pcsx2/common/src/Utilities/VirtualMemory.cpp

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "PageFaultSource.h"
#ifndef __WXMSW__
#include <wx/thread.h>
#endif
#include "EventSource.inl"
#include "MemsetFast.inl"
template class EventSource<IEventListener_PageFault>;
SrcType_PageFault *Source_PageFault = NULL;
Threading::Mutex PageFault_Mutex;
void pxInstallSignalHandler()
{
if (!Source_PageFault) {
Source_PageFault = new SrcType_PageFault();
}
_platform_InstallSignalHandler();
// NOP on Win32 systems -- we use __try{} __except{} instead.
}
// --------------------------------------------------------------------------------------
// EventListener_PageFault (implementations)
// --------------------------------------------------------------------------------------
EventListener_PageFault::EventListener_PageFault()
{
pxAssert(Source_PageFault);
Source_PageFault->Add(*this);
}
EventListener_PageFault::~EventListener_PageFault() throw()
{
if (Source_PageFault)
Source_PageFault->Remove(*this);
}
void SrcType_PageFault::Dispatch(const PageFaultInfo &params)
{
m_handled = false;
_parent::Dispatch(params);
}
void SrcType_PageFault::_DispatchRaw(ListenerIterator iter, const ListenerIterator &iend, const PageFaultInfo &evt)
{
do {
(*iter)->DispatchEvent(evt, m_handled);
} while ((++iter != iend) && !m_handled);
}
// --------------------------------------------------------------------------------------
// VirtualMemoryReserve (implementations)
// --------------------------------------------------------------------------------------
VirtualMemoryReserve::VirtualMemoryReserve(const wxString &name, size_t size)
: m_name(name)
{
m_defsize = size;
m_pages_commited = 0;
m_pages_reserved = 0;
m_baseptr = NULL;
m_prot_mode = PageAccess_None();
m_allow_writes = true;
}
VirtualMemoryReserve &VirtualMemoryReserve::SetName(const wxString &newname)
{
m_name = newname;
return *this;
}
VirtualMemoryReserve &VirtualMemoryReserve::SetBaseAddr(uptr newaddr)
{
if (!pxAssertDev(!m_pages_reserved, "Invalid object state: you must release the virtual memory reserve prior to changing its base address!"))
return *this;
m_baseptr = (void *)newaddr;
return *this;
}
VirtualMemoryReserve &VirtualMemoryReserve::SetPageAccessOnCommit(const PageProtectionMode &mode)
{
m_prot_mode = mode;
return *this;
}
// Notes:
// * This method should be called if the object is already in an released (unreserved) state.
// Subsequent calls will be ignored, and the existing reserve will be returned.
//
// Parameters:
// size - size of the reserve, in bytes. (optional)
// If not specified (or zero), then the default size specified in the constructor for the
// object instance is used.
//
// upper_bounds - criteria that must be met for the allocation to be valid.
// If the OS refuses to allocate the memory below the specified address, the
// object will fail to initialize and an exception will be thrown.
void *VirtualMemoryReserve::Reserve(size_t size, uptr base, uptr upper_bounds)
{
if (!pxAssertDev(m_baseptr == NULL, "(VirtualMemoryReserve) Invalid object state; object has already been reserved."))
return m_baseptr;
if (!size)
size = m_defsize;
if (!size)
return NULL;
m_pages_reserved = (size + __pagesize - 4) / __pagesize;
uptr reserved_bytes = m_pages_reserved * __pagesize;
m_baseptr = (void *)HostSys::MmapReserve(base, reserved_bytes);
if (!m_baseptr || (upper_bounds != 0 && (((uptr)m_baseptr + reserved_bytes) > upper_bounds))) {
DevCon.Warning(L"%s: host memory @ %ls -> %ls is unavailable; attempting to map elsewhere...",
WX_STR(m_name), pxsPtr(base), pxsPtr(base + size));
SafeSysMunmap(m_baseptr, reserved_bytes);
if (base) {
// Let's try again at an OS-picked memory area, and then hope it meets needed
// boundschecking criteria below.
m_baseptr = HostSys::MmapReserve(0, reserved_bytes);
}
}
if ((upper_bounds != 0) && (((uptr)m_baseptr + reserved_bytes) > upper_bounds)) {
SafeSysMunmap(m_baseptr, reserved_bytes);
// returns null, caller should throw an exception or handle appropriately.
