pcsx2/pcsx2-qt/Translations/pcsx2-qt_tr-TR.ts

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="tr_TR" sourcelanguage="en">
<context>
<name>AboutDialog</name>
<message>
<location filename="../AboutDialog.ui" line="14"/>
<source>About PCSX2</source>
<translation>PCSX2 Hakkında</translation>
</message>
<message>
<location filename="../AboutDialog.ui" line="69"/>
<source>SCM Version</source>
<extracomment>SCM= Source Code Management</extracomment>
<translation>KKY Sürümü</translation>
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</message>
<message>
<location filename="../AboutDialog.ui" line="79"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2&apos;s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PCSX2, ücretsiz ve ık kaynak kodlu bir PlayStation 2 (PS2) emülatörüdür. Amacı, MIPS CPU Tercümanları, Yeniden Derleyiciler ve donanım durumları ile PS2 sistem belleğini yöneten bir Sanal Makine kombinasyonunu kullanarak PS2&apos;nin donanımını taklit etmektir. Bu, birçok ek özellik ve avantajla birlikte PC&apos;nizde PS2 oyunları oynamanıza olanak tanır.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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</message>
<message>
<location filename="../AboutDialog.ui" line="105"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PlayStation 2 ve PS2, Sony Interactive Entertainment'ın tescilli ticari markalarıdır. Bu uygulama, Sony Interactive Entertainment ile hiçbir şekilde bağlantılı değildir.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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</message>
<message>
<location filename="../AboutDialog.cpp" line="42"/>
<source>Website</source>
<translation>Web sitesi</translation>
</message>
<message>
<location filename="../AboutDialog.cpp" line="44"/>
<source>Support Forums</source>
<translation>Destek Forumu</translation>
</message>
<message>
<location filename="../AboutDialog.cpp" line="46"/>
<source>GitHub Repository</source>
<translation>GitHub Deposu</translation>
</message>
<message>
<location filename="../AboutDialog.cpp" line="48"/>
<source>License</source>
<translation>Lisans</translation>
</message>
</context>
<context>
<name>AchievementLoginDialog</name>
<message>
<location filename="../Settings/AchievementLoginDialog.ui" line="17"/>
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<source>RetroAchievements Login</source>
<comment>Window title</comment>
<translation>RetroAchievements'a Giriş Yap</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.ui" line="44"/>
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<source>RetroAchievements Login</source>
<comment>Header text</comment>
<translation>RetroAchievements'a Giriş Yap</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.ui" line="56"/>
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<source>Please enter user name and password for retroachievements.org below. Your password will not be saved in PCSX2, an access token will be generated and used instead.</source>
<translation>Lütfen retroachievements.org için kullanıcı adı ve şifrenizi aşağıya giriniz. Parolanız PCSX2'ye kaydedilmeyecek, bir erişim tokenı oluşturulacak ve kullanılacak.</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.ui" line="81"/>
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<source>User Name:</source>
<translation>Kullanıcı Adı:</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.ui" line="91"/>
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<source>Password:</source>
<translation>Şifre:</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.ui" line="109"/>
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<source>Ready...</source>
<translation>Hazır...</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.cpp" line="36"/>
<source>&lt;strong&gt;Your RetroAchievements login token is no longer valid.&lt;/strong&gt; You must re-enter your credentials for achievements to be tracked. Your password will not be saved in PCSX2, an access token will be generated and used instead.</source>
<translation>&lt;strong&gt;RetroAchievements giriş bilgileriniz geçerliliğini yitirmiş.&lt;/strong&gt; Başarımların kayıt altına alınması için hesap bilgilerinizi tekrar girmeniz gerekmektedir. Erişim belirteçi oluşturulup kullanılacak, şifreniz PCSX2'e kaydedilmeyecektir.</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.cpp" line="41"/>
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<source>&amp;Login</source>
<translation>&amp;Giriş</translation>
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</message>
<message>
<location filename="../Settings/AchievementLoginDialog.cpp" line="54"/>
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<source>Logging in...</source>
<translation>Oturum ılıyor...</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.cpp" line="72"/>
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<source>Login Error</source>
<translation>Giriş Hatası</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.cpp" line="73"/>
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<source>Login failed. Please check your username and password, and try again.</source>
<translation>Oturum açma başarısız oldu. Lütfen kullanıcı adınızı ve şifrenizi kontrol edin.</translation>
</message>
<message>
<location filename="../Settings/AchievementLoginDialog.cpp" line="74"/>
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<source>Login failed.</source>
<translation>Oturum açma başarısız oldu.</translation>
</message>
</context>
<context>
<name>AchievementSettingsWidget</name>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="32"/>
<source>Global Settings</source>
<translation>Genel Ayarlar</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="38"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="56"/>
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<source>Enable Achievements</source>
<translation>Başarımları Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="80"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="75"/>
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<source>Show Challenge Indicators</source>
<translation>Meydan Okuma Göstergelerini Göster</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="45"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="64"/>
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<source>Enable RA&apos;s Rich Presence</source>
<extracomment>This &quot;Rich Presence&quot; is not Discord&apos;s, but rather RetroAchivements own system.</extracomment>
<translation>RetroAchievements&apos;ın Zengin İçerik Özelliğini Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="52"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="66"/>
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<source>Enable Hardcore Mode</source>
<translation>Hardcore Modu Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="59"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="68"/>
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<source>Enable Leaderboards</source>
<translation>Lider Tablosunu Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="66"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="61"/>
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<source>Test Unofficial Achievements</source>
<translation>Resmi Olmayan Başarımları Test Et</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="87"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="58"/>
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<source>Enable Test Mode</source>
<translation>Test Modunu Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="73"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="73"/>
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<source>Enable Sound Effects</source>
<translation>Ses efektlerini etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="97"/>
<source>Notifications</source>
<translation>Bildirimler</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="103"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="71"/>
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<source>Show Notifications</source>
<translation>Bildirimleri Göster</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="124"/>
<source>Duration</source>
<translation>Süre</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="159"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="79"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="81"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="83"/>
<source>5 seconds</source>
<translation>5 saniye</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="171"/>
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<source>Account</source>
<translation>Hesap</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="186"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="180"/>
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<source>Login...</source>
<translation>Giriş...</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="193"/>
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<source>View Profile...</source>
<translation>Profili Görüntüle...</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="211"/>
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<source>Game Info</source>
<translation>Oyun hakkında bilgi</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.ui" line="227"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;justify&quot;&gt;PCSX2 uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at &lt;a href=&quot;https://retroachievements.org/&quot;&gt;retroachievements.org&lt;/a&gt;.&lt;/p&gt;&lt;p align=&quot;justify&quot;&gt;To view the achievement list in-game, press the hotkey for &lt;span style=&quot; font-weight:600;&quot;&gt;Open Pause Menu&lt;/span&gt; and select &lt;span style=&quot; font-weight:600;&quot;&gt;Achievements&lt;/span&gt; from the menu.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;justify&quot;&gt;PCSX2, başarım veritabanı ve ilerleme takibi için RetroAchievements servisini kullanır. Başarımları kullanmak için, lütfen &lt;a href=&quot;https://retroachievements.org/&quot;&gt;retroachievements.org&lt;/a&gt;adresinden bir hesap oluşturun.&lt;/p&gt;&lt;p align=&quot;justify&quot;&gt;Başarımları oyun içerisinde görmek için, &lt;span style=&quot; font-weight:600;&quot;&gt;Duraklatma Menüsünü Aç&lt;/span&gt; kısayol tuşuna basın ve menüden &lt;span style=&quot; font-weight:600;&quot;&gt;Başarımlar&lt;/span&gt; seçeneğini seçin.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="54"/>
<source> seconds</source>
<translation> saniye</translation>
</message>
<message>
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<location filename="../Settings/AchievementSettingsWidget.cpp" line="56"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="58"/>
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<location filename="../Settings/AchievementSettingsWidget.cpp" line="61"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="64"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="66"/>
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<source>Unchecked</source>
<translation>İşaretsiz</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="57"/>
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<source>When enabled and logged in, PCSX2 will scan for achievements on game load.</source>
<translation>Etkinleştirildiğinde ve oturum ıldığında, PCSX2 oyun başlarken başarılarımları kontrol eder.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="59"/>
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<source>When enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.</source>
<translation>Etkinleştirildiğinde, PCSX2 bütün başarımları kilitli varsayacak ve sunucuya kilit açma bildirimleri göndermeyecek.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="62"/>
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<source>When enabled, PCSX2 will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time.</source>
<translation>Etkinleştirildiğinde, PCSX2 resmi olmayan setlerden başarımları listeleyecek. Lütfen bu başarıların RetroAchievements tarafından takip edilmediğini, dolayısıyla her seferinde yeniden ıldığını unutmayın.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="65"/>
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<source>When enabled, rich presence information will be collected and sent to the RetroAchievements servers where supported.</source>
<translation>Etkinleştirildiğinde, zengin içerik bilgileri toplanacak ve desteklendiği yerlerde RetroAchievements sunucularına gönderilecektir.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="67"/>
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<source>&quot;Challenge&quot; mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.</source>
<translation>Lider tablosu takibini de içeren, başarımlar için &quot;meydan okuma&quot; modu. Durum kaydetmeyi, hileleri ve yavaşlatma fonksiyonlarını devre dışı bırakır.</translation>
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</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="68"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="71"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="73"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="75"/>
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<source>Checked</source>
<translation>İşaretli</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="69"/>
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<source>Enables tracking and submission of leaderboards in supported games. If leaderboards are disabled, you will still be able to view the leaderboard and scores, but no scores will be uploaded.</source>
<translation>Desteklenen oyunlarda skor tablolarını görmeyi ve sıralamalara katılmayı sağlar. Skor tabloları devre dışı bırakılırsa, skor tablosunu ve puanları görüntülemeye devam edebilirsiniz ancak skorunuz yüklenmez.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="72"/>
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<source>Displays popup messages on events such as achievement unlocks and leaderboard submissions.</source>
<translation>Başarı açma ve skor panosu gönderimleri gibi olaylarda pop-up mesaj görüntüler.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="74"/>
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<source>Plays sound effects for events such as achievement unlocks and leaderboard submissions.</source>
<translation>Başarı açma ve skor panosu gönderimleri gibi olaylar için ses efekti verir.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="76"/>
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<source>Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</source>
<translation>Meydan okuma başarımı ya da öncelik verilmiş başarım aktifken, ekranın sağ alt köşesinde simgeleri gösterir.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="78"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="80"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="82"/>
<source>Notification Duration</source>
<translation>Bildirim Süresi</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="79"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="81"/>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="83"/>
<source>The duration, in seconds, an achievement popup notification will remain on screen.</source>
<translation>Bir başarım ılır pencere bildiriminin ekranda kalacağı saniye cinsinden süre.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="152"/>
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<source>Reset System</source>
<translation>Sistemi Sıfırla</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="153"/>
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<source>Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now?</source>
<translation>Sistem sıfırlanana kadar, zor mod etkinleştirilmeyecek. Sistemi şimdi sıfırlamak ister misiniz?</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="172"/>
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<source>Username: %1
Login token generated on %2.</source>
<extracomment>Variable %1 is an username, variable %2 is a timestamp.</extracomment>
<translation>Kullanıcı Adı: %1
%2 saatinde giriş belirteci oluşturuldu.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="175"/>
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<source>Logout</source>
<translation>Çıkış</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="179"/>
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<source>Not Logged In.</source>
<translation>Giriş Yapılmadı.</translation>
</message>
<message>
<location filename="../Settings/AchievementSettingsWidget.cpp" line="221"/>
<source>%1 seconds</source>
<translation>%1 saniye</translation>
</message>
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</context>
<context>
<name>Achievements</name>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="558"/>
<source>Hardcore mode will be enabled on system reset.</source>
<translation>Hardcore modu sistem yeniden başlatıldığında aktif edilecek.</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="593"/>
<source>{0} cannot be performed while hardcore mode is active. Do you want to disable hardcore mode? {0} will be cancelled if you select No.</source>
<translation>{0} Hardcore mod aktifken gerçekleştirilemez. Hardcore modu devre dışı bırakmak istiyor musunuz? Hayır seçeneğini seçerseniz {0} iptal edilecek.</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="647"/>
<source>Hardcore mode is now enabled.</source>
<translation>Hardcore modu etkinleştirildi.</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="648"/>
<source>Hardcore mode is now disabled.</source>
<translation>Hardcore modu devredışı bırakıldı.</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="1101"/>
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<source> (Hardcore Mode)</source>
<translation> (Zor Mod)</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="1106"/>
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<source>You have earned {0} of {1} achievements, and {2} of {3} points.</source>
<translation>{1} başarım arasından {0} tanesini, ve {3} puan içerisinden {2} puanı elde ettiniz.</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="1111"/>
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<source>This game has no achievements.</source>
<translation>Oyun başarımları desteklemiyor.</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="1117"/>
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<source>Leaderboard submission is enabled.</source>
<translation>Skor tablosu gönderimi etkin.</translation>
</message>
<message>
<location filename="../../pcsx2/Achievements.cpp" line="1514"/>
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<source>Failed to read executable from disc. Achievements disabled.</source>
<translation>Diskten, çalıştırılabilir dosya okuma başarısız oldu. Başarımlar devre dışı bırakıldı.</translation>
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</message>
</context>
<context>
<name>AdvancedSettingsWidget</name>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="51"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="52"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="53"/>
<source>Use Global Setting [%1]</source>
<translation>Genelde Seçilmiş Ayarı Kullan [%1]</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="73"/>
<source>Rounding Mode</source>
<translation>Yuvarlama Modu</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="73"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="99"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="100"/>
<source>Chop / Zero (Default)</source>
<translation>Kes / Sıfır (Varsayılan)</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="75"/>
<source>Clamping Mode</source>
<translation>Sıkıştırma Modu</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="75"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="102"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="103"/>
<source>Normal (Default)</source>
<translation>Normal (Varsayılan)</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="77"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="115"/>
<source>Enable Recompiler</source>
<translation>Yeniden Derleyiciyi Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="77"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="81"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="87"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="90"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="106"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="109"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="113"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="115"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="118"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="121"/>
<source>Checked</source>
<translation>İşaretli</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="78"/>
<source>Performs just-in-time binary translation of 64-bit MIPS-IV machine code to x86.</source>
<translation>64 bit MIPS-IV makine kodunun x86'ya tam zamanında ikili çevirisini gerçekleştirir.</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="81"/>
<source>Wait Loop Detection</source>
<extracomment>Wait loop: When the game makes the CPU do nothing (loop/spin) while it waits for something to happen (usually an interrupt).</extracomment>
<translation>Bekleme Döngüsü Tespiti</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="82"/>
<source>Moderate speedup for some games, with no known side effects.</source>
<translation>Bazı oyunlar için orta düzeyde hızlanma sağlar, bilinen yan etkisi yok.</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="84"/>
<source>Enable Cache (Slow)</source>
<translation>Önbelleği Etkinleştir (Yavaş)</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="84"/>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="94"/>
<source>Unchecked</source>
<translation>İşaretsiz</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="84"/>
<source>Interpreter only, provided for diagnostic.</source>
<translation>Sadece yorumlayıcı, tanı için temin edilmiştir.</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="87"/>
<source>INTC Spin Detection</source>
<extracomment>INTC = Name of a PS2 register, leave as-is. &quot;spin&quot; = to make a cpu (or gpu) actively do nothing while you wait for something. Like spinning in a circle, you&apos;re moving but not actually going anywhere.</extracomment>
<translation>INTC Döndürme Tespiti</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="88"/>
<source>Huge speedup for some games, with almost no compatibility side effects.</source>
<translation>Bazı oyunlar için, neredeyse hiç uyumluluk yan etkisi olmadan, yüksek düzeyde hızlanma sağlar.</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="90"/>
<source>Enable Fast Memory Access</source>
<translation>Hızlı Bellek Erişimini Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="92"/>
<source>Uses backpatching to avoid register flushing on every memory access.</source>
<extracomment>&quot;Backpatching&quot; = To edit previously generated code to change what it does (in this case, we generate direct memory accesses, then backpatch them to jump to a fancier handler function when we realize they need the fancier handler function)</extracomment>
<translation>Her bellek erişiminde kayıt temizlemeden kaçınmak için, geri yamalama kullanır.</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="94"/>
<source>Pause On TLB Miss</source>
<translation>ESÖ Iska Durumunda Duraklat</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="95"/>
<source>Pauses the virtual machine when a TLB miss occurs, instead of ignoring it and continuing. Note that the VM will pause after the end of the block, not on the instruction which caused the exception. Refer to the console to see the address where the invalid access occurred.</source>
<translation>Etkin Sayfalar Önbelleği veya ESÖ ıska durumu olduğunda görmezden gelip devam etmek yerine, sanal makineyi duraklatır. Sanal makinenin, istisnaya neden olan talimatta değil, bloğun bitiminden sonra duraklayacağını unutmayın. Geçersiz erişimin gerçekleştiği adresi görmek için konsola bakın.</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="99"/>
<source>VU0 Rounding Mode</source>
<translation>VU0 Yuvarlama Modu</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="100"/>
<source>VU1 Rounding Mode</source>
<translation>VU1 Yuvarlama Modu</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="102"/>
<source>VU0 Clamping Mode</source>
<translation>VU0 Sıkıştırma Modu</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="103"/>
<source>VU1 Clamping Mode</source>
<translation>VU1 Sıkıştırma Modu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="106"/>
<source>Enable VU0 Recompiler (Micro Mode)</source>
<extracomment>VU0 = Vector Unit 0. One of the PS2&apos;s processors.</extracomment>
<translation>VU0 Yeniden Derleyicisini Etkinleştir (Mikro Mod)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="106"/>
<source>Enables VU0 Recompiler.</source>
<translation>VU0 Yeniden Derleyicisini etkinleştirir.</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="109"/>
<source>Enable VU1 Recompiler</source>
<extracomment>VU1 = Vector Unit 1. One of the PS2&apos;s processors.</extracomment>
<translation>VU1 Yeniden Derleyicisini Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="109"/>
<source>Enables VU1 Recompiler.</source>
<translation>VU1 Yeniden Derleyicisini etkinleştirir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="113"/>
<source>mVU Flag Hack</source>
<extracomment>mVU = PCSX2&apos;s recompiler for VU (Vector Unit) code (full name: microVU)</extracomment>
<translation>mVU Flag Hack</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="113"/>
<source>Good speedup and high compatibility, may cause graphical errors.</source>
<translation>İyi hızlanma sağlar ve yüksek derecede uyumludur. Grafiksel hatalara neden olabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="116"/>
<source>Performs just-in-time binary translation of 32-bit MIPS-I machine code to x86.</source>
<translation>32 bit MIPS-I makine kodunun x86'ya tam zamanında ikili çevirisini gerçekleştirir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="118"/>
<source>Enable Game Fixes</source>
<translation>Oyun Düzeltmelerini Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="119"/>
<source>Automatically loads and applies fixes to known problematic games on game start.</source>
<translation>Problemli olduğu bilinen oyunlara, başlangıçta, düzeltmeleri otomatik yükler ve uygular.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="121"/>
<source>Enable Compatibility Patches</source>
<translation>Uyumluluk Yamalarını Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.cpp" line="122"/>
<source>Automatically loads and applies compatibility patches to known problematic games.</source>
<translation>Problemli olduğu bilinen oyunlara, uyumluluk yamalarını otomatik yükler ve uygular.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>AdvancedSystemSettingsWidget</name>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="56"/>
<source>Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.</source>
<translation>Bu seçeneklerin değiştirilmesi oyunların çalışmamasına neden olabilir. Değişiklik yapma riski size aittir, PCSX2 ekibi bu ayarların değiştirildiği yapılandırmalar için destek sağlamayacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="66"/>
<source>EmotionEngine (MIPS-IV)</source>
<extracomment>Emotion Engine = Commercial name of one of PS2&apos;s processors. Leave as-is unless there&apos;s an official name (like for Japanese).</extracomment>
<translation>EmotionEngine (MIPS-IV)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="72"/>
<source>Rounding Mode:</source>
<extracomment>Rounding refers here to the mathematical term.</extracomment>
<translation>Yuvarlama Modu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="80"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="197"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="291"/>
<source>Nearest</source>
<translation>En yakın</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="85"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="202"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="296"/>
<source>Negative</source>
<translation>Negatif</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="90"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="207"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="301"/>
<source>Positive</source>
<translation>Pozitif</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="95"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="212"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="306"/>
<source>Chop / Zero (Default)</source>
<translation>Kes / Sıfır (Varsayılan)</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="103"/>
<source>Clamping Mode:</source>
<extracomment>Clamping: Forcing out of bounds things in bounds by changing them to the closest possible value. In this case, this refers to clamping large PS2 floating point values (which map to infinity or NaN in PCs&apos; IEEE754 floats) to non-infinite ones.</extracomment>
<translation>Sıkıştırma Modu:</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="246"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="315"/>
<source>None</source>
<translation>Hiçbiri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="116"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="251"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="320"/>
<source>Normal (Default)</source>
<translation>Normal (Varsayılan)</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="111"/>
<source>None</source>
<comment>ClampMode</comment>
<translation>Hiçbiri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="121"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="261"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="330"/>
<source>Extra + Preserve Sign</source>
<extracomment>Sign: refers here to the mathematical meaning (plus/minus).</extracomment>
<translation>Ekstra + İşareti Koru</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="126"/>
<source>Full</source>
<translation>Tam</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="136"/>
<source>Wait Loop Detection</source>
<translation>Bekleme Döngüsü Tespiti</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="143"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="347"/>
<source>Enable Recompiler</source>
<translation>Yeniden Derleyiciyi Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="150"/>
<source>Enable Fast Memory Access</source>
<translation>Hızlı Bellek Erişimini Aktifleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="157"/>
<source>Enable Cache (Slow)</source>
<translation>Önbelleği Aktifleştir (Yavaş)</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="164"/>
<source>INTC Spin Detection</source>
<translation>INTC Döndürme Tespiti</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="171"/>
<source>Pause On TLB Miss</source>
<translation>ESÖ Iska Durumunda Duraklat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="183"/>
<source>Vector Units (VU)</source>
<extracomment>Vector Unit/VU: refers to two of PS2&apos;s processors. Do not translate the full text or do so as a comment. Leave the acronym as-is.</extracomment>
<translation>Vector Units (VU)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="189"/>
<source>VU1 Rounding Mode:</source>
<translation>VU1 Yuvarlama Modu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="222"/>
<source>mVU Flag Hack</source>
<translation>mVU Flag Hilesi</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="229"/>
<source>Enable VU1 Recompiler</source>
<translation>VU1 Yeniden Derleyiciyi Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="236"/>
<source>Enable VU0 Recompiler (Micro Mode)</source>
<translation>VU0 Yeniden Derleyicisini Etkinleştir (Mikro Mod)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="256"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="325"/>
<source>Extra</source>
<translation>Ekstra</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="269"/>
<source>VU0 Clamping Mode:</source>
<translation>VU0 Sıkıştırma Modu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="276"/>
<source>VU0 Rounding Mode:</source>
<translation>VU0 Yuvarlama Modu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="283"/>
<source>VU1 Clamping Mode:</source>
<translation>VU1 Sıkıştırma Modu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="341"/>
<source>I/O Processor (IOP, MIPS-I)</source>
<translation>I/O İşlemci (IOP, MIPS-I)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="357"/>
<source>Game Settings</source>
<translation>Oyun Ayarları</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="363"/>
<source>Enable Game Fixes</source>
<translation>Oyun Düzeltmelerini Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="370"/>
<source>Enable Compatibility Patches</source>
<translation>Uyumluluk Yamalarını Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="380"/>
<source>Frame Rate Control</source>
<translation>Kare Hızı Kontrolü</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="386"/>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="396"/>
<source> hz</source>
<extracomment>hz=Hertz, as in the measuring unit. Shown after the corresponding number. Those languages who&apos;d need to remove the space or do something in between should do so.</extracomment>
<translation> hz</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="406"/>
<source>PAL Frame Rate:</source>
<translation>PAL Kare Hızı:</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="413"/>
<source>NTSC Frame Rate:</source>
<translation>NTSC Kare Hızı:</translation>
</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="423"/>
<source>PINE Settings</source>
<translation>PINE Ayarları</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="445"/>
<source>Slot:</source>
<translation>Slot:</translation>
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</message>
<message>
<location filename="../Settings/AdvancedSettingsWidget.ui" line="452"/>
<source>Enable</source>
<translation>Etkinleştir</translation>
</message>
</context>
<context>
<name>AudioSettingsWidget</name>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="32"/>
<source>Timestretch Settings</source>
<translation>Süre Esnetme Ayarları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="38"/>
<source>Sequence Length:</source>
<translation>Dizi Uzunluğu:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="69"/>
<source>30</source>
<translation>30</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="78"/>
<source>Seekwindow Size:</source>
<translation>Arama Penceresi Boyutu:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="109"/>
<source>20</source>
<translation>20</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="118"/>
<source>Overlap:</source>
<translation>Örtüşme:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="149"/>
<source>10</source>
<translation>10</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="179"/>
<source>Restore Defaults</source>
<translation>Varsayılanları Yükle</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="193"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="133"/>
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<source>Volume</source>
<translation>Ses Düzeyi</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="236"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="133"/>
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<source>100%</source>
<translation>%100</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="277"/>
<source>Mixing Settings</source>
<translation>Miksaj Ayarları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="283"/>
<source>Synchronization:</source>
<translation>Senkronizasyon:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="291"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="103"/>
2023-06-23 19:08:16 +00:00
<source>TimeStretch (Recommended)</source>
<translation>Süre Esnetme (Önerilen)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="296"/>
<source>Async Mix (Breaks some games!)</source>
<translation>Eşzamansız Mix (Bazı oyunları bozar!)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="301"/>
<source>None (Audio can skip.)</source>
<translation>Hiçbiri (Ses atlayabilir.)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="309"/>
<source>Expansion:</source>
<translation>Genişletme:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="317"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="106"/>
2023-06-23 19:08:16 +00:00
<source>Stereo (None, Default)</source>
<translation>Stereo (Hiçbiri, Varsayılan)</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="322"/>
<source>Quadraphonic</source>
<translation type="unfinished">Quadraphonic</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="327"/>
<source>Surround 5.1</source>
<translation>Çevresel 5.1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="332"/>
<source>Surround 7.1</source>
<translation>Çevresel 7.1</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="340"/>
<source>ProLogic Level:</source>
<extracomment>ProLogic is a Dolby brand. Leave the name as-is unless there is an official translation for your language.</extracomment>
<translation>ProLogic Seviyesi:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="348"/>
<source>None (Default)</source>
<translation>Hiçbiri (Varsayılan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="353"/>
<source>ProLogic Decoding (basic)</source>
<extracomment>ProLogic is a Dolby brand. Leave the name as-is unless there is an official translation for your language.</extracomment>
<translation>ProLogic Kod Çözüm (temel)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="358"/>
<source>ProLogic II Decoding (gigaherz)</source>
<extracomment>ProLogic II is a Dolby brand. Leave the name as-is unless there is an official translation for your language. gigaherz is the nickname of one of PCSX2&apos;s developers. Leave as-is.</extracomment>
<translation>ProLogic II Kod Çözüm (gigaherz)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="366"/>
<source>Target Latency:</source>
<translation>Hedef Gecikme:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="397"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="119"/>
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<source>60 ms</source>
<translation>60 ms</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="409"/>
<source>Output Settings</source>
<translation>Çıkış Ayarları</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="415"/>
<source>Output Module:</source>
<translation>Çıkış Modülü:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="425"/>
<source>Output Latency:</source>
<translation>Çıkış Gecikmesi:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="456"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="122"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="129"/>
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<source>20 ms</source>
<translation>20 ms</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="463"/>
<source>Minimal</source>
<translation>En Az</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="472"/>
<source>Output Backend:</source>
<translation>Çıkış Arkayüz:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="482"/>
<source>Maximum Latency:</source>
<translation>Maksimum Gecikme:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.ui" line="492"/>
<source>Output Device:</source>
<translation>Çıkış Cihazı:</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="110"/>
2023-06-23 19:08:16 +00:00
<source>Cubeb (Cross-platform)</source>
<translation>Cubeb (Çapraz-platform)</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="62"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="64"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="89"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="92"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="94"/>
2023-06-23 19:08:16 +00:00
<source> ms</source>
<extracomment>Measuring unit that will appear after the number selected in its option. Adapt the space depending on your language&apos;s rules.</extracomment>
<translation> ms</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="103"/>
2023-06-23 19:08:16 +00:00
<source>Synchronization</source>
<translation>Senkronizasyon</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="104"/>
2023-06-23 19:08:16 +00:00
<source>When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast-forward/slowdown audio.</source>
<translation>%100 dışında bir hızda çalışırken, kare düşürmek yerine sesin temposunu ayarlar. Çok daha güzel hızlı/yavaş ses üretir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="106"/>
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<source>Expansion</source>
<translation>Genişletme</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="107"/>
2023-06-23 19:08:16 +00:00
<source>Determines how the stereo output from the emulated system is upmixed into a greater number of the output speakers.</source>
<translation>Emüle edilen sistemden gelen stereo çıkışın, daha fazla sayıda çıkış hoparlörüne nasıl miksajı yapılacağını belirler.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="110"/>
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<source>Output Module</source>
<extracomment>Cubeb is an audio engine name. Leave as-is.</extracomment>
<translation>Çıkış Modülü</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="111"/>
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<source>Selects the library to be used for audio output.</source>
<translation>Ses çıkışı için kullanılacak kütüphaneyi seçer.</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="113"/>
2023-06-23 19:08:16 +00:00
<source>Output Backend</source>
<translation>Çıkış Arkayüzü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="113"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="116"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="164"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="168"/>
<location filename="../Settings/AudioSettingsWidget.cpp" line="220"/>
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<source>Default</source>
<translation>Varsayılan</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="114"/>
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<source>When the sound output module supports multiple audio backends, determines the API to be used for audio output to the system.</source>
<translation>Ses çıkışı, birden fazla ses arkayüzü desteklediğinde; sisteme ses çıkışı için kullanılacak API seçeneğini belirler.</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="116"/>
2023-06-23 19:08:16 +00:00
<source>Output Device</source>
<translation>Çıkış Cihazı</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="117"/>
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<source>Determines which audio device to output the sound to.</source>
<translation>Sesi, hangi ses cihazına çıkaracağını belirler.</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="119"/>
2023-06-23 19:08:16 +00:00
<source>Target Latency</source>
<translation>Hedef Gecikme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="120"/>
2023-06-23 19:08:16 +00:00
<source>Determines the buffer size which the time stretcher will try to keep filled. It effectively selects the average latency, as audio will be stretched/shrunk to keep the buffer size within check.</source>
<translation>Süre uzatıcının doldurmaya çalışacağı arabellek boyutunu belirler. Arabellek boyutunu kontrol altında tutmak amacıyla ses uzatılacağı/kısaltılacağı için, ortalama gecikmeyi seçmiş olur.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="122"/>
2023-06-23 19:08:16 +00:00
<source>Output Latency</source>
<translation>Çıkış Gecikmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="123"/>
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<source>Determines the latency from the buffer to the host audio output. This can be set lower than the target latency to reduce audio delay.</source>
<translation>Arabellekten, ana bilgisayar ses çıkışına gecikmeyi belirler. Ses gecikmesini azaltmak için, hedef gecikmeden daha düşük bir değere ayarlanabilir.</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="126"/>
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<source>Sequence Length</source>
<translation>Dizi Uzunluğu</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="126"/>
2023-06-23 19:08:16 +00:00
<source>30 ms</source>
<translation>30 ms</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="129"/>
2023-06-23 19:08:16 +00:00
<source>Seek Window Size</source>
<extracomment>Seek Window: the region of samples (window) the audio stretching algorithm is allowed to search.</extracomment>
<translation>Arama Penceresi Boyutu</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="131"/>
2023-06-23 19:08:16 +00:00
<source>Overlap</source>
<translation>Örtüşme</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="131"/>
2023-06-23 19:08:16 +00:00
<source>10 ms</source>
<translation>10 ms</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="134"/>
2023-06-23 19:08:16 +00:00
<source>Pre-applies a volume modifier to the game&apos;s audio output before forwarding it to your computer.</source>
<translation>Bilgisayarınıza iletmeden önce, &apos; oyununa ses çıkışına bir ses düzenleyicisi uygular.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="164"/>
2023-06-23 19:08:16 +00:00
<source>Use Global Setting [%1]</source>
<translation>Genelde Seçilmiş Ayarı Kullan [%1]</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="312"/>
2023-06-23 19:08:16 +00:00
<source>%1%</source>
<extracomment>Variable value that indicates a percentage. Preserve the %1 variable, adapt the latter % (and/or any possible spaces) to your language&apos;s ruleset.</extracomment>
<translation>%%1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="331"/>
2023-06-23 19:08:16 +00:00
<source>N/A</source>
<extracomment>Preserve the %1 variable, adapt the latter ms (and/or any possible spaces in between) to your language&apos;s ruleset.</extracomment>
<translation>Uygulanamaz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="331"/>
2023-06-23 19:08:16 +00:00
<source>%1 ms</source>
<translation>%1 ms</translation>
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</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="338"/>
2023-06-23 19:08:16 +00:00
<source>Average Latency: %1 ms (%2 ms buffer + %3 ms output)</source>
<translation>Ortalama Gecikme: %1 ms (%2 ms arabellek + %3 ms çıkış)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="345"/>
2023-06-23 19:08:16 +00:00
<source>Average Latency: %1 ms (minimum output latency unknown)</source>
<translation>Ortalama Gecikme: %1 ms (minimum çıkış gecikmesi bilinmiyor)</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>AutoUpdaterDialog</name>
<message>
<location filename="../AutoUpdaterDialog.ui" line="17"/>
<location filename="../AutoUpdaterDialog.cpp" line="438"/>
<location filename="../AutoUpdaterDialog.cpp" line="501"/>
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<source>Automatic Updater</source>
<translation>Otomatik Güncelleyici</translation>
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</message>
<message>
<location filename="../AutoUpdaterDialog.ui" line="59"/>
<source>Update Available</source>
<translation>Güncelleme Mevcut</translation>
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</message>
<message>
<location filename="../AutoUpdaterDialog.ui" line="68"/>
<source>Current Version: </source>
<translation>Mevcut Sürüm: </translation>
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</message>
<message>
<location filename="../AutoUpdaterDialog.ui" line="75"/>
<source>New Version: </source>
<translation>Yeni Sürüm: </translation>
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</message>
<message>
<location filename="../AutoUpdaterDialog.ui" line="103"/>
<source>Download and Install...</source>
<translation>İndir ve Kur...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.ui" line="110"/>
<source>Skip This Update</source>
<translation>Bu Güncellemeyi Atla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.ui" line="117"/>
<source>Remind Me Later</source>
<translation>Daha Sonra Hatırlat</translation>
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="172"/>
<source>Updater Error</source>
<translation>Güncelleyici Hatası</translation>
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</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="346"/>
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<source>&lt;h2&gt;Changes:&lt;/h2&gt;</source>
<translation>&lt;h2&gt;Değişiklikler:&lt;/h2&gt;</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="380"/>
2023-06-23 19:08:16 +00:00
<source>&lt;h2&gt;Save State Warning&lt;/h2&gt;&lt;p&gt;Installing this update will make your save states &lt;b&gt;incompatible&lt;/b&gt;. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress.&lt;/p&gt;</source>
<translation>&lt;h2&gt;Durum Kaydı Uyarısı&lt;/h2&gt;&lt;p&gt;Bu güncellemeyi kurmak, durum kayıtlarınızı &lt;b&gt;uyumsuz&lt;/b&gt; yapacaktır. Lütfen bu güncellemeyi kurmadan önce oyunlarınızı bir Hafıza Kartı içerisine kaydettiğinizden emin olun yoksa ilerlemenizi kaybedeceksiniz.&lt;/p&gt;</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="390"/>
2023-06-23 19:08:16 +00:00
<source>&lt;h2&gt;Settings Warning&lt;/h2&gt;&lt;p&gt;Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.&lt;/p&gt;</source>
<translation>&lt;h2&gt;Ayarlar Uyarısı&lt;/h2&gt;&lt;p&gt;Bu güncellemeyi kurmak, uygulama yapılandırmanızı sıfırlayacaktır. Bu güncelleme sonrasında ayarlarınızı yeniden yapılandırmanız gerektiğini lütfen aklınızda bulundurun.&lt;/p&gt;</translation>
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="416"/>
<source>Savestate Warning</source>
<translation>Durum Kaydı Uyarısı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="417"/>
<source>&lt;h1&gt;WARNING&lt;/h1&gt;&lt;p style=&apos;font-size:12pt;&apos;&gt;Installing this update will make your &lt;b&gt;save states incompatible&lt;/b&gt;, &lt;i&gt;be sure to save any progress to your memory cards before proceeding&lt;/i&gt;.&lt;/p&gt;&lt;p&gt;Do you wish to continue?&lt;/p&gt;</source>
<translation>&lt;h1&gt;UYARI&lt;/h1&gt;&lt;p style=&apos;font-size:12pt;&apos;&gt;Bu güncellemeyi yüklemek&lt;b&gt;Durum Kayıtlarınızı uyumsuz hale getirecek&lt;/b&gt;, &lt;i&gt;devam etmeden önce ilerlemenizi Hafıza Kartına kaydettiğinize emin olun&lt;/i&gt;.&lt;/p&gt;&lt;p&gt;Devam etmek istediğiniz emin misiniz?&lt;/p&gt;</translation>
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="437"/>
2023-06-23 19:08:16 +00:00
<source>Downloading %1...</source>
<translation>İndiriliyor %1...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="437"/>
2023-06-23 19:08:16 +00:00
<source>Cancel</source>
<translation>İptal</translation>
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="502"/>
2023-06-23 19:08:16 +00:00
<source>No updates are currently available. Please try again later.</source>
<translation>Mevcut güncelleme yok. Lütfen daha sonra tekrar deneyin.</translation>
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="520"/>
2023-06-23 19:08:16 +00:00
<source>Current Version: %1 (%2)</source>
<translation>Mevcut Sürüm: %1 (%2)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="521"/>
2023-06-23 19:08:16 +00:00
<source>New Version: %1 (%2)</source>
<translation>Yeni Sürüm: %1 (%2)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../AutoUpdaterDialog.cpp" line="522"/>
2023-06-23 19:08:16 +00:00
<source>Loading...</source>
<translation>Yükleniyor...</translation>
</message>
</context>
<context>
<name>BIOSSettingsWidget</name>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="32"/>
<source>BIOS Directory</source>
<translation>BIOS Dizini</translation>
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</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="38"/>
<source>PCSX2 will search for BIOS images in this directory.</source>
<translation>PCSX2 bu dizinde BIOS yansımalarını arayacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="53"/>
<source>Browse...</source>
<translation>Göz At...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="60"/>
<source>Reset</source>
<translation>Sıfırla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="72"/>
<source>BIOS Selection</source>
<translation>BIOS Seçimi</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="93"/>
<source>Open in Explorer...</source>
<translation>Dosya Gezgini ile ...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="100"/>
<source>Refresh List</source>
<translation>Listeyi Yenile</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="119"/>
<source>Filename</source>
<translation>Dosya Adı</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="124"/>
<source>Version</source>
<translation>Versiyon</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="135"/>
<source>Options and Patches</source>
<translation>Ayarlar ve Yamalar</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="143"/>
<location filename="../Settings/BIOSSettingsWidget.cpp" line="44"/>
<source>Fast Boot</source>
<translation>Hızlı Önyükleme</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.ui" line="150"/>
<location filename="../Settings/BIOSSettingsWidget.cpp" line="47"/>
<source>Fast Forward Boot</source>
<translation>Önyüklemeyi İleri Sar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.cpp" line="44"/>
<source>Checked</source>
<translation>İşaretli</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.cpp" line="45"/>
<source>Patches the BIOS to skip the console&apos;s boot animation.</source>
<translation>Konsolun önyükleme animasyonunu atlamak için BIOS&apos;u yamalar.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.cpp" line="47"/>
<source>Unchecked</source>
<translation>İşaretsiz</translation>
</message>
<message>
<location filename="../Settings/BIOSSettingsWidget.cpp" line="48"/>
<source>Removes emulation speed throttle until the game starts to reduce startup time.</source>
<translation>Başlangıç süresini azaltmak için, oyun başlayana kadar, emülasyon hız sınırlayıcısını kaldırır.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>BreakpointDialog</name>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="41"/>
<source>Create / Modify Breakpoint</source>
<translation>Kesme Noktası Oluştur / Değiştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="78"/>
<source>Type</source>
<translation>Tür</translation>
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</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="84"/>
<location filename="../Debugger/BreakpointDialog.ui" line="236"/>
<source>Execute</source>
<translation>Yürüt</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="91"/>
<location filename="../Debugger/BreakpointDialog.ui" line="157"/>
<source>Memory</source>
<translation>Bellek</translation>
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="116"/>
<source>Address</source>
<translation>Adres</translation>
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</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="138"/>
<source>0</source>
<translation>0</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="165"/>
<source>Read</source>
<translation>Oku</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="175"/>
<source>Write</source>
<translation>Yaz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="185"/>
<source>Change</source>
<translation>Değiştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="196"/>
<source>Size</source>
<translation>Boyut</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="215"/>
<source>1</source>
<translation>1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="242"/>
<source>Condition</source>
<translation>Koşul</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="270"/>
<source>Log</source>
<translation>Günlüğe Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.ui" line="280"/>
<source>Enable</source>
<translation>Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.cpp" line="111"/>
<location filename="../Debugger/BreakpointDialog.cpp" line="126"/>
<location filename="../Debugger/BreakpointDialog.cpp" line="143"/>
<location filename="../Debugger/BreakpointDialog.cpp" line="151"/>
<source>Error</source>
<translation>Hata</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.cpp" line="111"/>
<location filename="../Debugger/BreakpointDialog.cpp" line="143"/>
<source>Invalid address &quot;%1&quot;</source>
<translation>Geçersiz adres &quot;%1&quot;</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.cpp" line="126"/>
<source>Invalid condition &quot;%1&quot;</source>
<translation>Geçersiz koşul &quot;%1&quot;</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/BreakpointDialog.cpp" line="151"/>
<source>Invalid size &quot;%1&quot;</source>
<translation>Geçersiz boyut &quot;%1&quot;</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>BreakpointModel</name>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="57"/>
<source>Execute</source>
<translation>Yürüt</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="66"/>
<source>No Condition</source>
<translation>Koşul Yok</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="68"/>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="91"/>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="93"/>
<source>--</source>
<translation>--</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="70"/>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="97"/>
<source>Enabled</source>
<translation>Etkin</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="70"/>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="97"/>
<source>Disabled</source>
<translation>Devre Dışı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="80"/>
<source>Read</source>
<translation>Oku</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="83"/>
<source>Write(C)</source>
<extracomment>(C) = changes, as in &quot;look for changes&quot;.</extracomment>
<translation>Yaz(D)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="83"/>
<source>Write</source>
<translation>Yaz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="174"/>
<source>TYPE</source>
<extracomment>Warning: limited space available. Abbreviate if needed.</extracomment>
<translation>TÜR</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="177"/>
<source>OFFSET</source>
<extracomment>Warning: limited space available. Abbreviate if needed.</extracomment>
<translation>Denge</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="180"/>
<source>SIZE / LABEL</source>
