2010-04-14 19:44:04 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>GSnull</ProjectName>
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<ProjectGuid>{5FCBD521-5A0B-4D97-A823-A97E6BAB9101}</ProjectGuid>
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<RootNamespace>GSnull</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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2010-04-14 19:57:33 +00:00
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<Import Project="..\..\..\common\vsprops\nullplugin_svnroot.props" />
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2010-04-14 19:44:04 +00:00
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<Import Project="ProjectRootDir.props" />
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<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
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<Import Project="..\..\..\common\vsprops\CodeGen_Release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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2010-04-14 19:57:33 +00:00
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<Import Project="..\..\..\common\vsprops\nullplugin_svnroot.props" />
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2010-04-14 19:44:04 +00:00
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<Import Project="ProjectRootDir.props" />
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<Import Project="..\..\..\common\vsprops\BaseProperties.props" />
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<Import Project="..\..\..\common\vsprops\IncrementalLinking.props" />
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<Import Project="..\..\..\common\vsprops\CodeGen_Debug.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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</ClCompile>
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<Link>
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<OutputFile>$(OutDir)$(ProjectName)-dbg.dll</OutputFile>
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<ModuleDefinitionFile>GS.def</ModuleDefinitionFile>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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</ClCompile>
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<Link>
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<ModuleDefinitionFile>GS.def</ModuleDefinitionFile>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Config.cpp" />
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<ClCompile Include="..\GifTransfer.cpp" />
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<ClCompile Include="..\GS.cpp" />
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<ClCompile Include="..\Linux\GSLinux.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\null\GSnull.cpp" />
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<ClCompile Include="GSwin.cpp" />
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<ClCompile Include="Win32.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\GifTransfer.h" />
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<ClInclude Include="..\GS.h" />
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<CustomBuildStep Include="..\Linux\GSLinux.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</CustomBuildStep>
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<ClInclude Include="..\null\GSnull.h" />
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<ClInclude Include="GSwin.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="GS.def" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GS.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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