}
if (!m_baseptr)
return NULL;
FastFormatUnicode mbkb;
uint mbytes = reserved_bytes / _1mb;
if (mbytes)
mbkb.Write("[%umb]", mbytes);
else
mbkb.Write("[%ukb]", reserved_bytes / 1024);
DevCon.WriteLn(Color_Gray, L"%-32s @ %ls -> %ls %ls", WX_STR(m_name),
pxsPtr(m_baseptr), pxsPtr((uptr)m_baseptr + reserved_bytes), mbkb.c_str());
return m_baseptr;
}
void VirtualMemoryReserve::ReprotectCommittedBlocks(const PageProtectionMode &newmode)
{
if (!m_pages_commited)
return;
HostSys::MemProtect(m_baseptr, m_pages_commited * __pagesize, newmode);
}
// Clears all committed blocks, restoring the allocation to a reserve only.
void VirtualMemoryReserve::Reset()
{
if (!m_pages_commited)
return;
ReprotectCommittedBlocks(PageAccess_None());
HostSys::MmapResetPtr(m_baseptr, m_pages_commited * __pagesize);
m_pages_commited = 0;
}
void VirtualMemoryReserve::Release()
{
SafeSysMunmap(m_baseptr, m_pages_reserved * __pagesize);
}
bool VirtualMemoryReserve::Commit()
{
if (!m_pages_reserved)
return false;
if (!pxAssert(!m_pages_commited))
return true;
m_pages_commited = m_pages_reserved;
return HostSys::MmapCommitPtr(m_baseptr, m_pages_reserved * __pagesize, m_prot_mode);
}
void VirtualMemoryReserve::AllowModification()
{
m_allow_writes = true;
HostSys::MemProtect(m_baseptr, m_pages_commited * __pagesize, m_prot_mode);
}
void VirtualMemoryReserve::ForbidModification()
{
m_allow_writes = false;
HostSys::MemProtect(m_baseptr, m_pages_commited * __pagesize, PageProtectionMode(m_prot_mode).Write(false));
}
// If growing the array, or if shrinking the array to some point that's still *greater* than the
// committed memory range, then attempt a passive "on-the-fly" resize that maps/unmaps some portion
// of the reserve.
//
// If the above conditions are not met, or if the map/unmap fails, this method returns false.
// The caller will be responsible for manually resetting the reserve.
//
// Parameters:
// newsize - new size of the reserved buffer, in bytes.
bool VirtualMemoryReserve::TryResize(uint newsize)
{
uint newPages = (newsize + __pagesize - 1) / __pagesize;
if (newPages > m_pages_reserved) {
uint toReservePages = newPages - m_pages_reserved;
uint toReserveBytes = toReservePages * __pagesize;
DevCon.WriteLn(L"%-32s is being expanded by %u pages.", WX_STR(m_name), toReservePages);
m_baseptr = (void *)HostSys::MmapReserve((uptr)GetPtrEnd(), toReserveBytes);
if (!m_baseptr) {
Console.Warning("%-32s could not be passively resized due to virtual memory conflict!");
Console.Indent().Warning("(attempted to map memory @ %08p -> %08p)", m_baseptr, (uptr)m_baseptr + toReserveBytes);
}
DevCon.WriteLn(Color_Gray, L"%-32s @ %08p -> %08p [%umb]", WX_STR(m_name),
m_baseptr, (uptr)m_baseptr + toReserveBytes, toReserveBytes / _1mb);
} else if (newPages < m_pages_reserved) {
if (m_pages_commited > newsize)
return false;
uint toRemovePages = m_pages_reserved - newPages;
uint toRemoveBytes = toRemovePages * __pagesize;
DevCon.WriteLn(L"%-32s is being shrunk by %u pages.", WX_STR(m_name), toRemovePages);
HostSys::MmapResetPtr(GetPtrEnd(), toRemoveBytes);
DevCon.WriteLn(Color_Gray, L"%-32s @ %08p -> %08p [%umb]", WX_STR(m_name),
m_baseptr, (uptr)m_baseptr + toRemoveBytes, toRemoveBytes / _1mb);
}
return true;
}
// --------------------------------------------------------------------------------------
// PageProtectionMode (implementations)
// --------------------------------------------------------------------------------------
wxString PageProtectionMode::ToString() const
{
wxString modeStr;
if (m_read)
modeStr += L"Read";
if (m_write)
modeStr += L"Write";
if (m_exec)
modeStr += L"Exec";
if (modeStr.IsEmpty())
return L"NoAccess";
if (modeStr.Length() <= 5)
modeStr += L"Only";
return modeStr;
}
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// --------------------------------------------------------------------------------------
// Common HostSys implementation
// --------------------------------------------------------------------------------------
void HostSys::Munmap(void *base, size_t size)
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{
Munmap((uptr)base, size);
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}