<extracomment>Warning: limited space available. Abbreviate if needed.</extracomment>
<translation>BOYUT/ETİKT</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="183"/>
<source>INSTRUCTION</source>
<extracomment>Warning: limited space available. Abbreviate if needed.</extracomment>
<translation>YÖNERGE</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="186"/>
<source>CONDITION</source>
<extracomment>Warning: limited space available. Abbreviate if needed.</extracomment>
<translation>KOŞUL</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="189"/>
<source>HITS</source>
<extracomment>Warning: limited space available. Abbreviate if needed.</extracomment>
<translation>İSABETLER</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/BreakpointModel.cpp" line="192"/>
<source>ENABLED</source>
<extracomment>Warning: limited space available. Abbreviate if needed.</extracomment>
<translation>ETKİN</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>CDVD</name>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="288"/>
2023-06-23 19:08:16 +00:00
<source>Game disc location is on a removable drive, performance issues such as jittering and freezing may occur.</source>
<translation>Oyun diski çıkarılabilir bir sürücüde, takılma ve donma gibi performans sorunları ortaya çıkabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="398"/>
2023-06-23 19:08:16 +00:00
<source>Saving CDVD block dump to &apos;{}&apos;.</source>
<translation>CDVD blok dökümü şuraya kaydediliyor: &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/IsoHasher.cpp" line="42"/>
<source>Audio</source>
<translation>Ses</translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/IsoHasher.cpp" line="44"/>
<source>Mode 1</source>
<translation>1. Mod</translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/IsoHasher.cpp" line="46"/>
<source>Mode 2</source>
<translation>2. Mod</translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/IsoHasher.cpp" line="48"/>
<source>Unknown</source>
<translation>Bilinmiyor</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>ColorPickerButton</name>
<message>
<location filename="../ColorPickerButton.cpp" line="55"/>
<source>Select LED Color</source>
<translation>LED Rengi Seç</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>ControllerBindingWidget</name>
<message>
<location filename="../Settings/ControllerBindingWidget.ui" line="32"/>
<source>Virtual Controller Type</source>
<translation>Sanal Kontrolcü Türü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget.ui" line="43"/>
<source>Bindings</source>
<translation>Tuş Atamaları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget.ui" line="63"/>
<source>Settings</source>
<translation>Ayarlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget.ui" line="83"/>
<source>Macros</source>
<translation>Makrolar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget.ui" line="120"/>
<source>Automatic Mapping</source>
<translation>Otomatik Tuş Atama</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget.ui" line="134"/>
<source>Clear Mapping</source>
<translation>Atamaları Temizle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="50"/>
2023-06-23 19:08:16 +00:00
<source>Controller Port %1</source>
<translation>Kontrolcü Portu %1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="207"/>
2023-06-23 19:08:16 +00:00
<source>No devices available</source>
<translation>Kullanılabilir cihaz yok</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="217"/>
2023-06-23 19:08:16 +00:00
<source>Clear Bindings</source>
<extracomment>Binding: A pair of (host button, target button); Mapping: A list of bindings covering an entire controller. These are two different things (which might be the same in your language, please make sure to verify this).</extracomment>
<translation>Kontrolcü Tuşu Aramalarını Temizle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="219"/>
2023-06-23 19:08:16 +00:00
<source>Are you sure you want to clear all bindings for this controller? This action cannot be undone.</source>
<extracomment>Binding: A pair of (host button, target button); Mapping: A list of bindings covering an entire controller. These are two different things (which might be the same in your language, please make sure to verify this).</extracomment>
<translation>Bu kontrolcü için tüm tuş atamalarını temizlemek istediğinizden emin misiniz? Bu eylem geri alınamaz.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="248"/>
2023-06-23 19:08:16 +00:00
<source>Automatic Binding</source>
<translation>Otomatik Tuş Atama</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="249"/>
2023-06-23 19:08:16 +00:00
<source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
<translation>&apos;%1&apos; aygıtı için genel tuş ataması oluşturulmadı. Kontrolcü/kaynak otomatik tuş atamayı desteklemiyor olabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>ControllerBindingWidget_DualShock2</name>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="46"/>
<source>D-Pad</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Yön Düğmeleri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="52"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="221"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="864"/>
<source>Down</source>
<translation>Aşağı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="92"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="261"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="824"/>
<source>Left</source>
<translation>Sol</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="132"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="301"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="944"/>
<source>Up</source>
<translation>Yukarı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="172"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="341"/>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="904"/>
<source>Right</source>
<translation>Sağ</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="215"/>
<source>Left Analog</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Sol Çubuk</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="384"/>
<source>Large Motor</source>
<translation>Büyük Motor</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="441"/>
<source>L2</source>
<extracomment>Leave this button name as-is.</extracomment>
<translation>L2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="475"/>
<source>R2</source>
<extracomment>Leave this button name as-is.</extracomment>
<translation>R2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="509"/>
<source>L1</source>
<extracomment>Leave this button name as-is.</extracomment>
<translation>L1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="543"/>
<source>R1</source>
<extracomment>Leave this button name as-is.</extracomment>
<translation>R1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="577"/>
<source>Start</source>
<extracomment>Leave this button name as-is or uppercase it entirely.</extracomment>
<translation>Start düğmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="611"/>
<source>Select</source>
<extracomment>Leave this button name as-is or uppercase it entirely.</extracomment>
<translation>Select düğmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="649"/>
<source>Face Buttons</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Eylem Düğmeleri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="655"/>
<source>Cross</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Çarpı</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="695"/>
<source>Square</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Kare</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="735"/>
<source>Triangle</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Üçgen</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="775"/>
<source>Circle</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Daire</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="818"/>
<source>Right Analog</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation>Sağ Çubuk</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="987"/>
<source>Small Motor</source>
<translation>Küçük Motor</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1112"/>
<source>L3</source>
<extracomment>Leave this button name as-is.</extracomment>
<translation>L3</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1152"/>
<source>R3</source>
<extracomment>Leave this button name as-is.</extracomment>
<translation>R3</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1192"/>
<source>Pressure Modifier</source>
<translation>Baskı Değiştirici</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1226"/>
<source>Analog</source>
<translation>Analog Tuşu</translation>
</message>
</context>
<context>
<name>ControllerBindingWidget_Guitar</name>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="14"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="86"/>
<source>Yellow</source>
<translation>Sarı</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="98"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="118"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="138"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="158"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="178"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="198"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="218"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="238"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="258"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="278"/>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="298"/>
<source>PushButton</source>
<translation>PushButton</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="106"/>
<source>Start</source>
<translation>Start Düğmesi</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="126"/>
<source>Red</source>
<translation>Kırmızı</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="146"/>
<source>Green</source>
<translation>Yeşil</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="166"/>
<source>Orange</source>
<translation>Turuncu</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="186"/>
<source>Select</source>
<translation>Select Düğmesi</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="206"/>
<source>Strum Up</source>
<translation>Yukarı Tıngırdat</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="226"/>
<source>Strum Down</source>
<translation>Aşağı Tıngırdat</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="246"/>
<source>Blue</source>
<translation>Mavi</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="266"/>
<source>Whammy Bar</source>
<translation type="unfinished">Whammy Bar</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidget_Guitar.ui" line="286"/>
<source>Tilt</source>
<translation>Eğim</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>ControllerCustomSettingsWidget</name>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="716"/>
2023-06-23 19:08:16 +00:00
<source>Restore Default Settings</source>
<translation>Varsayılan Ayarlara Dön</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="688"/>
2023-06-23 19:08:16 +00:00
<source>Browse...</source>
<translation>Göz At...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="692"/>
2023-06-23 19:08:16 +00:00
<source>Select File</source>
<translation>Dosya Seç</translation>
</message>
</context>
<context>
<name>ControllerGlobalSettingsWidget</name>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="58"/>
<source>SDL Input Source</source>
<translation>SDL Giriş Kaynağı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="71"/>
<source>The SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).</source>
<translation>SDL giriş kaynağı çoğu kontrolcüyü destekler, ve Bluetooth modunda DualShock 4 / DualSence kontrolcüleri için gelişmiş işlevsellik sağlar (Titreşim / LED Kontrolü).</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="64"/>
<source>Enable SDL Input Source</source>
<translation>SDL Giriş Kaynağını Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="83"/>
<source>DualShock 4 / DualSense Enhanced Mode</source>
<translation>DualShock 4 / DualSense Gelişmiş Modu</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="126"/>
<source>XInput Source</source>
<translation>XInput Kaynağı</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="142"/>
<source>Enable XInput Input Source</source>
<translation>XInput Giriş Kaynağını Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="210"/>
<source>DInput Source</source>
<translation>DInput Kaynağı</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="216"/>
<source>The DInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL instead is recommended, but DirectInput can be used if they are not compatible with SDL.</source>
<translation>DInput kaynağı, XInput desteği olmayan eski kontrolcüler için destek sağlar. Bunun yerine bu kontrolcülere SDL aracılığıyla erişilmesi önerilir, ancak SDL ile uyumlu değillerse DirectInput kullanılabilir.</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="226"/>
<source>Enable DInput Input Source</source>
<translation>DInput Giriş Kaynağını Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="32"/>
<source>Profile Settings</source>
<translation>Profil Ayarları</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="38"/>
<source>When this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.</source>
<translation>Bu seçenek etkinleştirildiğinde, bu giriş profilinde kısayol tuşları ayarlanabilir ve genel kısayol tuşları yerine kullanılacaktır. Varsayılan olarak, kısayol tuşları her zaman tüm profiller arasında paylaşılır.</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="48"/>
<source>Use Per-Profile Hotkeys</source>
<translation>Profil Başına Kısayol Tuşları Kullanın</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="90"/>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="261"/>
<source>Controller LED Settings</source>
<translation>Kontrolcü LED Ayarları</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="103"/>
<source>Enable SDL Raw Input</source>
<translation>SDL Raw Girişini Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="132"/>
<source>The XInput source provides support for Xbox 360 / Xbox One / Xbox Series controllers, and third party controllers which implement the XInput protocol.</source>
<translation>XInput kaynağı, Xbox 360 / Xbox One / Xbox Series kontrolcüleri ve XInput protokolünü uygulayan üçüncü taraf kontrolcüler için destek sağlar.</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="152"/>
<source>Controller Multitap</source>
<translation>Kontrolcü Çoklu Bağlantı</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="158"/>
<source>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</source>
<translation>Çoklu bağlantı, 8 adede kadar kontrolcünün konsola bağlanmasını sağlar. Her çoklu bağlantı 4 bağlantı noktası sağlar. Çoklu bağlantı tüm oyunlar tarafından desteklenmez.</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="168"/>
<source>Multitap on Console Port 1</source>
<translation>Konsol Portu 1 için Çoklu Bağlantı</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="175"/>
<source>Multitap on Console Port 2</source>
<translation>Konsol Portu 2 için Çoklu Bağlantı</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="236"/>
<source>Mouse/Pointer Source</source>
<translation>Fare/İşaretçi Kaynağı</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="242"/>
<source>PCSX2 allows you to use your mouse to simulate analog stick movement.</source>
<translation>PCSX2, analog çubuk hareketini simüle etmek için farenizi kullanmanızı sağlar.</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="264"/>
<source>Settings...</source>
<translation>Ayarlar...</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="254"/>
<source>Enable Mouse Mapping</source>
<translation>Fare Atamasını Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="185"/>
<source>Detected Devices</source>
<translation>Algılanan Cihazlar</translation>
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</message>
</context>
<context>
<name>ControllerLEDSettingsDialog</name>
<message>
<location filename="../Settings/ControllerLEDSettingsDialog.ui" line="14"/>
<source>Controller LED Settings</source>
<translation>Kontrolcü LED Ayarları</translation>
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</message>
<message>
<location filename="../Settings/ControllerLEDSettingsDialog.ui" line="20"/>
<source>SDL-0 LED</source>
<translation>SDL-0 LED</translation>
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</message>
<message>
<location filename="../Settings/ControllerLEDSettingsDialog.ui" line="32"/>
<source>SDL-1 LED</source>
<translation>SDL-1 LED</translation>
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</message>
<message>
<location filename="../Settings/ControllerLEDSettingsDialog.ui" line="44"/>
<source>SDL-2 LED</source>
<translation>SDL-2 LED</translation>
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</message>
<message>
<location filename="../Settings/ControllerLEDSettingsDialog.ui" line="56"/>
<source>SDL-3 LED</source>
<translation>SDL-3 LED</translation>
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</message>
</context>
<context>
<name>ControllerMacroEditWidget</name>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="32"/>
<source>Binds/Buttons</source>
<translation>Atamalar/Düğmeler</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="41"/>
<source>Select the buttons which you want to trigger with this macro. All buttons are activated concurrently.</source>
<translation>Bu makro ile tetiklemek istediğiniz düğmeleri seçin. Tüm düğmeler aynı anda etkinleştirilir.</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="54"/>
<source>Pressure</source>
<translation>Baskı</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="60"/>
<source>For buttons which are pressure sensitive, this slider controls how much force will be simulated when the macro is active.</source>
<translation>Baskıya duyarlı düğmeler için bu kaydırıcı, makro etkinken ne kadar kuvvetle basılacağını simüle edileceğini kontrol eder.</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="94"/>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="163"/>
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<source>100%</source>
<translation>%100</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="106"/>
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<source>Trigger</source>
<translation>Tetikleyici</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="112"/>
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<source>Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.</source>
<translation>Bu makroyu etkinleştirecek tetikleyiciyi seçin. Bu, tek bir düğme veya düğmelerin kombinasyonu olabilir. Birden fazla tetikleyici için Shift tuşuna basarak tıklayın.</translation>
</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="134"/>
<source>Deadzone:</source>
<translation>Kör Nokta:</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="175"/>
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<source>Frequency</source>
<translation>Sıklık</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="183"/>
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<source>Macro will toggle every N frames.</source>
<translation>Makro her N karede bir etkinleşecek.</translation>
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</message>
<message>
<location filename="../Settings/ControllerMacroEditWidget.ui" line="190"/>
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<source>Set...</source>
<translation>Ayarla...</translation>
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</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="397"/>
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<source>Not Configured</source>
<translation>Yapılandırılmadı</translation>
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</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="402"/>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="407"/>
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<source>%1%</source>
<translation>%%1</translation>
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</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="414"/>
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<source>Set Frequency</source>
<translation>Sıkılığı Ayarla</translation>
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</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="414"/>
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<source>Frequency: </source>
<translation>Sıklık: </translation>
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</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="441"/>
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<source>Macro will not repeat.</source>
<translation>Makro tekrarlamayacak.</translation>
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</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="443"/>
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<source>Macro will toggle buttons every %1 frames.</source>
<translation>Makro, her %1 karede bir düğmeleri etkinleştirecek.</translation>
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</message>
</context>
<context>
<name>ControllerMacroWidget</name>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="287"/>
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<source>Controller Port %1 Macros</source>
<translation>Kontrolcü Portu %1 Makroları</translation>
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</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="296"/>
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<source>Macro %1
%2</source>
<extracomment>This is the full text that appears in each option of the 16 available macros, and reads like this:
Macro 1
Not Configured/Buttons configured</extracomment>
<translation>Makro %1
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%2</translation>
</message>
</context>
<context>
<name>ControllerMouseSettingsDialog</name>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="14"/>
<source>Mouse Mapping Settings</source>
<translation>Fare Atama Ayarları</translation>
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</message>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="41"/>
<source>Y Speed</source>
<translation>Y Hızı</translation>
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</message>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="85"/>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="152"/>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="271"/>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="338"/>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="405"/>
<source>10</source>
<translation>10</translation>
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</message>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="108"/>
<source>X Speed</source>
<translation>X Hızı</translation>
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</message>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="182"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Mouse Mapping Settings&lt;/span&gt;&lt;br/&gt;These settings fine-tune the behavior when mapping a mouse to the emulated controller.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Mouse Atama Ayarları&lt;/span&gt;&lt;br/&gt;Bu ayarlar, bir fareyi emüle edilen kontrolcüye eşlerken, kontrolcü davranışına ince ayar yapar.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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</message>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="227"/>
<source>Inertia</source>
<translation>Eylemsizlik</translation>
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</message>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="294"/>
<source>X Dead Zone</source>
<translation>X Ö Bölge</translation>
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</message>
<message>
<location filename="../Settings/ControllerMouseSettingsDialog.ui" line="361"/>
<source>Y Dead Zone</source>
<translation>Y Ö Bölge</translation>
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</message>
</context>
<context>
<name>ControllerSettingsDialog</name>
<message>
<location filename="../Settings/ControllerSettingsDialog.ui" line="23"/>
<source>PCSX2 Controller Settings</source>
<translation>PCSX2 Kontrolcü Ayarları</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.ui" line="71"/>
<source>Editing Profile:</source>
<translation>Düzenlenen Profil:</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.ui" line="94"/>
<source>New Profile</source>
<translation>Yeni Profil</translation>
</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.ui" line="105"/>
<source>Load Profile</source>
<translation>Profili Yükle</translation>
</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.ui" line="116"/>
<source>Delete Profile</source>
<translation>Profili Sil</translation>
</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.ui" line="127"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="205"/>
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<source>Restore Defaults</source>
<translation>Varsayılanları Yükle</translation>
</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="104"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="118"/>
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<source>Create Input Profile</source>
<translation>Yeni Giriş Profili Oluştur</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="105"/>
<source>Custom input profiles are used to override the Shared input profile for specific games.
To apply a custom input profile to a game, go to its Game Properties, then change the &apos;Input Profile&apos; on the Summary tab.
Enter the name for the new input profile:</source>
<translation type="unfinished">Custom input profiles are used to override the Shared input profile for specific games.
To apply a custom input profile to a game, go to its Game Properties, then change the &apos;Input Profile&apos; on the Summary tab.
Enter the name for the new input profile:</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="114"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="149"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="194"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="522"/>
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<source>Error</source>
<translation>Hata</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="114"/>
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<source>A profile with the name &apos;%1&apos; already exists.</source>
<translation>&apos;%1&apos; adında bir profil zaten mevcut.</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="119"/>
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<source>Do you want to copy all bindings from the currently-selected profile to the new profile? Selecting No will create a completely empty profile.</source>
<translation>Şu anda seçili olan profildeki tüm atamaları yeni profile kopyalamak istiyor musunuz? Hayır'ı seçmek tamamen boş bir profil oluşturacaktır.</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="149"/>
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<source>Failed to save the new profile to &apos;%1&apos;.</source>
<translation>&apos;%1&apos; ismine yeni profil kaydedilemedi.</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="159"/>
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<source>Load Input Profile</source>
<translation>Giriş Profilini Yükle</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="160"/>
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<source>Are you sure you want to load the input profile named &apos;%1&apos;?
All current global bindings will be removed, and the profile bindings loaded.
You cannot undo this action.</source>
<translation>&apos;%1&apos; adlı giriş profilini yüklemek istediğinizden emin misiniz?
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Mevcut tüm genel atamalar kaldırılacak ve profil atamaları yüklenecektir.
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Bu eylemi geri alamazsınız.</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="183"/>
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<source>Delete Input Profile</source>
<translation>Giriş Profilini Sil</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="184"/>
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<source>Are you sure you want to delete the input profile named &apos;%1&apos;?
You cannot undo this action.</source>
<translation>&apos;%1&apos; adındaki giriş profilini silmek istediğinize emin misiniz?
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Bu eylemi geri alamazsınız.</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="194"/>
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<source>Failed to delete &apos;%1&apos;.</source>
<translation>&apos;%1&apos; silinemedi.</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="206"/>
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<source>Are you sure you want to restore the default controller configuration?
All shared bindings and configuration will be lost, but your input profiles will remain.
You cannot undo this action.</source>
<translation>Varsayılan kontrolcü yapılandırmasını geri yüklemek istediğinizden emin misiniz?
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Tüm paylaşılan atamalar ve yapılandırma kaybolacak, ancak giriş profilleriniz kalacaktır.
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Bu eylemi geri alamazsınız.</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="378"/>
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<source>Global Settings</source>
<translation>Genel Ayarlar</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="411"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="466"/>
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<source>Controller Port %1%2
%3</source>
<extracomment>Controller Port is an official term from Sony. Find the official translation for your language inside the console&apos;s manual.</extracomment>
<translation>Kontrolcü Portu %1%2
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%3</translation>
</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="413"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="468"/>
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<source>Controller Port %1
%2</source>
<extracomment>Controller Port is an official term from Sony. Find the official translation for your language inside the console&apos;s manual.</extracomment>
<translation>Kontrolcü Portu %1
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%2</translation>
</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="429"/>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="486"/>
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<source>USB Port %1
%2</source>
<translation>USB Portu %1
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%2</translation>
</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="439"/>
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<source>Hotkeys</source>
<translation>Kısayol Tuşları</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="500"/>
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<source>Shared</source>
<extracomment>&quot;Shared&quot; refers here to the shared input profile.</extracomment>
<translation>Paylaşılan</translation>
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</message>
<message>
<location filename="../Settings/ControllerSettingsDialog.cpp" line="522"/>
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<source>The input profile named &apos;%1&apos; cannot be found.</source>
<translation>&apos;%1&apos; adındaki giriş profili bulunamadı.</translation>
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</message>
</context>
<context>
<name>CoverDownloadDialog</name>
<message>
<location filename="../CoverDownloadDialog.ui" line="14"/>
<source>Download Covers</source>
<translation>Kapak Resimlerini İndir</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.ui" line="38"/>
<source>PCSX2 can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</source>
<translation>PCSX2, kapak resmi olmayan oyunlar için otomatik olarak kapak resmi indirebilir. Biz herhangi bir kapak resmi barındırmıyoruz, kullanıcı kapak resimlerinin kaynağını kendisi sağlamalıdır.</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.ui" line="50"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;In the box below, specify the URLs to download covers from, with one template URL per line. The following variables are available:&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${title}:&lt;/span&gt; Title of the game.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${filetitle}:&lt;/span&gt; Name component of the game&apos;s filename.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${serial}:&lt;/span&gt; Serial of the game.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Example:&lt;/span&gt; https://www.example-not-a-real-domain.com/covers/${serial}.jpg&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Aşağıdaki kutuda, her satıra bir şablon URL&apos;si olacak şekilde kapakların indirileceği URL&apos;leri belirtin. Aşağıdaki değişkenler mevcuttur:&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${title}:&lt;/span&gt; Oyunun adı.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${filetitle}:&lt;/span&gt; Oyunun dosya adının isim kısmı.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${serial}:&lt;/span&gt; Oyunun seri kodu.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Örnek:&lt;/span&gt; https://www.ornek-gercek-adres-degil.com/kapakresimleri/${serial}.jpg&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.ui" line="63"/>
<source>By default, the downloaded covers will be saved with the game&apos;s title. If this is not desired, you can check the &quot;Use Serial File Names&quot; box below. Using serials instead of game titles will prevent conflicts when multiple regions of the same game are used.</source>
<translation>Varsayılan olarak, indirilen kapaklar oyunun adıyla kaydedilecektir. Bu istenmiyorsa, aşağıdaki &quot;Seri Dosya Adlarını Kullan&quot; kutusunu işaretleyebilirsiniz. Oyun başlıkları yerine seri kodlarının kullanılması, aynı oyunun birden fazla bölgesi kullanıldığında çakışmaları önleyecektir.</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.ui" line="73"/>
<source>Use Serial File Names</source>
<translation>Seri Dosya Adlarını Kullan</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.ui" line="80"/>
<source>Waiting to start...</source>
<translation>Başlamak için bekleniyor...</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.ui" line="95"/>
<location filename="../CoverDownloadDialog.cpp" line="100"/>
<source>Start</source>
<translation>Başlat</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.ui" line="105"/>
<source>Close</source>
<translation>Kapat</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.cpp" line="78"/>
<source>Download complete.</source>
<translation>İndirme tamamlandı.</translation>
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</message>
<message>
<location filename="../CoverDownloadDialog.cpp" line="100"/>
<source>Stop</source>
<translation>Durdur</translation>
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</message>
</context>
<context>
<name>CpuWidget</name>
<message>
<location filename="../Debugger/CpuWidget.ui" line="42"/>
<source>Registers</source>
<translation>Kayıtlar</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="100"/>
<source>Functions</source>
<translation>Fonksiyonlar</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="130"/>
<source>Refresh</source>
<translation>Yenile</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="137"/>
<source>Filter</source>
<translation>Filtrele</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="147"/>
<source>Memory Search</source>
<translation>Bellek Arama</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="155"/>
<source>End</source>
<translation>Bitiş</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="169"/>
<source>Value</source>
<translation>Değer</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="179"/>
<source>Start</source>
<translation>Başlangıç</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="193"/>
<source>Type</source>
<translation>Tür</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="201"/>
<source>1 Byte (8 bits)</source>
<translation>1 Bayt (8 bit)</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="206"/>
<source>2 Bytes (16 bits)</source>
<translation>2 Bayt (16 bit)</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="211"/>
<source>4 Bytes (32 bits)</source>
<translation>4 Bayt (32 bit)</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="216"/>
<source>8 Bytes (64 bits)</source>
<translation>8 Bayt (64 bit)</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="221"/>
<source>Float</source>
<translation>Float</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="226"/>
<source>Double</source>
<translation>Double</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="231"/>
<source>String</source>
<translation>String</translation>
</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="236"/>
<source>Array of byte</source>
<translation>Byte düzeni</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="244"/>
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<source>Hex</source>
<translation>Hex</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="261"/>
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<source>Search</source>
<translation>Ara</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="340"/>
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<source>Memory</source>
<translation>Bellek</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="395"/>
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<source>Breakpoints</source>
<translation>Breakpointler</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="427"/>
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<source>Threads</source>
<translation>İş Parçacıkları</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.ui" line="465"/>
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<source>Active Call Stack</source>
<translation>Aktif Çağrı Yığını</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="256"/>
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<source>Breakpoint List Context Menu</source>
<translation>Breakpoint Listesi Bağlam Menüsü</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="258"/>
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<source>New</source>
<translation>Yeni</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="266"/>
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<source>Edit</source>
<translation>Düzenle</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="272"/>
<location filename="../Debugger/CpuWidget.cpp" line="385"/>
<location filename="../Debugger/CpuWidget.cpp" line="488"/>
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<source>Copy</source>
<translation>Kopyala</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="277"/>
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<source>Delete</source>
<translation>Sil</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="383"/>
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<source>Thread List Context Menu</source>
<translation>İş Parçacığı Listesi Bağlam Menüsü</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="421"/>
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<source>Demangle Symbols</source>
<extracomment>&quot;Demangling&quot; is the opposite of &quot;Name mangling&quot;, which is a process where a compiler takes function names and combines them with other characteristics of the function (e.g. what types of data it accepts) to ensure they stay unique even when multiple functions exist with the same name (but different inputs / const-ness). See here: https://en.wikipedia.org/wiki/Name_mangling#C++</extracomment>
<translation>Sembolleri Çöz</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="432"/>
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<source>Copy Function Name</source>
<translation>Fonksiyon Adını Kopyala</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="443"/>
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<source>Copy Function Address</source>
<translation>Fonksiyon Adresini Kopyala</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="453"/>
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<source>Go to in Disassembly</source>
<translation>Demontaj Kısmında Göster</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="460"/>
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<source>Go to in Memory View</source>
<translation>Bellek Görünümünde Göster</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="486"/>
2023-06-23 19:08:16 +00:00
<source>Stack List Context Menu</source>
<translation>Yığın Listesi Bağlam Menüsü</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="649"/>
<location filename="../Debugger/CpuWidget.cpp" line="657"/>
<location filename="../Debugger/CpuWidget.cpp" line="663"/>
<location filename="../Debugger/CpuWidget.cpp" line="693"/>
<location filename="../Debugger/CpuWidget.cpp" line="717"/>
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<source>Debugger</source>
<translation>Hata Ayıklayıcı</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="649"/>
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<source>Invalid start address</source>
<translation>Geçersiz başlangıç adresi</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="657"/>
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<source>Invalid end address</source>
<translation>Geçersiz bitiş adresi</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="663"/>
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<source>Start address can&apos;t be equal to or greater than the end address</source>
<translation>Başlangıç adresi, bitiş adresine eşit ya da ondan büyük olamaz</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="693"/>
2023-06-23 19:08:16 +00:00
<source>Invalid search value</source>
<translation>Geçersiz arama değeri</translation>
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</message>
<message>
<location filename="../Debugger/CpuWidget.cpp" line="717"/>
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<source>Value is larger than type</source>
<translation>Değer türden daha büyük</translation>
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</message>
</context>
<context>
<name>DEV9DnsHostDialog</name>
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<message>
<location filename="../Settings/DEV9DnsHostDialog.ui" line="14"/>
<source>Network DNS Hosts Import/Export</source>
<translation> DNS Ana Bilgisayarlarını İçe/Dışa Aktarma</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.ui" line="20"/>
<source>Select Hosts</source>
<translation>Ana Bilgisayarları Seçin</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.ui" line="52"/>
<source>OK</source>
<translation>Tamam</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.ui" line="59"/>
<source>Cancel</source>
<translation>İptal</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.cpp" line="45"/>
<source>Selected</source>
<translation>Seçili</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.cpp" line="46"/>
<source>Name</source>
<translation>İsim</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.cpp" line="47"/>
<source>Url</source>
<translation>Url</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.cpp" line="48"/>
<source>Address</source>
<translation>Adres</translation>
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</message>
<message>
<location filename="../Settings/DEV9DnsHostDialog.cpp" line="49"/>
<source>Enabled</source>
<translation>Etkin</translation>
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</message>
</context>
<context>
<name>DEV9SettingsWidget</name>
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<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="32"/>
<source>Ethernet</source>
<translation>Ethernet</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="41"/>
<source>Ethernet Device:</source>
<translation>Ethernet Cihazı:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="48"/>
<source>Ethernet Device Type:</source>
<translation>Ethernet Cihazı Türü:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="62"/>
<source>Intercept DHCP</source>
<translation>DHCP'yi Yakala</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="233"/>
<source>Enabled</source>
<translation>Etkin</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="71"/>
<source>Enabled</source>
<comment>InterceptDHCP</comment>
<translation>Etkin</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="88"/>
<source>Subnet Mask:</source>
<translation>Alt Maskesi:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="95"/>
<source>Gateway Address:</source>
<translation> Geçidi Adresi:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="102"/>
<location filename="../Settings/DEV9SettingsWidget.ui" line="123"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="54"/>
<source>Auto</source>
<translation>Otomatik</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="109"/>
<source>Intercept DHCP:</source>
<translation>DHCP'yi Yakala:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="130"/>
<source>PS2 Address:</source>
<translation>PS2 Adresi:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="144"/>
<source>DNS1 Address:</source>
<translation>DNS1 Adresi:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="158"/>
<source>DNS2 Address:</source>
<translation>DNS2 Adresi:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="176"/>
<source>Internal DNS</source>
<translation>Dahili DNS</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="184"/>
<source>Add</source>
<translation>Ekle</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="191"/>
<source>Delete</source>
<translation>Sil</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="198"/>
<source>Export</source>
<translation>Dışa Aktar</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="205"/>
<source>Import</source>
<translation>İçe Aktar</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="212"/>
<source>Per game</source>
<translation>Oyun başına</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="234"/>
<source>Internal DNS can be selected using the DNS1/2 dropdowns, or by setting them to 192.0.2.1</source>
<translation>Dahili DNS, DNS1/2 ılır listeleri kullanılarak veya onları 192.0.2.1 olarak ayarlayarak seçilebilir.</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="264"/>
<source>Enabled</source>
<comment>InternalDNSTable</comment>
<translation>Etkin</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="277"/>
<source>Hard Disk Drive</source>
<translation>Sabit Disk Sürücüsü</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="283"/>
<source>HDD File:</source>
<translation>HDD Dosyası:</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="292"/>
<source>40</source>
<translation>40</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="321"/>
<source>120</source>
<translation>120</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="340"/>
<source>HDD Size (GiB):</source>
<translation>HDD Boyutu (GiB):</translation>
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</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="347"/>
<source>Enabled</source>
<comment>HDD</comment>
<translation>Etkin</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="357"/>
<source>Browse</source>
<translation>Göz At</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.ui" line="367"/>
<source>Create Image</source>
<translation>Yansıma Oluştur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="44"/>
<source> </source>
<translation type="unfinished"> </translation>
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="45"/>
<source>PCAP Bridged</source>
<translation type="unfinished">PCAP Bridged</translation>
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="46"/>
<source>PCAP Switched</source>
<translation type="unfinished">PCAP Switched</translation>
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="47"/>
<source>TAP</source>
<translation>TAP</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="48"/>
<source>Sockets</source>
<translation>Soketler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="53"/>
<source>Manual</source>
<translation>Manuel</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="55"/>
<source>Internal</source>
<translation>Dahili</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="137"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="342"/>
<source>Use Global Setting [%1]</source>
<translation>Genelde Seçilmiş Ayarı Kullan [%1]</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="230"/>
<source>Name</source>
<translation>İsim</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="231"/>
<source>Url</source>
<translation>Url</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="232"/>
<source>Address</source>
<translation>Adres</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="525"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="559"/>
<source>Hosts File</source>
<translation>Ana Bilgisayarlar Dosyası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="526"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="560"/>
<source>ini (*.ini)</source>
<translation>ini (*.ini)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="549"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="569"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="598"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="619"/>
<source>DNS Hosts</source>
<translation>DNS Ana Bilgisayarları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="550"/>
<source>Exported Successfully</source>
<translation>Başarıyla Dışa Aktarıldı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="570"/>
<source>Failed to open file</source>
<translation>Dosya ılamadı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="599"/>
<source>No Hosts in file</source>
<translation>Dosyada Ana Bilgisayarlar yok</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="620"/>
<source>Imported Successfully</source>
<translation>Başarıyla İçe Aktarıldı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="629"/>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="657"/>
<source>Per Game Host list</source>
<translation>Oyun Başına Ana Bilgisayar listesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="630"/>
<source>Copy global settings?</source>
<translation>Genel ayarları kopyala?</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="658"/>
<source>Delete per game host list?</source>
<translation>Oyun başına ana bilgisayar listesini sil?</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="714"/>
<source>HDD Image File</source>
<translation>HDD Yansıma Dosyası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="716"/>
<source>HDD (*.raw)</source>
<translation>HDD (*.raw)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="827"/>
<source>Overwrite File?</source>
<translation>Dosyanın Üstüne Yaz?</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="828"/>
<source>HDD image &quot;%1&quot; already exists?
Do you want to overwrite?</source>
<translation>&quot;%1&quot; HDD yansıması zaten var?
2023-06-23 19:08:16 +00:00
Üstüne yazmak istiyor musunuz?</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="845"/>
<source>HDD Creator</source>
<translation>HDD Oluşturucu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="846"/>
<source>HDD image created</source>
<translation>HDD yansıması oluşturuldu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="933"/>
<source>Use Global</source>
<translation>Geneli Kullan</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="939"/>
<source>Override</source>
<translation>Üstüne Yaz</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>DebugSettingsWidget</name>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="39"/>
<source>GS</source>
<translation>GS</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="45"/>
<source>Draw Dumping</source>
<translation>Çizim Dökümü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="53"/>
<source>Dump GS Draws</source>
<translation>GS Çizimlerini Dök</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="60"/>
<source>Save RT</source>
<translation>RT'i Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="67"/>
<source>Save Frame</source>
<translation>Kareyi Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="74"/>
<source>Save Texture</source>
<translation>Dokuyu Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="81"/>
<source>Save Depth</source>
<translation>Derinliği Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="90"/>
<source>Start Draw Number:</source>
<translation>Başlangıç Çizim Numarası:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="104"/>
<source>Draw Dump Count:</source>
<translation>Çizim Dökümü Sayısı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="121"/>
<source>Hardware Dump Directory:</source>
<translation>Donanım Döküm Dizini:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="128"/>
<source>Software Dump Directory:</source>
<translation>Yazılım Döküm Dizini:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="140"/>
<location filename="../Settings/DebugSettingsWidget.ui" line="161"/>
<source>Browse...</source>
<translation>Göz At...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DebugSettingsWidget.ui" line="147"/>
<location filename="../Settings/DebugSettingsWidget.ui" line="168"/>
<source>Open...</source>
<translation>...</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>DebuggerWindow</name>
<message>
<location filename="../Debugger/DebuggerWindow.ui" line="14"/>
<source>PCSX2 Debugger</source>
<translation>PCSX2 Hata Ayıklayıcı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DebuggerWindow.ui" line="35"/>
<location filename="../Debugger/DebuggerWindow.cpp" line="39"/>
<location filename="../Debugger/DebuggerWindow.cpp" line="87"/>
<source>Run</source>
<translation>Çalıştır</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DebuggerWindow.cpp" line="40"/>
<source>Step Into</source>
<translation>'e/a adım at</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DebuggerWindow.cpp" line="41"/>
<source>Step Over</source>
<translation type="unfinished">Step Over</translation>
</message>
<message>
<location filename="../Debugger/DebuggerWindow.cpp" line="42"/>
<source>Step Out</source>
<translation type="unfinished">Step Out</translation>
</message>
<message>
<location filename="../Debugger/DebuggerWindow.cpp" line="79"/>
<source>Pause</source>
<translation>Duraklat</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>DisassemblyWidget</name>
<message>
<location filename="../Debugger/DisassemblyWidget.ui" line="14"/>
<source>Disassembly</source>
<translation>Demontaj</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="53"/>
<source>Copy Address</source>
<translation>Adresi Kopyala</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="55"/>
<source>Copy Instruction Hex</source>
<translation>Yönerge Hexini Kopyala</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="57"/>
<source>Copy Instruction Text</source>
<translation>Yönerge Metnini Kopyala</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="61"/>
<source>Assemble new Instruction(s)</source>
<translation>Yeni Yönerge(ler) Oluştur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="63"/>
<source>NOP Instruction(s)</source>
<translation>NOP Talimat(lar)ı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="66"/>
<source>Run to Cursor</source>
<translation>İmlece Çalıştır</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="68"/>
<source>Jump to Cursor</source>
<translation>İmlece Atla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="70"/>
<source>Toggle Breakpoint</source>
<translation>Breakpointi /Kapa</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="72"/>
<source>Follow Branch</source>
<translation>Dalı Takip Et</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="75"/>
<source>Go to Address</source>
<translation>Adrese Git</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="77"/>
<source>Go to in Memory View</source>
<translation>Bellek Görünümünde Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="80"/>
<location filename="../Debugger/DisassemblyWidget.cpp" line="238"/>
2023-06-23 19:08:16 +00:00
<source>Add Function</source>
<translation>Fonksiyon Ekle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="82"/>
<location filename="../Debugger/DisassemblyWidget.cpp" line="290"/>
2023-06-23 19:08:16 +00:00
<source>Rename Function</source>
<translation>Fonksiyonu Yeniden Adlandır</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="84"/>
<source>Remove Function</source>
<translation>Fonksiyonu Sil</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="107"/>
<location filename="../Debugger/DisassemblyWidget.cpp" line="126"/>
<source>Assemble Error</source>
<translation>Oluşturma Hatası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="107"/>
<source>Unable to change assembly while core is running</source>
<translation>Çekirdek çalışırken assembly değiştirilemiyor</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="114"/>
<source>Assemble Instruction</source>
<translation>Yönergeyi Oluştur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="202"/>
2023-06-23 19:08:16 +00:00
<source>Go to address</source>
<translation>Adrese git</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="212"/>
2023-06-23 19:08:16 +00:00
<source>Go to address error</source>
<translation>Adrese git hatası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="212"/>
2023-06-23 19:08:16 +00:00
<source>Invalid address</source>
<translation>Geçersiz adres</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="230"/>
2023-06-23 19:08:16 +00:00
<source>Add Function Error</source>
<translation>Fonksiyon Ekle Hatası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="230"/>
2023-06-23 19:08:16 +00:00
<source>A function entry point already exists here. Consider renaming instead.</source>
<translation>Burada zaten bir fonksiyon giriş noktası var. Bunun yerine yeniden adlandırmayı düşünün.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="239"/>
<location filename="../Debugger/DisassemblyWidget.cpp" line="254"/>
2023-06-23 19:08:16 +00:00
<source>Function will be (0x%1) instructions long.
Enter function name</source>
<translation>Fonksiyon (0x%1) yönerge uzunluğunda olacak.
