pcsx2/tools/generate_update_fa_glyph_ra...

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#!/usr/bin/env python3
import sys
import os
import glob
import re
import functools
# PCSX2 - PS2 Emulator for PCs
# Copyright (C) 2002-2022 PCSX2 Dev Team
#
# PCSX2 is free software: you can redistribute it and/or modify it under the terms
# of the GNU Lesser General Public License as published by the Free Software Found-
# ation, either version 3 of the License, or (at your option) any later version.
#
# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
# PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with PCSX2.
# If not, see <http://www.gnu.org/licenses/>.
# pylint: disable=bare-except, disable=missing-function-docstring
src_dirs = [os.path.join(os.path.dirname(__file__), "..", "pcsx2"), os.path.join(os.path.dirname(__file__), "..", "pcsx2-qt")]
fa_file = os.path.join(os.path.dirname(__file__), "..", "3rdparty", "include", "IconsFontAwesome5.h")
dst_file = os.path.join(os.path.dirname(__file__), "..", "pcsx2", "ImGui", "ImGuiManager.cpp")
all_source_files = list(functools.reduce(lambda prev, src_dir: prev + glob.glob(os.path.join(src_dir, "**", "*.cpp"), recursive=True) + \
glob.glob(os.path.join(src_dir, "**", "*.h"), recursive=True) + \
glob.glob(os.path.join(src_dir, "**", "*.inl"), recursive=True), src_dirs, []))
tokens = set()
for filename in all_source_files:
data = None
with open(filename, "r") as f:
try:
data = f.read()
except:
continue
tokens = tokens.union(set(re.findall("(ICON_FA_[a-zA-Z0-9_]+)", data)))
print("{} tokens found.".format(len(tokens)))
if len(tokens) == 0:
sys.exit(0)
u8_encodings = {}
with open(fa_file, "r") as f:
for line in f.readlines():
match = re.match("#define (ICON_FA_[^ ]+) \"([^\"]+)\"", line)
if match is None:
continue
u8_encodings[match[1]] = bytes.fromhex(match[2].replace("\\x", ""))
out_pattern = "(static constexpr ImWchar range_fa\[\] = \{)[0-9A-Z_a-z, \n]+(\};)"
codepoints = list()
for token in tokens:
u8_bytes = u8_encodings[token]
u8 = str(u8_bytes, "utf-8")
u16 = u8.encode("utf-16le")
if len(u16) > 2:
raise ValueError("{} too long".format(u8_bytes))
codepoint = int.from_bytes(u16, byteorder="little", signed=False)
codepoints.append(codepoint)
codepoints.sort()
codepoints.append(0) # null terminator
startc = codepoints[0]
endc = None
pairs = [startc]
for codepoint in codepoints:
if endc is not None and (endc + 1) != codepoint:
pairs.append(endc)
pairs.append(codepoint)
startc = codepoint
endc = codepoint
else:
endc = codepoint
pairs.append(endc)
pairs_str = ",".join(map("0x{:x}".format, pairs))
with open(dst_file, "r") as f:
original = f.read()
updated = re.sub(out_pattern, "\\1 " + pairs_str + " \\2", original)
if original != updated:
with open(dst_file, "w") as f:
f.write(updated)
print("Updated {}".format(dst_file))
else:
print("Skipping updating {}".format(dst_file))