( m_ptr );
}
template< typename T >
SafeArray<T>::SafeArray( const wxChar* name )
: Name( name )
{
ChunkSize = DefaultChunkSize;
m_ptr = NULL;
m_size = 0;
}
template< typename T >
SafeArray<T>::SafeArray( int initialSize, const wxChar* name )
: Name( name )
{
ChunkSize = DefaultChunkSize;
m_ptr = (initialSize==0) ? NULL : (T*)malloc( initialSize * sizeof(T) );
m_size = initialSize;
if( (initialSize != 0) && (m_ptr == NULL) )
throw Exception::OutOfMemory(name + wxsFormat(L" (SafeArray::constructor) [size=%d]", initialSize));
}
// Clears the contents of the array to zero, and frees all memory allocations.
template< typename T >
void SafeArray<T>::Dispose()
{
m_size = 0;
safe_free( m_ptr );
}
template< typename T >
T* SafeArray<T>::_getPtr( uint i ) const
{
IndexBoundsAssumeDev( Name.c_str(), i, m_size );
return &m_ptr[i];
}
// reallocates the array to the explicit size. Can be used to shrink or grow an
// array, and bypasses the internal threshold growth indicators.
template< typename T >
void SafeArray<T>::ExactAlloc( int newsize )
{
if( newsize == m_size ) return;
m_ptr = _virtual_realloc( newsize );
if( m_ptr == NULL )
throw Exception::OutOfMemory(Name +
wxsFormat(L" (SafeArray::ExactAlloc) [oldsize=%d] [newsize=%d]", m_size, newsize)
);
m_size = newsize;
}
template< typename T >
SafeArray<T>* SafeArray<T>::Clone() const
{
SafeArray<T>* retval = new SafeArray<T>( m_size );
memcpy_fast( retval->GetPtr(), m_ptr, sizeof(T) * m_size );
return retval;
}
// --------------------------------------------------------------------------------------
// SafeAlignedArray<T> (implementations)
// --------------------------------------------------------------------------------------
template< typename T, uint Alignment >
T* SafeAlignedArray<T,Alignment>::_virtual_realloc( int newsize )
{
return (T*)( ( this->m_ptr == NULL ) ?
_aligned_malloc( newsize * sizeof(T), Alignment ) :
_aligned_realloc( this->m_ptr, newsize * sizeof(T), Alignment )
);
}
// Appends "(align: xx)" to the name of the allocation in devel builds.
// Maybe useful,maybe not... no harm in attaching it. :D
template< typename T, uint Alignment >
SafeAlignedArray<T,Alignment>::~SafeAlignedArray() throw()
{
safe_aligned_free( this->m_ptr );
// mptr is set to null, so the parent class's destructor won't re-free it.
}
template< typename T, uint Alignment >
SafeAlignedArray<T,Alignment>::SafeAlignedArray( int initialSize, const wxChar* name ) :
SafeArray<T>::SafeArray(
name,
(T*)_aligned_malloc( initialSize * sizeof(T), Alignment ),
initialSize
)
{
}
template< typename T, uint Alignment >
SafeAlignedArray<T,Alignment>* SafeAlignedArray<T,Alignment>::Clone() const
{
SafeAlignedArray<T,Alignment>* retval = new SafeAlignedArray<T,Alignment>( this->m_size );
memcpy_fast( retval->GetPtr(), this->m_ptr, sizeof(T) * this->m_size );
return retval;
}
// --------------------------------------------------------------------------------------
// SafeList<T> (implementations)
// --------------------------------------------------------------------------------------
template< typename T >
T* SafeList<T>::_virtual_realloc( int newsize )
{
return (T*)realloc( m_ptr, newsize * sizeof(T) );
}
template< typename T >
SafeList<T>::~SafeList() throw()
{
safe_free( m_ptr );
}
template< typename T >
SafeList<T>::SafeList( const wxChar* name )
: Name( name )
{
ChunkSize = DefaultChunkSize;
m_ptr = NULL;
m_allocsize = 0;
m_length = 0;
}
template< typename T >
SafeList<T>::SafeList( int initialSize, const wxChar* name )
: Name( name )
{
ChunkSize = DefaultChunkSize;
m_allocsize = initialSize;
m_length = 0;
m_ptr = (T*)malloc( initialSize * sizeof(T) );
if( m_ptr == NULL )
throw Exception::OutOfMemory(Name +
wxsFormat(L" (SafeList::Constructor) [length=%d]", m_length)
);
for( int i=0; i<m_allocsize; ++i )
{
new (&m_ptr[i]) T();
}
}
template< typename T >
T* SafeList<T>::_getPtr( uint i ) const
{
IndexBoundsAssumeDev( Name.c_str(), i, m_length );
return &m_ptr[i];
}
// Ensures that the allocation is large enough to fit data of the
// amount requested. The memory allocation is not resized smaller.
template< typename T >
void SafeList<T>::MakeRoomFor( int blockSize )
{
if( blockSize > m_allocsize )
{
const int newalloc = blockSize + ChunkSize;
m_ptr = _virtual_realloc( newalloc );
if( m_ptr == NULL )
throw Exception::OutOfMemory(Name +
wxsFormat(L" (SafeList::MakeRoomFor) [oldlen=%d] [newlen=%d]", m_length, blockSize)
);
for( ; m_allocsize<newalloc; ++m_allocsize )
{
new (&m_ptr[m_allocsize]) T();
}
}
}
// Appends an item to the end of the list and returns a handle to it.
template< typename T >
T& SafeList<T>::New()
{
_MakeRoomFor_threshold( m_length + 1 );
return m_ptr[m_length++];
}
template< typename T >
int SafeList<T>::Add( const T& src )
{
_MakeRoomFor_threshold( m_length + 1 );
m_ptr[m_length] = src;
return m_length++;
}
// Same as Add, but returns the handle of the new object instead of it's array index.
template< typename T >
T& SafeList<T>::AddNew( const T& src )
{
_MakeRoomFor_threshold( m_length + 1 );
m_ptr[m_length] = src;
return m_ptr[m_length];
}
// Performs a standard array-copy removal of the given item. All items past the
// given item are copied over.
// DevBuilds : Generates assertion if the index is invalid.
template< typename T >
void SafeList<T>::Remove( int index )
{
IndexBoundsAssumeDev( Name.c_str(), index, m_length );
int copylen = m_length - index;
if( copylen > 0 )
memcpy_fast( &m_ptr[index], &m_ptr[index+1], copylen );
}
template< typename T >
SafeList<T>* SafeList<T>::Clone() const
{
SafeList<T>* retval = new SafeList<T>( m_length );
memcpy_fast( retval->m_ptr, m_ptr, sizeof(T) * m_length );
return retval;
}
template< typename T >
void SafeList<T>::_MakeRoomFor_threshold( int newsize )
{
MakeRoomFor( newsize + ChunkSize );
}