Fonskiyon adını girin</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="290"/>
2023-06-23 19:08:16 +00:00
<source>Function name</source>
<translation>Fonksiyon adı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="296"/>
<location filename="../Debugger/DisassemblyWidget.cpp" line="308"/>
2023-06-23 19:08:16 +00:00
<source>Rename Function Error</source>
<translation>Fonksiyonu Yeniden Adlandırma Hatası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="296"/>
2023-06-23 19:08:16 +00:00
<source>Function name cannot be nothing.</source>
<translation>Fonksiyon adı boş olamaz.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="308"/>
2023-06-23 19:08:16 +00:00
<source>No function / symbol is currently selected.</source>
<translation>Mevcut seçili fonksiyon / sembol yok.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/DisassemblyWidget.cpp" line="631"/>
2023-06-23 19:08:16 +00:00
<source>%1 NOT VALID ADDRESS</source>
<translation>%1 GEÇERSİZ ADRES</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>EmptyGameListWidget</name>
<message>
<location filename="../GameList/EmptyGameListWidget.ui" line="33"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;No games in supported formats were found.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Please add a directory with games to begin.&lt;/p&gt;&lt;p&gt;Game dumps in the following formats will be scanned and listed:&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Desteklenen formatta oyun bulunamadı.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Başlamak için, lütfen içinde oyun olan bir dizin ekleyin.&lt;/p&gt;&lt;p&gt;Aşağıdaki biçimlerdeki oyun dökümleri taranacak ve listelenecektir:&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/EmptyGameListWidget.ui" line="68"/>
<source>Add Game Directory...</source>
<translation>Oyun Dizini Ekle...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/EmptyGameListWidget.ui" line="105"/>
<source>Scan For New Games</source>
<translation>Yeni Oyunlar İçin Tara</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>EmuThread</name>
<message>
<location filename="../QtHost.cpp" line="1070"/>
2023-06-23 19:08:16 +00:00
<source>%1x%2</source>
<translation>%1x%2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtHost.cpp" line="1078"/>
2023-06-23 19:08:16 +00:00
<source>Game: %1 FPS</source>
<translation>Oyun: %1 FPS</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtHost.cpp" line="1085"/>
2023-06-23 19:08:16 +00:00
<source>Video: %1 FPS (%2%)</source>
<translation>Video: %1 FPS (%%2)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtHost.cpp" line="1132"/>
2023-06-23 19:08:16 +00:00
<source>Game ID: %1
Game Title: %2
Achievements: %5 (%6)
</source>
<translation>Oyun ID: %1
Oyun Adı: %2
Başarımlar: %5 (%6)
2023-06-23 19:08:16 +00:00
</translation>
</message>
<message numerus="yes">
<location filename="../QtHost.cpp" line="1138"/>
2023-06-23 19:08:16 +00:00
<source>%n points</source>
<translation>
<numerusform>%n puan</numerusform>
<numerusform>%n puan</numerusform>
2023-06-23 19:08:16 +00:00
</translation>
</message>
<message>
<location filename="../QtHost.cpp" line="1144"/>
2023-06-23 19:08:16 +00:00
<source>Rich presence inactive or unsupported.</source>
<translation>Zengin içerik devre dışı ya da desteklenmiyor.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtHost.cpp" line="1148"/>
2023-06-23 19:08:16 +00:00
<source>Game not loaded or no RetroAchievements available.</source>
<translation>Oyun yüklenmemiş veya RetroAchievement mevcut değil.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>EmulationSettingsWidget</name>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="32"/>
<source>Speed Control</source>
<translation>Hız Kontrolü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="47"/>
<source>Normal Speed:</source>
<translation>Normal Hız:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="68"/>
<source>Enable Speed Limiter</source>
<translation>Hız Sınırlayıcıyı Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="78"/>
<source>System Settings</source>
<translation>Sistem Ayarları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="86"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="135"/>
<source>Enable Instant VU1</source>
<translation>Anında VU1'i Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="93"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="140"/>
<source>Enable Cheats</source>
<translation>Hileleri Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="54"/>
<source>Slow-Motion Speed:</source>
<translation>ır Çekim Hızı:</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="61"/>
<source>Fast-Forward Speed:</source>
<translation>İleri Sarma Hızı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="100"/>
<source>Enable Multithreaded VU1 (MTVU)</source>
<translation>Çok İş parçacıklı VU1'i (MTVU) Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="107"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="142"/>
<source>Enable Host Filesystem</source>
<translation>Ana Bilgisayar Dosya Sistemini Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="114"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="138"/>
<source>Enable Fast CDVD</source>
<translation>Hızlı CDVD'yi Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="123"/>
<source>EE Cycle Skipping:</source>
<translation>EE Döngüsü Atlama:</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="131"/>
<location filename="../Settings/EmulationSettingsWidget.ui" line="208"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="124"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="128"/>
<source>Disabled</source>
<translation>Devre Dışı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="136"/>
<source>Mild Underclock</source>
<translation>Hafif Hız Azaltma</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="141"/>
<source>Moderate Underclock</source>
<translation>Orta Hız Azaltma</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="146"/>
<source>Maximum Underclock</source>
<translation>Maksimum Hız Azaltma</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="154"/>
<source>EE Cycle Rate:</source>
<translation>EE Döngü Hızı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="162"/>
<source>50% (Underclock)</source>
<translation>50% (Hız Azaltma)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="167"/>
<source>60% (Underclock)</source>
<translation>60% (Hız Azaltma)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="172"/>
<source>75% (Underclock)</source>
<translation>75% (Hız Azaltma)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="177"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="121"/>
<source>100% (Normal Speed)</source>
<translation>100% (Normal Hız)</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="182"/>
<source>130% (Overclock)</source>
<translation>130% (Hız ırtma)</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="187"/>
<source>180% (Overclock)</source>
<translation>180% (Hız ırtma)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="192"/>
<source>300% (Overclock)</source>
<translation>300% (Hız ırtma)</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="200"/>
<source>Affinity Control:</source>
<translation>Yakınlık Kontrolü:</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="213"/>
<source>EE &gt; VU &gt; GS</source>
<translation>EE &gt; VU &gt; GS</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="218"/>
<source>EE &gt; GS &gt; VU</source>
<translation>EE &gt; GS &gt; VU</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="223"/>
<source>VU &gt; EE &gt; GS</source>
<translation>VU &gt; EE &gt; GS</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="228"/>
<source>VU &gt; GS &gt; EE</source>
<translation>VU &gt; GS &gt; EE</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="233"/>
<source>GS &gt; EE &gt; VU</source>
<translation>GS &gt; EE &gt; VU</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="238"/>
<source>GS &gt; VU &gt; EE</source>
<translation>GS &gt; VU &gt; EE</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="249"/>
<source>Frame Pacing / Latency Control</source>
<translation>Kare Hızı / Gecikme Kontrolü</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="255"/>
<source> frames</source>
<extracomment>This string will appear next to the amount of frames selected, in a dropdown box.</extracomment>
<translation> kare</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="268"/>
<source>Maximum Frame Latency:</source>
<translation>Maksimum Kare Gecikmesi:</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="277"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="145"/>
<source>Optimal Frame Pacing</source>
<translation>Optimum Kare Hızı</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.ui" line="284"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="151"/>
<source>Scale To Host Refresh Rate</source>
<translation>Ana Bilgisayar Yenileme Hızına Ölçeklendirin</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="63"/>
<source>Use Global Setting [%1]</source>
<translation>Genelde Seçilmiş Ayarı Kullan [%1]</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="109"/>
<source>Normal Speed</source>
<translation>Normal Hız</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="110"/>
<source>Sets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage.</source>
<translation>Hedef emülasyon hızını ayarlar. Bu hıza ulaşılacağı garanti değildir ve ulaşılmazsa emülatör yönetebildiği kadar hızlı çalışacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="113"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="116"/>
<source>User Preference</source>
<translation>Kullanıcı Tercihi</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="118"/>
<source>Speed Limiter</source>
<translation>Hız Sınırlayıcı</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="118"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="132"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="135"/>
<source>Checked</source>
<translation>İşaretli</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="119"/>
<source>Limits the emulation to the appropriate framerate for the currently running game.</source>
<translation>O anda çalışan oyun için emülasyonu uygun kare hızıyla sınırlar.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="122"/>
<source>Higher values may increase internal framerate in games, but will increase CPU requirements substantially. Lower values will reduce the CPU load allowing lightweight games to run full speed on weaker CPUs.</source>
<translation>Daha yüksek değerler, oyunlarda dahili kare hızını artırabilir, ancak işlemci gereksinimlerini de önemli ölçüde artıracaktır. Daha düşük değerler, hafif oyunların daha zayıf işlemcilerde tam hızda çalışmasına izin vererek işlemci yükünü azaltacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="125"/>
<source>Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it&apos;s harmful to performance.</source>
<extracomment>SOTC = Shadow of the Colossus. A game&apos;s title, should not be translated unless an official translation exists.</extracomment>
<translation>Emüle edilen Emotion Engine&apos;in döngüleri atlamasını sağlar. SOTC gibi küçük bir grup oyuna yardımcı olur. Çoğu zaman performans için zararlıdır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="128"/>
<source>Affinity Control</source>
<translation>Yakınlık Kontrolü</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="136"/>
<source>Runs VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.</source>
<translation>VU1'i anında çalıştırır. Çoğu oyunda mütevazı bir hız artışı sağlar. Çoğu oyun için güvenlidir, ancak birkaç oyun grafiksel hatalar gösterebilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="138"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="140"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="142"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="145"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="151"/>
<source>Unchecked</source>
<translation>İşaretsiz</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="139"/>
<source>Fast disc access, less loading times. Check HDLoader compatibility lists for known games that have issues with this.</source>
<translation>Hızlı disk erişimi, daha az yükleme süresi. Bununla ilgili sorunları olduğu bilinen oyunlar için HDLoader uyumluluk listelerini kontrol edin.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="141"/>
<source>Automatically loads and applies cheats on game start.</source>
<translation>Oyun başlangıcında hileleri otomatik olarak yükler ve uygular.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="143"/>
<source>Allows games and homebrew to access files / folders directly on the host computer.</source>
<translation>Homebrew ve oyunların doğrudan ana bilgisayardaki dosyalara / klasörlere erişmesine izin verir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="113"/>
<source>Fast-Forward Speed</source>
<extracomment>The &quot;User Preference&quot; string will appear after the text &quot;Recommended Value:&quot;</extracomment>
<translation>İleri Sarma Hızı</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="114"/>
<source>Sets the fast-forward speed. This speed will be used when the fast-forward hotkey is pressed/toggled.</source>
<translation>İleri sarma hızını ayarlar. Bu hız, ileri sarma kısayol tuşuna basıldığında kullanılacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="116"/>
<source>Slow-Motion Speed</source>
<extracomment>The &quot;User Preference&quot; string will appear after the text &quot;Recommended Value:&quot;</extracomment>
<translation>ır Çekim Hızı</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="117"/>
<source>Sets the slow-motion speed. This speed will be used when the slow-motion hotkey is pressed/toggled.</source>
<translation>ır çekim hızını ayarlar. Bu hız, ır çekim kısayol tuşuna basıldığında kullanılacaktır.</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="121"/>
<source>EE Cycle Rate</source>
<translation>EE Döngü Hızı</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="124"/>
<source>EE Cycle Skip</source>
<translation>EE Döngüsü Atlama</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="129"/>
<source>Sets the priority for specific threads in a specific order ignoring the system scheduler. May help CPUs with big (P) and little (E) cores (e.g. Intel 12th or newer generation CPUs from Intel or other vendors such as AMD).</source>
<extracomment>P-Core = Performance Core, E-Core = Efficiency Core. See if Intel has official translations for these terms.</extracomment>
<translation>Sistem zamanlayıcıyı yok sayarak, belirli parçacıklarının önceliğini belirli bir sırada ayarlar. Büyük (P) ve küçük (E) çekirdekli işlemcilere yardımcı olabilir (ör. Intel 12. nesil ya da Intel veya AMD gibi üreticilerin daha yeni nesil işlemcileri).</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="132"/>
<source>Enable Multithreaded VU1 (MTVU1)</source>
<translation>Çok İş parçacıklı VU1'i (MTVU1) Etkinleştir</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="133"/>
<source>Generally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang.</source>
<translation>Genellikle 4 veya daha fazla çekirdeğe sahip işlemcilerde hızlanma. Çoğu oyun için güvenlidir, ancak birkaçı uyumsuzdur ve takılıp kalabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="146"/>
<source>Sets the VSync queue size to 0, making every frame be completed and presented by the GS before input is polled and the next frame begins. Using this setting can reduce input lag at the cost of measurably higher CPU and GPU requirements.</source>
<translation>VSync sıra boyutunu 0'a ayarlayarak, girdi sorgulanmadan ve bir sonraki kare başlamadan önce her karenin GS tarafından tamamlanmasını ve sunulmasını sağlar. Bu ayarın kullanılması, ölçülebilir şekilde daha yüksek CPU ve GPU gereksinimleri karşılığında giriş gecikmesini azaltabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="148"/>
<source>Maximum Frame Latency</source>
<translation>Maksimum Kare Gecikmesi</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="148"/>
<source>2 Frames</source>
<translation>2 Kare</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="149"/>
<source>Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but add additional input lag.</source>
<translation>CPU parçacığı devam etmeden evvel karelerden birinin tamamlanmasını beklemeden önce, GSye dizilebilecek maksimum kare sayısını ayarlar. Daha yüksek değerler, düzensiz kare sürelerini yumuşatmaya yardımcı olabilir, ancak ek giriş gecikmesine sebep olur.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="152"/>
<source>Adjusts the emulation speed so the console&apos;s refresh rate matches the host&apos;s refresh rate when both VSync and Audio Resampling settings are enabled. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Scale To Host Refresh Rate will not take effect if the console&apos;s refresh rate is too far from the host&apos;s refresh rate. Users with variable refresh rate displays should disable this option.</source>
<translation>Hem VSync hem de Ses Yeniden Örnekleme ayarları etkinleştirildiğinde konsolun yenileme hızı ana bilgisayarın yenileme hızıyla eşleşsin diye emülasyon hızını ayarlar. Emülasyon hızını potansiyel olarak %1&apos;den daha az artırma karşılığında, mümkün olan en akıcı animasyonlar elde edilir. Ana Bilgisayar Yenileme Hızına Göre Ölçeklendirme, konsolun yenileme hızı ana bilgisayarın yenileme hızından çok uzaksa etkili olmaz. Değişken yenileme hızlı ekranlara sahip kullanıcılar bu seçeneği devre dışı bırakmalıdır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="168"/>
<source>Use Global Setting [%1%]</source>
<translation>Genelde Seçilmiş Ayarı Kullan [%1%]</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="180"/>
<source>%1% [%2 FPS (NTSC) / %3 FPS (PAL)]</source>
<translation>%%1 [%2 FPS (NTSC) / %3 FPS (PAL)]</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="188"/>
<source>Unlimited</source>
<extracomment>Every case that uses this particular string seems to refer to speeds: Normal Speed/Fast Forward Speed/Slow Motion Speed.</extracomment>
<translation>Sınırsız</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="192"/>
<source>Custom</source>
<extracomment>Every case that uses this particular string seems to refer to speeds: Normal Speed/Fast Forward Speed/Slow Motion Speed.</extracomment>
<translation>Özel</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="200"/>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="236"/>
<source>Custom [%1% / %2 FPS (NTSC) / %3 FPS (PAL)]</source>
<translation>Özel [%%1 / %2 FPS (NTSC) / %3 FPS (PAL)]</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="221"/>
<source>Custom Speed</source>
<translation>Özel Hız</translation>
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</message>
<message>
<location filename="../Settings/EmulationSettingsWidget.cpp" line="221"/>
<source>Enter Custom Speed</source>
<translation>Özel Hızı Girin</translation>
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</message>
</context>
<context>
<name>FolderSettingsWidget</name>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="32"/>
<source>Cache Directory</source>
<translation>Önbellek Dizini</translation>
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</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="41"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="81"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="121"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="161"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="201"/>
<source>Browse...</source>
<translation>Göz At...</translation>
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</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="48"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="88"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="128"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="168"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="208"/>
<source>Open...</source>
<translation>...</translation>
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</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="55"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="95"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="135"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="175"/>
<location filename="../Settings/FolderSettingsWidget.ui" line="215"/>
<source>Reset</source>
<translation>Sıfırla</translation>
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</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="62"/>
<source>Used for storing shaders, game list, and achievement data.</source>
<translation>Gölgelendiricileri, oyun listesini ve başarım verilerini depolamak için kullanılır.</translation>
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</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="72"/>
<source>Cheats Directory</source>
<translation>Hileler Dizini</translation>
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</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="102"/>
<source>Used for storing .pnach files containing game cheats.</source>
<translation>Oyun hilelerini içeren .pnach dosyalarını depolamak için kullanılır.</translation>
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</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="112"/>
<source>Covers Directory</source>
<translation>Kapak Resmi Dizini</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="142"/>
<source>Used for storing covers in the game grid/Big Picture UIs.</source>
<translation>Oyun ızgarası ve Büyük Resim Arayüzlerinde kullanılan kapak resimlerini depolamak için kullanılır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="152"/>
<source>Snapshots Directory</source>
<translation>Anlık Görüntü Dizini</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="182"/>
<source>Used for screenshots and saving GS dumps.</source>
<translation>Ekran görüntüleri ve GS dökümlerini kaydetmek için kullanılır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="192"/>
<source>Save States Directory</source>
<translation>Durum Kaydı Dizini</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/FolderSettingsWidget.ui" line="222"/>
<source>Used for storing save states.</source>
<translation>Durum kayıtlarını depolamak için kullanılır.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>FullscreenUI</name>
2023-06-23 19:08:16 +00:00
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7444"/>
<source>Could not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.</source>
<translation>Herhangi bir CD/DVD-ROM aygıtı bulunamadı. Lütfen bağlı bir sürücünüz ve ona erişmek için yeterli izinleriniz olduğundan emin olun.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7445"/>
<source>Use Global Setting</source>
<translation>Genel Ayarları Kullan</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7446"/>
<source>Automatic binding failed, no devices are available.</source>
<translation type="unfinished">Automatic binding failed, no devices are available.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7447"/>
<source>Game title copied to clipboard.</source>
<translation type="unfinished">Game title copied to clipboard.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7448"/>
<source>Game serial copied to clipboard.</source>
<translation>Oyun serisi panoya kopyalandı.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7449"/>
<source>Game CRC copied to clipboard.</source>
<translation type="unfinished">Game CRC copied to clipboard.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7450"/>
<source>Game type copied to clipboard.</source>
<translation type="unfinished">Game type copied to clipboard.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7451"/>
<source>Game region copied to clipboard.</source>
<translation type="unfinished">Game region copied to clipboard.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7452"/>
<source>Game compatibility copied to clipboard.</source>
<translation type="unfinished">Game compatibility copied to clipboard.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7453"/>
<source>Game path copied to clipboard.</source>
<translation type="unfinished">Game path copied to clipboard.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7455"/>
<source>Per-game controller configuration initialized with global settings.</source>
<translation type="unfinished">Per-game controller configuration initialized with global settings.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7456"/>
<source>Controller settings reset to default.</source>
<translation>Kontrolör ayarlarını varsayılana geri getirir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7457"/>
<source>No input profiles available.</source>
<translation type="unfinished">No input profiles available.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7458"/>
<source>Create New...</source>
<translation type="unfinished">Create New...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7459"/>
<source>Enter the name of the input profile you wish to create.</source>
<translation type="unfinished">Enter the name of the input profile you wish to create.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7460"/>
<source>Are you sure you want to restore the default settings? Any preferences will be lost.</source>
<translation>Varsayılan ayarlara geri dönmek istediğinize emin misiniz? Herhangi bir değişiklik sıfırlanacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7461"/>
<source>Settings reset to defaults.</source>
<translation>Ayarlar varsayılana sıfırlanır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7462"/>
<source>Quick Save Slot</source>
<translation>Hızlı kayıt slotu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7463"/>
<source>No save present in this slot.</source>
<translation>Bu slotta herhangi bir kayıt bulunmamaktadır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7464"/>
<source>No save states found.</source>
<translation>Herhangi bir anlık kayıt bulunamadı.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7465"/>
<source>Failed to delete save state.</source>
<translation>Anlık kayıt silinemedi.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7466"/>
<source>Failed to copy text to clipboard.</source>
<translation>Panoya kopyalama başarısız.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7467"/>
<source>This game has no achievements.</source>
<translation>Bu oyunda başarımlar desteklenmiyor.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7468"/>
<source>This game has no leaderboards.</source>
<translation>Bu oyunda lider sıralaması bulunmamakta.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7469"/>
<source>Reset System</source>
<translation>Sistemi Sıfırla</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7470"/>
<source>Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now?</source>
<translation>Zor mod sistem sıfırlanana kadar etkinleştirilmeyecek. Sistemi şimdi sıfırlamak ister misiniz?</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7471"/>
<source>Launch a game from images scanned from your game directories.</source>
<translation type="unfinished">Launch a game from images scanned from your game directories.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7472"/>
<source>Launch a game by selecting a file/disc image.</source>
<translation type="unfinished">Launch a game by selecting a file/disc image.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7473"/>
<source>Start the console without any disc inserted.</source>
<translation>Konsolu herhangi bir disk olmadan başlat.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7474"/>
<source>Start a game from a disc in your PC&apos;s DVD drive.</source>
<translation type="unfinished">Start a game from a disc in your PC&apos;s DVD drive.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7475"/>
<source>Change settings for the emulator.</source>
<translation>Emülatör için ayarları değiştir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7476"/>
<source>Exits the program.</source>
<translation>Programı kapatır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7477"/>
<source>No Binding</source>
<translation>Tuş ataması bulunmamakta</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7478"/>
<source>Setting %s binding %s.</source>
<translation type="unfinished">Setting %s binding %s.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7479"/>
<source>Push a controller button or axis now.</source>
<translation type="unfinished">Push a controller button or axis now.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7480"/>
<source>Timing out in %.0f seconds...</source>
<translation type="unfinished">Timing out in %.0f seconds...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7481"/>
<source>Unknown</source>
<translation type="unfinished">Unknown</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7482"/>
<source>OK</source>
<translation>Tamam</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7483"/>
<source>Select Device</source>
<translation>Cihaz Seç</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7484"/>
<source>Details</source>
<translation>Ayrıntılar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7485"/>
<source>Options</source>
<translation>Ayarlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7486"/>
<source>Copies the current global settings to this game.</source>
<translation type="unfinished">Copies the current global settings to this game.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7487"/>
<source>Clears all settings set for this game.</source>
<translation type="unfinished">Clears all settings set for this game.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7488"/>
<source>Behaviour</source>
<translation>Davranış</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7489"/>
<source>Prevents the screen saver from activating and the host from sleeping while emulation is running.</source>
<translation type="unfinished">Prevents the screen saver from activating and the host from sleeping while emulation is running.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7490"/>
<source>Shows the game you are currently playing as part of your profile on Discord.</source>
<translation>Mevcut oynanan oyunu Discord profilinde gösterir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7491"/>
<source>Pauses the emulator when a game is started.</source>
<translation>Oyun başlatıldığında emülatörü duraklatır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7492"/>
<source>Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.</source>
<translation>Pencereyi simge durumunda küçülttüğünüzde veya başka bir uygulamaya geçtiğinizde emülatörü duraklatır ve geri döndüğünüzde duraklatmayı kaldırır.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7493"/>
<source>Pauses the emulator when you open the quick menu, and unpauses when you close it.</source>
<translation>Hızlı menüyü açtığınızda emülatörü duraklatır ve kapattığınızda duraklatmayı kaldırır.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7494"/>
<source>Determines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.</source>
<translation>Kısayol tuşuna basıldığında emülatörün/oyunun kapatılmasını onaylamak için bir istem görüntülenip görüntülenmeyeceğini belirler.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7495"/>
<source>Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.</source>
<translation>Bilgisayarınızı kapatırken veya uygulamadan çıkarken emülatör durumunu otomatik olarak kaydeder. Bir dahaki sefere doğrudan kaldığınız yerden devam edebilirsiniz.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7496"/>
<source>Enables loading ini overlays from gamesettings, or custom settings per-game.</source>
<translation>Oyun ayarlarından ini kaplamalarının veya oyun başına özel ayarların yüklenmesini sağlar.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7497"/>
<source>Uses a light coloured theme instead of the default dark theme.</source>
<translation>Varsayılan koyu tema yerine ık renkli bir tema kullanır.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7498"/>
<source>Game Display</source>
<translation type="unfinished">Game Display</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7499"/>
<source>Automatically switches to fullscreen mode when the program is started.</source>
<translation>Program başladığında otomatik olarak tam ekran moduna geçer.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7500"/>
<source>Switches between full screen and windowed when the window is double-clicked.</source>
<translation type="unfinished">Switches between full screen and windowed when the window is double-clicked.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7501"/>
<source>Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</source>
<translation type="unfinished">Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7503"/>
<source>Determines how large the on-screen messages and monitor are.</source>
<translation type="unfinished">Determines how large the on-screen messages and monitor are.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7504"/>
<source>Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.</source>
<translation type="unfinished">Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7505"/>
<source>Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</source>
<translation type="unfinished">Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7506"/>
<source>Shows the number of video frames (or v-syncs) displayed per second by the system in the top-right corner of the display.</source>
<translation type="unfinished">Shows the number of video frames (or v-syncs) displayed per second by the system in the top-right corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7507"/>
<source>Shows the CPU usage based on threads in the top-right corner of the display.</source>
<translation type="unfinished">Shows the CPU usage based on threads in the top-right corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7508"/>
<source>Shows the host&apos;s GPU usage in the top-right corner of the display.</source>
<translation type="unfinished">Shows the host&apos;s GPU usage in the top-right corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7509"/>
<source>Shows the resolution the game is rendering at in the top-right corner of the display.</source>
<translation type="unfinished">Shows the resolution the game is rendering at in the top-right corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7510"/>
<source>Shows statistics about GS (primitives, draw calls) in the top-right corner of the display.</source>
<translation type="unfinished">Shows statistics about GS (primitives, draw calls) in the top-right corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7511"/>
<source>Shows indicators when fast forwarding, pausing, and other abnormal states are active.</source>
<translation type="unfinished">Shows indicators when fast forwarding, pausing, and other abnormal states are active.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7512"/>
<source>Shows the current configuration in the bottom-right corner of the display.</source>
<translation type="unfinished">Shows the current configuration in the bottom-right corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7513"/>
<source>Shows the current controller state of the system in the bottom-left corner of the display.</source>
<translation type="unfinished">Shows the current controller state of the system in the bottom-left corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7514"/>
<source>Shows a visual history of frame times in the upper-left corner of the display.</source>
<translation type="unfinished">Shows a visual history of frame times in the upper-left corner of the display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7515"/>
<source>Displays warnings when settings are enabled which may break games.</source>
<translation type="unfinished">Displays warnings when settings are enabled which may break games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7517"/>
<source>Resets configuration to defaults (excluding controller settings).</source>
<translation type="unfinished">Resets configuration to defaults (excluding controller settings).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7519"/>
<source>Changes the BIOS image used to start future sessions.</source>
<translation type="unfinished">Changes the BIOS image used to start future sessions.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7454"/>
<source>Automatic</source>
<translation>Otomatik</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7502"/>
<source>On-Screen Display</source>
<translation type="unfinished">On-Screen Display</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7518"/>
<source>BIOS Configuration</source>
<translation type="unfinished">BIOS Configuration</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7520"/>
<source>BIOS Selection</source>
<translation>BIOS Seçimi</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7521"/>
<source>Options and Patches</source>
<translation type="unfinished">Options and Patches</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7522"/>
<source>Skips the intro screen, and bypasses region checks.</source>
<translation type="unfinished">Skips the intro screen, and bypasses region checks.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7523"/>
<source>Speed Control</source>
<translation type="unfinished">Speed Control</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7524"/>
<source>Normal Speed</source>
<translation type="unfinished">Normal Speed</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7525"/>
<source>Sets the speed when running without fast forwarding.</source>
<translation type="unfinished">Sets the speed when running without fast forwarding.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7526"/>
<source>Fast Forward Speed</source>
<translation type="unfinished">Fast Forward Speed</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7527"/>
<source>Sets the speed when using the fast forward hotkey.</source>
<translation type="unfinished">Sets the speed when using the fast forward hotkey.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7528"/>
<source>Slow Motion Speed</source>
<translation type="unfinished">Slow Motion Speed</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7529"/>
<source>Sets the speed when using the slow motion hotkey.</source>
<translation type="unfinished">Sets the speed when using the slow motion hotkey.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7530"/>
<source>Enable Speed Limiter</source>
<translation type="unfinished">Enable Speed Limiter</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7531"/>
<source>When disabled, the game will run as fast as possible.</source>
<translation type="unfinished">When disabled, the game will run as fast as possible.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7532"/>
<source>System Settings</source>
<translation type="unfinished">System Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7533"/>
<source>EE Cycle Rate</source>
<translation type="unfinished">EE Cycle Rate</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7534"/>
<source>Underclocks or overclocks the emulated Emotion Engine CPU.</source>
<translation type="unfinished">Underclocks or overclocks the emulated Emotion Engine CPU.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7535"/>
<source>EE Cycle Skipping</source>
<translation type="unfinished">EE Cycle Skipping</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7536"/>
<source>Adds a penalty to the Emulated Emotion Engine for executing VU programs.</source>
<translation type="unfinished">Adds a penalty to the Emulated Emotion Engine for executing VU programs.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7537"/>
<source>Affinity Control Mode</source>
<translation type="unfinished">Affinity Control Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7538"/>
<source>Pins emulation threads to CPU cores to potentially improve performance/frame time variance.</source>
<translation type="unfinished">Pins emulation threads to CPU cores to potentially improve performance/frame time variance.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7539"/>
<source>Enable MTVU (Multi-Threaded VU1)</source>
<translation type="unfinished">Enable MTVU (Multi-Threaded VU1)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7540"/>
<source>Uses a second thread for VU1 micro programs. Sizable speed boost.</source>
<translation type="unfinished">Uses a second thread for VU1 micro programs. Sizable speed boost.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7541"/>
<source>Enable Instant VU1</source>
<translation type="unfinished">Enable Instant VU1</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7542"/>
<source>Reduces timeslicing between VU1 and EE recompilers, effectively running VU1 at an infinite clock speed.</source>
<translation type="unfinished">Reduces timeslicing between VU1 and EE recompilers, effectively running VU1 at an infinite clock speed.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7543"/>
<source>Enable Cheats</source>
<translation type="unfinished">Enable Cheats</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7544"/>
<source>Enables loading cheats from pnach files.</source>
<translation type="unfinished">Enables loading cheats from pnach files.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7545"/>
<source>Enable Host Filesystem</source>
<translation type="unfinished">Enable Host Filesystem</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7546"/>
<source>Enables access to files from the host: namespace in the virtual machine.</source>
<translation type="unfinished">Enables access to files from the host: namespace in the virtual machine.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7547"/>
<source>Enable Fast CDVD</source>
<translation type="unfinished">Enable Fast CDVD</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7548"/>
<source>Fast disc access, less loading times. Not recommended.</source>
<translation type="unfinished">Fast disc access, less loading times. Not recommended.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7549"/>
<source>Frame Pacing/Latency Control</source>
<translation type="unfinished">Frame Pacing/Latency Control</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7550"/>
<source>Maximum Frame Latency</source>
<translation type="unfinished">Maximum Frame Latency</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7551"/>
<source>Sets the number of frames which can be queued.</source>
<translation type="unfinished">Sets the number of frames which can be queued.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7552"/>
<source>Optimal Frame Pacing</source>
<translation type="unfinished">Optimal Frame Pacing</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7553"/>
<source>Synchronize EE and GS threads after each frame. Lowest input latency, but increases system requirements.</source>
<translation type="unfinished">Synchronize EE and GS threads after each frame. Lowest input latency, but increases system requirements.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7554"/>
<source>Adjust To Host Refresh Rate</source>
<translation type="unfinished">Adjust To Host Refresh Rate</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7555"/>
<source>Speeds up emulation so that the guest refresh rate matches the host.</source>
<translation type="unfinished">Speeds up emulation so that the guest refresh rate matches the host.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7556"/>
<source>Renderer</source>
<translation type="unfinished">Renderer</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7557"/>
<source>Selects the API used to render the emulated GS.</source>
<translation type="unfinished">Selects the API used to render the emulated GS.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7558"/>
<source>Sync To Host Refresh (VSync)</source>
<translation type="unfinished">Sync To Host Refresh (VSync)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7559"/>
<source>Synchronizes frame presentation with host refresh.</source>
<translation type="unfinished">Synchronizes frame presentation with host refresh.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7560"/>
<source>Display</source>
<translation>Görüntü</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7561"/>
<source>Aspect Ratio</source>
<translation>En/Boy Oranı</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7562"/>
<source>Selects the aspect ratio to display the game content at.</source>
<translation type="unfinished">Selects the aspect ratio to display the game content at.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7563"/>
<source>FMV Aspect Ratio</source>
<translation>Ara Sahne En/Boy Oranı</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7564"/>
<source>Selects the aspect ratio for display when a FMV is detected as playing.</source>
<translation type="unfinished">Selects the aspect ratio for display when a FMV is detected as playing.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7565"/>
<source>Deinterlacing</source>
<translation type="unfinished">Deinterlacing</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7566"/>
<source>Selects the algorithm used to convert the PS2&apos;s interlaced output to progressive for display.</source>
<translation type="unfinished">Selects the algorithm used to convert the PS2&apos;s interlaced output to progressive for display.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7567"/>
<source>Screenshot Size</source>
<translation type="unfinished">Screenshot Size</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7568"/>
<source>Determines the resolution at which screenshots will be saved.</source>
<translation type="unfinished">Determines the resolution at which screenshots will be saved.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7569"/>
<source>Screenshot Format</source>
<translation type="unfinished">Screenshot Format</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7570"/>
<source>Selects the format which will be used to save screenshots.</source>
<translation type="unfinished">Selects the format which will be used to save screenshots.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7571"/>
<source>Screenshot Quality</source>
<translation>Ekran Görüntüsü Kalitesi</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7572"/>
<source>Selects the quality at which screenshots will be compressed.</source>
<translation type="unfinished">Selects the quality at which screenshots will be compressed.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7573"/>
<source>Vertical Stretch</source>
<translation type="unfinished">Vertical Stretch</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7574"/>
<source>Increases or decreases the virtual picture size vertically.</source>
<translation type="unfinished">Increases or decreases the virtual picture size vertically.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7575"/>
<source>Crop</source>
<translation>Kırp</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7576"/>
<source>Crops the image, while respecting aspect ratio.</source>
<translation type="unfinished">Crops the image, while respecting aspect ratio.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7577"/>
<source>Enable Widescreen Patches</source>
<translation>Geniş Ekran Yamalarını Etkinleştir</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7578"/>
<source>Enables loading widescreen patches from pnach files.</source>
<translation type="unfinished">Enables loading widescreen patches from pnach files.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7579"/>
<source>Enable No-Interlacing Patches</source>
<translation type="unfinished">Enable No-Interlacing Patches</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7580"/>
<source>Enables loading no-interlacing patches from pnach files.</source>
<translation type="unfinished">Enables loading no-interlacing patches from pnach files.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7581"/>
<source>Bilinear Upscaling</source>
<translation type="unfinished">Bilinear Upscaling</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7582"/>
<source>Smooths out the image when upscaling the console to the screen.</source>
<translation type="unfinished">Smooths out the image when upscaling the console to the screen.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7583"/>
<source>Integer Upscaling</source>
<translation type="unfinished">Integer Upscaling</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7584"/>
<source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.</source>
<translation type="unfinished">Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7585"/>
<source>Screen Offsets</source>
<translation type="unfinished">Screen Offsets</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7586"/>
<source>Enables PCRTC Offsets which position the screen as the game requests.</source>
<translation type="unfinished">Enables PCRTC Offsets which position the screen as the game requests.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7587"/>
<source>Show Overscan</source>
<translation type="unfinished">Show Overscan</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7588"/>
<source>Enables the option to show the overscan area on games which draw more than the safe area of the screen.</source>
<translation type="unfinished">Enables the option to show the overscan area on games which draw more than the safe area of the screen.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7589"/>
<source>Anti-Blur</source>
<translation type="unfinished">Anti-Blur</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7590"/>
<source>Enables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.</source>
<translation type="unfinished">Enables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7591"/>
<source>Rendering</source>
<translation type="unfinished">Rendering</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7592"/>
<source>Internal Resolution</source>
<translation type="unfinished">Internal Resolution</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7593"/>
<source>Multiplies the render resolution by the specified factor (upscaling).</source>
<translation type="unfinished">Multiplies the render resolution by the specified factor (upscaling).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7594"/>
<source>Mipmapping</source>
<translation type="unfinished">Mipmapping</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7595"/>
<source>Determines how mipmaps are used when rendering textures.</source>
<translation type="unfinished">Determines how mipmaps are used when rendering textures.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7596"/>
<source>Bilinear Filtering</source>
<translation type="unfinished">Bilinear Filtering</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7597"/>
<source>Selects where bilinear filtering is utilized when rendering textures.</source>
<translation type="unfinished">Selects where bilinear filtering is utilized when rendering textures.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7598"/>
<source>Trilinear Filtering</source>
<translation type="unfinished">Trilinear Filtering</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7599"/>
<source>Selects where trilinear filtering is utilized when rendering textures.</source>
<translation type="unfinished">Selects where trilinear filtering is utilized when rendering textures.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7600"/>
<source>Anisotropic Filtering</source>
<translation type="unfinished">Anisotropic Filtering</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7601"/>
<source>Selects where anistropic filtering is utilized when rendering textures.</source>
<translation type="unfinished">Selects where anistropic filtering is utilized when rendering textures.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7602"/>
<source>Dithering</source>
<translation type="unfinished">Dithering</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7603"/>
<source>Selects the type of dithering applies when the game requests it.</source>
<translation type="unfinished">Selects the type of dithering applies when the game requests it.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7604"/>
<source>Blending Accuracy</source>
<translation type="unfinished">Blending Accuracy</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7605"/>
<source>Determines the level of accuracy when emulating blend modes not supported by the host graphics API.</source>
<translation type="unfinished">Determines the level of accuracy when emulating blend modes not supported by the host graphics API.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7606"/>
<source>Texture Preloading</source>
<translation type="unfinished">Texture Preloading</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7607"/>
<source>Uploads full textures to the GPU on use, rather than only the utilized regions. Can improve performance in some games.</source>
<translation type="unfinished">Uploads full textures to the GPU on use, rather than only the utilized regions. Can improve performance in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7608"/>
<source>Software Rendering Threads</source>
<translation type="unfinished">Software Rendering Threads</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7609"/>
<source>Number of threads to use in addition to the main GS thread for rasterization.</source>
<translation type="unfinished">Number of threads to use in addition to the main GS thread for rasterization.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7610"/>
<source>Auto Flush (Software)</source>
<translation type="unfinished">Auto Flush (Software)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7611"/>
<source>Force a primitive flush when a framebuffer is also an input texture.</source>
<translation type="unfinished">Force a primitive flush when a framebuffer is also an input texture.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7612"/>
<source>Edge AA (AA1)</source>
<translation type="unfinished">Edge AA (AA1)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7613"/>
<source>Enables emulation of the GS&apos;s edge anti-aliasing (AA1).</source>
<translation type="unfinished">Enables emulation of the GS&apos;s edge anti-aliasing (AA1).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7614"/>
<source>Enables emulation of the GS&apos;s texture mipmapping.</source>
<translation type="unfinished">Enables emulation of the GS&apos;s texture mipmapping.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7615"/>
<source>Hardware Fixes</source>
<translation type="unfinished">Hardware Fixes</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7616"/>
<source>Manual Hardware Fixes</source>
<translation type="unfinished">Manual Hardware Fixes</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7617"/>
<source>Disables automatic hardware fixes, allowing you to set fixes manually.</source>
<translation type="unfinished">Disables automatic hardware fixes, allowing you to set fixes manually.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7618"/>
<source>CPU Sprite Render Size</source>
<translation type="unfinished">CPU Sprite Render Size</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7619"/>
<source>Uses software renderer to draw texture decompression-like sprites.</source>
<translation type="unfinished">Uses software renderer to draw texture decompression-like sprites.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7620"/>
<source>CPU Sprite Render Level</source>
<translation type="unfinished">CPU Sprite Render Level</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7621"/>
<source>Determines filter level for CPU sprite render.</source>
<translation type="unfinished">Determines filter level for CPU sprite render.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7622"/>
<source>Software CLUT Render</source>
<translation type="unfinished">Software CLUT Render</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7623"/>
<source>Uses software renderer to draw texture CLUT points/sprites.</source>
<translation type="unfinished">Uses software renderer to draw texture CLUT points/sprites.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7624"/>
<source>Skip Draw Start</source>
<translation type="unfinished">Skip Draw Start</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7625"/>
<source>Object range to skip drawing.</source>
<translation type="unfinished">Object range to skip drawing.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7626"/>
<source>Skip Draw End</source>
<translation type="unfinished">Skip Draw End</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7627"/>
<source>Auto Flush (Hardware)</source>
<translation type="unfinished">Auto Flush (Hardware)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7628"/>
<source>CPU Framebuffer Conversion</source>
<translation type="unfinished">CPU Framebuffer Conversion</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7629"/>
<source>Convert 4-bit and 8-bit frame buffer on the CPU instead of the GPU.</source>
<translation type="unfinished">Convert 4-bit and 8-bit frame buffer on the CPU instead of the GPU.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7630"/>
<source>Disable Depth Support</source>
<translation type="unfinished">Disable Depth Support</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7631"/>
<source>Disable the support of depth buffer in the texture cache.</source>
<translation type="unfinished">Disable the support of depth buffer in the texture cache.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7632"/>
<source>Disable Safe Features</source>
<translation type="unfinished">Disable Safe Features</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7633"/>
<source>This option disables multiple safe features.</source>
<translation type="unfinished">This option disables multiple safe features.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7634"/>
<source>Disable Render Features</source>
<translation type="unfinished">Disable Render Features</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7635"/>
<source>This option disables game-specific render fixes.</source>
<translation type="unfinished">This option disables game-specific render fixes.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7636"/>
<source>Preload Frame</source>
<translation type="unfinished">Preload Frame</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7637"/>
<source>Uploads GS data when rendering a new frame to reproduce some effects accurately.</source>
<translation type="unfinished">Uploads GS data when rendering a new frame to reproduce some effects accurately.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7638"/>
<source>Disable Partial Invalidation</source>
<translation type="unfinished">Disable Partial Invalidation</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7639"/>
<source>Removes texture cache entries when there is any intersection, rather than only the intersected areas.</source>
<translation type="unfinished">Removes texture cache entries when there is any intersection, rather than only the intersected areas.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7640"/>
<source>Texture Inside Render Target</source>
<translation type="unfinished">Texture Inside Render Target</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7641"/>
<source>Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.</source>
<translation type="unfinished">Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7642"/>
<source>Read Targets When Closing</source>
<translation type="unfinished">Read Targets When Closing</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7643"/>
<source>Flushes all targets in the texture cache back to local memory when shutting down.</source>
<translation type="unfinished">Flushes all targets in the texture cache back to local memory when shutting down.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7644"/>
<source>Estimate Texture Region</source>
<translation type="unfinished">Estimate Texture Region</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7645"/>
<source>Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).</source>
<translation type="unfinished">Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7646"/>
<source>GPU Palette Conversion</source>
<translation type="unfinished">GPU Palette Conversion</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7647"/>
<source>Applies palettes to textures on the GPU instead of the CPU. Can result in speed improvements in some games.</source>
<translation type="unfinished">Applies palettes to textures on the GPU instead of the CPU. Can result in speed improvements in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7648"/>
<source>Upscaling Fixes</source>
<translation type="unfinished">Upscaling Fixes</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7649"/>
<source>Half-Pixel Offset</source>
<translation type="unfinished">Half-Pixel Offset</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7650"/>
<source>Adjusts vertices relative to upscaling.</source>
<translation type="unfinished">Adjusts vertices relative to upscaling.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7651"/>
<source>Round Sprite</source>
<translation type="unfinished">Round Sprite</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7652"/>
<source>Adjusts sprite coordinates.</source>
<translation type="unfinished">Adjusts sprite coordinates.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7653"/>
<source>Bilinear Upscale</source>
<translation type="unfinished">Bilinear Upscale</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7654"/>
<source>Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.</source>
<translation type="unfinished">Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7655"/>
<source>TC Offset X</source>
<translation type="unfinished">TC Offset X</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7656"/>
<source>Adjusts target texture offsets.</source>
<translation type="unfinished">Adjusts target texture offsets.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7657"/>
<source>TC Offset Y</source>
<translation type="unfinished">TC Offset Y</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7658"/>
<source>Align Sprite</source>
<translation type="unfinished">Align Sprite</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7659"/>
<source>Fixes issues with upscaling (vertical lines) in some games.</source>
<translation type="unfinished">Fixes issues with upscaling (vertical lines) in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7660"/>
<source>Merge Sprite</source>
<translation type="unfinished">Merge Sprite</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7661"/>
<source>Replaces multiple post-processing sprites with a larger single sprite.</source>
<translation type="unfinished">Replaces multiple post-processing sprites with a larger single sprite.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7662"/>
<source>Wild Arms Hack</source>
<translation type="unfinished">Wild Arms Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7663"/>
<source>Lowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.</source>
<translation type="unfinished">Lowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7664"/>
<source>Unscaled Palette Texture Draws</source>
<translation type="unfinished">Unscaled Palette Texture Draws</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7665"/>
<source>Can fix some broken effects which rely on pixel perfect precision.</source>
<translation type="unfinished">Can fix some broken effects which rely on pixel perfect precision.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7666"/>
<source>Texture Replacement</source>
<translation type="unfinished">Texture Replacement</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7667"/>
<source>Load Textures</source>
<translation type="unfinished">Load Textures</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7668"/>
<source>Loads replacement textures where available and user-provided.</source>
<translation type="unfinished">Loads replacement textures where available and user-provided.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7669"/>
<source>Asynchronous Texture Loading</source>
<translation type="unfinished">Asynchronous Texture Loading</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7670"/>
<source>Loads replacement textures on a worker thread, reducing microstutter when replacements are enabled.</source>
<translation type="unfinished">Loads replacement textures on a worker thread, reducing microstutter when replacements are enabled.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7671"/>
<source>Precache Replacements</source>
<translation type="unfinished">Precache Replacements</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7672"/>
<source>Preloads all replacement textures to memory. Not necessary with asynchronous loading.</source>
<translation type="unfinished">Preloads all replacement textures to memory. Not necessary with asynchronous loading.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7673"/>
<source>Replacements Directory</source>
<translation type="unfinished">Replacements Directory</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7674"/>
<source>Folders</source>
<translation type="unfinished">Folders</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7675"/>
<source>Texture Dumping</source>
<translation type="unfinished">Texture Dumping</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7676"/>
<source>Dump Textures</source>
<translation type="unfinished">Dump Textures</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7677"/>
<source>Dumps replacable textures to disk. Will reduce performance.</source>
<translation type="unfinished">Dumps replacable textures to disk. Will reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7678"/>
<source>Dump Mipmaps</source>
<translation type="unfinished">Dump Mipmaps</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7679"/>
<source>Includes mipmaps when dumping textures.</source>
<translation type="unfinished">Includes mipmaps when dumping textures.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7680"/>
<source>Dump FMV Textures</source>
<translation type="unfinished">Dump FMV Textures</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7681"/>
<source>Allows texture dumping when FMVs are active. You should not enable this.</source>
<translation type="unfinished">Allows texture dumping when FMVs are active. You should not enable this.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7682"/>
<source>Post-Processing</source>
<translation type="unfinished">Post-Processing</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7683"/>
<source>FXAA</source>
<translation type="unfinished">FXAA</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7684"/>
<source>Enables FXAA post-processing shader.</source>
<translation type="unfinished">Enables FXAA post-processing shader.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7685"/>
<source>Contrast Adaptive Sharpening</source>
<translation type="unfinished">Contrast Adaptive Sharpening</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7686"/>
<source>Enables FidelityFX Contrast Adaptive Sharpening.</source>
<translation type="unfinished">Enables FidelityFX Contrast Adaptive Sharpening.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7687"/>
<source>CAS Sharpness</source>
<translation type="unfinished">CAS Sharpness</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7688"/>
<source>Determines the intensity the sharpening effect in CAS post-processing.</source>
<translation type="unfinished">Determines the intensity the sharpening effect in CAS post-processing.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7689"/>
<source>Filters</source>
<translation type="unfinished">Filters</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7690"/>
<source>Shade Boost</source>
<translation type="unfinished">Shade Boost</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7691"/>
<source>Enables brightness/contrast/saturation adjustment.</source>
<translation type="unfinished">Enables brightness/contrast/saturation adjustment.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7692"/>
<source>Shade Boost Brightness</source>
<translation type="unfinished">Shade Boost Brightness</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7693"/>
<source>Adjusts brightness. 50 is normal.</source>
<translation type="unfinished">Adjusts brightness. 50 is normal.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7694"/>
<source>Shade Boost Contrast</source>
<translation type="unfinished">Shade Boost Contrast</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7695"/>
<source>Adjusts contrast. 50 is normal.</source>
<translation type="unfinished">Adjusts contrast. 50 is normal.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7696"/>
<source>Shade Boost Saturation</source>
<translation type="unfinished">Shade Boost Saturation</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7697"/>
<source>Adjusts saturation. 50 is normal.</source>
<translation type="unfinished">Adjusts saturation. 50 is normal.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7698"/>
<source>TV Shaders</source>
<translation type="unfinished">TV Shaders</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7699"/>
<source>Selects post-processing TV shader.</source>
<translation type="unfinished">Selects post-processing TV shader.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7700"/>
<source>Advanced</source>
<translation type="unfinished">Advanced</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7701"/>
<source>Skip Presenting Duplicate Frames</source>
<translation type="unfinished">Skip Presenting Duplicate Frames</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7702"/>
<source>Skips displaying frames that don&apos;t change in 25/30fps games. Can improve speed but increase input lag/make frame pacing worse.</source>
<translation type="unfinished">Skips displaying frames that don&apos;t change in 25/30fps games. Can improve speed but increase input lag/make frame pacing worse.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7703"/>
<source>Disable Threaded Presentation</source>
<translation type="unfinished">Disable Threaded Presentation</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7704"/>
<source>Presents frames on a worker thread, instead of on the GS thread. Can improve frame times on some systems, at the cost of potentially worse frame pacing.</source>
<translation type="unfinished">Presents frames on a worker thread, instead of on the GS thread. Can improve frame times on some systems, at the cost of potentially worse frame pacing.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7705"/>
<source>Hardware Download Mode</source>
<translation type="unfinished">Hardware Download Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7706"/>
<source>Changes synchronization behavior for GS downloads.</source>
<translation type="unfinished">Changes synchronization behavior for GS downloads.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7707"/>
<source>Allow Exclusive Fullscreen</source>
<translation type="unfinished">Allow Exclusive Fullscreen</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7708"/>
<source>Overrides the driver&apos;s heuristics for enabling exclusive fullscreen, or direct flip/scanout.</source>
<translation type="unfinished">Overrides the driver&apos;s heuristics for enabling exclusive fullscreen, or direct flip/scanout.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7709"/>
<source>Override Texture Barriers</source>
<translation type="unfinished">Override Texture Barriers</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7710"/>
<source>Forces texture barrier functionality to the specified value.</source>
<translation type="unfinished">Forces texture barrier functionality to the specified value.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7711"/>
<source>GS Dump Compression</source>
<translation type="unfinished">GS Dump Compression</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7712"/>
<source>Sets the compression algorithm for GS dumps.</source>
<translation type="unfinished">Sets the compression algorithm for GS dumps.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7713"/>
<source>Disable Framebuffer Fetch</source>
<translation type="unfinished">Disable Framebuffer Fetch</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7714"/>
<source>Prevents the usage of framebuffer fetch when supported by host GPU.</source>
<translation type="unfinished">Prevents the usage of framebuffer fetch when supported by host GPU.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7715"/>
<source>Disable Dual-Source Blending</source>
<translation type="unfinished">Disable Dual-Source Blending</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7716"/>
<source>Prevents the usage of dual-source blending when supported by host GPU.</source>
<translation type="unfinished">Prevents the usage of dual-source blending when supported by host GPU.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7717"/>
<source>Disable Shader Cache</source>
<translation type="unfinished">Disable Shader Cache</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7718"/>
<source>Prevents the loading and saving of shaders/pipelines to disk.</source>
<translation type="unfinished">Prevents the loading and saving of shaders/pipelines to disk.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7719"/>
<source>Disable Vertex Shader Expand</source>
<translation type="unfinished">Disable Vertex Shader Expand</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7720"/>
<source>Falls back to the CPU for expanding sprites/lines.</source>
<translation type="unfinished">Falls back to the CPU for expanding sprites/lines.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7721"/>
<source>Runtime Settings</source>
<translation type="unfinished">Runtime Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7722"/>
<source>Applies a global volume modifier to all sound produced by the game.</source>
<translation type="unfinished">Applies a global volume modifier to all sound produced by the game.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7723"/>
<source>Mixing Settings</source>
<translation type="unfinished">Mixing Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7724"/>
<source>Changes when SPU samples are generated relative to system emulation.</source>
<translation type="unfinished">Changes when SPU samples are generated relative to system emulation.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7725"/>
<source>Determines how the stereo output is transformed to greater speaker counts.</source>
<translation type="unfinished">Determines how the stereo output is transformed to greater speaker counts.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7726"/>
<source>Output Settings</source>
<translation type="unfinished">Output Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7727"/>
<source>Determines which API is used to play back audio samples on the host.</source>
<translation type="unfinished">Determines which API is used to play back audio samples on the host.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7728"/>
<source>Sets the average output latency when using the cubeb backend.</source>
<translation type="unfinished">Sets the average output latency when using the cubeb backend.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7729"/>
<source>Timestretch Settings</source>
<translation type="unfinished">Timestretch Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7730"/>
<source>Affects how the timestretcher operates when not running at 100% speed.</source>
<translation type="unfinished">Affects how the timestretcher operates when not running at 100% speed.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7731"/>
<source>Settings and Operations</source>
<translation type="unfinished">Settings and Operations</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7732"/>
<source>Creates a new memory card file or folder.</source>
<translation type="unfinished">Creates a new memory card file or folder.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7733"/>
<source>Simulates a larger memory card by filtering saves only to the current game.</source>
<translation type="unfinished">Simulates a larger memory card by filtering saves only to the current game.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7734"/>
<source>Automatically ejects Memory Cards when they differ after loading a state.</source>
<translation type="unfinished">Automatically ejects Memory Cards when they differ after loading a state.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7735"/>
<source>If not set, this card will be considered unplugged.</source>
<translation type="unfinished">If not set, this card will be considered unplugged.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7736"/>
<source>The selected memory card image will be used for this slot.</source>
<translation type="unfinished">The selected memory card image will be used for this slot.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7737"/>
<source>Resets the card name for this slot.</source>
<translation type="unfinished">Resets the card name for this slot.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7738"/>
<source>Create Memory Card</source>
<translation type="unfinished">Create Memory Card</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7739"/>
<source>Enter the name of the memory card you wish to create, and choose a size. We recommend either using 8MB memory cards, or folder Memory Cards for best compatibility.</source>
<translation type="unfinished">Enter the name of the memory card you wish to create, and choose a size. We recommend either using 8MB memory cards, or folder Memory Cards for best compatibility.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7740"/>
<source>Card Name: </source>
<translation type="unfinished">Card Name: </translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7741"/>
<source>Configuration</source>
<translation type="unfinished">Configuration</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7742"/>
<source>Uses game-specific settings for controllers for this game.</source>
<translation type="unfinished">Uses game-specific settings for controllers for this game.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7743"/>
<source>Copies the global controller configuration to this game.</source>
<translation type="unfinished">Copies the global controller configuration to this game.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7744"/>
<source>Resets all configuration to defaults (including bindings).</source>
<translation type="unfinished">Resets all configuration to defaults (including bindings).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7745"/>
<source>Replaces these settings with a previously saved input profile.</source>
<translation type="unfinished">Replaces these settings with a previously saved input profile.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7746"/>
<source>Stores the current settings to an input profile.</source>
<translation type="unfinished">Stores the current settings to an input profile.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7747"/>
<source>Input Sources</source>
<translation type="unfinished">Input Sources</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7748"/>
<source>The SDL input source supports most controllers.</source>
<translation type="unfinished">The SDL input source supports most controllers.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7749"/>
<source>Provides vibration and LED control support over Bluetooth.</source>
<translation type="unfinished">Provides vibration and LED control support over Bluetooth.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7750"/>
<source>Allow SDL to use raw access to input devices.</source>
<translation type="unfinished">Allow SDL to use raw access to input devices.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7751"/>
<source>The XInput source provides support for XBox 360/XBox One/XBox Series controllers.</source>
<translation type="unfinished">The XInput source provides support for XBox 360/XBox One/XBox Series controllers.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7752"/>
<source>Multitap</source>
<translation type="unfinished">Multitap</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7753"/>
<source>Enables an additional three controller slots. Not supported in all games.</source>
<translation type="unfinished">Enables an additional three controller slots. Not supported in all games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7754"/>
<source>Attempts to map the selected port to a chosen controller.</source>
<translation type="unfinished">Attempts to map the selected port to a chosen controller.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7755"/>
<source>No Buttons Selected</source>
<translation type="unfinished">No Buttons Selected</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7756"/>
<source>Determines how much pressure is simulated when macro is active.</source>
<translation type="unfinished">Determines how much pressure is simulated when macro is active.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7757"/>
<source>Determines the pressure required to activate the macro.</source>
<translation type="unfinished">Determines the pressure required to activate the macro.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7758"/>
<source>Toggle every %d frames</source>
<translation type="unfinished">Toggle every %d frames</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7759"/>
<source>Clears all bindings for this USB controller.</source>
<translation type="unfinished">Clears all bindings for this USB controller.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7760"/>
<source>Data Save Locations</source>
<translation type="unfinished">Data Save Locations</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7761"/>
<source>Show Advanced Settings</source>
<translation type="unfinished">Show Advanced Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7762"/>
<source>Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.</source>
<translation type="unfinished">Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7763"/>
<source>Logging</source>
<translation type="unfinished">Logging</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7764"/>
<source>System Console</source>
<translation type="unfinished">System Console</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7765"/>
<source>Writes log messages to the system console (console window/standard output).</source>
<translation type="unfinished">Writes log messages to the system console (console window/standard output).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7766"/>
<source>File Logging</source>
<translation type="unfinished">File Logging</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7767"/>
<source>Writes log messages to emulog.txt.</source>
<translation type="unfinished">Writes log messages to emulog.txt.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7768"/>
<source>Verbose Logging</source>
<translation type="unfinished">Verbose Logging</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7769"/>
<source>Writes dev log messages to log sinks.</source>
<translation type="unfinished">Writes dev log messages to log sinks.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7770"/>
<source>Log Timestamps</source>
<translation type="unfinished">Log Timestamps</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7771"/>
<source>Writes timestamps alongside log messages.</source>
<translation type="unfinished">Writes timestamps alongside log messages.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7772"/>
<source>EE Console</source>
<translation type="unfinished">EE Console</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7773"/>
<source>Writes debug messages from the game&apos;s EE code to the console.</source>
<translation type="unfinished">Writes debug messages from the game&apos;s EE code to the console.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7774"/>
<source>IOP Console</source>
<translation type="unfinished">IOP Console</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7775"/>
<source>Writes debug messages from the game&apos;s IOP code to the console.</source>
<translation type="unfinished">Writes debug messages from the game&apos;s IOP code to the console.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7776"/>
<source>CDVD Verbose Reads</source>
<translation type="unfinished">CDVD Verbose Reads</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7777"/>
<source>Logs disc reads from games.</source>
<translation type="unfinished">Logs disc reads from games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7778"/>
<source>Emotion Engine</source>
<translation type="unfinished">Emotion Engine</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7779"/>
<source>Rounding Mode</source>
<translation type="unfinished">Rounding Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7780"/>
<source>Determines how the results of floating-point operations are rounded. Some games need specific settings.</source>
<translation type="unfinished">Determines how the results of floating-point operations are rounded. Some games need specific settings.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7781"/>
<source>Clamping Mode</source>
<translation type="unfinished">Clamping Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7782"/>
<source>Determines how out-of-range floating point numbers are handled. Some games need specific settings.</source>
<translation type="unfinished">Determines how out-of-range floating point numbers are handled. Some games need specific settings.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7783"/>
<source>Enable EE Recompiler</source>
<translation type="unfinished">Enable EE Recompiler</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7784"/>
<source>Performs just-in-time binary translation of 64-bit MIPS-IV machine code to native code.</source>
<translation type="unfinished">Performs just-in-time binary translation of 64-bit MIPS-IV machine code to native code.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7785"/>
<source>Enable EE Cache</source>
<translation type="unfinished">Enable EE Cache</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7786"/>
<source>Enables simulation of the EE&apos;s cache. Slow.</source>
<translation type="unfinished">Enables simulation of the EE&apos;s cache. Slow.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7787"/>
<source>Enable INTC Spin Detection</source>
<translation type="unfinished">Enable INTC Spin Detection</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7788"/>
<source>Huge speedup for some games, with almost no compatibility side effects.</source>
<translation type="unfinished">Huge speedup for some games, with almost no compatibility side effects.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7789"/>
<source>Enable Wait Loop Detection</source>
<translation type="unfinished">Enable Wait Loop Detection</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7790"/>
<source>Moderate speedup for some games, with no known side effects.</source>
<translation type="unfinished">Moderate speedup for some games, with no known side effects.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7791"/>
<source>Enable Fast Memory Access</source>
<translation type="unfinished">Enable Fast Memory Access</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7792"/>
<source>Uses backpatching to avoid register flushing on every memory access.</source>
<translation type="unfinished">Uses backpatching to avoid register flushing on every memory access.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7793"/>
<source>Vector Units</source>
<translation type="unfinished">Vector Units</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7794"/>
<source>VU0 Rounding Mode</source>
<translation type="unfinished">VU0 Rounding Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7795"/>
<source>VU0 Clamping Mode</source>
<translation type="unfinished">VU0 Clamping Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7796"/>
<source>VU1 Rounding Mode</source>
<translation type="unfinished">VU1 Rounding Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7797"/>
<source>VU1 Clamping Mode</source>
<translation type="unfinished">VU1 Clamping Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7798"/>
<source>Enable VU0 Recompiler (Micro Mode)</source>
<translation type="unfinished">Enable VU0 Recompiler (Micro Mode)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7799"/>
<source>New Vector Unit recompiler with much improved compatibility. Recommended.</source>
<translation type="unfinished">New Vector Unit recompiler with much improved compatibility. Recommended.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7800"/>
<source>Enable VU1 Recompiler</source>
<translation type="unfinished">Enable VU1 Recompiler</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7801"/>
<source>Enable VU Flag Optimization</source>
<translation type="unfinished">Enable VU Flag Optimization</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7802"/>
<source>Good speedup and high compatibility, may cause graphical errors.</source>
<translation type="unfinished">Good speedup and high compatibility, may cause graphical errors.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7803"/>
<source>I/O Processor</source>
<translation type="unfinished">I/O Processor</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7804"/>
<source>Enable IOP Recompiler</source>
<translation type="unfinished">Enable IOP Recompiler</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7805"/>
<source>Performs just-in-time binary translation of 32-bit MIPS-I machine code to native code.</source>
<translation type="unfinished">Performs just-in-time binary translation of 32-bit MIPS-I machine code to native code.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7806"/>
<source>Graphics</source>
<translation type="unfinished">Graphics</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7807"/>
<source>Use Debug Device</source>
<translation type="unfinished">Use Debug Device</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7808"/>
<source>Enables API-level validation of graphics commands</source>
<translation type="unfinished">Enables API-level validation of graphics commands</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7809"/>
<source>Settings</source>
<translation type="unfinished">Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7810"/>
<source>No cheats are available for this game.</source>
<translation type="unfinished">No cheats are available for this game.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7811"/>
<source>Cheat Codes</source>
<translation type="unfinished">Cheat Codes</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7812"/>
<source>No patches are available for this game.</source>
<translation type="unfinished">No patches are available for this game.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7813"/>
<source>Game Patches</source>
<translation type="unfinished">Game Patches</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7814"/>
<source>Activating cheats can cause unpredictable behavior, crashing, soft-locks, or broken saved games.</source>
<translation type="unfinished">Activating cheats can cause unpredictable behavior, crashing, soft-locks, or broken saved games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7815"/>
<source>Activating game patches can cause unpredictable behavior, crashing, soft-locks, or broken saved games.</source>
<translation type="unfinished">Activating game patches can cause unpredictable behavior, crashing, soft-locks, or broken saved games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7816"/>
<source>Use patches at your own risk, the PCSX2 team will provide no support for users who have enabled game patches.</source>
<translation type="unfinished">Use patches at your own risk, the PCSX2 team will provide no support for users who have enabled game patches.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7817"/>
<source>Game Fixes</source>
<translation type="unfinished">Game Fixes</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7818"/>
<source>Game fixes should not be modified unless you are aware of what each option does and the implications of doing so.</source>
<translation type="unfinished">Game fixes should not be modified unless you are aware of what each option does and the implications of doing so.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7819"/>
<source>FPU Multiply Hack</source>
<translation type="unfinished">FPU Multiply Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7820"/>
<source>For Tales of Destiny.</source>
<translation type="unfinished">For Tales of Destiny.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7821"/>
<source>FPU Negative Div Hack</source>
<translation type="unfinished">FPU Negative Div Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7822"/>
<source>For Gundam games.</source>
<translation type="unfinished">For Gundam games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7823"/>
<source>Preload TLB Hack</source>
<translation type="unfinished">Preload TLB Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7824"/>
<source>To avoid tlb miss on Goemon.</source>
<translation type="unfinished">To avoid tlb miss on Goemon.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7825"/>
<source>Switch to Software renderer for FMVs.</source>
<translation type="unfinished">Switch to Software renderer for FMVs.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7826"/>
<source>Needed for some games with complex FMV rendering.</source>
<translation type="unfinished">Needed for some games with complex FMV rendering.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7827"/>
<source>Skip MPEG Hack</source>
<translation type="unfinished">Skip MPEG Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7828"/>
<source>Skips videos/FMVs in games to avoid game hanging/freezes.</source>
<translation type="unfinished">Skips videos/FMVs in games to avoid game hanging/freezes.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7829"/>
<source>OPH Flag Hack</source>
<translation type="unfinished">OPH Flag Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7830"/>
<source>Known to affect following games: Bleach Blade Battler, Growlanser II and III, Wizardry.</source>
<translation type="unfinished">Known to affect following games: Bleach Blade Battler, Growlanser II and III, Wizardry.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7831"/>
<source>EE Timing Hack</source>
<translation type="unfinished">EE Timing Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7832"/>
<source>Known to affect following games: Digital Devil Saga (Fixes FMV and crashes), SSX (Fixes bad graphics and crashes).</source>
<translation type="unfinished">Known to affect following games: Digital Devil Saga (Fixes FMV and crashes), SSX (Fixes bad graphics and crashes).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7833"/>
<source>Instant DMA Hack</source>
<translation type="unfinished">Instant DMA Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7834"/>
<source>Known to affect following games: Fire Pro Wrestling Z (Bad ring graphics).</source>
<translation type="unfinished">Known to affect following games: Fire Pro Wrestling Z (Bad ring graphics).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7835"/>
<source>Handle DMAC writes when it is busy.</source>
<translation type="unfinished">Handle DMAC writes when it is busy.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7836"/>
<source>Known to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.</source>
<translation type="unfinished">Known to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7837"/>
<source>Force GIF PATH3 transfers through FIFO</source>
<translation type="unfinished">Force GIF PATH3 transfers through FIFO</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7838"/>
<source>(Fifa Street 2).</source>
<translation type="unfinished">(Fifa Street 2).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7839"/>
<source>Simulate VIF1 FIFO read ahead. Fixes slow loading games.</source>
<translation type="unfinished">Simulate VIF1 FIFO read ahead. Fixes slow loading games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7840"/>
<source>Known to affect following games: Test Drive Unlimited, Transformers.</source>
<translation type="unfinished">Known to affect following games: Test Drive Unlimited, Transformers.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7841"/>
<source>Delay VIF1 Stalls (VIF1 FIFO)</source>
<translation type="unfinished">Delay VIF1 Stalls (VIF1 FIFO)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7842"/>
<source>For SOCOM 2 HUD and Spy Hunter loading hang.</source>
<translation type="unfinished">For SOCOM 2 HUD and Spy Hunter loading hang.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7843"/>
<source>VU Add Hack</source>
<translation type="unfinished">VU Add Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7844"/>
<source>Games that need this hack to boot: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.</source>
<translation type="unfinished">Games that need this hack to boot: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7845"/>
<source>VU I bit Hack avoid constant recompilation in some games</source>
<translation type="unfinished">VU I bit Hack avoid constant recompilation in some games</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7846"/>
<source>Scarface The World Is Yours, Crash Tag Team Racing.</source>
<translation type="unfinished">Scarface The World Is Yours, Crash Tag Team Racing.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7847"/>
<source>Full VU0 Synchronization</source>
<translation type="unfinished">Full VU0 Synchronization</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7848"/>
<source>Forces tight VU0 sync on every COP2 instruction.</source>
<translation type="unfinished">Forces tight VU0 sync on every COP2 instruction.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7849"/>
<source>VU Sync (Run behind)</source>
<translation type="unfinished">VU Sync (Run behind)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7850"/>
<source>To avoid sync problems when reading or writing VU registers.</source>
<translation type="unfinished">To avoid sync problems when reading or writing VU registers.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7851"/>
<source>VU Overflow Hack</source>
<translation type="unfinished">VU Overflow Hack</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7852"/>
<source>To check for possible float overflows (Superman Returns).</source>
<translation type="unfinished">To check for possible float overflows (Superman Returns).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7853"/>
<source>VU XGkick Sync</source>
<translation type="unfinished">VU XGkick Sync</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7854"/>
<source>Use accurate timing for VU XGKicks (slower).</source>
<translation type="unfinished">Use accurate timing for VU XGKicks (slower).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7855"/>
<source>Use Blit for internal FPS</source>
<translation type="unfinished">Use Blit for internal FPS</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8123"/>
<source>Quadraphonic</source>
<translation type="unfinished">Quadraphonic</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7857"/>
<source>Load State</source>
<translation type="unfinished">Load State</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7858"/>
<source>Save State</source>
<translation type="unfinished">Save State</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7859"/>
<source>Load Resume State</source>
<translation type="unfinished">Load Resume State</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7860"/>
<source>A resume save state created at %s was found.
Do you want to load this save and continue?</source>
<translation type="unfinished">A resume save state created at %s was found.
Do you want to load this save and continue?</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7861"/>
<source>Region: </source>
<translation type="unfinished">Region: </translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7862"/>
<source>Compatibility: </source>
<translation type="unfinished">Compatibility: </translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7863"/>
<source>No Game Selected</source>
<translation type="unfinished">No Game Selected</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7864"/>
<source>Search Directories</source>
<translation type="unfinished">Search Directories</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7865"/>
<source>Adds a new directory to the game search list.</source>
<translation type="unfinished">Adds a new directory to the game search list.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7866"/>
<source>Scanning Subdirectories</source>
<translation type="unfinished">Scanning Subdirectories</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7867"/>
<source>Not Scanning Subdirectories</source>
<translation type="unfinished">Not Scanning Subdirectories</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7868"/>
<source>List Settings</source>
<translation type="unfinished">List Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7869"/>
<source>Sets which view the game list will open to.</source>
<translation type="unfinished">Sets which view the game list will open to.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7870"/>
<source>Determines which field the game list will be sorted by.</source>
<translation type="unfinished">Determines which field the game list will be sorted by.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7871"/>
<source>Reverses the game list sort order from the default (usually ascending to descending).</source>
<translation type="unfinished">Reverses the game list sort order from the default (usually ascending to descending).</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7872"/>
<source>Cover Settings</source>
<translation type="unfinished">Cover Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7873"/>
<source>Downloads covers from a user-specified URL template.</source>
<translation type="unfinished">Downloads covers from a user-specified URL template.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7516"/>
<source>Operations</source>
<translation type="unfinished">Operations</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7856"/>
<source>Use alternative method to calculate internal FPS to avoid false readings in some games.</source>
<translation type="unfinished">Use alternative method to calculate internal FPS to avoid false readings in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7874"/>
<source>Identifies any new files added to the game directories.</source>
<translation type="unfinished">Identifies any new files added to the game directories.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7875"/>
<source>Forces a full rescan of all games previously identified.</source>
<translation type="unfinished">Forces a full rescan of all games previously identified.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7876"/>
<source>Download Covers</source>
<translation type="unfinished">Download Covers</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7877"/>
<source>PCSX2 can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</source>
<translation type="unfinished">PCSX2 can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7878"/>
<source>In the form below, specify the URLs to download covers from, with one template URL per line. The following variables are available:</source>
<translation type="unfinished">In the form below, specify the URLs to download covers from, with one template URL per line. The following variables are available:</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7879"/>
<source>${title}: Title of the game.
${filetitle}: Name component of the game&apos;s filename.
${serial}: Serial of the game.</source>
<translation type="unfinished">${title}: Title of the game.
${filetitle}: Name component of the game&apos;s filename.
${serial}: Serial of the game.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7880"/>
<source>Example: https://www.example-not-a-real-domain.com/covers/${serial}.jpg</source>
<translation type="unfinished">Example: https://www.example-not-a-real-domain.com/covers/${serial}.jpg</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7881"/>
<source>Use Serial File Names</source>
<translation type="unfinished">Use Serial File Names</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7882"/>
<source>About PCSX2</source>
<translation type="unfinished">About PCSX2</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7883"/>
<source>PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2&apos;s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</source>
<translation type="unfinished">PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2&apos;s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7884"/>
<source>PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</source>
<translation type="unfinished">PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7885"/>
<source>XXX points</source>
<translation type="unfinished">XXX points</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7886"/>
<source>Unlocked Achievements</source>
<translation type="unfinished">Unlocked Achievements</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7887"/>
<source>Locked Achievements</source>
<translation type="unfinished">Locked Achievements</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7888"/>
<source>Active Challenge Achievements</source>
<translation type="unfinished">Active Challenge Achievements</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7889"/>
<source>Submitting scores is disabled because hardcore mode is off. Leaderboards are read-only.</source>
<translation type="unfinished">Submitting scores is disabled because hardcore mode is off. Leaderboards are read-only.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7890"/>
<source>Rank</source>
<translation type="unfinished">Rank</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7891"/>
<source>Name</source>
<translation type="unfinished">Name</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7892"/>
<source>Time</source>
<translation type="unfinished">Time</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7893"/>
<source>Score</source>
<translation type="unfinished">Score</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7894"/>
<source>Downloading leaderboard data, please wait...</source>
<translation type="unfinished">Downloading leaderboard data, please wait...</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7895"/>
<source>When enabled and logged in, PCSX2 will scan for achievements on startup.</source>
<translation type="unfinished">When enabled and logged in, PCSX2 will scan for achievements on startup.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7896"/>
<source>When enabled, rich presence information will be collected and sent to the server where supported.</source>
<translation type="unfinished">When enabled, rich presence information will be collected and sent to the server where supported.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7897"/>
<source>&quot;Challenge&quot; mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.</source>
<translation type="unfinished">&quot;Challenge&quot; mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7898"/>
<source>Enables tracking and submission of leaderboards in supported games.</source>
<translation type="unfinished">Enables tracking and submission of leaderboards in supported games.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7899"/>
<source>Displays popup messages on events such as achievement unlocks and leaderboard submissions.</source>
<translation type="unfinished">Displays popup messages on events such as achievement unlocks and leaderboard submissions.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7900"/>
<source>Plays sound effects for events such as achievement unlocks and leaderboard submissions.</source>
<translation type="unfinished">Plays sound effects for events such as achievement unlocks and leaderboard submissions.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7901"/>
<source>Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</source>
<translation type="unfinished">Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7902"/>
<source>When enabled, PCSX2 will list achievements from unofficial sets. These achievements are not tracked by RetroAchievements.</source>
<translation type="unfinished">When enabled, PCSX2 will list achievements from unofficial sets. These achievements are not tracked by RetroAchievements.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7903"/>
<source>When enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.</source>
<translation type="unfinished">When enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7904"/>
<source>Account</source>
<translation type="unfinished">Account</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7905"/>
<source>Logs out of RetroAchievements.</source>
<translation type="unfinished">Logs out of RetroAchievements.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7906"/>
<source>Logs in to RetroAchievements.</source>
<translation type="unfinished">Logs in to RetroAchievements.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7907"/>
<source>Current Game</source>
<translation type="unfinished">Current Game</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7908"/>
<source>Achievements Login</source>
<translation type="unfinished">Achievements Login</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7909"/>
<source>Please enter your user name and password for retroachievements.org.</source>
<translation type="unfinished">Please enter your user name and password for retroachievements.org.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7910"/>
<source>Your password will not be saved in PCSX2, an access token will be generated and used instead.</source>
<translation type="unfinished">Your password will not be saved in PCSX2, an access token will be generated and used instead.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7911"/>
<source>User Name: </source>
<translation type="unfinished">User Name: </translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7912"/>
<source>Password: </source>
<translation type="unfinished">Password: </translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7913"/>
<source>{} is not a valid disc image.</source>
<translation type="unfinished">{} is not a valid disc image.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7914"/>
<source>Automatic mapping completed for {}.</source>
<translation type="unfinished">Automatic mapping completed for {}.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7915"/>
<source>Automatic mapping failed for {}.</source>
<translation type="unfinished">Automatic mapping failed for {}.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7916"/>
<source>Game settings initialized with global settings for &apos;{}&apos;.</source>
<translation type="unfinished">Game settings initialized with global settings for &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7917"/>
<source>Game settings have been cleared for &apos;{}&apos;.</source>
<translation type="unfinished">Game settings have been cleared for &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7918"/>
<source>Console Port {}</source>
<translation type="unfinished">Console Port {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7919"/>
<source>{} (Current)</source>
<translation type="unfinished">{} (Current)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7920"/>
<source>{} (Folder)</source>
<translation type="unfinished">{} (Folder)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7921"/>
<source>Memory card name &apos;{}&apos; is not valid.</source>
<translation type="unfinished">Memory card name &apos;{}&apos; is not valid.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7922"/>
<source>Memory Card &apos;{}&apos; created.</source>
<translation type="unfinished">Memory Card &apos;{}&apos; created.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7923"/>
<source>Failed to create memory card &apos;{}&apos;.</source>
<translation type="unfinished">Failed to create memory card &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7924"/>
<source>A memory card with the name &apos;{}&apos; already exists.</source>
<translation type="unfinished">A memory card with the name &apos;{}&apos; already exists.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7925"/>
<source>Failed to load &apos;{}&apos;.</source>
<translation type="unfinished">Failed to load &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7926"/>
<source>Input profile &apos;{}&apos; loaded.</source>
<translation type="unfinished">Input profile &apos;{}&apos; loaded.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7927"/>
<source>Input profile &apos;{}&apos; saved.</source>
<translation type="unfinished">Input profile &apos;{}&apos; saved.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7928"/>
<source>Failed to save input profile &apos;{}&apos;.</source>
<translation type="unfinished">Failed to save input profile &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7929"/>
<source>Port {} Controller Type</source>
<translation type="unfinished">Port {} Controller Type</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7930"/>
<source>Select Macro {} Binds</source>
<translation type="unfinished">Select Macro {} Binds</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7931"/>
<source>Macro will toggle every {} frames.</source>
<translation type="unfinished">Macro will toggle every {} frames.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7932"/>
<source>Port {} Device</source>
<translation type="unfinished">Port {} Device</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7933"/>
<source>Port {} Subtype</source>
<translation type="unfinished">Port {} Subtype</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7934"/>
<source>{} unlabelled patch codes will automatically activate.</source>
<translation type="unfinished">{} unlabelled patch codes will automatically activate.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7935"/>
<source>{} unlabelled patch codes found but not enabled.</source>
<translation type="unfinished">{} unlabelled patch codes found but not enabled.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7936"/>
<source>This Session: {}</source>
<translation type="unfinished">This Session: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7937"/>
<source>All Time: {}</source>
<translation type="unfinished">All Time: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7938"/>
<source>Save Slot {0}</source>
<translation type="unfinished">Save Slot {0}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7939"/>
<source>Saved {}</source>
<translation type="unfinished">Saved {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7940"/>
<source>{} does not exist.</source>
<translation type="unfinished">{} does not exist.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7941"/>
<source>{} deleted.</source>
<translation type="unfinished">{} deleted.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7942"/>
<source>Failed to delete {}.</source>
<translation type="unfinished">Failed to delete {}.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7943"/>
<source>File: {}</source>
<translation type="unfinished">File: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7944"/>
<source>CRC: {:08X}</source>
<translation type="unfinished">CRC: {:08X}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7945"/>
<source>Time Played: {}</source>
<translation type="unfinished">Time Played: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7946"/>
<source>Last Played: {}</source>
<translation type="unfinished">Last Played: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7947"/>
<source>Size: {:.2f} MB</source>
<translation type="unfinished">Size: {:.2f} MB</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7948"/>
<source>{} points</source>
<translation type="unfinished">{} points</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7949"/>
<source>{} (Hardcore Mode)</source>
<translation type="unfinished">{} (Hardcore Mode)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7950"/>
<source>You have unlocked all achievements and earned {} points!</source>
<translation type="unfinished">You have unlocked all achievements and earned {} points!</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7951"/>
<source>You have unlocked {} of {} achievements, earning {} of {} possible points.</source>
<translation type="unfinished">You have unlocked {} of {} achievements, earning {} of {} possible points.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7952"/>
<source>This game has {} leaderboards.</source>
<translation type="unfinished">This game has {} leaderboards.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7953"/>
<source>Summary</source>
<translation type="unfinished">Summary</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7954"/>
<source>Interface Settings</source>
<translation type="unfinished">Interface Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7955"/>
<source>BIOS Settings</source>
<translation type="unfinished">BIOS Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7956"/>
<source>Emulation Settings</source>
<translation type="unfinished">Emulation Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7957"/>
<source>Graphics Settings</source>
<translation type="unfinished">Graphics Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7958"/>
<source>Audio Settings</source>
<translation type="unfinished">Audio Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7959"/>
<source>Memory Card Settings</source>
<translation type="unfinished">Memory Card Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7960"/>
<source>Controller Settings</source>
<translation type="unfinished">Controller Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7961"/>
<source>Hotkey Settings</source>
<translation type="unfinished">Hotkey Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7962"/>
<source>Achievements Settings</source>
<translation type="unfinished">Achievements Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7963"/>
<source>Folder Settings</source>
<translation type="unfinished">Folder Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7964"/>
<source>Advanced Settings</source>
<translation type="unfinished">Advanced Settings</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7965"/>
<source>Patches</source>
<translation type="unfinished">Patches</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7966"/>
<source>Cheats</source>
<translation type="unfinished">Cheats</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7967"/>
<source>2% [1 FPS (NTSC) / 1 FPS (PAL)]</source>
<translation type="unfinished">2% [1 FPS (NTSC) / 1 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7968"/>
<source>10% [6 FPS (NTSC) / 5 FPS (PAL)]</source>
<translation type="unfinished">10% [6 FPS (NTSC) / 5 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7969"/>
<source>25% [15 FPS (NTSC) / 12 FPS (PAL)]</source>
<translation type="unfinished">25% [15 FPS (NTSC) / 12 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7970"/>
<source>50% [30 FPS (NTSC) / 25 FPS (PAL)]</source>
<translation type="unfinished">50% [30 FPS (NTSC) / 25 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7971"/>
<source>75% [45 FPS (NTSC) / 37 FPS (PAL)]</source>
<translation type="unfinished">75% [45 FPS (NTSC) / 37 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7972"/>
<source>90% [54 FPS (NTSC) / 45 FPS (PAL)]</source>
<translation type="unfinished">90% [54 FPS (NTSC) / 45 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7973"/>
<source>100% [60 FPS (NTSC) / 50 FPS (PAL)]</source>
<translation type="unfinished">100% [60 FPS (NTSC) / 50 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7974"/>
<source>110% [66 FPS (NTSC) / 55 FPS (PAL)]</source>
<translation type="unfinished">110% [66 FPS (NTSC) / 55 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7975"/>
<source>120% [72 FPS (NTSC) / 60 FPS (PAL)]</source>
<translation type="unfinished">120% [72 FPS (NTSC) / 60 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7976"/>
<source>150% [90 FPS (NTSC) / 75 FPS (PAL)]</source>
<translation type="unfinished">150% [90 FPS (NTSC) / 75 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7977"/>
<source>175% [105 FPS (NTSC) / 87 FPS (PAL)]</source>
<translation type="unfinished">175% [105 FPS (NTSC) / 87 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7978"/>
<source>200% [120 FPS (NTSC) / 100 FPS (PAL)]</source>
<translation type="unfinished">200% [120 FPS (NTSC) / 100 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7979"/>
<source>300% [180 FPS (NTSC) / 150 FPS (PAL)]</source>
<translation type="unfinished">300% [180 FPS (NTSC) / 150 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7980"/>
<source>400% [240 FPS (NTSC) / 200 FPS (PAL)]</source>
<translation type="unfinished">400% [240 FPS (NTSC) / 200 FPS (PAL)]</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="7981"/>
<source>500% [300 FPS (NTSC) / 250 FPS (PAL)]</source>
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<translation type="unfinished">Resume Game</translation>
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<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8245"/>
<source>Toggle Frame Limit</source>
<translation type="unfinished">Toggle Frame Limit</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8246"/>
<source>Game Properties</source>
<translation type="unfinished">Game Properties</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8247"/>
<source>Achievements</source>
<translation type="unfinished">Achievements</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8248"/>
<source>Save Screenshot</source>
<translation type="unfinished">Save Screenshot</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8249"/>
<source>Switch To Software Renderer</source>
<translation type="unfinished">Switch To Software Renderer</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8250"/>
<source>Switch To Hardware Renderer</source>
<translation type="unfinished">Switch To Hardware Renderer</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8251"/>
<source>Change Disc</source>
<translation type="unfinished">Change Disc</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8252"/>
<source>Close Game</source>
<translation type="unfinished">Close Game</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8253"/>
<source>Exit Without Saving</source>
<translation type="unfinished">Exit Without Saving</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8254"/>
<source>Back To Pause Menu</source>
<translation type="unfinished">Back To Pause Menu</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8255"/>
<source>Exit And Save State</source>
<translation type="unfinished">Exit And Save State</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8256"/>
<source>Leaderboards</source>
<translation type="unfinished">Leaderboards</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8257"/>
<source>Delete Save</source>
<translation type="unfinished">Delete Save</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8258"/>
<source>Close Menu</source>
<translation type="unfinished">Close Menu</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8259"/>
<source>Clean Boot</source>
<translation type="unfinished">Clean Boot</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8260"/>
<source>Delete State</source>
<translation type="unfinished">Delete State</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8261"/>
<source>Default Boot</source>
<translation type="unfinished">Default Boot</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8262"/>
<source>Slow Boot</source>
<translation type="unfinished">Slow Boot</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8263"/>
<source>Reset Play Time</source>
<translation type="unfinished">Reset Play Time</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8264"/>
<source>Add Search Directory</source>
<translation type="unfinished">Add Search Directory</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8265"/>
<source>Open in File Browser</source>
<translation type="unfinished">Open in File Browser</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8266"/>
<source>Disable Subdirectory Scanning</source>
<translation type="unfinished">Disable Subdirectory Scanning</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8267"/>
<source>Enable Subdirectory Scanning</source>
<translation type="unfinished">Enable Subdirectory Scanning</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8268"/>
<source>Remove From List</source>
<translation type="unfinished">Remove From List</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8269"/>
<source>Default View</source>
<translation type="unfinished">Default View</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8270"/>
<source>Sort By</source>
<translation type="unfinished">Sort By</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8271"/>
<source>Sort Reversed</source>
<translation type="unfinished">Sort Reversed</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8272"/>
<source>Scan For New Games</source>
<translation type="unfinished">Scan For New Games</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8273"/>
<source>Rescan All Games</source>
<translation type="unfinished">Rescan All Games</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8274"/>
<source>Start Download</source>
<translation type="unfinished">Start Download</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8275"/>
<source>Website</source>
<translation type="unfinished">Website</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8276"/>
<source>Support Forums</source>
<translation type="unfinished">Support Forums</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8277"/>
<source>GitHub Repository</source>
<translation type="unfinished">GitHub Repository</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8278"/>
<source>License</source>
<translation type="unfinished">License</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8279"/>
<source>Close</source>
<translation type="unfinished">Close</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8280"/>
<source>RAIntegration is being used instead of the built-in achievements implementation.</source>
<translation type="unfinished">RAIntegration is being used instead of the built-in achievements implementation.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8281"/>
<source>Enable Achievements</source>
<translation type="unfinished">Enable Achievements</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8282"/>
<source>Rich Presence</source>
<translation type="unfinished">Rich Presence</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8283"/>
<source>Hardcore Mode</source>
<translation type="unfinished">Hardcore Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8284"/>
<source>Show Notifications</source>
<translation type="unfinished">Show Notifications</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8285"/>
<source>Sound Effects</source>
<translation type="unfinished">Sound Effects</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8286"/>
<source>Show Challenge Indicators</source>
<translation type="unfinished">Show Challenge Indicators</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8287"/>
<source>Test Unofficial Achievements</source>
<translation type="unfinished">Test Unofficial Achievements</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8288"/>
<source>Test Mode</source>
<translation type="unfinished">Test Mode</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8289"/>
<source>Username: {}</source>
<translation type="unfinished">Username: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8290"/>
<source>Login token generated on {}</source>
<translation type="unfinished">Login token generated on {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8291"/>
<source>Logout</source>
<translation type="unfinished">Logout</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8292"/>
<source>Not Logged In</source>
<translation type="unfinished">Not Logged In</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8293"/>
<source>Login</source>
<translation type="unfinished">Login</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8294"/>
<source>Achievements are disabled.</source>
<translation type="unfinished">Achievements are disabled.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8295"/>
<source>Game ID: {}</source>
<translation type="unfinished">Game ID: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8296"/>
<source>Game Title: {}</source>
<translation type="unfinished">Game Title: {}</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8297"/>
<source>Achievements: {} ({} points)</source>
<translation type="unfinished">Achievements: {} ({} points)</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8298"/>
<source>Rich presence inactive or unsupported.</source>
<translation type="unfinished">Rich presence inactive or unsupported.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8299"/>
<source>Game not loaded or no RetroAchievements available.</source>
<translation type="unfinished">Game not loaded or no RetroAchievements available.</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8300"/>
<source>Card Enabled</source>
<translation type="unfinished">Card Enabled</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8301"/>
<source>Card Name</source>
<translation type="unfinished">Card Name</translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/FullscreenUI.cpp" line="8302"/>
<source>Eject Card</source>
<translation type="unfinished">Eject Card</translation>
</message>
</context>
<context>
<name>GS</name>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="281"/>
<source>Failed to reopen, restoring old configuration.</source>
<translation>Yeniden ılamadı, eski yapılandırma geri yükleniyor.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="991"/>
<source>Upscale multiplier set to {}x.</source>
<translation>Büyütme çarpanı {}x değerine ayarlandı.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="444"/>
<source>Saving screenshot to &apos;{}&apos;.</source>
<translation>Ekran görüntüsü kaydediliyor: &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="456"/>
<source>Saved screenshot to &apos;{}&apos;.</source>
<translation>Ekran görüntüsü kaydedildi: &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="463"/>
<source>Failed to save screenshot to &apos;{}&apos;.</source>
<translation>Ekran görüntüsü kaydedilemedi: &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="534"/>
<source>Host GPU device encountered an error and was recovered. This may have broken rendering.</source>
<translation>Ana bilgisayar GPU cihazı bir hatayla karşılaştı ve kurtarıldı. Bu, görüntü oluşturmayı bozmuş olabilir.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="636"/>
<source>CAS is not available, your graphics driver does not support the required functionality.</source>
<translation>CAS mevcut değil, grafik sürücünüz gerekli işlevselliği desteklemiyor.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="711"/>
<source>Saving {0} GS dump {1} to &apos;{2}&apos;</source>
<translation>{0}, {1} GS dökümü &apos;{2}&apos; dosyasına kaydediliyor</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="732"/>
<source>Failed to render/download screenshot.</source>
<translation>Ekran görüntüsünü oluşturma/indirme başarısız oldu.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Common/GSRenderer.cpp" line="743"/>
<source>Saved GS dump to &apos;{}&apos;.</source>
<translation>GS dökümü &apos;{}&apos; dosyasına kaydedildi.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/HW/GSRendererHW.cpp" line="144"/>
<source>Hash cache has used {:.2f} MB of VRAM, disabling.</source>
<translation>Hash önbelleği {:.2f} MB VRAM kullandı, devre dışı bırakılıyor.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/HW/GSTextureReplacements.cpp" line="669"/>
<source>Disabling autogenerated mipmaps on one or more compressed replacement textures. Please generate mipmaps when compressing your textures.</source>
<translation>Bir veya daha fazla sıkıştırılmış, değiştirilmiş dokuda otomatik oluşturulan mipmapler devre dışı bırakılıyor. Lütfen dokularınızı sıkıştırırken mipmapler oluşturun.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="2677"/>
<source>Stencil buffers and texture barriers are both unavailable, this will break some graphical effects.</source>
<translation>Şablon arabellekleri ve doku bariyerleri kullanılamaz, bu bazı grafik efektleri bozacaktır.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="4952"/>
<source>Spin GPU During Readbacks is enabled, but calibrated timestamps are unavailable. This might be really slow.</source>
<translation>Geri Okumalar Sırasında GPUyu Döndür etkinleştirilir, ancak kalibre edilmiş zaman damgaları kullanılamaz. Bu gerçekten yavaş olabilir.</translation>
</message>
</context>
<context>
<name>GameCheatSettingsWidget</name>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="29"/>
<source>Activating cheats can cause unpredictable behavior, crashing, soft-locks, or broken saved games. Use cheats at your own risk, the PCSX2 team will provide no support for users who have enabled cheats.</source>
<translation>Hileleri etkinleştirmek, öngörülemeyen davranışlara, çökmelere, ilerleyiş engellerine veya kayıtlı oyunların bozulmasına neden olabilir. Hileleri kullanma riski size aittir, PCSX2 ekibi hileleri etkinleştiren kullanıcılara destek sağlamayacaktır.</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="39"/>
<source>Enable Cheats</source>
<translation>Hileleri Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="56"/>
<source>Name</source>
<translation>İsim</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="61"/>
<source>Author</source>
<translation>Yazar</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="66"/>
<source>Description</source>
<translation>ıklama</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="76"/>
<source>Enable All</source>
<translation>Tümünü Etkinleştir</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="83"/>
<source>Disable All</source>
<translation>Tümünü Devre Dışı Bırak</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.ui" line="103"/>
<source>Reload Cheats</source>
<translation>Hileleri Yeniden Yükle</translation>
</message>
<message>
<location filename="../Settings/GameCheatSettingsWidget.cpp" line="185"/>
<source>%1 unlabelled patch codes will automatically activate.</source>
<translation>%1 tane isimsiz yama kodu otomatik etkinleşecek.</translation>
</message>
</context>
<context>
<name>GameDatabase</name>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="849"/>
<source>{0} Current Blending Accuracy is {1}.
Recommended Blending Accuracy for this game is {2}.
You can adjust the blending level in Game Properties to improve
graphical quality, but this will increase system requirements.</source>
<translation>{0} Mevcut Karıştırma Doğruluğu {1}.
Bu oyun için önerilen Karıştırma Doğruluğu {2}.
Oyun Ayarlarından karıştırma seviyesini ayarlayarak grafik kalitesini
arttırabilirsiniz. Bu sistem gereksinimlerini arttıracaktır.</translation>
</message>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="893"/>
<source>Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:</source>
<translation>Manuel GS donanım oluşturucu düzeltmeleri etkinleştirildi, otomatik düzeltmeler uygulanmadı:</translation>
</message>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="1131"/>
<source>No tracks provided.</source>
<translation type="unfinished">No tracks provided.</translation>
</message>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="1140"/>
<source>Hash {} is not in database.</source>
<translation type="unfinished">Hash {} is not in database.</translation>
</message>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="1149"/>
<source>Data track number does not match data track in database.</source>
<translation type="unfinished">Data track number does not match data track in database.</translation>
</message>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="1166"/>
<source>Track {} with hash {} is not found in database.
</source>
<translation type="unfinished">Track {} with hash {} is not found in database.
</translation>
</message>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="1177"/>
<source>Track {} with hash {} is for a different game ({}).
</source>
<translation type="unfinished">Track {} with hash {} is for a different game ({}).
</translation>
</message>
<message>
<location filename="../../pcsx2/GameDatabase.cpp" line="1188"/>
<source>Track {} with hash {} does not match database track.
</source>
<translation type="unfinished">Track {} with hash {} does not match database track.
</translation>
</message>
</context>
<context>
<name>GameFixSettingsWidget</name>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="59"/>
<source>Game Fixes (NOT recommended to change globally)</source>
<translation>Oyun Düzeltmeleri (Genel ayarlar içerisinde değiştirilmesi ÖNERİLMEZ)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="65"/>
<source>FPU Negative Divide Hack (For Gundam Games)</source>
<extracomment>FPU = Floating Point Unit. A part of the PS2&apos;s CPU. Do not translate.\nNegative Divide: mathematical term.\nGundam: a multimedia franchise name. Leave as-is or use an official translation.</extracomment>
<translation>FPU Negatif Bölme Hack (Gundam Oyunları İçin)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="72"/>
<source>FPU Multiply Hack (For Tales of Destiny)</source>
<extracomment>FPU = Floating Point Unit. A part of the PS2&apos;s CPU. Do not translate.\nMultiply: mathematical term.\nTales of Destiny: a game&apos;s name. Leave as-is or use an official translation.</extracomment>
<translation>FPU Çarpma Hack (Tales of Destiny için)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="79"/>
<source>Use Software Renderer For FMVs</source>
<extracomment>FMV: Full Motion Video. Find the common used term in your language.</extracomment>
<translation>FMVler için Yazılım Oluşturucuyu Kullan</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="86"/>
<source>Skip MPEG Hack (Skips Videos/FMVs)</source>
<extracomment>MPEG: video codec, leave as-is. FMV: Full Motion Video. Find the common used term in your language.</extracomment>
<translation>MPEG Atlama Hack (Videoları/FMVleri atlar)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="93"/>
<source>Preload TLB Hack (For Goemon)</source>
<extracomment>TLB: Translation Lookaside Buffer. Leave as-is. Goemon: name of a character from the series with his name. Leave as-is or use an official translation.</extracomment>
<translation>TLByi Önyükle Hack (Goemon için)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="100"/>
<source>EE Timing Hack (General Purpose Timing Hack)</source>
<extracomment>EE: Emotion Engine. Leave as-is.</extracomment>
<translation>EE Zamanlama Hack (Genel Amaçlı Zamanlama Hacki)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="107"/>
<source>Instant DMA Hack (Good for cache emulation problems)</source>
<extracomment>DMA: Direct Memory Access. Leave as-is.</extracomment>
<translation>Anında DMA Hack (Önbellek emülasyonu sorunları için iyi)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="114"/>
<source>OPH Flag Hack (For Bleach Blade Battlers)</source>
<extracomment>OPH: Name of a flag (Output PatH) in the GIF_STAT register in the EE. Leave as-is.\nBleach Blade Battles: a game&apos;s name. Leave as-is or use an official translation.</extracomment>
<translation>OPH Bayrak Hack (Bleach Blade Battlers için)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="121"/>
<source>Emulate GIF FIFO (Correct But Slower)</source>
<extracomment>GIF = GS (Graphics Synthesizer, the GPU) Interface. Leave as-is.\nFIFO = First-In-First-Out, a type of buffer. Leave as-is.</extracomment>
<translation type="unfinished">Emulate GIF FIFO (Correct But Slower)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="128"/>
<source>DMA Busy Hack (Deny Writes When Busy)</source>
<extracomment>DMA: Direct Memory Access. Leave as-is.</extracomment>
<translation type="unfinished">DMA Busy Hack (Deny Writes When Busy)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="135"/>
<source>Delay VIF1 Stalls (For SOCOM 2 HUD/Spy Hunter)</source>
<extracomment>VIF = VU (Vector Unit) Interface. Leave as-is. SOCOM 2 and Spy Hunter: names of two different games. Leave as-is or use an official translation.\nHUD = Heads-Up Display. The games&apos; interfaces.</extracomment>
<translation type="unfinished">Delay VIF1 Stalls (For SOCOM 2 HUD/Spy Hunter)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="142"/>
<source>Emulate VIF FIFO (Correct But Slower)</source>
<extracomment>VIF = VU (Vector Unit) Interface. Leave as-is.\nFIFO = First-In-First-Out, a type of buffer. Leave as-is.</extracomment>
<translation type="unfinished">Emulate VIF FIFO (Correct But Slower)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="149"/>
<source>Full VU0 Synchronization (Correct But Slower)</source>
<extracomment>VU0 = VU (Vector Unit) 0. Leave as-is.</extracomment>
<translation type="unfinished">Full VU0 Synchronization (Correct But Slower)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="156"/>
<source>VU I Bit Hack (For Scarface The World is Yours/Crash Tag Team Racing)</source>
<extracomment>VU = Vector Unit. Leave as-is.\nI Bit = A bit referred as I, not as 1.\nScarface The World is Yours and Crash Tag Team Racing: names of two different games. Leave as-is or use an official translation.</extracomment>
<translation type="unfinished">VU I Bit Hack (For Scarface The World is Yours/Crash Tag Team Racing)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="163"/>
<source>VU Add Hack (For Tri-Ace Games)</source>
<extracomment>VU = Vector Unit. Leave as-is.\nTri-Ace: a game development company name. Leave as-is.</extracomment>
<translation type="unfinished">VU Add Hack (For Tri-Ace Games)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="170"/>
<source>VU Overflow Hack (Superman Returns)</source>
2023-06-23 19:08:16 +00:00
<extracomment>VU = Vector Unit. Leave as-is.\nSuperman Returns: a game&apos;s name. Leave as-is or use an official translation.</extracomment>
<translation type="unfinished">VU Overflow Hack (Superman Returns)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="177"/>
<source>VU Sync (Run Behind, M-Bit games)</source>
<extracomment>VU = Vector Unit. Leave as-is.\nRun Behind: watch out for misleading capitalization for non-English: this refers to making the VUs run behind (delayed relative to) the EE.\nM-Bit: a bitflag in VU instructions that tells VU0 to synchronize with the EE. M-Bit Game: A game that uses instructions with the M-Bit enabled (unofficial PCSX2 name).</extracomment>
<translation type="unfinished">VU Sync (Run Behind, M-Bit games)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="184"/>
<source>VU XGKick Sync (Correct But Slower)</source>
<extracomment>VU = Vector Unit. Leave as-is.\nXGKick: the name of one of the VU&apos;s instructions. Leave as-is.</extracomment>
<translation type="unfinished">VU XGKick Sync (Correct But Slower)</translation>
</message>
<message>
<location filename="../Settings/GameFixSettingsWidget.ui" line="191"/>
<source>Force Blit Internal FPS Detection (When auto-detection fails)</source>
<extracomment>Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit This option tells PCSX2 to estimate internal FPS by detecting blits (image copies) onto visible display memory.</extracomment>
<translation type="unfinished">Force Blit Internal FPS Detection (When auto-detection fails)</translation>
</message>
</context>
<context>
<name>GameList</name>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1082"/>
<source>Never</source>
<translation type="unfinished">Never</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1099"/>
<source>Today</source>
<translation type="unfinished">Today</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1104"/>
<source>Yesterday</source>
<translation type="unfinished">Yesterday</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1127"/>
<source>{}h {}m</source>
<translation type="unfinished">{}h {}m</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1129"/>
<source>{}h {}m {}s</source>
<translation type="unfinished">{}h {}m {}s</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1131"/>
<source>{}m {}s</source>
<translation type="unfinished">{}m {}s</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1133"/>
<source>{}s</source>
<translation type="unfinished">{}s</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1140"/>
<source>{} hours</source>
<translation type="unfinished">{} hours</translation>
</message>
<message>
<location filename="../../pcsx2/GameList.cpp" line="1142"/>
<source>{} minutes</source>
<translation type="unfinished">{} minutes</translation>
</message>
</context>
2023-06-23 19:08:16 +00:00
<context>
<name>GameListModel</name>
<message>
<location filename="../GameList/GameListModel.cpp" line="590"/>
2023-06-23 19:08:16 +00:00
<source>Type</source>
<translation>Tür</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="591"/>
2023-06-23 19:08:16 +00:00
<source>Code</source>
<translation>Kod</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="592"/>
2023-06-23 19:08:16 +00:00
<source>Title</source>
<translation>Başlık</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="593"/>
2023-06-23 19:08:16 +00:00
<source>File Title</source>
<translation>Dosya başlığı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="594"/>
2023-06-23 19:08:16 +00:00
<source>CRC</source>
<translation>CRC</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="595"/>
2023-06-23 19:08:16 +00:00
<source>Time Played</source>
<translation>Oynanılan Süre</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="596"/>
2023-06-23 19:08:16 +00:00
<source>Last Played</source>
<translation>Son Oynanma</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="597"/>
2023-06-23 19:08:16 +00:00
<source>Size</source>
<translation>Boyut</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="598"/>
2023-06-23 19:08:16 +00:00
<source>Region</source>
<translation>Bölge</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListModel.cpp" line="599"/>
2023-06-23 19:08:16 +00:00
<source>Compatibility</source>
<translation>Uyumluluk</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>GameListSettingsWidget</name>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="34"/>
<source>Search Directories (will be scanned for games)</source>
<translation>Arama Dizinleri (oyunları aramak için)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="60"/>
<source>Add...</source>
<translation>Ekle...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="80"/>
<location filename="../Settings/GameListSettingsWidget.ui" line="178"/>
<location filename="../Settings/GameListSettingsWidget.cpp" line="174"/>
2023-06-23 19:08:16 +00:00
<source>Remove</source>
<translation>Kaldır</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="97"/>
2023-06-23 19:08:16 +00:00
<source>Search Directory</source>
<translation>Aranacak Dizin</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="102"/>
2023-06-23 19:08:16 +00:00
<source>Scan Recursively</source>
<translation>Yinelemeli Tarama Yap</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="112"/>
2023-06-23 19:08:16 +00:00
<source>Excluded Paths (will not be scanned)</source>
<translation>Hariç Tutulacak Dizinler (taranmayacak)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="138"/>
<source>Directory...</source>
<translation>Dizin...</translation>
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="158"/>
<source>File...</source>
<translation>Dosya...</translation>
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="218"/>
2023-06-23 19:08:16 +00:00
<source>Scan For New Games</source>
<translation>Yeni Oyunları Tara</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.ui" line="235"/>
2023-06-23 19:08:16 +00:00
<source>Rescan All Games</source>
<translation>Tüm Oyunları Tekrar Tara</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.cpp" line="176"/>
2023-06-23 19:08:16 +00:00
<source>Open Directory...</source>
<translation>Dizini ...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.cpp" line="185"/>
2023-06-23 19:08:16 +00:00
<source>Select Search Directory</source>
<translation>Arama Dizini Seç</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.cpp" line="191"/>
2023-06-23 19:08:16 +00:00
<source>Scan Recursively?</source>
<translation>Yinelemeli Tarama Yap?</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.cpp" line="192"/>
2023-06-23 19:08:16 +00:00
<source>Would you like to scan the directory &quot;%1&quot; recursively?
Scanning recursively takes more time, but will identify files in subdirectories.</source>
<translation>&quot;%1&quot; dizinini yinelemeli olarak taramak ister misiniz?
2023-06-23 19:08:16 +00:00
Yinelemeli tarama daha fazla zaman alır, ancak alt dizinlerdeki dosyaları bulacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.cpp" line="222"/>
<source>Select File</source>
<translation>Dosya Seç</translation>
</message>
<message>
<location filename="../Settings/GameListSettingsWidget.cpp" line="232"/>
<source>Select Directory</source>
<translation>Dizin Seç</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>GameListWidget</name>
<message>
<location filename="../GameList/GameListWidget.ui" line="60"/>
<source>Game List</source>
<translation>Oyun Listesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListWidget.ui" line="83"/>
<source>Game Grid</source>
<translation type="unfinished">Game Grid</translation>
</message>
<message>
<location filename="../GameList/GameListWidget.ui" line="106"/>
<source>Show Titles</source>
<translation>Başlığı Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListWidget.ui" line="169"/>
<source>All Types</source>
<translation>Tüm Türler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListWidget.ui" line="182"/>
<source>All Regions</source>
<translation>Tüm Bölgeler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../GameList/GameListWidget.ui" line="200"/>
<source>Search...</source>
<translation>Ara...</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>GamePatchDetailsWidget</name>
<message>
<location filename="../Settings/GamePatchDetailsWidget.ui" line="31"/>
<location filename="../Settings/PatchDetailsWidget.ui" line="25"/>
2023-06-23 19:08:16 +00:00
<source>Patch Title</source>
<translation>Yama Başlığı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GamePatchDetailsWidget.ui" line="53"/>
<location filename="../Settings/PatchDetailsWidget.ui" line="47"/>
2023-06-23 19:08:16 +00:00
<source>Enabled</source>
<translation>Etkin</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GamePatchDetailsWidget.ui" line="64"/>
<location filename="../Settings/PatchDetailsWidget.ui" line="58"/>
2023-06-23 19:08:16 +00:00
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Author: &lt;/span&gt;Patch Author&lt;/p&gt;&lt;p&gt;Description would go here&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished">&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Author: &lt;/span&gt;Patch Author&lt;/p&gt;&lt;p&gt;Description would go here&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="39"/>
<source>&lt;strong&gt;Author: &lt;/strong&gt;%1&lt;br&gt;%2</source>
<translation type="unfinished">&lt;strong&gt;Author: &lt;/strong&gt;%1&lt;br&gt;%2</translation>
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="40"/>
<source>Unknown</source>
<translation>Bilinmiyor</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="41"/>
<source>No description provided.</source>
<translation>Herhangi bir ıklama belirtilmedi.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>GamePatchSettingsWidget</name>
<message>
<location filename="../Settings/GamePatchSettingsWidget.ui" line="29"/>
2023-06-23 19:08:16 +00:00
<source>Activating game patches can cause unpredictable behavior, crashing, soft-locks, or broken saved games. Use patches at your own risk, the PCSX2 team will provide no support for users who have enabled game patches.</source>
<translation>Hileleri etkinleştirmek, öngörülemeyen davranışlara, çökmelere, ilerleyiş engellerine veya kayıtlı oyunların bozulmasına neden olabilir. Hileleri kullanma riski size aittir, PCSX2 ekibi hileleri etkinleştiren kullanıcılara destek sağlamayacaktır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.ui" line="61"/>
2023-06-23 19:08:16 +00:00
<source>Reload Patches</source>
<translation>Yamaları Yenile</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GamePatchSettingsWidget.cpp" line="123"/>
2023-06-23 19:08:16 +00:00
<source>There are no patches available for this game.</source>
<translation>Bu oyun için herhangi bir yama mevcut değil.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>GameSummaryWidget</name>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="32"/>
<source>Title:</source>
<translation>Başlık:</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="41"/>
<source>Clear the line to restore the original title...</source>
<translation type="unfinished">Clear the line to restore the original title...</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="51"/>
<location filename="../Settings/GameSummaryWidget.ui" line="324"/>
<source>Restore</source>
<translation type="unfinished">Restore</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="60"/>
2023-06-23 19:08:16 +00:00
<source>Path:</source>
<translation type="unfinished">Path:</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="74"/>
2023-06-23 19:08:16 +00:00
<source>Serial:</source>
<translation>Seri No:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="88"/>
2023-06-23 19:08:16 +00:00
<source>CRC:</source>
<translation>CRC:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="102"/>
2023-06-23 19:08:16 +00:00
<source>Type:</source>
<translation>Tür:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="122"/>
2023-06-23 19:08:16 +00:00
<source>PS2 Disc</source>
<translation>PS2 Diski</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="131"/>
2023-06-23 19:08:16 +00:00
<source>PS1 Disc</source>
<translation>PS1 Diski</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="140"/>
2023-06-23 19:08:16 +00:00
<source>ELF (PS2 Executable)</source>
<translation>ELF (PS2 Yürütülebiliri)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="152"/>
2023-06-23 19:08:16 +00:00
<source>Region:</source>
<translation>Bölge:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="168"/>
2023-06-23 19:08:16 +00:00
<source>NTSC-B (Brazil)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>NTSC-B (Brezilya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="173"/>
2023-06-23 19:08:16 +00:00
<source>NTSC-C (China)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>NTSC-C (Çin)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="178"/>
2023-06-23 19:08:16 +00:00
<source>NTSC-HK (Hong Kong)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>NTSC-HK (Hong Kong)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="183"/>
2023-06-23 19:08:16 +00:00
<source>NTSC-J (Japan)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>NTSC-J (Japonya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="188"/>
2023-06-23 19:08:16 +00:00
<source>NTSC-K (Korea)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>NTSC-K (Kore)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="193"/>
2023-06-23 19:08:16 +00:00
<source>NTSC-T (Taiwan)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>NTSC-T (Tayvan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="198"/>
2023-06-23 19:08:16 +00:00
<source>NTSC-U (US)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>NTSC-U (ABD)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="203"/>
2023-06-23 19:08:16 +00:00
<source>Other</source>
<translation>Diğer</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="208"/>
2023-06-23 19:08:16 +00:00
<source>PAL-A (Australia)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-A (Avustralya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="213"/>
2023-06-23 19:08:16 +00:00
<source>PAL-AF (South Africa)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-AF (Güney Afrika)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="218"/>
2023-06-23 19:08:16 +00:00
<source>PAL-AU (Austria)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-AU (Avusturya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="223"/>
2023-06-23 19:08:16 +00:00
<source>PAL-BE (Belgium)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-BE (Belçika)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="228"/>
2023-06-23 19:08:16 +00:00
<source>PAL-E (Europe/Australia)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-E (Avrupa/Avustralya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="233"/>
2023-06-23 19:08:16 +00:00
<source>PAL-F (France)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-F (France)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="238"/>
2023-06-23 19:08:16 +00:00
<source>PAL-FI (Finland)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-FI (Finlandiya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="243"/>
2023-06-23 19:08:16 +00:00
<source>PAL-G (Germany)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-G (Almanya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="248"/>
2023-06-23 19:08:16 +00:00
<source>PAL-GR (Greece)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-GR (Yunanistan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="253"/>
2023-06-23 19:08:16 +00:00
<source>PAL-I (Italy)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-I (İtalya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="258"/>
2023-06-23 19:08:16 +00:00
<source>PAL-IN (India)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-IN (Hindistan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="263"/>
2023-06-23 19:08:16 +00:00
<source>PAL-M (Europe/Australia)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-M (Avrupa/Avustralya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="268"/>
2023-06-23 19:08:16 +00:00
<source>PAL-NL (Netherlands)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-NL (Hollanda)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="273"/>
2023-06-23 19:08:16 +00:00
<source>PAL-NO (Norway)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-NO (Norveç)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="278"/>
2023-06-23 19:08:16 +00:00
<source>PAL-P (Portugal)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-P (Portekiz)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="283"/>
<source>PAL-PL (Poland)</source>
2023-06-23 19:08:16 +00:00
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-PL (Polonya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="288"/>
<source>PAL-R (Russia)</source>
2023-06-23 19:08:16 +00:00
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-R (Rusya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="293"/>
<source>PAL-S (Spain)</source>
2023-06-23 19:08:16 +00:00
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-S (İspanya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="298"/>
<source>PAL-SC (Scandinavia)</source>
2023-06-23 19:08:16 +00:00
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-SC (Skandinavya)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="303"/>
<source>PAL-SW (Sweden)</source>
2023-06-23 19:08:16 +00:00
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-SW (İsveç)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="308"/>
<source>PAL-SWI (Switzerland)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-SWI (İsviçre)</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="313"/>
2023-06-23 19:08:16 +00:00
<source>PAL-UK (United Kingdom)</source>
<extracomment>Leave the code as-is, translate the country&apos;s name.</extracomment>
<translation>PAL-UK (Birleşik Krallık)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="333"/>
2023-06-23 19:08:16 +00:00
<source>Compatibility:</source>
<translation>Uyumluluk:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="353"/>
2023-06-23 19:08:16 +00:00
<source>Unknown</source>
<translation>Bilinmiyor</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="358"/>
2023-06-23 19:08:16 +00:00
<source>Not Bootable</source>
<translation>Çalışmıyor</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="363"/>
2023-06-23 19:08:16 +00:00
<source>Reaches Intro</source>
<translation>Introya Erişir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="368"/>
2023-06-23 19:08:16 +00:00
<source>Reaches Menu</source>
<translation>Menüye Erişir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="373"/>
2023-06-23 19:08:16 +00:00
<source>In-Game</source>
<translation>Nispeten Oynanılır Halde</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="378"/>
2023-06-23 19:08:16 +00:00
<source>Playable</source>
<translation>Oynanılır Halde</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="383"/>
2023-06-23 19:08:16 +00:00
<source>Perfect</source>
<translation>Mükemmel</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="391"/>
2023-06-23 19:08:16 +00:00
<source>Input Profile:</source>
<translation>Giriş Profili:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="405"/>
2023-06-23 19:08:16 +00:00
<source>Shared</source>
<extracomment>Refers to the shared settings profile.</extracomment>
<translation>Paylaşılan</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="413"/>
2023-06-23 19:08:16 +00:00
<source>Disc Path:</source>
<translation type="unfinished">Disc Path:</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="425"/>
2023-06-23 19:08:16 +00:00
<source>Browse...</source>
<translation>Göz At...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="432"/>
2023-06-23 19:08:16 +00:00
<source>Clear</source>
<translation>Sil</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="484"/>
<source>Verify</source>
<translation>Doğrula</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GameSummaryWidget.ui" line="527"/>
<source>Search on Redump.org...</source>
<translation>Redump.org'ta ara...</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="161"/>
2023-06-23 19:08:16 +00:00
<source>Select Disc Path</source>
<translation type="unfinished">Select Disc Path</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="174"/>
<source>Game is not a CD/DVD.</source>
<translation>Oyun, CD/DVD formatında değil.</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="181"/>
<source>Track list unavailable while virtual machine is running.</source>
<translation type="unfinished">Track list unavailable while virtual machine is running.</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="206"/>
<source>#</source>
<translation>#</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="209"/>
<source>Mode</source>
<translation>Mod</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="210"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="218"/>
<source>Start</source>
<translation>Başlat</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="211"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="219"/>
<source>Sectors</source>
<translation type="unfinished">Sectors</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="212"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="220"/>
<source>Size</source>
<translation>Boyut</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="213"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="221"/>
<source>MD5</source>
<translation>MD5</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="214"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="222"/>
<source>Status</source>
<translation>Durum</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="230"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="235"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="236"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="237"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="243"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="244"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="245"/>
<source>%1</source>
<translation>%1</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="238"/>
<location filename="../Settings/GameSummaryWidget.cpp" line="246"/>
<source>&lt;not computed&gt;</source>
<translation type="unfinished">&lt;not computed&gt;</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="262"/>
<source>Error</source>
<translation>Hata</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="262"/>
<source>Cannot verify image while a game is running.</source>
<translation>Oyun çalıştığı için imajı doğrulamada hata.</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="292"/>
<source>One or more tracks is missing.</source>
<translation type="unfinished">One or more tracks is missing.</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="329"/>
<source>Verified as %1 [%2] (Version %3).</source>
<translation type="unfinished">Verified as %1 [%2] (Version %3).</translation>
</message>
<message>
<location filename="../Settings/GameSummaryWidget.cpp" line="336"/>
<source>Verified as %1 [%2].</source>
<translation type="unfinished">Verified as %1 [%2].</translation>
</message>
2023-06-23 19:08:16 +00:00
</context>
<context>
<name>GraphicsSettingsWidget</name>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="38"/>
<source>Renderer:</source>
<translation>Oluşturucu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="48"/>
<source>Adapter:</source>
<translation>Bağdaştırıcı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="68"/>
<source>Display</source>
<translation>Ekran</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="74"/>
<source>Fullscreen Mode:</source>
<translation>Tam Ekran Modu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="84"/>
<source>Aspect Ratio:</source>
<translation>En Boy Oranı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="92"/>
<source>Fit to Window / Fullscreen</source>
<translation>Pencereye Sığdır / Tam Ekran</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="97"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="128"/>
<source>Auto Standard (4:3 Interlaced / 3:2 Progressive)</source>
<translation>Otomatik Standart (4:3/3:2 Oranlı)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="102"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="133"/>
<source>Standard (4:3)</source>
<translation>Standart (4:3)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="107"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="138"/>
<source>Widescreen (16:9)</source>
<translation>Geniş Ekran (16:9)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="115"/>
<source>FMV Aspect Ratio:</source>
<translation>FMV En-Boy Oranı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="123"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1092"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1123"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="61"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="392"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="459"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="563"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="566"/>
2023-06-23 19:08:16 +00:00
<source>Off (Default)</source>
<translation>Kapalı (Varsayılan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="154"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="484"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="546"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1220"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2093"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2128"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="36"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="409"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="451"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="456"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="688"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="700"/>
2023-06-23 19:08:16 +00:00
<source>Automatic (Default)</source>
<translation>Otomatik (Varsayılan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="159"/>
<source>None (Interlaced, also used by Progressive)</source>
<translation type="unfinished">None (Interlaced, also used by Progressive)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="164"/>
<source>Weave (Top Field First, Sawtooth)</source>
<extracomment>Weave: deinterlacing method that can be translated or left as-is in English. Sawtooth: refers to the jagged effect weave deinterlacing has on motion.</extracomment>
<translation type="unfinished">Weave (Top Field First, Sawtooth)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="169"/>
<source>Weave (Bottom Field First, Sawtooth)</source>
<extracomment>Weave: deinterlacing method that can be translated or left as-is in English. Sawtooth: refers to the jagged effect weave deinterlacing has on motion.</extracomment>
<translation type="unfinished">Weave (Bottom Field First, Sawtooth)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="174"/>
<source>Bob (Top Field First, Full Frames)</source>
<extracomment>Bob: deinterlacing method that refers to the way it makes video look like it&apos;s bobbing up and down.</extracomment>
<translation type="unfinished">Bob (Top Field First, Full Frames)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="179"/>
<source>Bob (Bottom Field First, Full Frames)</source>
<extracomment>Bob: deinterlacing method that refers to the way it makes video look like it&apos;s bobbing up and down.</extracomment>
<translation type="unfinished">Bob (Bottom Field First, Full Frames)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="184"/>
<source>Blend (Top Field First, Merge 2 Fields)</source>
<extracomment>Blend: deinterlacing method that blends the colors of the two frames, can be translated or left as-is in English.</extracomment>
<translation type="unfinished">Blend (Top Field First, Merge 2 Fields)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="189"/>
<source>Blend (Bottom Field First, Merge 2 Fields)</source>
<extracomment>Blend: deinterlacing method that blends the colors of the two frames, can be translated or left as-is in English.</extracomment>
<translation type="unfinished">Blend (Bottom Field First, Merge 2 Fields)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="194"/>
<source>Adaptive (Top Field First, Similar to Bob + Weave)</source>
<extracomment>Adaptive: deinterlacing method that should be translated.</extracomment>
<translation type="unfinished">Adaptive (Top Field First, Similar to Bob + Weave)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="199"/>
<source>Adaptive (Bottom Field First, Similar to Bob + Weave)</source>
<extracomment>Adaptive: deinterlacing method that should be translated.</extracomment>
<translation type="unfinished">Adaptive (Bottom Field First, Similar to Bob + Weave)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="207"/>
<source>Bilinear Filtering:</source>
<translation type="unfinished">Bilinear Filtering:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="215"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="654"/>
<source>None</source>
<translation>Hiçbiri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="220"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="379"/>
2023-06-23 19:08:16 +00:00
<source>Bilinear (Smooth)</source>
<extracomment>Smooth: Refers to the texture clarity.</extracomment>
<translation type="unfinished">Bilinear (Smooth)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="225"/>
<source>Bilinear (Sharp)</source>
<extracomment>Sharp: Refers to the texture clarity.</extracomment>
<translation type="unfinished">Bilinear (Sharp)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="233"/>
<source>Vertical Stretch:</source>
<translation type="unfinished">Vertical Stretch:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="240"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="444"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1399"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1594"/>
2023-06-23 19:08:16 +00:00
<source>%</source>
<extracomment>Percentage sign that shows next to a value. You might want to add a space before if your language requires it.
----------
Percentage sign that will appear next to a number. Add a space or whatever is needed before depending on your language.</extracomment>
<translation>%</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="253"/>
<source>Crop:</source>
<translation>Kırp:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="262"/>
<source>Left:</source>
<extracomment>Warning: short space constraints. Abbreviate if necessary.</extracomment>
<translation>Sol:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="269"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="286"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="303"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="320"/>
<source>px</source>
<translation>px</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="279"/>
<source>Top:</source>
<extracomment>Warning: short space constraints. Abbreviate if necessary.</extracomment>
<translation>Üst:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="296"/>
<source>Right:</source>
<extracomment>Warning: short space constraints. Abbreviate if necessary.</extracomment>
<translation>Sağ:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="313"/>
<source>Bottom:</source>
<extracomment>Warning: short space constraints. Abbreviate if necessary.</extracomment>
<translation>Alt:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="334"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="383"/>
2023-06-23 19:08:16 +00:00
<source>Screen Offsets</source>
<translation>Ekran Ofsetleri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="348"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="397"/>
2023-06-23 19:08:16 +00:00
<source>VSync</source>
<translation>Dikey Senkronizasyon</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="355"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="388"/>
2023-06-23 19:08:16 +00:00
<source>Show Overscan</source>
<translation>Fazla Taramayı Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="362"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="370"/>
2023-06-23 19:08:16 +00:00
<source>Enable Widescreen Patches</source>
<translation>Geniş Ekran Yamalarını Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="369"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="373"/>
2023-06-23 19:08:16 +00:00
<source>Enable No-Interlacing Patches</source>
<translation>Taramasız Yamaları Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="376"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="394"/>
2023-06-23 19:08:16 +00:00
<source>Anti-Blur</source>
<translation>Anti-Blur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="379"/>
<source>Ctrl+S</source>
<translation>Ctrl+S</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="386"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="376"/>
2023-06-23 19:08:16 +00:00
<source>Disable Interlace Offset</source>
<translation>Taramalı Ofseti Devre Dışı Bırak</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="395"/>
<source>Screenshot Size:</source>
<translation>Ekran Görüntüsü Büyüklüğü:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="405"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="411"/>
2023-06-23 19:08:16 +00:00
<source>Screen Resolution</source>
<translation>Ekran Çözünürlüğü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="410"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="445"/>
2023-06-23 19:08:16 +00:00
<source>Internal Resolution</source>
<translation>Dahili Çözünürlük</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="415"/>
<source>Internal Resolution (Aspect Uncorrected)</source>
<translation type="unfinished">Internal Resolution (Aspect Uncorrected)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="424"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="415"/>
2023-06-23 19:08:16 +00:00
<source>PNG</source>
<translation>PNG</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="429"/>
<source>JPEG</source>
<translation>JPEG</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="437"/>
<source>Quality:</source>
<translation>Kalite:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="460"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="698"/>
<source>Rendering</source>
<translation>Görüntü Oluşturma</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="466"/>
<source>Internal Resolution:</source>
<translation>Dahili Çözünürlük:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="476"/>
<source>Mipmapping:</source>
<translation>Mipmapping:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="489"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="587"/>
<source>Off</source>
<translation>Kapalı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="494"/>
<source>Basic (Generated Mipmaps)</source>
<translation type="unfinished">Basic (Generated Mipmaps)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="499"/>
<source>Full (PS2 Mipmaps)</source>
<translation type="unfinished">Full (PS2 Mipmaps)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="507"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="704"/>
<source>Texture Filtering:</source>
<translation>Doku Filtreleme:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="515"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="724"/>
<source>Nearest</source>
<translation>En Yakın</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="520"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="729"/>
<source>Bilinear (Forced)</source>
<translation>İki Yönlü (Zorla)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="525"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="734"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="454"/>
2023-06-23 19:08:16 +00:00
<source>Bilinear (PS2)</source>
<translation>İki Yönlü (PS2)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="530"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="739"/>
<source>Bilinear (Forced excluding sprite)</source>
<translation>İki Yönlü (Sprite hariç zorla)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="538"/>
<source>Trilinear Filtering:</source>
<translation>Trilineer Filtreleme:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="551"/>
<source>Off (None)</source>
<translation>Kapalı (Hiçbiri)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="556"/>
<source>Trilinear (PS2)</source>
<translation>Trilinear (PS2)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="561"/>
<source>Trilinear (Forced)</source>
<translation>Üç Yönlü (Zorla)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="569"/>
<source>Anisotropic Filtering:</source>
<translation>Eşyönsüz Doku Süzmesi:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="579"/>
<source>Dithering:</source>
<translation type="unfinished">Dithering:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="592"/>
<source>Scaled</source>
<translation type="unfinished">Scaled</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="597"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="462"/>
2023-06-23 19:08:16 +00:00
<source>Unscaled (Default)</source>
<translation type="unfinished">Unscaled (Default)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="605"/>
<source>Blending Accuracy:</source>
<translation type="unfinished">Blending Accuracy:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="613"/>
<source>Minimum</source>
<translation>Asgari</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="618"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="468"/>
2023-06-23 19:08:16 +00:00
<source>Basic (Recommended)</source>
<translation>Basit(Tavsiye Edilen)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="623"/>
<source>Medium</source>
<translation>Orta</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="628"/>
<source>High</source>
<translation>Yüksek</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="633"/>
<source>Full (Slow)</source>
<translation type="unfinished">Full (Slow)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="638"/>
<source>Maximum (Very Slow)</source>
<translation type="unfinished">Maximum (Very Slow)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="646"/>
<source>Texture Preloading:</source>
<translation>Dokuları Önceden Yükle:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="659"/>
<source>Partial</source>
<translation type="unfinished">Partial</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="664"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="474"/>
2023-06-23 19:08:16 +00:00
<source>Full (Hash Cache)</source>
<translation type="unfinished">Full (Hash Cache)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1047"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="478"/>
2023-06-23 19:08:16 +00:00
<source>GPU Palette Conversion</source>
<translation>GPU Paleti Dönüşümü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="681"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="482"/>
2023-06-23 19:08:16 +00:00
<source>Manual Hardware Renderer Fixes</source>
<translation>Manuel Donanım Oluşturucu Düzeltmeleri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="674"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="491"/>
2023-06-23 19:08:16 +00:00
<source>Spin GPU During Readbacks</source>
<translation type="unfinished">Spin GPU During Readbacks</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="688"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="487"/>
2023-06-23 19:08:16 +00:00
<source>Spin CPU During Readbacks</source>
<translation type="unfinished">Spin CPU During Readbacks</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="747"/>
<source>Extra Rendering Threads:</source>
<translation>Ekstra Oluşturucu İş Parçacıkları:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="754"/>
<source> threads</source>
<translation> i̇ş Parçacıkları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="763"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="451"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="507"/>
2023-06-23 19:08:16 +00:00
<source>Mipmapping</source>
<translation>Mipmapping</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="770"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="502"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="522"/>
2023-06-23 19:08:16 +00:00
<source>Auto Flush</source>
<translation>Auto-Flush</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="780"/>
<source>Hardware Fixes</source>
<translation>Donanım Düzeltmeleri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2133"/>
2023-06-23 19:08:16 +00:00
<source>Force Disabled</source>
<translation type="unfinished">Force Disabled</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2138"/>
2023-06-23 19:08:16 +00:00
<source>Force Enabled</source>
<translation type="unfinished">Force Enabled</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="786"/>
2023-06-23 19:08:16 +00:00
<source>CPU Sprite Render Size:</source>
<translation>CPU Sprite Oluşturma Boyutu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="796"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="882"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="889"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="512"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="514"/>
2023-06-23 19:08:16 +00:00
<source>0 (Disabled)</source>
<extracomment>0 (Disabled)</extracomment>
<translation>0 (Devre dışı)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="801"/>
2023-06-23 19:08:16 +00:00
<source>1 (64 Max Width)</source>
<translation>1 (64 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="806"/>
2023-06-23 19:08:16 +00:00
<source>2 (128 Max Width)</source>
<translation>2 (128 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="811"/>
2023-06-23 19:08:16 +00:00
<source>3 (192 Max Width)</source>
<translation>3 (192 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="816"/>
2023-06-23 19:08:16 +00:00
<source>4 (256 Max Width)</source>
<translation>4 (256 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="821"/>
2023-06-23 19:08:16 +00:00
<source>5 (320 Max Width)</source>
<translation>5 (320 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="826"/>
2023-06-23 19:08:16 +00:00
<source>6 (384 Max Width)</source>
<translation>6 (384 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="831"/>
2023-06-23 19:08:16 +00:00
<source>7 (448 Max Width)</source>
<translation>7 (448 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="836"/>
2023-06-23 19:08:16 +00:00
<source>8 (512 Max Width)</source>
<translation>8 (512 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="841"/>
2023-06-23 19:08:16 +00:00
<source>9 (576 Max Width)</source>
<translation>9 (576 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="846"/>
2023-06-23 19:08:16 +00:00
<source>10 (640 Max Width)</source>
<translation>10 (640 Maksimum Genişlik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="985"/>
2023-06-23 19:08:16 +00:00
<source>Skipdraw Range:</source>
<translation type="unfinished">Skipdraw Range:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1054"/>
2023-06-23 19:08:16 +00:00
<source>Frame Buffer Conversion</source>
<translation type="unfinished">Frame Buffer Conversion</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1012"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="526"/>
2023-06-23 19:08:16 +00:00
<source>Disable Depth Emulation</source>
<translation>Derinlik Emülasyonunu Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1026"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="530"/>
2023-06-23 19:08:16 +00:00
<source>Disable Safe Features</source>
<translation>Güvenli Özellikleri Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1040"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="547"/>
2023-06-23 19:08:16 +00:00
<source>Preload Frame Data</source>
<translation>Kare Verisini Önceden Yükle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="550"/>
2023-06-23 19:08:16 +00:00
<source>Texture Inside RT</source>
<translation type="unfinished">Texture Inside RT</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="894"/>
2023-06-23 19:08:16 +00:00
<source>1 (Normal)</source>
<translation>1 (Normal)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="899"/>
2023-06-23 19:08:16 +00:00
<source>2 (Aggressive)</source>
<translation>2 (Agresif)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="875"/>
2023-06-23 19:08:16 +00:00
<source>Software CLUT Render:</source>
<translation>Yazılım CLUT Oluşturma:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="907"/>
2023-06-23 19:08:16 +00:00
<source>GPU Target CLUT:</source>
<extracomment>CLUT: Color Look Up Table, often referred to as a palette in non-PS2 things. GPU Target CLUT: GPU handling of when a game uses data from a render target as a CLUT.</extracomment>
<translation type="unfinished">GPU Target CLUT:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="915"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/GraphicsSettingsWidget.ui" line="941"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="967"/>
<source>Disabled (Default)</source>
<translation>Devre Dışı (Varsayılan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="920"/>
2023-06-23 19:08:16 +00:00
<source>Enabled (Exact Match)</source>
<translation>Etkin (Tam Eşleşme)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="925"/>
2023-06-23 19:08:16 +00:00
<source>Enabled (Check Inside Target)</source>
<translation type="unfinished">Enabled (Check Inside Target)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1078"/>
2023-06-23 19:08:16 +00:00
<source>Upscaling Fixes</source>
<translation>Video Ölçekleme Düzeltmeleri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1084"/>
2023-06-23 19:08:16 +00:00
<source>Half Pixel Offset:</source>
<translation>Yarım-Piksel Ofset:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1097"/>
2023-06-23 19:08:16 +00:00
<source>Normal (Vertex)</source>
<translation>Normal (Vertex)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1102"/>
2023-06-23 19:08:16 +00:00
<source>Special (Texture)</source>
<translation>Özel (Doku)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1107"/>
2023-06-23 19:08:16 +00:00
<source>Special (Texture - Aggressive)</source>
<translation>Özel (Doku - Agresif)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1115"/>
2023-06-23 19:08:16 +00:00
<source>Round Sprite:</source>
<translation type="unfinished">Round Sprite:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1128"/>
2023-06-23 19:08:16 +00:00
<source>Half</source>
<translation>Yarım</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1133"/>
2023-06-23 19:08:16 +00:00
<source>Full</source>
<translation>Tam</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1141"/>
2023-06-23 19:08:16 +00:00
<source>Texture Offsets:</source>
<translation>Doku Ofsetleri:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1150"/>
2023-06-23 19:08:16 +00:00
<source>X:</source>
<translation>X:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1164"/>
2023-06-23 19:08:16 +00:00
<source>Y:</source>
<translation>Y:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1203"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="593"/>
2023-06-23 19:08:16 +00:00
<source>Merge Sprite</source>
<translation type="unfinished">Merge Sprite</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1182"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="581"/>
2023-06-23 19:08:16 +00:00
<source>Align Sprite</source>
<translation type="unfinished">Align Sprite</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="146"/>
<source>Deinterlacing:</source>
<translation type="unfinished">Deinterlacing:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="855"/>
2023-06-23 19:08:16 +00:00
<source>Sprites Only</source>
<translation type="unfinished">Sprites Only</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="860"/>
2023-06-23 19:08:16 +00:00
<source>Sprites/Triangles</source>
<translation type="unfinished">Sprites/Triangles</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="865"/>
2023-06-23 19:08:16 +00:00
<source>Blended Sprites/Triangles</source>
<translation type="unfinished">Blended Sprites/Triangles</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="933"/>
2023-06-23 19:08:16 +00:00
<source>Auto Flush:</source>
<translation>Auto-Flush:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="946"/>
2023-06-23 19:08:16 +00:00
<source>Enabled (Sprites Only)</source>
<translation type="unfinished">Enabled (Sprites Only)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="951"/>
2023-06-23 19:08:16 +00:00
<source>Enabled (All Primitives)</source>
<translation type="unfinished">Enabled (All Primitives)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="959"/>
2023-06-23 19:08:16 +00:00
<source>Texture Inside RT:</source>
<translation type="unfinished">Texture Inside RT:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="972"/>
2023-06-23 19:08:16 +00:00
<source>Inside Target</source>
<translation type="unfinished">Inside Target</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="977"/>
2023-06-23 19:08:16 +00:00
<source>Merge Targets</source>
<translation type="unfinished">Merge Targets</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1019"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="539"/>
2023-06-23 19:08:16 +00:00
<source>Disable Partial Source Invalidation</source>
<translation type="unfinished">Disable Partial Source Invalidation</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1033"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="553"/>
2023-06-23 19:08:16 +00:00
<source>Read Targets When Closing</source>
<translation type="unfinished">Read Targets When Closing</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1061"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="557"/>
2023-06-23 19:08:16 +00:00
<source>Estimate Texture Region</source>
<translation type="unfinished">Estimate Texture Region</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1068"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="537"/>
2023-06-23 19:08:16 +00:00
<source>Disable Render Fixes</source>
<translation>Oluşturma Düzeltmelerini Devre Dışı Bırak</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1189"/>
2023-06-23 19:08:16 +00:00
<source>Unscaled Palette Texture Draws</source>
<translation type="unfinished">Unscaled Palette Texture Draws</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1196"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="586"/>
2023-06-23 19:08:16 +00:00
<source>Wild Arms Hack</source>
<extracomment>Wild Arms: name of a game series. Leave as-is or use an official translation.</extracomment>
<translation>Wild Arms Yaması</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1212"/>
<source>Bilinear Dirty Upscale:</source>
<translation type="unfinished">Bilinear Dirty Upscale:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1225"/>
<source>Force Bilinear</source>
<translation type="unfinished">Force Bilinear</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1230"/>
<source>Force Nearest</source>
<translation type="unfinished">Force Nearest</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1239"/>
<source>Texture Replacement</source>
<translation>Doku Değişikliği</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1245"/>
2023-06-23 19:08:16 +00:00
<source>Search Directory</source>
<translation>Aranacak Dizin</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1254"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1729"/>
2023-06-23 19:08:16 +00:00
<source>Browse...</source>
<translation>Göz At...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1261"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1736"/>
2023-06-23 19:08:16 +00:00
<source>Open...</source>
<translation>...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1268"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1743"/>
2023-06-23 19:08:16 +00:00
<source>Reset</source>
<translation>Sıfırla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1275"/>
2023-06-23 19:08:16 +00:00
<source>PCSX2 will dump and load texture replacements from this directory.</source>
<translation type="unfinished">PCSX2 will dump and load texture replacements from this directory.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1285"/>
2023-06-23 19:08:16 +00:00
<source>Options</source>
<translation>Ayarlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1291"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="599"/>
2023-06-23 19:08:16 +00:00
<source>Dump Textures</source>
<translation>Dokuları Çıkart</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1298"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="601"/>
2023-06-23 19:08:16 +00:00
<source>Dump Mipmaps</source>
<translation type="unfinished">Dump Mipmaps</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1305"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="603"/>
2023-06-23 19:08:16 +00:00
<source>Dump FMV Textures</source>
<translation type="unfinished">Dump FMV Textures</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1312"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="605"/>
2023-06-23 19:08:16 +00:00
<source>Async Texture Loading</source>
<translation>Eşzamanlı Doku Yüklemesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1319"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="607"/>
2023-06-23 19:08:16 +00:00
<source>Load Textures</source>
<translation>Dokuları Yükle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1326"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="609"/>
2023-06-23 19:08:16 +00:00
<source>Precache Textures</source>
<translation>Dokuları Önceden Önbellekle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1350"/>
2023-06-23 19:08:16 +00:00
<source>Post-Processing</source>
<translation type="unfinished">Post-Processing</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1356"/>
2023-06-23 19:08:16 +00:00
<source>Sharpening/Anti-Aliasing</source>
<translation>Keskinleştirme/Kenar Yumuşatma</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1362"/>
2023-06-23 19:08:16 +00:00
<source>Contrast Adaptive Sharpening:</source>
<extracomment>You might find an official translation for this on AMD&apos;s website (Spanish version linked): https://www.amd.com/es/technologies/radeon-software-fidelityfx</extracomment>
<translation>Kontrast Uyarlamalı Keskinleştirme:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1372"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1440"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="615"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="632"/>
2023-06-23 19:08:16 +00:00
<source>None (Default)</source>
<translation>Hiçbiri (Varsayılan)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1377"/>
2023-06-23 19:08:16 +00:00
<source>Sharpen Only (Internal Resolution)</source>
<translation type="unfinished">Sharpen Only (Internal Resolution)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1382"/>
2023-06-23 19:08:16 +00:00
<source>Sharpen and Resize (Display Resolution)</source>
<translation type="unfinished">Sharpen and Resize (Display Resolution)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1392"/>
2023-06-23 19:08:16 +00:00
<source>Sharpness:</source>
<translation>Keskinlik:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1416"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="624"/>
2023-06-23 19:08:16 +00:00
<source>FXAA</source>
<translation>FXAA</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1426"/>
2023-06-23 19:08:16 +00:00
<source>Filters</source>
<translation>Filtreler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1432"/>
2023-06-23 19:08:16 +00:00
<source>TV Shader:</source>
<translation type="unfinished">TV Shader:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1445"/>
2023-06-23 19:08:16 +00:00
<source>Scanline Filter</source>
<translation type="unfinished">Scanline Filter</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1450"/>
2023-06-23 19:08:16 +00:00
<source>Diagonal Filter</source>
<translation>Diyagonal Filtre</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1455"/>
2023-06-23 19:08:16 +00:00
<source>Triangular Filter</source>
<translation type="unfinished">Triangular Filter</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1460"/>
2023-06-23 19:08:16 +00:00
<source>Wave Filter</source>
<translation>Dalgalı Filtre</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1465"/>
2023-06-23 19:08:16 +00:00
<source>Lottes CRT</source>
<extracomment>Lottes = Timothy Lottes, the creator of the shader filter. Leave as-is. CRT= Cathode Ray Tube, an old type of television technology.</extracomment>
<translation>Lottes CRT</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1470"/>
<source>4xRGSS downsampling (4x Rotated Grid SuperSampling)</source>
<translation type="unfinished">4xRGSS downsampling (4x Rotated Grid SuperSampling)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1475"/>
<source>NxAGSS downsampling (Nx Automatic Grid SuperSampling)</source>
<translation type="unfinished">NxAGSS downsampling (Nx Automatic Grid SuperSampling)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1483"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="619"/>
2023-06-23 19:08:16 +00:00
<source>Shade Boost</source>
<translation type="unfinished">Shade Boost</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1505"/>
2023-06-23 19:08:16 +00:00
<source>Brightness:</source>
<translation>Parlaklık:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1522"/>
2023-06-23 19:08:16 +00:00
<source>Contrast:</source>
<translation>Kontrast:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1539"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="630"/>
2023-06-23 19:08:16 +00:00
<source>Saturation</source>
<translation>Doygunluk</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1575"/>
2023-06-23 19:08:16 +00:00
<source>OSD</source>
<translation>OSD</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1581"/>
2023-06-23 19:08:16 +00:00
<source>On-Screen Display</source>
<translation>Ekran Üstü Gösterge (OSD)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1587"/>
2023-06-23 19:08:16 +00:00
<source>OSD Scale:</source>
<translation type="unfinished">OSD Scale:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1609"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="660"/>
2023-06-23 19:08:16 +00:00
<source>Show Indicators</source>
<translation>Göstergeleri Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1616"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="650"/>
2023-06-23 19:08:16 +00:00
<source>Show Resolution</source>
<translation>Çözünürlüğü Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1623"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="666"/>
2023-06-23 19:08:16 +00:00
<source>Show Inputs</source>
<translation>Girişleri Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1630"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="655"/>
2023-06-23 19:08:16 +00:00
<source>Show GPU Usage</source>
<translation>GPU Kullanımını Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1637"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="663"/>
2023-06-23 19:08:16 +00:00
<source>Show Settings</source>
<translation>Ayarları Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1644"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="644"/>
2023-06-23 19:08:16 +00:00
<source>Show FPS</source>
<translation>FPS Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2162"/>
2023-06-23 19:08:16 +00:00
<source>Disable Shader Cache</source>
<translation>Shader Önbelleğini Devre Dışı Bırak</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2176"/>
2023-06-23 19:08:16 +00:00
<source>Disable Vertex Shader Expand</source>
<translation type="unfinished">Disable Vertex Shader Expand</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1658"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="657"/>
2023-06-23 19:08:16 +00:00
<source>Show Statistics</source>
<translation>İstatistikleri Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1665"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="653"/>
2023-06-23 19:08:16 +00:00
<source>Show CPU Usage</source>
<translation>CPU Kullanımını Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1679"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="672"/>
2023-06-23 19:08:16 +00:00
<source>Warn About Unsafe Settings</source>
<translation>Güvenilir Olmayan Ayarlar Hakkında Uyar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1686"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="670"/>
2023-06-23 19:08:16 +00:00
<source>Show Frame Times</source>
<translation>Kare Süresi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1712"/>
2023-06-23 19:08:16 +00:00
<source>Recording</source>
<translation>Kayıt</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1718"/>
2023-06-23 19:08:16 +00:00
<source>Video Dumping Directory</source>
<translation type="unfinished">Video Dumping Directory</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1755"/>
2023-06-23 19:08:16 +00:00
<source>Capture Setup</source>
<translation type="unfinished">Capture Setup</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1761"/>
2023-06-23 19:08:16 +00:00
<source>Container:</source>
<translation>Konteyner:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1794"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1862"/>
2023-06-23 19:08:16 +00:00
<source>Codec:</source>
<translation>Kodek:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1827"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1952"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="680"/>
2023-06-23 19:08:16 +00:00
<source>Extra Arguments</source>
<translation>Ekstra Argümanlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1840"/>
2023-06-23 19:08:16 +00:00
<source>Capture Audio</source>
<translation>Video Kaydı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1895"/>
2023-06-23 19:08:16 +00:00
<source>Resolution:</source>
<translation>Çözünürlük:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1920"/>
2023-06-23 19:08:16 +00:00
<source>x</source>
<translation>x</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1943"/>
2023-06-23 19:08:16 +00:00
<source>Auto</source>
<translation>Otomatik</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1965"/>
2023-06-23 19:08:16 +00:00
<source>Capture Video</source>
<translation>Video Kaydı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1991"/>
2023-06-23 19:08:16 +00:00
<source>Advanced</source>
<extracomment>Advanced here refers to the advanced graphics options.</extracomment>
<translation>Gelişmiş</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1997"/>
2023-06-23 19:08:16 +00:00
<source>Advanced Options</source>
<translation>Gelişmiş Seçenekler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2003"/>
2023-06-23 19:08:16 +00:00
<source>Hardware Download Mode:</source>
<translation>Donanım İndirme Modu:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2011"/>
2023-06-23 19:08:16 +00:00
<source>Accurate (Recommended)</source>
<translation type="unfinished">Accurate (Recommended)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2016"/>
2023-06-23 19:08:16 +00:00
<source>Disable Readbacks (Synchronize GS Thread)</source>
<translation type="unfinished">Disable Readbacks (Synchronize GS Thread)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2021"/>
2023-06-23 19:08:16 +00:00
<source>Unsynchronized (Non-Deterministic)</source>
<translation type="unfinished">Unsynchronized (Non-Deterministic)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2026"/>
2023-06-23 19:08:16 +00:00
<source>Disabled (Ignore Transfers)</source>
<translation type="unfinished">Disabled (Ignore Transfers)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2034"/>
2023-06-23 19:08:16 +00:00
<source>GS Dump Compression:</source>
<translation type="unfinished">GS Dump Compression:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2042"/>
2023-06-23 19:08:16 +00:00
<source>Uncompressed</source>
<translation>Sıkıştırılmamış</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2047"/>
2023-06-23 19:08:16 +00:00
<source>LZMA (xz)</source>
<translation type="unfinished">LZMA (xz)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2052"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="690"/>
2023-06-23 19:08:16 +00:00
<source>Zstandard (zst)</source>
<translation type="unfinished">Zstandard (zst)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2062"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="710"/>
2023-06-23 19:08:16 +00:00
<source>Skip Presenting Duplicate Frames</source>
<translation type="unfinished">Skip Presenting Duplicate Frames</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2069"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="694"/>
2023-06-23 19:08:16 +00:00
<source>Use Blit Swap Chain</source>
<extracomment>Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit \nSwap chain: see Microsoft&apos;s Terminology Portal.
----------
Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit
Swap chain: see Microsoft&apos;s Terminology Portal.</extracomment>
<translation type="unfinished">Use Blit Swap Chain</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2076"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="716"/>
2023-06-23 19:08:16 +00:00
<source>Disable Threaded Presentation</source>
<translation type="unfinished">Disable Threaded Presentation</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1804"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1872"/>
2023-06-23 19:08:16 +00:00
<source>Bitrate:</source>
<translation>Bit Hızı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1811"/>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1879"/>
2023-06-23 19:08:16 +00:00
<source> kbps</source>
<extracomment>Unit that will appear next to a number. Alter the space or whatever is needed before the text depending on your language.</extracomment>
<translation> kbps</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2085"/>
2023-06-23 19:08:16 +00:00
<source>Allow Exclusive Fullscreen:</source>
<translation type="unfinished">Allow Exclusive Fullscreen:</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2098"/>
2023-06-23 19:08:16 +00:00
<source>Disallowed</source>
<translation>İzin verilmedi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2103"/>
2023-06-23 19:08:16 +00:00
<source>Allowed</source>
<translation>İzin Verildi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2114"/>
2023-06-23 19:08:16 +00:00
<source>Debugging Options</source>
<translation>Ayıklama Seçenekleri</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2120"/>
2023-06-23 19:08:16 +00:00
<source>Override Texture Barriers:</source>
<translation>Doku Bariyerini Geçersiz Kıl:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2169"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="704"/>
2023-06-23 19:08:16 +00:00
<source>Use Debug Device</source>
<translation type="unfinished">Use Debug Device</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2155"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="706"/>
2023-06-23 19:08:16 +00:00
<source>Disable Dual Source Blending</source>
<translation type="unfinished">Disable Dual Source Blending</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1672"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="647"/>
2023-06-23 19:08:16 +00:00
<source>Show Speed Percentages</source>
<translation type="unfinished">Show Speed Percentages</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="2148"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="708"/>
2023-06-23 19:08:16 +00:00
<source>Disable Framebuffer Fetch</source>
<translation type="unfinished">Disable Framebuffer Fetch</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="39"/>
<source>Direct3D 11</source>
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
<translation>Direct3D 11</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="41"/>
<source>Direct3D 12</source>
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
<translation>Direct3D 12</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="45"/>
<source>OpenGL</source>
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
<translation>OpenGL</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="49"/>
<source>Vulkan</source>
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
<translation>Vulkan</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="53"/>
<source>Metal</source>
<extracomment>Graphics backend/engine type. Leave as-is.</extracomment>
<translation>Metal</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="56"/>
<source>Software</source>
<extracomment>Graphics backend/engine type (refers to emulating the GS in software, on the CPU). Translate accordingly.</extracomment>
<translation>Yazılımsal</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="58"/>
<source>Null</source>
<extracomment>Null here means that this is a graphics backend that will show nothing.</extracomment>
<translation>Boş</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="62"/>
<source>2x</source>
<translation>2x</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="62"/>
<source>4x</source>
<translation>4x</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="63"/>
<source>8x</source>
<translation>8x</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="63"/>
<source>16x</source>
<translation>16x</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="282"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="963"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="992"/>
2023-06-23 19:08:16 +00:00
<source>Use Global Setting [%1]</source>
<translation>Genelde Seçilmiş Ayarı Kullan [%1]</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="370"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="373"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="376"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="383"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="388"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="397"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="401"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="478"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="482"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="487"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="491"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="522"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="526"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="530"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="537"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="539"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="543"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="547"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="553"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="557"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="581"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="586"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="590"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="593"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="599"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="601"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="603"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="607"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="609"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="619"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="624"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="644"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="647"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="650"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="653"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="655"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="657"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="663"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="666"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="670"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="678"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="694"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="704"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="706"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="708"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="710"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="716"/>
2023-06-23 19:08:16 +00:00
<source>Unchecked</source>
<translation>İşaretsiz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="371"/>
2023-06-23 19:08:16 +00:00
<source>Automatically loads and applies widescreen patches on game start. Can cause issues.</source>
<translation>Oyun başlangıcında geniş ekran yamalarını otomatik olarak yükler ve uygular. Sorunlara neden olabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="374"/>
2023-06-23 19:08:16 +00:00
<source>Automatically loads and applies no-interlacing patches on game start. Can cause issues.</source>
<translation>Oyun başlangıcında interlacing önleyici yamaları otomatik olarak yükler ve uygular. Sorunlara neden olabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="377"/>
2023-06-23 19:08:16 +00:00
<source>Disables interlacing offset which may reduce blurring in some situations.</source>
<translation type="unfinished">Disables interlacing offset which may reduce blurring in some situations.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="379"/>
2023-06-23 19:08:16 +00:00
<source>Bilinear Filtering</source>
<translation type="unfinished">Bilinear Filtering</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="380"/>
2023-06-23 19:08:16 +00:00
<source>Enables bilinear post processing filter. Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.</source>
<translation type="unfinished">Enables bilinear post processing filter. Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="385"/>
2023-06-23 19:08:16 +00:00
<source>Enables PCRTC Offsets which position the screen as the game requests. Useful for some games such as WipEout Fusion for its screen shake effect, but can make the picture blurry.</source>
<extracomment>PCRTC: Programmable CRT (Cathode Ray Tube) Controller.</extracomment>
<translation type="unfinished">Enables PCRTC Offsets which position the screen as the game requests. Useful for some games such as WipEout Fusion for its screen shake effect, but can make the picture blurry.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="389"/>
2023-06-23 19:08:16 +00:00
<source>Enables the option to show the overscan area on games which draw more than the safe area of the screen.</source>
<translation type="unfinished">Enables the option to show the overscan area on games which draw more than the safe area of the screen.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="392"/>
2023-06-23 19:08:16 +00:00
<source>FMV Aspect Ratio</source>
<translation>FMV En-Boy Oranı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="392"/>
2023-06-23 19:08:16 +00:00
<source>Overrides the full-motion video (FMV) aspect ratio.</source>
<translation>Tam hareketli video (FMV) en boy oranını geçersiz kılar.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="457"/>
2023-06-23 19:08:16 +00:00
<source>Control the texture&apos;s trilinear filtering of the emulation.</source>
<translation type="unfinished">Control the texture&apos;s trilinear filtering of the emulation.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="469"/>
2023-06-23 19:08:16 +00:00
<source>Control the accuracy level of the GS blending unit emulation.&lt;br&gt; The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.&lt;br&gt; Do note that Direct3D&apos;s blending is reduced in capability compared to OpenGL/Vulkan.</source>
<translation type="unfinished">Control the accuracy level of the GS blending unit emulation.&lt;br&gt; The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.&lt;br&gt; Do note that Direct3D&apos;s blending is reduced in capability compared to OpenGL/Vulkan.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="514"/>
2023-06-23 19:08:16 +00:00
<source>Software CLUT Render</source>
<translation>Yazılım CLUT Oluşturma</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="537"/>
2023-06-23 19:08:16 +00:00
<source>This option disables game-specific render fixes.</source>
<translation>Bu seçenek, oyuna özel oluşturma düzeltmelerini devre dışı bırakır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="540"/>
2023-06-23 19:08:16 +00:00
<source>By default, the texture cache handles partial invalidations. Unfortunately it is very costly to compute CPU wise. This hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load. It helps with the Snowblind engine games.</source>
<translation type="unfinished">By default, the texture cache handles partial invalidations. Unfortunately it is very costly to compute CPU wise. This hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load. It helps with the Snowblind engine games.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="543"/>
2023-06-23 19:08:16 +00:00
<source>Framebuffer Conversion</source>
<translation type="unfinished">Framebuffer Conversion</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="544"/>
2023-06-23 19:08:16 +00:00
<source>Convert 4-bit and 8-bit framebuffer on the CPU instead of the GPU. Helps Harry Potter and Stuntman games. It has a big impact on performance.</source>
<translation>GPU'da çevirmek yerine 4-bit ve 8-bit çerçeve arabelleğini CPU'da çevir. Harry Potter ve Stuntman oyunlarında etkilidir. Performansı büyük ölçüde etkiler.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="548"/>
<source>Uploads GS data when rendering a new frame to reproduce some effects accurately. </source>
<translation>Bazı efektleri doğru bir şekilde yeniden oluşturmak için yeni bir kare oluştururken GS verilerini yükler. </translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="550"/>
2023-06-23 19:08:16 +00:00
<source>Disabled</source>
<translation>Devre Dışı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="551"/>
2023-06-23 19:08:16 +00:00
<source>Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.</source>
<translation>Doku önbelleğinin önceki çerçeve göstergesinin kısmını giriş dokusu olarak yeniden kullanmasını sağlar.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="554"/>
2023-06-23 19:08:16 +00:00
<source>Flushes all targets in the texture cache back to local memory when shutting down. Can prevent lost visuals when saving state or switching renderers, but can also cause graphical corruption.</source>
<translation type="unfinished">Flushes all targets in the texture cache back to local memory when shutting down. Can prevent lost visuals when saving state or switching renderers, but can also cause graphical corruption.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="558"/>
2023-06-23 19:08:16 +00:00
<source>Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).</source>
<translation type="unfinished">Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="583"/>
2023-06-23 19:08:16 +00:00
<source>Fixes issues with upscaling (vertical lines) in Namco games like Ace Combat, Tekken, Soul Calibur, etc.</source>
<extracomment>Namco: a game publisher and development company. Leave the name as-is. Ace Combat, Tekken, Soul Calibur: game names. Leave as-is or use official translations.</extracomment>
<translation type="unfinished">Fixes issues with upscaling (vertical lines) in Namco games like Ace Combat, Tekken, Soul Calibur, etc.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="638"/>
2023-06-23 19:08:16 +00:00
<source>Scales the size of the onscreen OSD from 50% to 500%.</source>
<translation type="unfinished">Scales the size of the onscreen OSD from 50% to 500%.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="661"/>
2023-06-23 19:08:16 +00:00
<source>Shows OSD icon indicators for emulation states such as Pausing, Turbo, Fast-Forward, and Slow-Motion.</source>
<translation type="unfinished">Shows OSD icon indicators for emulation states such as Pausing, Turbo, Fast-Forward, and Slow-Motion.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="664"/>
2023-06-23 19:08:16 +00:00
<source>Displays various settings and the current values of those settings, useful for debugging.</source>
<translation type="unfinished">Displays various settings and the current values of those settings, useful for debugging.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="667"/>
2023-06-23 19:08:16 +00:00
<source>Shows the current controller state of the system in the bottom left corner of the display.</source>
<translation type="unfinished">Shows the current controller state of the system in the bottom left corner of the display.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="670"/>
2023-06-23 19:08:16 +00:00
<source>Displays a graph showing the average frametimes.</source>
<translation type="unfinished">Displays a graph showing the average frametimes.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="700"/>
2023-06-23 19:08:16 +00:00
<source>Allow Exclusive Fullscreen</source>
<translation type="unfinished">Allow Exclusive Fullscreen</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="701"/>
2023-06-23 19:08:16 +00:00
<source>Overrides the driver&apos;s heuristics for enabling exclusive fullscreen, or direct flip/scanout.&lt;br&gt;Disallowing exclusive fullscreen may enable smoother task switching and overlays, but increase input latency.</source>
<translation type="unfinished">Overrides the driver&apos;s heuristics for enabling exclusive fullscreen, or direct flip/scanout.&lt;br&gt;Disallowing exclusive fullscreen may enable smoother task switching and overlays, but increase input latency.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="394"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="502"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="507"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="605"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="640"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="660"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="672"/>
2023-06-23 19:08:16 +00:00
<source>Checked</source>
<translation>İşaretli</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="395"/>
2023-06-23 19:08:16 +00:00
<source>Enables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.</source>
<translation type="unfinished">Enables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="398"/>
2023-06-23 19:08:16 +00:00
<source>Enable this option to match PCSX2&apos;s refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (eg. running at non-100% speed).</source>
<translation type="unfinished">Enable this option to match PCSX2&apos;s refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (eg. running at non-100% speed).</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="341"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="401"/>
2023-06-23 19:08:16 +00:00
<source>Integer Scaling</source>
<translation type="unfinished">Integer Scaling</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="402"/>
2023-06-23 19:08:16 +00:00
<source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.</source>
<translation type="unfinished">Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="405"/>
2023-06-23 19:08:16 +00:00
<source>Aspect Ratio</source>
<translation>En Boy Oranı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="405"/>
2023-06-23 19:08:16 +00:00
<source>Auto Standard (4:3/3:2 Progressive)</source>
<translation>Otomatik Standart (4:3/3:2 Oranlı)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="406"/>
2023-06-23 19:08:16 +00:00
<source>Changes the aspect ratio used to display the console&apos;s output to the screen. The default is Auto Standard (4:3/3:2 Progressive) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era.</source>
<translation>Konsol&apos;un çıktısını ekrana görüntülemek için kullanılan en boy oranını değiştirir. Varsayılan ayar, en boy oranını bir oyunun döneminin televizyon ekranında nasıl gözüktüğüne uyacak şekilde ayarlayan Otomatik Standart (4:3/3:2 Oranlı) şeklindedir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="409"/>
2023-06-23 19:08:16 +00:00
<source>Deinterlacing</source>
<translation type="unfinished">Deinterlacing</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="411"/>
2023-06-23 19:08:16 +00:00
<source>Screenshot Size</source>
<translation>Ekran Görüntüsü Büyüklüğü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="412"/>
2023-06-23 19:08:16 +00:00
<source>Determines the resolution at which screenshots will be saved. Internal resolutions preserve more detail at the cost of file size.</source>
<translation>Ekran görüntülerinin kaydedileceği çözünürlüğü belirler. Dahili çözünürlükler, dosya boyutu pahasına daha fazla ayrıntıyı korur.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="415"/>
2023-06-23 19:08:16 +00:00
<source>Screenshot Format</source>
<translation>Ekran Görüntüsü Biçimi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="416"/>
2023-06-23 19:08:16 +00:00
<source>Selects the format which will be used to save screenshots. JPEG produces smaller files, but loses detail.</source>
<translation>Ekran görüntülerini kaydetmek için kullanılacak formatı seçer. JPEG daha küçük dosyalar üretir, ancak ayrıntıları kaybeder.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="418"/>
2023-06-23 19:08:16 +00:00
<source>Screenshot Quality</source>
<translation>Ekran Görüntüsü Kalitesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="418"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="617"/>
2023-06-23 19:08:16 +00:00
<source>50%</source>
<translation>%50</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="419"/>
2023-06-23 19:08:16 +00:00
<source>Selects the quality at which screenshots will be compressed. Higher values preserve more detail for JPEG, and reduce file size for PNG.</source>
<translation>Ekran görüntülerinin sıkıştırılacağı kaliteyi seçer. Daha yüksek değerler JPEG için daha fazla ayrıntıyı korur ve PNG için dosya boyutunu azaltır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="422"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="638"/>
2023-06-23 19:08:16 +00:00
<source>100%</source>
<translation>100%</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="422"/>
2023-06-23 19:08:16 +00:00
<source>Vertical Stretch</source>
<translation>Dikey Genişletme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="424"/>
2023-06-23 19:08:16 +00:00
<source>Stretches (&amp;lt; 100%) or squashes (&amp;gt; 100%) the vertical component of the display.</source>
<translation>Ekranın dikey bileşenini uzatır (&amp;lt; %100) veya sıkıştırır (&amp;gt; %100).</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="426"/>
2023-06-23 19:08:16 +00:00
<source>Fullscreen Mode</source>
<translation>Tam Ekran Modu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="426"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="986"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="992"/>
2023-06-23 19:08:16 +00:00
<source>Borderless Fullscreen</source>
<translation>Tam Ekran Kenarlıksız Pencere</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="427"/>
2023-06-23 19:08:16 +00:00
<source>Chooses the fullscreen resolution and frequency.</source>
<translation>Tam ekran çözünürlüğünü ve frekansını seçer.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="430"/>
2023-06-23 19:08:16 +00:00
<source>Left</source>
<translation>Sol</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="430"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="433"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="436"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="439"/>
<source>0px</source>
<translation>0px</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="430"/>
2023-06-23 19:08:16 +00:00
<source>Changes the number of pixels cropped from the left side of the display.</source>
<translation>Ekranın sol tarafından kırpılan piksel sayısını değiştirir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="433"/>
2023-06-23 19:08:16 +00:00
<source>Top</source>
<translation>Üst</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="433"/>
2023-06-23 19:08:16 +00:00
<source>Changes the number of pixels cropped from the top of the display.</source>
<translation>Ekranın üstünden kırpılan piksel sayısını değiştirir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="436"/>
2023-06-23 19:08:16 +00:00
<source>Right</source>
<translation>Sağ</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="436"/>
2023-06-23 19:08:16 +00:00
<source>Changes the number of pixels cropped from the right side of the display.</source>
<translation>Ekranın sağ tarafından kırpılan piksel sayısını değiştirir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="439"/>
2023-06-23 19:08:16 +00:00
<source>Bottom</source>
<translation>Alt</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="439"/>
2023-06-23 19:08:16 +00:00
<source>Changes the number of pixels cropped from the bottom of the display.</source>
<translation>Ekranın altından kırpılan piksel sayısını değiştirir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="445"/>
2023-06-23 19:08:16 +00:00
<source>Native (PS2) (Default)</source>
<translation type="unfinished">Native (PS2) (Default)</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="446"/>
2023-06-23 19:08:16 +00:00
<source>Control the resolution at which games are rendered. High resolutions can impact performance on older or lower-end GPUs.&lt;br&gt;Non-native resolution may cause minor graphical issues in some games.&lt;br&gt;FMV resolution will remain unchanged, as the video files are pre-rendered.</source>
<translation type="unfinished">Control the resolution at which games are rendered. High resolutions can impact performance on older or lower-end GPUs.&lt;br&gt;Non-native resolution may cause minor graphical issues in some games.&lt;br&gt;FMV resolution will remain unchanged, as the video files are pre-rendered.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="451"/>
2023-06-23 19:08:16 +00:00
<source>Control the accuracy level of the mipmapping emulation.</source>
<translation type="unfinished">Control the accuracy level of the mipmapping emulation.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="454"/>
2023-06-23 19:08:16 +00:00
<source>Texture Filtering</source>
<translation>Doku Filtreleme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="454"/>
2023-06-23 19:08:16 +00:00
<source>Control the texture filtering of the emulation.</source>
<translation type="unfinished">Control the texture filtering of the emulation.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="456"/>
2023-06-23 19:08:16 +00:00
<source>Trilinear Filtering</source>
<translation>Trilineer Filtreleme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="459"/>
2023-06-23 19:08:16 +00:00
<source>Anisotropic Filtering</source>
<translation>Eşyönsüz Doku Süzmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="460"/>
2023-06-23 19:08:16 +00:00
<source>Reduces texture aliasing at extreme viewing angles.</source>
<translation type="unfinished">Reduces texture aliasing at extreme viewing angles.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="462"/>
2023-06-23 19:08:16 +00:00
<source>Dithering</source>
<translation type="unfinished">Dithering</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="463"/>
2023-06-23 19:08:16 +00:00
<source>Reduces banding between colors and improves the perceived color depth.&lt;br&gt; Off: Disables any dithering.&lt;br&gt; Unscaled: Native Dithering / Lowest dithering effect does not increase size of squares when upscaling.&lt;br&gt; Scaled: Upscaling-aware / Highest dithering effect.</source>
<translation type="unfinished">Reduces banding between colors and improves the perceived color depth.&lt;br&gt; Off: Disables any dithering.&lt;br&gt; Unscaled: Native Dithering / Lowest dithering effect does not increase size of squares when upscaling.&lt;br&gt; Scaled: Upscaling-aware / Highest dithering effect.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="468"/>
2023-06-23 19:08:16 +00:00
<source>Blending Accuracy</source>
<translation type="unfinished">Blending Accuracy</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="474"/>
2023-06-23 19:08:16 +00:00
<source>Texture Preloading</source>
<translation>Dokuları Önceden Yükle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="475"/>
2023-06-23 19:08:16 +00:00
<source>Uploads entire textures at once instead of small pieces, avoiding redundant uploads when possible. Improves performance in most games, but can make a small selection slower.</source>
<translation type="unfinished">Uploads entire textures at once instead of small pieces, avoiding redundant uploads when possible. Improves performance in most games, but can make a small selection slower.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="479"/>
2023-06-23 19:08:16 +00:00
<source>When enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.</source>
<translation type="unfinished">When enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="483"/>
2023-06-23 19:08:16 +00:00
<source>Enabling this option gives you the ability to change the renderer and upscaling fixes to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC SETTINGS and you can re-enable automatic settings by unchecking this option.</source>
<translation type="unfinished">Enabling this option gives you the ability to change the renderer and upscaling fixes to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC SETTINGS and you can re-enable automatic settings by unchecking this option.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="488"/>
2023-06-23 19:08:16 +00:00
<source>Does useless work on the CPU during readbacks to prevent it from going to into powersave modes. May improve performance but with a significant increase in power usage.</source>
<translation type="unfinished">Does useless work on the CPU during readbacks to prevent it from going to into powersave modes. May improve performance but with a significant increase in power usage.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="492"/>
2023-06-23 19:08:16 +00:00
<source>Submits useless work to the GPU during readbacks to prevent it from going into powersave modes. May improve performance but with a significant increase in power usage.</source>
<translation type="unfinished">Submits useless work to the GPU during readbacks to prevent it from going into powersave modes. May improve performance but with a significant increase in power usage.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="496"/>
2023-06-23 19:08:16 +00:00
<source>Extra Rendering Threads</source>
<translation type="unfinished">Extra Rendering Threads</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="496"/>
2023-06-23 19:08:16 +00:00
<source>2 threads</source>
<translation type="unfinished">2 threads</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="497"/>
2023-06-23 19:08:16 +00:00
<source>Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). If you have 4 threads on your CPU pick 2 or 3. You can calculate how to get the best performance (amount of CPU threads - 2). 7+ threads will not give much more performance and could perhaps even lower it.</source>
<translation type="unfinished">Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). If you have 4 threads on your CPU pick 2 or 3. You can calculate how to get the best performance (amount of CPU threads - 2). 7+ threads will not give much more performance and could perhaps even lower it.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="503"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="523"/>
2023-06-23 19:08:16 +00:00
<source>Force a primitive flush when a framebuffer is also an input texture. Fixes some processing effects such as the shadows in the Jak series and radiosity in GTA:SA.</source>
<translation type="unfinished">Force a primitive flush when a framebuffer is also an input texture. Fixes some processing effects such as the shadows in the Jak series and radiosity in GTA:SA.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="507"/>
2023-06-23 19:08:16 +00:00
<source>Enables mipmapping, which some games require to render correctly.</source>
<translation type="unfinished">Enables mipmapping, which some games require to render correctly.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="512"/>
2023-06-23 19:08:16 +00:00
<source>CPU Sprite Renderer Size</source>
<translation type="unfinished">CPU Sprite Renderer Size</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="516"/>
2023-06-23 19:08:16 +00:00
<source>Skipdraw Range Start</source>
<translation type="unfinished">Skipdraw Range Start</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="516"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="519"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="571"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="576"/>
2023-06-23 19:08:16 +00:00
<source>0</source>
<translation>0</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="517"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="520"/>
2023-06-23 19:08:16 +00:00
<source>Completely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right.</source>
<translation type="unfinished">Completely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="519"/>
2023-06-23 19:08:16 +00:00
<source>Skipdraw Range End</source>
<translation type="unfinished">Skipdraw Range End</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="527"/>
2023-06-23 19:08:16 +00:00
<source>Disable the support of Depth buffer in the texture cache. It can help to increase speed but it will likely create various glitches.</source>
<translation type="unfinished">Disable the support of Depth buffer in the texture cache. It can help to increase speed but it will likely create various glitches.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="531"/>
2023-06-23 19:08:16 +00:00
<source>This option disables multiple safe features. Disables accurate Unscale Point and Line rendering which can help Xenosaga games. Disables accurate GS Memory Clearing to be done on the CPU, and let the GPU handle it, which can help Kingdom Hearts games.</source>
<translation type="unfinished">This option disables multiple safe features. Disables accurate Unscale Point and Line rendering which can help Xenosaga games. Disables accurate GS Memory Clearing to be done on the CPU, and let the GPU handle it, which can help Kingdom Hearts games.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="563"/>
2023-06-23 19:08:16 +00:00
<source>Half Pixel Offset</source>
<translation type="unfinished">Half Pixel Offset</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="564"/>
2023-06-23 19:08:16 +00:00
<source>Might fix some misaligned fog, bloom, or blend effect.</source>
<translation type="unfinished">Might fix some misaligned fog, bloom, or blend effect.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="566"/>
2023-06-23 19:08:16 +00:00
<source>Round Sprite</source>
<translation type="unfinished">Round Sprite</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="567"/>
2023-06-23 19:08:16 +00:00
<source>Corrects the sampling of 2D sprite textures when upscaling. Fixes lines in sprites of games like Ar tonelico when upscaling. Half option is for flat sprites, Full is for all sprites.</source>
<translation type="unfinished">Corrects the sampling of 2D sprite textures when upscaling. Fixes lines in sprites of games like Ar tonelico when upscaling. Half option is for flat sprites, Full is for all sprites.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="571"/>
2023-06-23 19:08:16 +00:00
<source>Texture Offsets X</source>
<translation type="unfinished">Texture Offsets X</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="573"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="578"/>
2023-06-23 19:08:16 +00:00
<source>Offset for the ST/UV texture coordinates. Fixes some odd texture issues and might fix some post processing alignment too.</source>
<extracomment>ST and UV are different types of texture coordinates, like XY would be spatial coordinates.</extracomment>
<translation type="unfinished">Offset for the ST/UV texture coordinates. Fixes some odd texture issues and might fix some post processing alignment too.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="576"/>
2023-06-23 19:08:16 +00:00
<source>Texture Offsets Y</source>
<translation type="unfinished">Texture Offsets Y</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="588"/>
2023-06-23 19:08:16 +00:00
<source>Lowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.</source>
<extracomment>Wild Arms: name of a game series. Leave as-is or use an official translation.</extracomment>
<translation type="unfinished">Lowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="590"/>
2023-06-23 19:08:16 +00:00
<source>Bilinear Upscale</source>
<translation type="unfinished">Bilinear Upscale</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="591"/>
2023-06-23 19:08:16 +00:00
<source>Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.</source>
<translation type="unfinished">Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="594"/>
2023-06-23 19:08:16 +00:00
<source>Replaces post-processing multiple paving sprites by a single fat sprite. It reduces various upscaling lines.</source>
<translation type="unfinished">Replaces post-processing multiple paving sprites by a single fat sprite. It reduces various upscaling lines.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="615"/>
2023-06-23 19:08:16 +00:00
<source>Contrast Adaptive Sharpening</source>
<extracomment>You might find an official translation for this on AMD&apos;s website (Spanish version linked): https://www.amd.com/es/technologies/radeon-software-fidelityfx</extracomment>
<translation type="unfinished">Contrast Adaptive Sharpening</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="617"/>
2023-06-23 19:08:16 +00:00
<source>Sharpness</source>
<translation>Keskinlik</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="620"/>
2023-06-23 19:08:16 +00:00
<source>Enables saturation, contrast, and brightness to be adjusted. Values of brightness, saturation, and contrast are at default 50.</source>
<translation type="unfinished">Enables saturation, contrast, and brightness to be adjusted. Values of brightness, saturation, and contrast are at default 50.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="624"/>
2023-06-23 19:08:16 +00:00
<source>Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.</source>
<translation type="unfinished">Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="626"/>
2023-06-23 19:08:16 +00:00
<source>Brightness</source>
<translation>Parlaklık</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="626"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="628"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="630"/>
2023-06-23 19:08:16 +00:00
<source>50</source>
<translation>50</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="628"/>
2023-06-23 19:08:16 +00:00
<source>Contrast</source>
<translation>Kontrast</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="632"/>
2023-06-23 19:08:16 +00:00
<source>TV Shader</source>
<translation type="unfinished">TV Shader</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="633"/>
2023-06-23 19:08:16 +00:00
<source>Applies a shader which replicates the visual effects of different styles of television set.</source>
<translation type="unfinished">Applies a shader which replicates the visual effects of different styles of television set.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="638"/>
2023-06-23 19:08:16 +00:00
<source>OSD Scale</source>
<translation type="unfinished">OSD Scale</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.ui" line="1651"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="640"/>
2023-06-23 19:08:16 +00:00
<source>Show OSD Messages</source>
<translation type="unfinished">Show OSD Messages</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="641"/>
2023-06-23 19:08:16 +00:00
<source>Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.</source>
<translation type="unfinished">Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="645"/>
2023-06-23 19:08:16 +00:00
<source>Shows the internal frame rate of the game in the top-right corner of the display.</source>
<translation type="unfinished">Shows the internal frame rate of the game in the top-right corner of the display.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="648"/>
2023-06-23 19:08:16 +00:00
<source>Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</source>
<translation type="unfinished">Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="651"/>
2023-06-23 19:08:16 +00:00
<source>Shows the resolution of the game in the top-right corner of the display.</source>
<translation type="unfinished">Shows the resolution of the game in the top-right corner of the display.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="653"/>
2023-06-23 19:08:16 +00:00
<source>Shows host&apos;s CPU utilization.</source>
<translation type="unfinished">Shows host&apos;s CPU utilization.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="655"/>
2023-06-23 19:08:16 +00:00
<source>Shows host&apos;s GPU utilization.</source>
<translation type="unfinished">Shows host&apos;s GPU utilization.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="658"/>
2023-06-23 19:08:16 +00:00
<source>Shows counters for internal graphical utilization, useful for debugging.</source>
<translation type="unfinished">Shows counters for internal graphical utilization, useful for debugging.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="673"/>
2023-06-23 19:08:16 +00:00
<source>Displays warnings when settings are enabled which may break games.</source>
<translation type="unfinished">Displays warnings when settings are enabled which may break games.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="678"/>
2023-06-23 19:08:16 +00:00
<source>Enable Extra Arguments</source>
<translation type="unfinished">Enable Extra Arguments</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="680"/>
2023-06-23 19:08:16 +00:00
<source>Leave It Blank</source>
<translation type="unfinished">Leave It Blank</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="681"/>
2023-06-23 19:08:16 +00:00
<source>Parameters passed to selected video codec.&lt;br&gt; You must use &apos;=&apos; to separate key from value and &apos;:&apos; to separate two pairs from each other.&lt;br&gt; For example: &quot;crf = 21 : preset = veryfast&quot;</source>
<translation type="unfinished">Parameters passed to selected video codec.&lt;br&gt; You must use &apos;=&apos; to separate key from value and &apos;:&apos; to separate two pairs from each other.&lt;br&gt; For example: &quot;crf = 21 : preset = veryfast&quot;</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="688"/>
2023-06-23 19:08:16 +00:00
<source>Override Texture Barriers</source>
<translation type="unfinished">Override Texture Barriers</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="690"/>
2023-06-23 19:08:16 +00:00
<source>GS Dump Compression</source>
<translation type="unfinished">GS Dump Compression</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="691"/>
2023-06-23 19:08:16 +00:00
<source>Change the compression algorithm used when creating a GS dump.</source>
<translation type="unfinished">Change the compression algorithm used when creating a GS dump.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="696"/>
2023-06-23 19:08:16 +00:00
<source>Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.</source>
<extracomment>Blit = a data operation. You might want to write it as-is, but fully uppercased. More information: https://en.wikipedia.org/wiki/Bit_blit</extracomment>
<translation type="unfinished">Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="711"/>
2023-06-23 19:08:16 +00:00
<source>Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth our frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag.</source>
<translation type="unfinished">Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth our frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="717"/>
2023-06-23 19:08:16 +00:00
<source>Presents frames on the main GS thread instead of a worker thread. Used for debugging frametime issues. Could reduce chance of missing a frame or reduce tearing at the expense of more erratic frame times. Only applies to the Vulkan renderer.</source>
<translation type="unfinished">Presents frames on the main GS thread instead of a worker thread. Used for debugging frametime issues. Could reduce chance of missing a frame or reduce tearing at the expense of more erratic frame times. Only applies to the Vulkan renderer.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="721"/>
2023-06-23 19:08:16 +00:00
<source>GS Download Mode</source>
<translation type="unfinished">GS Download Mode</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="721"/>
2023-06-23 19:08:16 +00:00
<source>Accurate</source>
<translation type="unfinished">Accurate</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="722"/>
2023-06-23 19:08:16 +00:00
<source>Skips synchronizing with the GS thread and host GPU for GS downloads. Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. If games are broken and you have this option enabled, please disable it first.</source>
<translation type="unfinished">Skips synchronizing with the GS thread and host GPU for GS downloads. Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. If games are broken and you have this option enabled, please disable it first.</translation>
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="813"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="826"/>
2023-06-23 19:08:16 +00:00
<source>Default</source>
<extracomment>This string refers to a default codec, whether it&apos;s an audio codec or a video codec.</extracomment>
<translation>Varsayılan</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="957"/>
<location filename="../Settings/GraphicsSettingsWidget.cpp" line="963"/>
2023-06-23 19:08:16 +00:00
<source>(Default)</source>
<translation>(Varsayılan)</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>Hotkeys</name>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1014"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1022"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1042"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1049"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1058"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1064"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1070"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1076"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1081"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1094"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1117"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1145"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1157"/>
<location filename="../../pcsx2/GS/GS.cpp" line="1171"/>
2023-06-23 19:08:16 +00:00
<source>Graphics</source>
<translation>Grafikler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1015"/>
2023-06-23 19:08:16 +00:00
<source>Save Screenshot</source>
<translation type="unfinished">Save Screenshot</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1022"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Video Capture</source>
<translation type="unfinished">Toggle Video Capture</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1042"/>
2023-06-23 19:08:16 +00:00
<source>Save Single Frame GS Dump</source>
<translation type="unfinished">Save Single Frame GS Dump</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1049"/>
2023-06-23 19:08:16 +00:00
<source>Save Multi Frame GS Dump</source>
<translation type="unfinished">Save Multi Frame GS Dump</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1059"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Software Rendering</source>
<translation type="unfinished">Toggle Software Rendering</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1065"/>
2023-06-23 19:08:16 +00:00
<source>Increase Upscale Multiplier</source>
<translation type="unfinished">Increase Upscale Multiplier</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1071"/>
2023-06-23 19:08:16 +00:00
<source>Decrease Upscale Multiplier</source>
<translation type="unfinished">Decrease Upscale Multiplier</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1076"/>
<source>Toggle On-Screen Display</source>
<translation type="unfinished">Toggle On-Screen Display</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1081"/>
2023-06-23 19:08:16 +00:00
<source>Cycle Aspect Ratio</source>
<translation type="unfinished">Cycle Aspect Ratio</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1090"/>
2023-06-23 19:08:16 +00:00
<source>Aspect ratio set to &apos;{}&apos;.</source>
<translation type="unfinished">Aspect ratio set to &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1094"/>
2023-06-23 19:08:16 +00:00
<source>Cycle Hardware Mipmapping</source>
<translation type="unfinished">Cycle Hardware Mipmapping</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1106"/>
2023-06-23 19:08:16 +00:00
<source>Hardware mipmapping set to &apos;{}&apos;.</source>
<translation type="unfinished">Hardware mipmapping set to &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1117"/>
2023-06-23 19:08:16 +00:00
<source>Cycle Deinterlace Mode</source>
<translation type="unfinished">Cycle Deinterlace Mode</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1139"/>
2023-06-23 19:08:16 +00:00
<source>Deinterlace mode set to &apos;{}&apos;.</source>
<translation type="unfinished">Deinterlace mode set to &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1145"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Texture Dumping</source>
<translation type="unfinished">Toggle Texture Dumping</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1151"/>
2023-06-23 19:08:16 +00:00
<source>Texture dumping is now enabled.</source>
<translation type="unfinished">Texture dumping is now enabled.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1152"/>
2023-06-23 19:08:16 +00:00
<source>Texture dumping is now disabled.</source>
<translation type="unfinished">Texture dumping is now disabled.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1158"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Texture Replacements</source>
<translation type="unfinished">Toggle Texture Replacements</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1165"/>
2023-06-23 19:08:16 +00:00
<source>Texture replacements are now enabled.</source>
<translation type="unfinished">Texture replacements are now enabled.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1166"/>
2023-06-23 19:08:16 +00:00
<source>Texture replacements are now disabled.</source>
<translation type="unfinished">Texture replacements are now disabled.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1172"/>
2023-06-23 19:08:16 +00:00
<source>Reload Texture Replacements</source>
<translation>Doku Değişikliklerini Tekrar Yükle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1179"/>
2023-06-23 19:08:16 +00:00
<source>Texture replacements are not enabled.</source>
<translation type="unfinished">Texture replacements are not enabled.</translation>
</message>
<message>
<location filename="../../pcsx2/GS/GS.cpp" line="1184"/>
2023-06-23 19:08:16 +00:00
<source>Reloading texture replacements...</source>
<translation>Doku Değişiklikleri Tekrar Yükleniyor...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="51"/>
2023-06-23 19:08:16 +00:00
<source>Target speed set to {:.0f}%.</source>
<translation type="unfinished">Target speed set to {:.0f}%.</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="69"/>
2023-06-23 19:08:16 +00:00
<source>Volume: Muted</source>
<translation>Ses Düzeyi: Sessiz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="74"/>
2023-06-23 19:08:16 +00:00
<source>Volume: {}%</source>
<translation>Ses Düzeyi: {}%</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="109"/>
2023-06-23 19:08:16 +00:00
<source>Save slot {} selected (last save: {}).</source>
<translation type="unfinished">Save slot {} selected (last save: {}).</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="115"/>
2023-06-23 19:08:16 +00:00
<source>Save slot {} selected (no save yet).</source>
<translation type="unfinished">Save slot {} selected (no save yet).</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="127"/>
2023-06-23 19:08:16 +00:00
<source>No save state found in slot {}.</source>
<translation type="unfinished">No save state found in slot {}.</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="141"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="146"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="151"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="157"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="161"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="166"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="175"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="183"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="191"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="208"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="213"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="218"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="223"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="228"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="233"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="237"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="242"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="247"/>
2023-06-23 19:08:16 +00:00
<source>System</source>
<translation>Sistem</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="141"/>
2023-06-23 19:08:16 +00:00
<source>Open Pause Menu</source>
<translation>Oyun Menüsünü </translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="147"/>
2023-06-23 19:08:16 +00:00
<source>Open Achievements List</source>
<translation>Başarım Listesini </translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="152"/>
2023-06-23 19:08:16 +00:00
<source>Open Leaderboards List</source>
<translation>Skor Sıralamasını </translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="157"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Pause</source>
<translation>Duraklat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="161"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Fullscreen</source>
<translation>Tam Ekran Modunu /Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="166"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Frame Limit</source>
<translation>Kare Sınırlayıcıyı /Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="176"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Turbo / Fast Forward</source>
<translation>Turbo Modunu /Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="183"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Slow Motion</source>
<translation>ır Çekim Modunu /Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="192"/>
2023-06-23 19:08:16 +00:00
<source>Turbo / Fast Forward (Hold)</source>
<translation type="unfinished">Turbo / Fast Forward (Hold)</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="208"/>
2023-06-23 19:08:16 +00:00
<source>Increase Target Speed</source>
<translation type="unfinished">Increase Target Speed</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="213"/>
2023-06-23 19:08:16 +00:00
<source>Decrease Target Speed</source>
<translation type="unfinished">Decrease Target Speed</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="218"/>
2023-06-23 19:08:16 +00:00
<source>Increase Volume</source>
<translation>Ses Düzeyini Artır</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="223"/>
2023-06-23 19:08:16 +00:00
<source>Decrease Volume</source>
<translation>Ses Düzeyini Azalt</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="228"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Mute</source>
<translation>Sesi /Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="233"/>
2023-06-23 19:08:16 +00:00
<source>Frame Advance</source>
<translation>Kare İlerlemesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="237"/>
2023-06-23 19:08:16 +00:00
<source>Shut Down Virtual Machine</source>
<translation>Sanal Makineyi Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="242"/>
2023-06-23 19:08:16 +00:00
<source>Reset Virtual Machine</source>
<translation>Sanal Makineyi Yeniden Başlat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="248"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Input Recording Mode</source>
<translation type="unfinished">Toggle Input Recording Mode</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="253"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="258"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="263"/>
<location filename="../../pcsx2/Hotkeys.cpp" line="268"/>
2023-06-23 19:08:16 +00:00
<source>Save States</source>
<translation>Durum Kayıtları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="254"/>
2023-06-23 19:08:16 +00:00
<source>Select Previous Save Slot</source>
<translation>Önceki Kayıt Slotunu Seç</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="259"/>
2023-06-23 19:08:16 +00:00
<source>Select Next Save Slot</source>
<translation>Sonraki Kayıt Slotunu Seç</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="264"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Selected Slot</source>
<translation>Seçilmiş Slota Durum Kaydını Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="269"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Selected Slot</source>
<translation type="unfinished">Load State From Selected Slot</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="284"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 1</source>
<translation>Durum Kaydını Slot 1'e Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="285"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 1</source>
<translation type="unfinished">Load State From Slot 1</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="286"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 2</source>
<translation>Durum Kaydını Slot 2'ye Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="287"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 2</source>
<translation type="unfinished">Load State From Slot 2</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="288"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 3</source>
<translation>Durum Kaydını Slot 3'e Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="289"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 3</source>
<translation type="unfinished">Load State From Slot 3</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="290"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 4</source>
<translation>Durum Kaydını Slot 4'e Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="291"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 4</source>
<translation type="unfinished">Load State From Slot 4</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="292"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 5</source>
<translation>Durum Kaydını Slot 5'e Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="293"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 5</source>
<translation type="unfinished">Load State From Slot 5</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="294"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 6</source>
<translation>Durum Kaydını Slot 6'ya Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="295"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 6</source>
<translation type="unfinished">Load State From Slot 6</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="296"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 7</source>
<translation>Durum Kaydını Slot 7'ye Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="297"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 7</source>
<translation type="unfinished">Load State From Slot 7</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="298"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 8</source>
<translation>Durum Kaydını Slot 8'e Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="299"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 8</source>
<translation type="unfinished">Load State From Slot 8</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="300"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 9</source>
<translation>Durum Kaydını Slot 9'a Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="301"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 9</source>
<translation type="unfinished">Load State From Slot 9</translation>
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="302"/>
2023-06-23 19:08:16 +00:00
<source>Save State To Slot 10</source>
<translation>Durum Kaydını Slot 10'a Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Hotkeys.cpp" line="303"/>
2023-06-23 19:08:16 +00:00
<source>Load State From Slot 10</source>
<translation type="unfinished">Load State From Slot 10</translation>
</message>
</context>
<context>
<name>InputBindingDialog</name>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="17"/>
<source>Edit Bindings</source>
<translation type="unfinished">Edit Bindings</translation>
</message>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="26"/>
<source>Bindings for Controller0/ButtonCircle</source>
<translation type="unfinished">Bindings for Controller0/ButtonCircle</translation>
</message>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="51"/>
<source>Sensitivity:</source>
<translation>Hassasiyet:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="77"/>
<location filename="../Settings/InputBindingDialog.ui" line="113"/>
<source>100%</source>
<translation>100%</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="84"/>
<source>Deadzone:</source>
<translation>Kör nokta:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="132"/>
<source>Add Binding</source>
<translation type="unfinished">Add Binding</translation>
</message>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="139"/>
<source>Remove Binding</source>
<translation type="unfinished">Remove Binding</translation>
</message>
<message>
<location filename="../Settings/InputBindingDialog.ui" line="146"/>
<source>Clear Bindings</source>
<translation type="unfinished">Clear Bindings</translation>
</message>
<message>
<location filename="../Settings/InputBindingDialog.cpp" line="42"/>
2023-06-23 19:08:16 +00:00
<source>Bindings for %1 %2</source>
<translation type="unfinished">Bindings for %1 %2</translation>
</message>
<message>
<location filename="../Settings/InputBindingDialog.cpp" line="43"/>
2023-06-23 19:08:16 +00:00
<source>Close</source>
<translation>Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InputBindingDialog.cpp" line="173"/>
<location filename="../Settings/InputBindingDialog.cpp" line="188"/>
2023-06-23 19:08:16 +00:00
<source>Push Button/Axis... [%1]</source>
<translation type="unfinished">Push Button/Axis... [%1]</translation>
</message>
<message>
<location filename="../Settings/InputBindingDialog.cpp" line="346"/>
<location filename="../Settings/InputBindingDialog.cpp" line="351"/>
2023-06-23 19:08:16 +00:00
<source>%1%</source>
<translation>%1%</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>InputBindingWidget</name>
<message>
<location filename="../Settings/InputBindingWidget.cpp" line="76"/>
<source>
Left click to assign a new button
Shift + left click for additional bindings</source>
<translation type="unfinished">
Left click to assign a new button
Shift + left click for additional bindings</translation>
</message>
<message>
<location filename="../Settings/InputBindingWidget.cpp" line="77"/>
<source>
Right click to clear binding</source>
<translation type="unfinished">
Right click to clear binding</translation>
</message>
<message>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/InputBindingWidget.cpp" line="83"/>
<source>No bindings registered</source>
<translation type="unfinished">No bindings registered</translation>
</message>
<message numerus="yes">
<location filename="../Settings/InputBindingWidget.cpp" line="87"/>
2023-06-23 19:08:16 +00:00
<source>%n bindings</source>
<translation type="unfinished">
<numerusform>%n bindings</numerusform>
<numerusform>%n bindings</numerusform>
</translation>
</message>
<message>
<location filename="../Settings/InputBindingWidget.cpp" line="301"/>
<location filename="../Settings/InputBindingWidget.cpp" line="316"/>
2023-06-23 19:08:16 +00:00
<source>Push Button/Axis... [%1]</source>
<translation type="unfinished">Push Button/Axis... [%1]</translation>
</message>
</context>
<context>
<name>InputRecordingViewer</name>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.ui" line="14"/>
<source>Input Recording Viewer</source>
<translation type="unfinished">Input Recording Viewer</translation>
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.ui" line="37"/>
<source>File</source>
<translation>Dosya</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.ui" line="44"/>
<source>Edit</source>
<translation>Düzenle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.ui" line="49"/>
<source>View</source>
<translation type="unfinished">View</translation>
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.ui" line="59"/>
<source>Open</source>
<translation></translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.ui" line="67"/>
<source>Close</source>
<translation>Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="44"/>
<source>%1 %2</source>
<translation>%1 %2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="49"/>
<source>%1</source>
<translation>%1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="55"/>
<source>%1 [%2]</source>
<translation>%1 [%2]</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="98"/>
<source>Input Recording Files (*.p2m2)</source>
<translation type="unfinished">Input Recording Files (*.p2m2)</translation>
</message>
</context>
<context>
<name>InputVibrationBindingWidget</name>
<message>
<location filename="../Settings/InputBindingWidget.cpp" line="464"/>
2023-06-23 19:08:16 +00:00
<source>Error</source>
<translation>Hata</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InputBindingWidget.cpp" line="464"/>
2023-06-23 19:08:16 +00:00
<source>No devices with vibration motors were detected.</source>
<translation type="unfinished">No devices with vibration motors were detected.</translation>
</message>
<message>
<location filename="../Settings/InputBindingWidget.cpp" line="470"/>
2023-06-23 19:08:16 +00:00
<source>Select vibration motor for %1.</source>
<translation type="unfinished">Select vibration motor for %1.</translation>
</message>
</context>
<context>
<name>InterfaceSettingsWidget</name>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="32"/>
<source>Behaviour</source>
<translation type="unfinished">Behaviour</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="38"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="155"/>
2023-06-23 19:08:16 +00:00
<source>Pause On Focus Loss</source>
<translation>Odak kaybında Oyunu Durdur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="45"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="144"/>
2023-06-23 19:08:16 +00:00
<source>Inhibit Screensaver</source>
<translation>Ekran Koruyucunun Çalışmasını Engelle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="52"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="150"/>
2023-06-23 19:08:16 +00:00
<source>Save State On Shutdown</source>
<translation>Kapatıldığında Durumu Kaydet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="59"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="153"/>
2023-06-23 19:08:16 +00:00
<source>Pause On Start</source>
<translation>Başlangıçta Duraklat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="66"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="147"/>
2023-06-23 19:08:16 +00:00
<source>Confirm Shutdown</source>
<translation>Kapatmayı Onayla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="73"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="158"/>
2023-06-23 19:08:16 +00:00
<source>Create Save State Backups</source>
<translation>Durum Kaydı Yedekleri Oluştur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="80"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="174"/>
2023-06-23 19:08:16 +00:00
<source>Enable Discord Presence</source>
<translation>Discord Durumunu etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="87"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="171"/>
2023-06-23 19:08:16 +00:00
<source>Enable Per-Game Settings</source>
<translation>Her Oyuna Özel Ayarları Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="97"/>
<source>Game Display</source>
<translation>Oyun Ekranı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="103"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="161"/>
2023-06-23 19:08:16 +00:00
<source>Start Fullscreen</source>
<translation>Tam Ekran Modunda Başlat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="110"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="177"/>
2023-06-23 19:08:16 +00:00
<source>Double-Click Toggles Fullscreen</source>
<translation type="unfinished">Double-Click Toggles Fullscreen</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="117"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="166"/>
2023-06-23 19:08:16 +00:00
<source>Render To Separate Window</source>
<translation type="unfinished">Render To Separate Window</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="124"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="169"/>
2023-06-23 19:08:16 +00:00
<source>Hide Main Window When Running</source>
<translation type="unfinished">Hide Main Window When Running</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="131"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="180"/>
2023-06-23 19:08:16 +00:00
<source>Disable Window Resizing</source>
<translation>Pencere Boyutlandırmayı Devre Dışı Bırak</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="138"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="163"/>
2023-06-23 19:08:16 +00:00
<source>Hide Cursor In Fullscreen</source>
<translation>Tam Ekranda Fare İmlecini Gizle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="148"/>
<source>Preferences</source>
<translation>Tercihler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="154"/>
<source>Language:</source>
<translation>Dil:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="164"/>
<source>Theme:</source>
<translation>Tema:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="177"/>
<source>Automatic Updater</source>
<translation>Otomatik Güncelleyici</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="183"/>
<source>Update Channel:</source>
<translation>Güncelleme kanalı:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="193"/>
<source>Current Version:</source>
<translation>Mevcut Sürüm:</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="207"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="115"/>
2023-06-23 19:08:16 +00:00
<source>Enable Automatic Update Check</source>
<translation>Otomatik Güncelleyici Etkinleştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.ui" line="229"/>
<source>Check for Updates...</source>
<translation>Güncellemeleri Kontrol Et...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="26"/>
<source>Native</source>
<translation type="unfinished">Native</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="30"/>
<source>Dark Fusion (Gray) [Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Dark Fusion (Gray) [Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="32"/>
<source>Dark Fusion (Blue) [Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Dark Fusion (Blue) [Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="34"/>
<source>Untouched Lagoon (Grayish Green/-Blue ) [Light]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Untouched Lagoon (Grayish Green/-Blue ) [Light]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="36"/>
<source>Baby Pastel (Pink) [Light]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Baby Pastel (Pink) [Light]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="38"/>
<source>Pizza Time! (Brown-ish/Creamy White) [Light]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Pizza Time! (Brown-ish/Creamy White) [Light]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="40"/>
<source>PCSX2 (White/Blue) [Light]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">PCSX2 (White/Blue) [Light]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="42"/>
<source>Scarlet Devil (Red/Purple) [Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Scarlet Devil (Red/Purple) [Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="44"/>
<source>Violet Angel (Blue/Purple) [Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Violet Angel (Blue/Purple) [Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="46"/>
<source>Cobalt Sky (Blue) [Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Cobalt Sky (Blue) [Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="48"/>
<source>Ruby (Black/Red) [Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Ruby (Black/Red) [Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="50"/>
<source>Sapphire (Black/Blue) [Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Sapphire (Black/Blue) [Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="52"/>
<source>Custom.qss [Drop in PCSX2 Folder]</source>
<extracomment>&quot;Custom.qss&quot; must be kept as-is.</extracomment>
<translation type="unfinished">Custom.qss [Drop in PCSX2 Folder]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="115"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="144"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="147"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="158"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="171"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="177"/>
2023-06-23 19:08:16 +00:00
<source>Checked</source>
<translation>İşaretli</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="116"/>
2023-06-23 19:08:16 +00:00
<source>Automatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely.</source>
<translation type="unfinished">Automatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="124"/>
2023-06-23 19:08:16 +00:00
<source>%1 (%2)</source>
<extracomment>Variable %1 shows the version number and variable %2 shows a timestamp.</extracomment>
<translation>%1 (%2)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="145"/>
2023-06-23 19:08:16 +00:00
<source>Prevents the screen saver from activating and the host from sleeping while emulation is running.</source>
<translation type="unfinished">Prevents the screen saver from activating and the host from sleeping while emulation is running.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="148"/>
2023-06-23 19:08:16 +00:00
<source>Determines whether a prompt will be displayed to confirm shutting down the virtual machine when the hotkey is pressed.</source>
<translation type="unfinished">Determines whether a prompt will be displayed to confirm shutting down the virtual machine when the hotkey is pressed.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="151"/>
2023-06-23 19:08:16 +00:00
<source>Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.</source>
<translation type="unfinished">Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="172"/>
2023-06-23 19:08:16 +00:00
<source>When enabled, custom per-game settings will be applied. Disable to always use the global configuration.</source>
<translation type="unfinished">When enabled, custom per-game settings will be applied. Disable to always use the global configuration.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="178"/>
2023-06-23 19:08:16 +00:00
<source>Allows switching in and out of fullscreen mode by double-clicking the game window.</source>
<translation type="unfinished">Allows switching in and out of fullscreen mode by double-clicking the game window.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="181"/>
2023-06-23 19:08:16 +00:00
<source>Prevents the main window from being resized.</source>
<translation>Ana pencereyi yeniden boyutlandırmayı engeller.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="150"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="153"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="155"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="161"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="163"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="166"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="169"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="174"/>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="180"/>
2023-06-23 19:08:16 +00:00
<source>Unchecked</source>
<translation>İşaretsiz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="28"/>
<source>Fusion [Light/Dark]</source>
<extracomment>Ignore what Crowdin says in this string about &quot;[Light]/[Dark]&quot; being untouchable here, these are not variables in this case and must be translated.</extracomment>
<translation type="unfinished">Fusion [Light/Dark]</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="154"/>
2023-06-23 19:08:16 +00:00
<source>Pauses the emulator when a game is started.</source>
<translation>Oyun başlatıldığında emülatörü duraklatır.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="156"/>
2023-06-23 19:08:16 +00:00
<source>Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.</source>
<translation type="unfinished">Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="160"/>
2023-06-23 19:08:16 +00:00
<source>Creates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix.</source>
<extracomment>Do not translate the &quot;.backup&quot; extension.</extracomment>
<translation type="unfinished">Creates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="162"/>
2023-06-23 19:08:16 +00:00
<source>Automatically switches to fullscreen mode when a game is started.</source>
<translation>Oyun başlatıldığında otomatik olarak tam ekran moduna geçer.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="164"/>
2023-06-23 19:08:16 +00:00
<source>Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</source>
<translation type="unfinished">Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="167"/>
2023-06-23 19:08:16 +00:00
<source>Renders the game to a separate window, instead of the main window. If unchecked, the game will display over the top of the game list.</source>
<translation>Oyunu ana pencere yerine ayrı bir pencerede görüntüler. Eğer seçenek işaretli değilse oyun, oyun listesinin tepesinde görüntülenir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="170"/>
2023-06-23 19:08:16 +00:00
<source>Hides the main window (with the game list) when a game is running, requires Render To Separate Window to be enabled.</source>
<translation type="unfinished">Hides the main window (with the game list) when a game is running, requires Render To Separate Window to be enabled.</translation>
</message>
<message>
<location filename="../Settings/InterfaceSettingsWidget.cpp" line="175"/>
2023-06-23 19:08:16 +00:00
<source>Shows the game you are currently playing as part of your profile in Discord.</source>
<translation>Mevcut oynanan oyunu Discord profilinde gösterir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Translations.cpp" line="245"/>
<source>System Language [Default]</source>
<translation>Sistem Dili</translation>
</message>
</context>
<context>
<name>MAC_APPLICATION_MENU</name>
<message>
<location filename="../Translations.cpp" line="44"/>
<source>Services</source>
<translation>Hizmetler</translation>
</message>
<message>
<location filename="../Translations.cpp" line="45"/>
<source>Hide %1</source>
<translation>%1 Gizle</translation>
</message>
<message>
<location filename="../Translations.cpp" line="46"/>
<source>Hide Others</source>
<translation>Diğerlerini Gizle</translation>
</message>
<message>
<location filename="../Translations.cpp" line="47"/>
<source>Show All</source>
<translation>Tümünü Göster</translation>
</message>
<message>
<location filename="../Translations.cpp" line="48"/>
<source>Preferences...</source>
<translation>Tercihler...</translation>
</message>
<message>
<location filename="../Translations.cpp" line="49"/>
<source>Quit %1</source>
<translation>Çık %1</translation>
</message>
<message>
<location filename="../Translations.cpp" line="50"/>
<source>About %1</source>
<translation>%1 Hakkında</translation>
</message>
2023-06-23 19:08:16 +00:00
</context>
<context>
<name>MainWindow</name>
<message>
<location filename="../MainWindow.ui" line="17"/>
<source>PCSX2</source>
<translation>PCSX2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="36"/>
2023-06-23 19:08:16 +00:00
<source>&amp;System</source>
<translation>&amp;Sistem</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="40"/>
<location filename="../MainWindow.cpp" line="1198"/>
<location filename="../MainWindow.cpp" line="1259"/>
2023-06-23 19:08:16 +00:00
<source>Change Disc</source>
<translation>Diski Değiştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="55"/>
<location filename="../MainWindow.cpp" line="2446"/>
2023-06-23 19:08:16 +00:00
<source>Load State</source>
<translation>Durum Kaydı Yükle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="64"/>
2023-06-23 19:08:16 +00:00
<source>Save State</source>
<translation>Durum Kaydı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="92"/>
2023-06-23 19:08:16 +00:00
<source>S&amp;ettings</source>
<translation>Aya&amp;rlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="115"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Help</source>
<translation>&amp;Yardım</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="128"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Debug</source>
<translation>&amp;Hata ayıklama</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="132"/>
2023-06-23 19:08:16 +00:00
<source>Switch Renderer</source>
<translation type="unfinished">Switch Renderer</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="151"/>
2023-06-23 19:08:16 +00:00
<source>&amp;View</source>
<translation type="unfinished">&amp;View</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="155"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Window Size</source>
<translation type="unfinished">&amp;Window Size</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="181"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Tools</source>
<translation type="unfinished">&amp;Tools</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="185"/>
2023-06-23 19:08:16 +00:00
<source>Input Recording</source>
<translation type="unfinished">Input Recording</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="232"/>
2023-06-23 19:08:16 +00:00
<source>Toolbar</source>
<translation>Araç Çubuğu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="275"/>
2023-06-23 19:08:16 +00:00
<source>Start &amp;File...</source>
<translation type="unfinished">Start &amp;File...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="293"/>
2023-06-23 19:08:16 +00:00
<source>Start &amp;Disc...</source>
<translation type="unfinished">Start &amp;Disc...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="311"/>
2023-06-23 19:08:16 +00:00
<source>Start &amp;BIOS</source>
<translation type="unfinished">Start &amp;BIOS</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="329"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Scan For New Games</source>
<translation type="unfinished">&amp;Scan For New Games</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="338"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Rescan All Games</source>
<translation type="unfinished">&amp;Rescan All Games</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="347"/>
2023-06-23 19:08:16 +00:00
<source>Shut &amp;Down</source>
<translation type="unfinished">Shut &amp;Down</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="365"/>
2023-06-23 19:08:16 +00:00
<source>Shut Down &amp;Without Saving</source>
<translation>Kaydetmeden Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="374"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Reset</source>
<translation>&amp;Yeniden Başlat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="395"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Pause</source>
<translation>&amp;Duraklat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="434"/>
2023-06-23 19:08:16 +00:00
<source>E&amp;xit</source>
<translation type="unfinished">E&amp;xit</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="443"/>
2023-06-23 19:08:16 +00:00
<source>&amp;BIOS</source>
<translation>&amp;BIOS</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="452"/>
2023-06-23 19:08:16 +00:00
<source>Emulation</source>
<translation>Emülasyon</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="461"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Controllers</source>
<translation type="unfinished">&amp;Controllers</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="479"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Hotkeys</source>
<translation type="unfinished">&amp;Hotkeys</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="488"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Graphics</source>
<translation>&amp;Grafikler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="497"/>
2023-06-23 19:08:16 +00:00
<source>A&amp;chievements</source>
<translation>&amp;Başarımlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="502"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Post-Processing Settings...</source>
<translation type="unfinished">&amp;Post-Processing Settings...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="511"/>
2023-06-23 19:08:16 +00:00
<source>Fullscreen</source>
<translation>Tam ekran</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="525"/>
2023-06-23 19:08:16 +00:00
<source>Resolution Scale</source>
<translation>Çözünürlük Ölçeği</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="534"/>
2023-06-23 19:08:16 +00:00
<source>&amp;GitHub Repository...</source>
<translation>&amp;GitHub Deposu...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="543"/>
2023-06-23 19:08:16 +00:00
<source>Support &amp;Forums...</source>
<translation type="unfinished">Support &amp;Forums...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="552"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Discord Server...</source>
<translation>&amp;Discord Sunucusu...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="561"/>
2023-06-23 19:08:16 +00:00
<source>Check for &amp;Updates...</source>
<translation>Güncellemeleri &amp;Kontrol Et...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="570"/>
2023-06-23 19:08:16 +00:00
<source>About &amp;Qt...</source>
<translation>Qt &amp;Hakkında...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="579"/>
2023-06-23 19:08:16 +00:00
<source>&amp;About PCSX2...</source>
<translation type="unfinished">&amp;About PCSX2...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="520"/>
<source>Fullscreen</source>
<comment>In Toolbar</comment>
<translation>Tam ekran</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="588"/>
2023-06-23 19:08:16 +00:00
<source>Change Disc...</source>
<comment>In Toolbar</comment>
<translation>Diski Değiştir...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="597"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Audio</source>
<translation>&amp;Ses</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="606"/>
2023-06-23 19:08:16 +00:00
<source>Game List</source>
<translation>Oyun Listesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="615"/>
2023-06-23 19:08:16 +00:00
<source>Interface</source>
<translation>Arayüz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="624"/>
2023-06-23 19:08:16 +00:00
<source>Add Game Directory...</source>
<translation>Oyun Dizini Ekle...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="633"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Settings</source>
<translation>&amp;Ayarlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="653"/>
2023-06-23 19:08:16 +00:00
<source>From File...</source>
<translation>Dosyadan...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="658"/>
2023-06-23 19:08:16 +00:00
<source>From Device...</source>
<translation type="unfinished">From Device...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="663"/>
2023-06-23 19:08:16 +00:00
<source>From Game List...</source>
<translation type="unfinished">From Game List...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="668"/>
2023-06-23 19:08:16 +00:00
<source>Remove Disc</source>
<translation>Diski Çıkar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="673"/>
2023-06-23 19:08:16 +00:00
<source>Global State</source>
<translation type="unfinished">Global State</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="682"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Screenshot</source>
<translation>&amp;Ekran Görüntüsü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="284"/>
<source>Start File</source>
<comment>In Toolbar</comment>
<translation type="unfinished">Start File</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="302"/>
<source>Start Disc</source>
<comment>In Toolbar</comment>
<translation type="unfinished">Start Disc</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="320"/>
<source>Start BIOS</source>
<comment>In Toolbar</comment>
<translation>BIOS'u Başlat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="356"/>
<source>Shut Down</source>
<comment>In Toolbar</comment>
<translation>Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="383"/>
<source>Reset</source>
<comment>In Toolbar</comment>
<translation>Yeniden Başlat</translation>
</message>
2023-06-23 19:08:16 +00:00
<message>
<location filename="../MainWindow.ui" line="407"/>
<source>Pause</source>
<comment>In Toolbar</comment>
<translation>Duraklat</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="416"/>
<source>Load State</source>
<comment>In Toolbar</comment>
<translation>Durum Kaydını Yükle</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="425"/>
<source>Save State</source>
<comment>In Toolbar</comment>
<translation>Durum Kaydı</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="470"/>
<source>Controllers</source>
<comment>In Toolbar</comment>
<translation>Kontrolcüler</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="645"/>
<source>Settings</source>
<comment>In Toolbar</comment>
<translation>Ayarlar</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="691"/>
<source>Screenshot</source>
<comment>In Toolbar</comment>
<translation>Ekran Görüntüsü</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="700"/>
<source>&amp;Memory Cards</source>
<translation>&amp;Hafıza Kartları</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="709"/>
<source>&amp;Network &amp;&amp; HDD</source>
<translation>&amp; &amp;&amp; HDD</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="718"/>
<source>&amp;Folders</source>
<translation type="unfinished">&amp;Folders</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="729"/>
<source>&amp;Toolbar</source>
<translation type="unfinished">&amp;Toolbar</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="740"/>
<source>Lock Toolbar</source>
<translation>Araç Çubuğunu kilitle</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="751"/>
2023-06-23 19:08:16 +00:00
<source>&amp;Status Bar</source>
<translation type="unfinished">&amp;Status Bar</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="762"/>
2023-06-23 19:08:16 +00:00
<source>Verbose Status</source>
<translation type="unfinished">Verbose Status</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="771"/>
2023-06-23 19:08:16 +00:00
<source>Game &amp;List</source>
<translation type="unfinished">Game &amp;List</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="783"/>
2023-06-23 19:08:16 +00:00
<source>System &amp;Display</source>
<extracomment>This grayed-out at first option will become available while there is a game emulated and the game list is displayed over the actual emulation, to let users display the system emulation once more.</extracomment>
<translation type="unfinished">System &amp;Display</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="795"/>
2023-06-23 19:08:16 +00:00
<source>Game &amp;Properties</source>
<translation type="unfinished">Game &amp;Properties</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="804"/>
2023-06-23 19:08:16 +00:00
<source>Game &amp;Grid</source>
<translation type="unfinished">Game &amp;Grid</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="815"/>
2023-06-23 19:08:16 +00:00
<source>Show Titles (Grid View)</source>
<translation type="unfinished">Show Titles (Grid View)</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="824"/>
2023-06-23 19:08:16 +00:00
<source>Zoom &amp;In (Grid View)</source>
<translation type="unfinished">Zoom &amp;In (Grid View)</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="827"/>
2023-06-23 19:08:16 +00:00
<source>Ctrl++</source>
<translation>Ctrl++</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="836"/>
2023-06-23 19:08:16 +00:00
<source>Zoom &amp;Out (Grid View)</source>
<translation type="unfinished">Zoom &amp;Out (Grid View)</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="839"/>
2023-06-23 19:08:16 +00:00
<source>Ctrl+-</source>
<translation>Ctrl+-</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="848"/>
2023-06-23 19:08:16 +00:00
<source>Refresh &amp;Covers (Grid View)</source>
<translation>Kapakları &amp;Yenile (Izgara Görünüşü)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="857"/>
2023-06-23 19:08:16 +00:00
<source>Open Memory Card Directory...</source>
<translation>Hafıza Kartı Klasörünü ...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="866"/>
2023-06-23 19:08:16 +00:00
<source>Open Data Directory...</source>
<translation>Dizini ...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="875"/>
2023-06-23 19:08:16 +00:00
<source>Toggle Software Rendering</source>
<translation type="unfinished">Toggle Software Rendering</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="884"/>
2023-06-23 19:08:16 +00:00
<source>Open Debugger</source>
<translation>Hata Ayıklayıcısını </translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="893"/>
2023-06-23 19:08:16 +00:00
<source>Reload Cheats/Patches</source>
<translation>Hileleri ve Yamaları Yeniden Yükle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="901"/>
2023-06-23 19:08:16 +00:00
<source>Enable System Console</source>
<translation type="unfinished">Enable System Console</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="909"/>
2023-06-23 19:08:16 +00:00
<source>Enable Verbose Logging</source>
<translation type="unfinished">Enable Verbose Logging</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="917"/>
2023-06-23 19:08:16 +00:00
<source>Enable EE Console Logging</source>
<translation type="unfinished">Enable EE Console Logging</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="925"/>
2023-06-23 19:08:16 +00:00
<source>Enable IOP Console Logging</source>
<translation type="unfinished">Enable IOP Console Logging</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="934"/>
2023-06-23 19:08:16 +00:00
<source>Save Single Frame GS Dump</source>
<translation type="unfinished">Save Single Frame GS Dump</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="942"/>
2023-06-23 19:08:16 +00:00
<source>New</source>
<extracomment>This section refers to the Input Recording submenu.</extracomment>
<translation>Yeni</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="950"/>
2023-06-23 19:08:16 +00:00
<source>Play</source>
<extracomment>This section refers to the Input Recording submenu.</extracomment>
<translation>Başlat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="958"/>
2023-06-23 19:08:16 +00:00
<source>Stop</source>
<extracomment>This section refers to the Input Recording submenu.</extracomment>
<translation>Durdur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="966"/>
2023-06-23 19:08:16 +00:00
<source>Settings</source>
<extracomment>This section refers to the Input Recording submenu.</extracomment>
<translation>Ayarlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="971"/>
<location filename="../MainWindow.ui" line="987"/>
2023-06-23 19:08:16 +00:00
<source>Input Recording Logs</source>
<translation type="unfinished">Input Recording Logs</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="979"/>
2023-06-23 19:08:16 +00:00
<source>Controller Logs</source>
<translation>Kontrolcü Kaydı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="995"/>
2023-06-23 19:08:16 +00:00
<source>Enable &amp;File Logging</source>
<translation type="unfinished">Enable &amp;File Logging</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="1003"/>
2023-06-23 19:08:16 +00:00
<source>Enable CDVD Read Logging</source>
<translation type="unfinished">Enable CDVD Read Logging</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="1011"/>
2023-06-23 19:08:16 +00:00
<source>Save CDVD Block Dump</source>
<translation type="unfinished">Save CDVD Block Dump</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="1019"/>
2023-06-23 19:08:16 +00:00
<source>Enable Log Timestamps</source>
<translation type="unfinished">Enable Log Timestamps</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="1028"/>
<location filename="../MainWindow.cpp" line="1302"/>
2023-06-23 19:08:16 +00:00
<source>Start Big Picture Mode</source>
<translation>Geniş Ekran Moduna Geç</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="1037"/>
<location filename="../MainWindow.cpp" line="1303"/>
2023-06-23 19:08:16 +00:00
<source>Big Picture</source>
<comment>In Toolbar</comment>
<translation>Geniş Ekran Modu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="1046"/>
2023-06-23 19:08:16 +00:00
<source>Cover Downloader...</source>
<translation>Kapak İndirici...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="1054"/>
<location filename="../MainWindow.cpp" line="554"/>
2023-06-23 19:08:16 +00:00
<source>Show Advanced Settings</source>
<translation>Gelişmiş Ayarları Göster</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.ui" line="1059"/>
2023-06-23 19:08:16 +00:00
<source>Recording Viewer</source>
<translation type="unfinished">Recording Viewer</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="1067"/>
<location filename="../MainWindow.cpp" line="611"/>
2023-06-23 19:08:16 +00:00
<source>Video Capture</source>
<translation>Video Kaydetme</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="1072"/>
<source>Edit Cheats...</source>
<translation type="unfinished">Edit Cheats...</translation>
</message>
<message>
<location filename="../MainWindow.ui" line="1077"/>
<source>Edit Patches...</source>
<translation type="unfinished">Edit Patches...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="253"/>
2023-06-23 19:08:16 +00:00
<source>Internal Resolution</source>
<translation>Dahili Çözünürlük</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="253"/>
2023-06-23 19:08:16 +00:00
<source>%1x Scale</source>
<translation type="unfinished">%1x Scale</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="534"/>
2023-06-23 19:08:16 +00:00
<source>Select location to save block dump:</source>
<translation type="unfinished">Select location to save block dump:</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="552"/>
2023-06-23 19:08:16 +00:00
<source>Do not show again</source>
<translation>Tekrar gösterme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="555"/>
2023-06-23 19:08:16 +00:00
<source>Changing advanced settings can have unpredictable effects on games, including graphical glitches, lock-ups, and even corrupted save files. We do not recommend changing advanced settings unless you know what you are doing, and the implications of changing each setting.
The PCSX2 team will not provide any support for configurations that modify these settings, you are on your own.
Are you sure you want to continue?</source>
<translation type="unfinished">Changing advanced settings can have unpredictable effects on games, including graphical glitches, lock-ups, and even corrupted save files. We do not recommend changing advanced settings unless you know what you are doing, and the implications of changing each setting.
The PCSX2 team will not provide any support for configurations that modify these settings, you are on your own.
Are you sure you want to continue?</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="608"/>
2023-06-23 19:08:16 +00:00
<source>%1 Files (*.%2)</source>
<translation type="unfinished">%1 Files (*.%2)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="999"/>
2023-06-23 19:08:16 +00:00
<source>Confirm Shutdown</source>
<translation>Kapatmayı Onayla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1000"/>
2023-06-23 19:08:16 +00:00
<source>Are you sure you want to shut down the virtual machine?</source>
<translation>Sanal Makineyi kapatmak istediğinize emin misiniz?</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1002"/>
2023-06-23 19:08:16 +00:00
<source>Save State For Resume</source>
<translation type="unfinished">Save State For Resume</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1108"/>
<location filename="../MainWindow.cpp" line="1496"/>
<location filename="../MainWindow.cpp" line="1888"/>
<location filename="../MainWindow.cpp" line="1997"/>
<location filename="../MainWindow.cpp" line="2358"/>
<location filename="../MainWindow.cpp" line="2465"/>
2023-06-23 19:08:16 +00:00
<source>Error</source>
<translation>Hata</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1108"/>
2023-06-23 19:08:16 +00:00
<source>You must select a disc to change discs.</source>
<translation>Disk değiştirmek için önce bir disk seçmelisiniz.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1140"/>
2023-06-23 19:08:16 +00:00
<source>Properties...</source>
<translation>Özellikler...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1152"/>
2023-06-23 19:08:16 +00:00
<source>Open Containing Directory...</source>
<extracomment>Refers to the directory where a game is contained.</extracomment>
<translation type="unfinished">Open Containing Directory...</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1158"/>
2023-06-23 19:08:16 +00:00
<source>Set Cover Image...</source>
<translation>Kapak Resmi Ayarla...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1161"/>
2023-06-23 19:08:16 +00:00
<source>Exclude From List</source>
<translation>Listeden Ayrı Tut</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1164"/>
2023-06-23 19:08:16 +00:00
<source>Reset Play Time</source>
<translation type="unfinished">Reset Play Time</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1170"/>
2023-06-23 19:08:16 +00:00
<source>Default Boot</source>
<translation>Varsayılan Önyükleme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1177"/>
2023-06-23 19:08:16 +00:00
<source>Fast Boot</source>
<translation>Hızlı Önyükleme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1180"/>
2023-06-23 19:08:16 +00:00
<source>Full Boot</source>
<translation>Tam Önyükleme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1185"/>
2023-06-23 19:08:16 +00:00
<source>Boot and Debug</source>
<translation>Önyükle ve Hata ayıkla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1209"/>
2023-06-23 19:08:16 +00:00
<source>Add Search Directory...</source>
<translation type="unfinished">Add Search Directory...</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1218"/>
2023-06-23 19:08:16 +00:00
<source>Start File</source>
<translation>Dosyayı Başlat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1227"/>
2023-06-23 19:08:16 +00:00
<source>Start Disc</source>
<translation>Diskten Başlat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1244"/>
2023-06-23 19:08:16 +00:00
<source>Select Disc Image</source>
<translation>Disk İmajı Seç</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1412"/>
2023-06-23 19:08:16 +00:00
<source>Updater Error</source>
<translation>Güncelleyici Hatası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1417"/>
2023-06-23 19:08:16 +00:00
<source>&lt;p&gt;Sorry, you are trying to update a PCSX2 version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.&lt;/p&gt;&lt;p&gt;To obtain an official build, please download from the link below:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://pcsx2.net/downloads/&quot;&gt;https://pcsx2.net/downloads/&lt;/a&gt;&lt;/p&gt;</source>
<translation type="unfinished">&lt;p&gt;Sorry, you are trying to update a PCSX2 version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.&lt;/p&gt;&lt;p&gt;To obtain an official build, please download from the link below:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://pcsx2.net/downloads/&quot;&gt;https://pcsx2.net/downloads/&lt;/a&gt;&lt;/p&gt;</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1422"/>
2023-06-23 19:08:16 +00:00
<source>Automatic updating is not supported on the current platform.</source>
<translation>Otomatik güncelleme mevcut platformda desteklenmiyor.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1486"/>
<source>Confirm File Creation</source>
<translation type="unfinished">Confirm File Creation</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1487"/>
<source>The pnach file &apos;%1&apos; does not currently exist. Do you want to create it?</source>
<translation type="unfinished">The pnach file &apos;%1&apos; does not currently exist. Do you want to create it?</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1496"/>
<source>Failed to create &apos;%1&apos;.</source>
<translation type="unfinished">Failed to create &apos;%1&apos;.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1568"/>
2023-06-23 19:08:16 +00:00
<source>Input Recording Files (*.p2m2)</source>
<translation type="unfinished">Input Recording Files (*.p2m2)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1684"/>
2023-06-23 19:08:16 +00:00
<source>Paused</source>
<translation>Duraklatıldı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1845"/>
2023-06-23 19:08:16 +00:00
<source>Load State Failed</source>
<translation type="unfinished">Load State Failed</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1845"/>
2023-06-23 19:08:16 +00:00
<source>Cannot load a save state without a running VM.</source>
<translation type="unfinished">Cannot load a save state without a running VM.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1873"/>
<source>The new ELF cannot be loaded without resetting the virtual machine. Do you want to reset the virtual machine now?</source>
<translation type="unfinished">The new ELF cannot be loaded without resetting the virtual machine. Do you want to reset the virtual machine now?</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1888"/>
<source>Cannot change from game to GS dump without shutting down first.</source>
<translation type="unfinished">Cannot change from game to GS dump without shutting down first.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1997"/>
2023-06-23 19:08:16 +00:00
<source>Failed to get window info from widget</source>
<translation type="unfinished">Failed to get window info from widget</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="69"/>
2023-06-23 19:08:16 +00:00
<source>All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;ELF Executables (*.elf);;IRX Executables (*.irx);;GS Dumps (*.gs *.gs.xz *.gs.zst);;Block Dumps (*.dump)</source>
<translation type="unfinished">All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;ELF Executables (*.elf);;IRX Executables (*.irx);;GS Dumps (*.gs *.gs.xz *.gs.zst);;Block Dumps (*.dump)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="81"/>
2023-06-23 19:08:16 +00:00
<source>All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;Block Dumps (*.dump)</source>
<translation type="unfinished">All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;Block Dumps (*.dump)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1302"/>
<source>Stop Big Picture Mode</source>
<translation type="unfinished">Stop Big Picture Mode</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1303"/>
<source>Exit Big Picture</source>
<comment>In Toolbar</comment>
<translation type="unfinished">Exit Big Picture</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1367"/>
2023-06-23 19:08:16 +00:00
<source>Game Properties</source>
<translation>Oyun Ayarları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="1367"/>
2023-06-23 19:08:16 +00:00
<source>Game properties is unavailable for the current game.</source>
<translation type="unfinished">Game properties is unavailable for the current game.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2316"/>
2023-06-23 19:08:16 +00:00
<source>Could not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.</source>
<translation type="unfinished">Could not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2334"/>
2023-06-23 19:08:16 +00:00
<source>Select disc drive:</source>
<translation type="unfinished">Select disc drive:</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2358"/>
2023-06-23 19:08:16 +00:00
<source>This save state does not exist.</source>
<translation>Durum Kaydı mevcut değil.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2371"/>
2023-06-23 19:08:16 +00:00
<source>Select Cover Image</source>
<translation>Kapak Resmi Ayarla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2371"/>
2023-06-23 19:08:16 +00:00
<source>All Cover Image Types (*.jpg *.jpeg *.png)</source>
<translation type="unfinished">All Cover Image Types (*.jpg *.jpeg *.png)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2388"/>
2023-06-23 19:08:16 +00:00
<source>Cover Already Exists</source>
<translation>Kapak Resmi Zaten Mevcut</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2389"/>
2023-06-23 19:08:16 +00:00
<source>A cover image for this game already exists, do you wish to replace it?</source>
<translation>Bu oyun için halihazırda bir kapak resmi mevcut, değiştirmek istediğinize emin misiniz?</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2384"/>
<location filename="../MainWindow.cpp" line="2398"/>
<location filename="../MainWindow.cpp" line="2404"/>
<location filename="../MainWindow.cpp" line="2410"/>
2023-06-23 19:08:16 +00:00
<source>Copy Error</source>
<translation>Kopyalama hatası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2398"/>
2023-06-23 19:08:16 +00:00
<source>Failed to remove existing cover &apos;%1&apos;</source>
<translation type="unfinished">Failed to remove existing cover &apos;%1&apos;</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2404"/>
2023-06-23 19:08:16 +00:00
<source>Failed to copy &apos;%1&apos; to &apos;%2&apos;</source>
<translation type="unfinished">Failed to copy &apos;%1&apos; to &apos;%2&apos;</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2410"/>
<source>Failed to remove &apos;%1&apos;</source>
<translation type="unfinished">Failed to remove &apos;%1&apos;</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="1872"/>
<location filename="../MainWindow.cpp" line="2419"/>
2023-06-23 19:08:16 +00:00
<source>Confirm Reset</source>
<translation>Sıfırlamayı Onayla</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2384"/>
<source>You must select a different file to the current cover image.</source>
<translation type="unfinished">You must select a different file to the current cover image.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2420"/>
2023-06-23 19:08:16 +00:00
<source>Are you sure you want to reset the play time for &apos;%1&apos;?
This action cannot be undone.</source>
<translation type="unfinished">Are you sure you want to reset the play time for &apos;%1&apos;?
This action cannot be undone.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2441"/>
2023-06-23 19:08:16 +00:00
<source>Load Resume State</source>
<translation type="unfinished">Load Resume State</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2443"/>
2023-06-23 19:08:16 +00:00
<source>A resume save state was found for this game, saved at:
%1.
Do you want to load this state, or start from a fresh boot?</source>
<translation type="unfinished">A resume save state was found for this game, saved at:
%1.
Do you want to load this state, or start from a fresh boot?</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2447"/>
2023-06-23 19:08:16 +00:00
<source>Fresh Boot</source>
<translation>Temiz Önyükleme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2448"/>
2023-06-23 19:08:16 +00:00
<source>Delete And Boot</source>
<translation type="unfinished">Delete And Boot</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2465"/>
2023-06-23 19:08:16 +00:00
<source>Failed to delete save state file &apos;%1&apos;.</source>
<translation type="unfinished">Failed to delete save state file &apos;%1&apos;.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2523"/>
2023-06-23 19:08:16 +00:00
<source>Load State File...</source>
<translation type="unfinished">Load State File...</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2523"/>
2023-06-23 19:08:16 +00:00
<source>Load From File...</source>
<translation>Dosyadan yükle...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2525"/>
<location filename="../MainWindow.cpp" line="2595"/>
2023-06-23 19:08:16 +00:00
<source>Select Save State File</source>
<translation type="unfinished">Select Save State File</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2525"/>
<location filename="../MainWindow.cpp" line="2595"/>
2023-06-23 19:08:16 +00:00
<source>Save States (*.p2s)</source>
<translation type="unfinished">Save States (*.p2s)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2532"/>
2023-06-23 19:08:16 +00:00
<source>Delete Save States...</source>
<translation>Durum Kayıtlarını Sil...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2537"/>
2023-06-23 19:08:16 +00:00
<source>Undo Load State</source>
<translation type="unfinished">Undo Load State</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2551"/>
2023-06-23 19:08:16 +00:00
<source>Resume (%2)</source>
<translation type="unfinished">Resume (%2)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2567"/>
2023-06-23 19:08:16 +00:00
<source>Load Slot %1 (%2)</source>
<translation type="unfinished">Load Slot %1 (%2)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2576"/>
<location filename="../MainWindow.cpp" line="2584"/>
2023-06-23 19:08:16 +00:00
<source>Delete Save States</source>
<translation>Durum Kayıtlarını Sil</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2577"/>
2023-06-23 19:08:16 +00:00
<source>Are you sure you want to delete all save states for %1?
The saves will not be recoverable.</source>
<translation type="unfinished">Are you sure you want to delete all save states for %1?
The saves will not be recoverable.</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2584"/>
2023-06-23 19:08:16 +00:00
<source>%1 save states deleted.</source>
<translation>%1 durum kayıtları silindi.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2594"/>
2023-06-23 19:08:16 +00:00
<source>Save To File...</source>
<translation>Dosyaya kaydet...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2613"/>
2023-06-23 19:08:16 +00:00
<source>Empty</source>
<translation>Boş</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2615"/>
2023-06-23 19:08:16 +00:00
<source>Save Slot %1 (%2)</source>
<translation type="unfinished">Save Slot %1 (%2)</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2666"/>
2023-06-23 19:08:16 +00:00
<source>Confirm Disc Change</source>
<translation type="unfinished">Confirm Disc Change</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2667"/>
2023-06-23 19:08:16 +00:00
<source>Do you want to swap discs or boot the new image (via system reset)?</source>
<translation type="unfinished">Do you want to swap discs or boot the new image (via system reset)?</translation>
</message>
<message>
<location filename="../MainWindow.cpp" line="2668"/>
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<source>Swap Disc</source>
<translation>Diski Değiştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../MainWindow.cpp" line="2669"/>
2023-06-23 19:08:16 +00:00
<source>Reset</source>
<translation>Yeniden Başlat</translation>
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</message>
</context>
<context>
<name>MemoryCard</name>
<message>
<location filename="../../pcsx2/SIO/Memcard/MemoryCardFile.cpp" line="541"/>
<location filename="../../pcsx2/SIO/Memcard/MemoryCardFolder.cpp" line="2358"/>
2023-06-23 19:08:16 +00:00
<source>Memory Card &apos;{}&apos; was saved to storage.</source>
<translation type="unfinished">Memory Card &apos;{}&apos; was saved to storage.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Sio.cpp" line="95"/>
<source>Memory Cards reinserted.</source>
<translation>Hafıza Kartı yeniden yerleştirildi.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Sio.cpp" line="116"/>
<source>Force ejecting all Memory Cards. Reinserting in 1 second.</source>
<translation type="unfinished">Force ejecting all Memory Cards. Reinserting in 1 second.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>MemoryCardConvertDialog</name>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="17"/>
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<source>Convert Memory Card</source>
<translation>Hafıza Kartını Dönüştür</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="29"/>
2023-06-23 19:08:16 +00:00
<source>Conversion Type</source>
<translation>Dönüşüm tipi</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="36"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="193"/>
2023-06-23 19:08:16 +00:00
<source>8 MB File</source>
<translation type="unfinished">8 MB File</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="41"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="204"/>
2023-06-23 19:08:16 +00:00
<source>16 MB File</source>
<translation type="unfinished">16 MB File</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="46"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="215"/>
2023-06-23 19:08:16 +00:00
<source>32 MB File</source>
<translation type="unfinished">32 MB File</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="51"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="226"/>
2023-06-23 19:08:16 +00:00
<source>64 MB File</source>
<translation type="unfinished">64 MB File</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="56"/>
2023-06-23 19:08:16 +00:00
<source>Folder</source>
<translation>Klasör</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="89"/>
<source>&lt;center&gt;&lt;strong&gt;Note:&lt;/strong&gt; Converting a Memory Card creates a &lt;strong&gt;COPY&lt;/strong&gt; of your existing Memory Card. It does &lt;strong&gt;NOT delete, modify, or replace&lt;/strong&gt; your existing Memory Card.&lt;/center&gt;</source>
<translation type="unfinished">&lt;center&gt;&lt;strong&gt;Note:&lt;/strong&gt; Converting a Memory Card creates a &lt;strong&gt;COPY&lt;/strong&gt; of your existing Memory Card. It does &lt;strong&gt;NOT delete, modify, or replace&lt;/strong&gt; your existing Memory Card.&lt;/center&gt;</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.ui" line="102"/>
2023-06-23 19:08:16 +00:00
<source>Progress</source>
<translation>İlerleme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="59"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="163"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="319"/>
<source>Uses a folder on your PC filesystem, instead of a file. Infinite capacity, while keeping the same compatibility as an 8 MB Memory Card.</source>
<translation type="unfinished">Uses a folder on your PC filesystem, instead of a file. Infinite capacity, while keeping the same compatibility as an 8 MB Memory Card.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="65"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="299"/>
<source>A standard, 8 MB Memory Card. Most compatible, but smallest capacity.</source>
<translation type="unfinished">A standard, 8 MB Memory Card. Most compatible, but smallest capacity.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="68"/>
<source>2x larger than a standard Memory Card. May have some compatibility issues.</source>
<translation type="unfinished">2x larger than a standard Memory Card. May have some compatibility issues.</translation>
</message>
2023-06-23 19:08:16 +00:00
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="71"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="309"/>
<source>4x larger than a standard Memory Card. Likely to have compatibility issues.</source>
<translation type="unfinished">4x larger than a standard Memory Card. Likely to have compatibility issues.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="74"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="314"/>
<source>8x larger than a standard Memory Card. Likely to have compatibility issues.</source>
<translation type="unfinished">8x larger than a standard Memory Card. Likely to have compatibility issues.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="78"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="84"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="244"/>
2023-06-23 19:08:16 +00:00
<source>Convert Memory Card Failed</source>
<extracomment>MemoryCardType should be left as-is.</extracomment>
<translation>Hafıza Kartını Dönüştürme Başarısız Oldu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="78"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="84"/>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="244"/>
2023-06-23 19:08:16 +00:00
<source>Invalid MemoryCardType</source>
<translation>Geçerisz HafızaKartıTürü</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="116"/>
2023-06-23 19:08:16 +00:00
<source>Conversion Complete</source>
<translation>Dönüştürme Tamamlandı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="116"/>
2023-06-23 19:08:16 +00:00
<source>Memory Card &quot;%1&quot; converted to &quot;%2&quot;</source>
<translation type="unfinished">Memory Card &quot;%1&quot; converted to &quot;%2&quot;</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="237"/>
2023-06-23 19:08:16 +00:00
<source>Your folder Memory Card has too much data inside it to be converted to a file Memory Card. The largest supported file Memory Card has a capacity of 64 MB. To convert your folder Memory Card, you must remove game folders until its size is 64 MB or less.</source>
<translation type="unfinished">Your folder Memory Card has too much data inside it to be converted to a file Memory Card. The largest supported file Memory Card has a capacity of 64 MB. To convert your folder Memory Card, you must remove game folders until its size is 64 MB or less.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="237"/>
2023-06-23 19:08:16 +00:00
<source>Cannot Convert Memory Card</source>
<translation type="unfinished">Cannot Convert Memory Card</translation>
</message>
<message>
<location filename="../Settings/MemoryCardConvertDialog.cpp" line="304"/>
<source>2x larger as a standard Memory Card. May have some compatibility issues.</source>
<translation>Standart Hafıza Kartından 2 kat daha büyük, uyumluluk sorunları yaratabilir.</translation>
</message>
</context>
<context>
<name>MemoryCardCreateDialog</name>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="14"/>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="115"/>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="122"/>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="129"/>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="142"/>
<source>Create Memory Card</source>
<translation>Hafıza Kartı Oluştur</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="53"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Create Memory Card&lt;/span&gt;&lt;br /&gt;Enter the name of the Memory Card you wish to create, and choose a size. We recommend either using 8MB Memory Cards, or folder Memory Cards for best compatibility.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Hafıza Kartı Oluştur&lt;/span&gt;&lt;br /&gt;Oluşturmak istediğiniz Hafıza Kartına ismini ve boyutunu belirleyin. En iyi uyumluluk için 8MB boyutundaki Hafıza Kartlarını veya Memory Cards klasörünü kullanmanız tavsiye edilir.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="73"/>
<source>Memory Card Name:</source>
<translation>Hafıza Kartı İsmi:</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="87"/>
<source>8 MB [Most Compatible]</source>
<translation>8 MB [En Çok Uyumlu]</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="97"/>
<source>This is the standard Sony-provisioned size, and is supported by all games and BIOS versions.</source>
<translation type="unfinished">This is the standard Sony-provisioned size, and is supported by all games and BIOS versions.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="114"/>
<source>16 MB</source>
<translation>16 MB</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="121"/>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="145"/>
<source>A typical size for third-party Memory Cards which should work with most games.</source>
<translation type="unfinished">A typical size for third-party Memory Cards which should work with most games.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="138"/>
<source>32 MB</source>
<translation>32 MB</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="162"/>
<source>64 MB</source>
<translation>64 MB</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="169"/>
<source>Low compatibility warning: yes, it&apos;s very big, but may not work with many games.</source>
<translation type="unfinished">Low compatibility warning: yes, it&apos;s very big, but may not work with many games.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="186"/>
<source>Folder [Recommended]</source>
<translation type="unfinished">Folder [Recommended]</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="193"/>
<source>Store Memory Card contents in the host filesystem instead of a file.</source>
<translation type="unfinished">Store Memory Card contents in the host filesystem instead of a file.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="210"/>
<source>128 KB (PS1)</source>
<translation>128 KB (PS1)</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="217"/>
<source>This is the standard Sony-provisioned size PS1 Memory Card, and only compatible with PS1 games.</source>
<translation type="unfinished">This is the standard Sony-provisioned size PS1 Memory Card, and only compatible with PS1 games.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="234"/>
<source>Use NTFS Compression</source>
<translation>NTFS Sıkıştırmasını Kullan</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.ui" line="244"/>
<source>NTFS compression is built-in, fast, and completely reliable. Typically compresses Memory Cards (highly recommended).</source>
<translation type="unfinished">NTFS compression is built-in, fast, and completely reliable. Typically compresses Memory Cards (highly recommended).</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="116"/>
<source>Failed to create the Memory Card, because the name &apos;%1&apos; contains one or more invalid characters.</source>
<translation type="unfinished">Failed to create the Memory Card, because the name &apos;%1&apos; contains one or more invalid characters.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="123"/>
<source>Failed to create the Memory Card, because another card with the name &apos;%1&apos; already exists.</source>
<translation type="unfinished">Failed to create the Memory Card, because another card with the name &apos;%1&apos; already exists.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="130"/>
<source>Failed to create the Memory Card, the log may contain more information.</source>
<translation>Hafıza Kartı oluşturma işlemi başarısız, oluşturulan kayıt size daha fazla bilgi sağlayabilir.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardCreateDialog.cpp" line="142"/>
<source>Memory Card &apos;%1&apos; created.</source>
<translation>Hafıza Kartı &apos;%1&apos; oluşturuldu.</translation>
</message>
2023-06-23 19:08:16 +00:00
</context>
<context>
<name>MemoryCardListWidget</name>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="473"/>
<source>Yes</source>
<translation>Evet</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="473"/>
<source>No</source>
<translation>Hayır</translation>
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</message>
</context>
<context>
<name>MemoryCardSettingsWidget</name>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="50"/>
<source>Console Ports</source>
<translation type="unfinished">Console Ports</translation>
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="58"/>
<source>Memory Cards</source>
<translation>Hafıza Kartları</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="66"/>
<source>Folder:</source>
<translation>Klasör:</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="76"/>
<source>Browse...</source>
<translation>Göz At...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="83"/>
<source>Open...</source>
<translation>...</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="90"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="133"/>
<source>Reset</source>
<translation>Sıfırla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="103"/>
<source>Name</source>
<translation>İsim</translation>
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</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="108"/>
<source>Type</source>
<translation>Tür</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="113"/>
<source>Formatted</source>
<translation>Biçimlendirildi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="118"/>
<source>Last Modified</source>
<translation>Son değiştirilme</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="128"/>
<source>Refresh</source>
<translation>Yenile</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="148"/>
<source>Create</source>
<translation>Oluştur</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="155"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="315"/>
<source>Duplicate</source>
<translation>Çoğalt</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="162"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="316"/>
<source>Rename</source>
<translation>Yeniden adlandır</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="169"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="317"/>
<source>Convert</source>
<translation>Dönüştür</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="176"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="318"/>
<source>Delete</source>
<translation>Sil</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="188"/>
<source>Settings</source>
<translation>Ayarlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="194"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="82"/>
<source>Automatically manage saves based on running game</source>
<translation>Çalıştırılan oyuna göre kayıtları otomatik düzenle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.ui" line="201"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="79"/>
<source>Auto-eject Memory Cards when loading save states</source>
<translation>Durum kayıtlarını yüklerken Hafıza Kartlarını otomatik olarak çıkart</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="79"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="83"/>
<source>Checked</source>
<translation>İşaretli</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="84"/>
<source>(Folder type only / Card size: Auto) Loads only the relevant booted game saves, ignoring others. Avoids running out of space for saves.</source>
<translation type="unfinished">(Folder type only / Card size: Auto) Loads only the relevant booted game saves, ignoring others. Avoids running out of space for saves.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="113"/>
<source>Swap Memory Cards</source>
<translation>Hafıza Kartlarını Değiştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="125"/>
<source>Port %1</source>
<translation>Bağlantı Noktası %1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="133"/>
<source>Eject Memory Card</source>
<translation>Hafıza Kartını Çıkart</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="172"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="225"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="357"/>
<source>Error</source>
<translation>Hata</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="225"/>
<source>Not yet implemented.</source>
<translation>Henüz tamamlanmadı.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="234"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="244"/>
<source>Delete Memory Card</source>
<translation>Hafıza Kartını Sil</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="259"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="266"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="273"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="280"/>
<source>Rename Memory Card</source>
<translation>Hafızı Kartını Yeniden Adlandır</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="259"/>
<source>New Card Name</source>
<translation>Yeni Hafıza Kartı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="266"/>
<source>New name is invalid, it must end with .ps2</source>
<translation>Dosya ismi .ps2 ile bitmeli</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="274"/>
<source>New name is invalid, a card with this name already exists.</source>
<translation>Bu isim, halihazırda kullandığı için geçersiz.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="80"/>
<source>Avoids broken Memory Card saves. May not work with some games such as Guitar Hero.</source>
<translation>Bozuk Hafıza Kartları kayıtlarını kullanmaktan kaçının. Guitar Hero gibi bazı oyunlarda çalışmayabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="172"/>
<source>This Memory Card is unknown.</source>
<translation>Bilinmeyen Hafıza Kartı.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="235"/>
<source>Are you sure you wish to delete the Memory Card &apos;%1&apos;?
This action cannot be reversed, and you will lose any saves on the card.</source>
<translation>&apos;%1&apos; Hafıza Kartını silmek istediğinize emin misiniz?
2023-06-23 19:08:16 +00:00
Bu işlem geri alınamaz. Hafıza Kartındaki bütün kayıtlar silinecek.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="245"/>
<source>Failed to delete the Memory Card. The log may have more information.</source>
<translation>Hafıza Kartı silme işlemi başarısız, oluşturulan kayıt size daha fazla bilgi sağlayabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="281"/>
<source>Failed to rename Memory Card. The log may contain more information.</source>
<translation>Hafıza Kartını yeniden adlandırma işlemi başarısız, oluşturulan kayıt size daha fazla bilgi sağlayabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="310"/>
<source>Use for Port %1</source>
<translation type="unfinished">Use for Port %1</translation>
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="357"/>
<source>Both ports must have a card selected to swap.</source>
<translation type="unfinished">Both ports must have a card selected to swap.</translation>
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="373"/>
<source>PS2 (8MB)</source>
<translation>PS2 (8MB)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="376"/>
<source>PS2 (16MB)</source>
<translation>PS2 (16MB)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="379"/>
<source>PS2 (32MB)</source>
<translation>PS2 (32MB)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="382"/>
<source>PS2 (64MB)</source>
<translation>PS2 (64MB)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="385"/>
<source>PS1 (128KB)</source>
<translation>PS1 (128KB)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="389"/>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="398"/>
<source>Unknown</source>
<translation>Bilinmiyor</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="394"/>
<source>PS2 (Folder)</source>
<translation type="unfinished">PS2 (Folder)</translation>
</message>
</context>
<context>
<name>MemoryCardSlotWidget</name>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="526"/>
2023-06-23 19:08:16 +00:00
<source>%1 [%2]</source>
<translation>%1 [%2]</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="532"/>
2023-06-23 19:08:16 +00:00
<source>%1 [Missing]</source>
<extracomment>Ignore Crowdin&apos;s warning for [Missing], the text should be translated.</extracomment>
<translation>%1 [Mevcut Değil]</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>MemoryViewWidget</name>
<message>
<location filename="../Debugger/MemoryViewWidget.ui" line="14"/>
<source>Memory</source>
<translation>Bellek</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="380"/>
<source>Copy Address</source>
<translation>Adresi Kopyala</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="384"/>
2023-06-23 19:08:16 +00:00
<source>Go to in disassembly</source>
<translation type="unfinished">Go to in disassembly</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="388"/>
<location filename="../Debugger/MemoryViewWidget.cpp" line="468"/>
2023-06-23 19:08:16 +00:00
<source>Go to address</source>
<translation>Adrese git</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="395"/>
2023-06-23 19:08:16 +00:00
<source>Show as 1 byte</source>
<translation type="unfinished">Show as 1 byte</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="400"/>
2023-06-23 19:08:16 +00:00
<source>Show as 2 bytes</source>
<translation type="unfinished">Show as 2 bytes</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="405"/>
2023-06-23 19:08:16 +00:00
<source>Show as 4 bytes</source>
<translation type="unfinished">Show as 4 bytes</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="410"/>
2023-06-23 19:08:16 +00:00
<source>Show as 8 bytes</source>
<translation type="unfinished">Show as 8 bytes</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="417"/>
2023-06-23 19:08:16 +00:00
<source>Copy Byte</source>
<translation type="unfinished">Copy Byte</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="421"/>
2023-06-23 19:08:16 +00:00
<source>Copy Segment</source>
<translation type="unfinished">Copy Segment</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="425"/>
2023-06-23 19:08:16 +00:00
<source>Copy Character</source>
<translation type="unfinished">Copy Character</translation>
</message>
<message>
<location filename="../Debugger/MemoryViewWidget.cpp" line="429"/>
2023-06-23 19:08:16 +00:00
<source>Paste</source>
<translation>Yapıştır</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>NewInputRecordingDlg</name>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="14"/>
<source>New Input Recording</source>
<translation type="unfinished">New Input Recording</translation>
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="28"/>
<source>Select Recording Type</source>
<translation type="unfinished">Select Recording Type</translation>
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="39"/>
<source>Power On</source>
<extracomment>Indicates that the input recording that is about to be started will be recorded from the moment the emulation boots on/starts.</extracomment>
<translation>ık</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="49"/>
<source>Save State</source>
<extracomment>Indicates that the input recording that is about to be started will be recorded when an accompanying save state is saved.</extracomment>
<translation>Durum Kaydı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="67"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; color:#ff0000;&quot;&gt;Be Warned! Making an input recording that starts from a save-state will fail to work on future versions due to save-state versioning.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished">&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; color:#ff0000;&quot;&gt;Be Warned! Making an input recording that starts from a save-state will fail to work on future versions due to save-state versioning.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="77"/>
<source>Select File Path</source>
<translation type="unfinished">Select File Path</translation>
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="89"/>
<source>Browse</source>
<translation>Göz At</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.ui" line="98"/>
<source>Enter Author Name</source>
<translation type="unfinished">Enter Author Name</translation>
</message>
<message>
<location filename="../Tools/InputRecording/NewInputRecordingDlg.cpp" line="85"/>
<source>Input Recording Files (*.p2m2)</source>
<translation type="unfinished">Input Recording Files (*.p2m2)</translation>
</message>
</context>
<context>
<name>Pad</name>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="29"/>
2023-06-23 19:08:16 +00:00
<source>D-Pad Up</source>
<translation>D-Pad Yukarı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="30"/>
2023-06-23 19:08:16 +00:00
<source>D-Pad Right</source>
<translation>D-Pad Sağ</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="31"/>
2023-06-23 19:08:16 +00:00
<source>D-Pad Down</source>
<translation>D-Pad Aşağı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="32"/>
2023-06-23 19:08:16 +00:00
<source>D-Pad Left</source>
<translation>D-Pad Sol</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="33"/>
2023-06-23 19:08:16 +00:00
<source>Triangle</source>
<translation>Üçgen</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="34"/>
2023-06-23 19:08:16 +00:00
<source>Circle</source>
<translation>Daire</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="35"/>
2023-06-23 19:08:16 +00:00
<source>Cross</source>
<translation>Çarpı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="36"/>
2023-06-23 19:08:16 +00:00
<source>Square</source>
<translation>Kare</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="37"/>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="30"/>
2023-06-23 19:08:16 +00:00
<source>Select</source>
<translation>Select Düğmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="38"/>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="31"/>
2023-06-23 19:08:16 +00:00
<source>Start</source>
<translation>Start Düğmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="39"/>
2023-06-23 19:08:16 +00:00
<source>L1 (Left Bumper)</source>
<translation>L1 (Sol Buton)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="40"/>
2023-06-23 19:08:16 +00:00
<source>L2 (Left Trigger)</source>
<translation>L2 (Sol Tetik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="41"/>
2023-06-23 19:08:16 +00:00
<source>R1 (Right Bumper)</source>
<translation>R1 (Sağ Buton)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="42"/>
2023-06-23 19:08:16 +00:00
<source>R2 (Right Trigger)</source>
<translation>R2 (Sağ Tetik)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="43"/>
2023-06-23 19:08:16 +00:00
<source>L3 (Left Stick Button)</source>
<translation>L3 (Sol Analog Buton)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="44"/>
2023-06-23 19:08:16 +00:00
<source>R3 (Right Stick Button)</source>
<translation>R3 (Sağ Analog Buton)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="45"/>
2023-06-23 19:08:16 +00:00
<source>Analog Toggle</source>
<translation>Analog /Kapa</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="46"/>
2023-06-23 19:08:16 +00:00
<source>Apply Pressure</source>
<translation type="unfinished">Apply Pressure</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="47"/>
2023-06-23 19:08:16 +00:00
<source>Left Stick Up</source>
<translation type="unfinished">Left Stick Up</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="48"/>
2023-06-23 19:08:16 +00:00
<source>Left Stick Right</source>
<translation type="unfinished">Left Stick Right</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="49"/>
2023-06-23 19:08:16 +00:00
<source>Left Stick Down</source>
<translation type="unfinished">Left Stick Down</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="50"/>
2023-06-23 19:08:16 +00:00
<source>Left Stick Left</source>
<translation type="unfinished">Left Stick Left</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="51"/>
2023-06-23 19:08:16 +00:00
<source>Right Stick Up</source>
<translation type="unfinished">Right Stick Up</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="52"/>
2023-06-23 19:08:16 +00:00
<source>Right Stick Right</source>
<translation type="unfinished">Right Stick Right</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="53"/>
2023-06-23 19:08:16 +00:00
<source>Right Stick Down</source>
<translation type="unfinished">Right Stick Down</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="54"/>
2023-06-23 19:08:16 +00:00
<source>Right Stick Left</source>
<translation type="unfinished">Right Stick Left</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="55"/>
2023-06-23 19:08:16 +00:00
<source>Large (Low Frequency) Motor</source>
<translation type="unfinished">Large (Low Frequency) Motor</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="56"/>
2023-06-23 19:08:16 +00:00
<source>Small (High Frequency) Motor</source>
<translation type="unfinished">Small (High Frequency) Motor</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="60"/>
2023-06-23 19:08:16 +00:00
<source>Not Inverted</source>
<translation>Tersine çevrilmedi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="61"/>
2023-06-23 19:08:16 +00:00
<source>Invert Left/Right</source>
<translation type="unfinished">Invert Left/Right</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="61"/>
2023-06-23 19:08:16 +00:00
<source>Invert Up/Down</source>
<translation type="unfinished">Invert Up/Down</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="62"/>
2023-06-23 19:08:16 +00:00
<source>Invert Left/Right + Up/Down</source>
<translation type="unfinished">Invert Left/Right + Up/Down</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="65"/>
2023-06-23 19:08:16 +00:00
<source>Invert Left Stick</source>
<translation type="unfinished">Invert Left Stick</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="66"/>
2023-06-23 19:08:16 +00:00
<source>Inverts the direction of the left analog stick.</source>
<translation type="unfinished">Inverts the direction of the left analog stick.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="68"/>
2023-06-23 19:08:16 +00:00
<source>Invert Right Stick</source>
<translation type="unfinished">Invert Right Stick</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="69"/>
2023-06-23 19:08:16 +00:00
<source>Inverts the direction of the right analog stick.</source>
<translation type="unfinished">Inverts the direction of the right analog stick.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="71"/>
2023-06-23 19:08:16 +00:00
<source>Analog Deadzone</source>
<translation>Analog Kör Noktası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="72"/>
<source>Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.</source>
<translation type="unfinished">Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="76"/>
<source>Sets the analog stick axis scaling factor. A value between 1.30 and 1.40 is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
<translation type="unfinished">Sets the analog stick axis scaling factor. A value between 1.30 and 1.40 is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="86"/>
<source>Button/Trigger Deadzone</source>
<translation>Buton/Tetik Kör Noktası</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="87"/>
<source>Sets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.</source>
<translation type="unfinished">Sets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="670"/>
<source>Analog light is now on for port {} / slot {}</source>
<translation type="unfinished">Analog light is now on for port {} / slot {}</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="671"/>
<source>Analog light is now off for port {} / slot {}</source>
<translation type="unfinished">Analog light is now off for port {} / slot {}</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="75"/>
<source>Analog Sensitivity</source>
<translation>Analog Hassasiyeti</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="80"/>
2023-06-23 19:08:16 +00:00
<source>Large Motor Vibration Scale</source>
<translation type="unfinished">Large Motor Vibration Scale</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="81"/>
2023-06-23 19:08:16 +00:00
<source>Increases or decreases the intensity of low frequency vibration sent by the game.</source>
<translation type="unfinished">Increases or decreases the intensity of low frequency vibration sent by the game.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="83"/>
2023-06-23 19:08:16 +00:00
<source>Small Motor Vibration Scale</source>
<translation type="unfinished">Small Motor Vibration Scale</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="84"/>
2023-06-23 19:08:16 +00:00
<source>Increases or decreases the intensity of high frequency vibration sent by the game.</source>
<translation type="unfinished">Increases or decreases the intensity of high frequency vibration sent by the game.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="90"/>
2023-06-23 19:08:16 +00:00
<source>Modifier Pressure</source>
<translation type="unfinished">Modifier Pressure</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="91"/>
2023-06-23 19:08:16 +00:00
<source>Sets the pressure when the modifier button is held.</source>
<translation type="unfinished">Sets the pressure when the modifier button is held.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadNotConnected.cpp" line="23"/>
2023-06-23 19:08:16 +00:00
<source>Not Connected</source>
<translation>Bağlı Değil</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="96"/>
2023-06-23 19:08:16 +00:00
<source>DualShock 2</source>
<translation>DualShock 2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/Pad.cpp" line="541"/>
<source>Controller port {}, slot {} has a {} connected, but the save state has a {}.
Leaving the original controller type connected, but this may cause issues.</source>
<translation type="unfinished">Controller port {}, slot {} has a {} connected, but the save state has a {}.
Leaving the original controller type connected, but this may cause issues.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="28"/>
<source>Strum Up</source>
<translation type="unfinished">Strum Up</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="29"/>
<source>Strum Down</source>
<translation type="unfinished">Strum Down</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="32"/>
<source>Green Fret</source>
<translation type="unfinished">Green Fret</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="33"/>
<source>Red Fret</source>
<translation type="unfinished">Red Fret</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="34"/>
<source>Yellow Fret</source>
<translation type="unfinished">Yellow Fret</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="35"/>
<source>Blue Fret</source>
<translation type="unfinished">Blue Fret</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="36"/>
<source>Orange Fret</source>
<translation type="unfinished">Orange Fret</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="37"/>
<source>Whammy Bar</source>
<translation type="unfinished">Whammy Bar</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="38"/>
<source>Tilt Up</source>
<translation type="unfinished">Tilt Up</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="43"/>
<source>Whammy Bar Deadzone</source>
<translation type="unfinished">Whammy Bar Deadzone</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="44"/>
<source>Sets the whammy bar deadzone. Inputs below this value will not be sent to the PS2.</source>
<translation type="unfinished">Sets the whammy bar deadzone. Inputs below this value will not be sent to the PS2.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="46"/>
<source>Whammy Bar Sensitivity</source>
<translation type="unfinished">Whammy Bar Sensitivity</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="47"/>
<source>Sets the whammy bar axis scaling factor.</source>
<translation type="unfinished">Sets the whammy bar axis scaling factor.</translation>
</message>
<message>
<location filename="../../pcsx2/SIO/Pad/PadGuitar.cpp" line="52"/>
<source>Guitar</source>
<translation>Gitar</translation>
</message>
2023-06-23 19:08:16 +00:00
</context>
<context>
<name>Patch</name>
<message>
<location filename="../../pcsx2/Patch.cpp" line="301"/>
2023-06-23 19:08:16 +00:00
<source>Failed to open {}. Built-in game patches are not available.</source>
<translation type="unfinished">Failed to open {}. Built-in game patches are not available.</translation>
</message>
<message>
<location filename="../../pcsx2/Patch.cpp" line="600"/>
2023-06-23 19:08:16 +00:00
<source>{} GameDB patches</source>
<translation>{} GameDB yamaları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Patch.cpp" line="606"/>
2023-06-23 19:08:16 +00:00
<source>{}{} game patches</source>
<translation>{}{} oyun yamaları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Patch.cpp" line="613"/>
2023-06-23 19:08:16 +00:00
<source>{}{} cheat patches</source>
<translation>{}{} hileler</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Patch.cpp" line="625"/>
2023-06-23 19:08:16 +00:00
<source>{} are active.</source>
<translation>{} aktif.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/Patch.cpp" line="630"/>
2023-06-23 19:08:16 +00:00
<source>No cheats or patches (widescreen, compatibility or others) are found / enabled.</source>
<translation>Hiçbir hile veya yama (geniş ekran, uyumluluk ve diğerleri) bulunamadı / aktif edilemedi.</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>QObject</name>
<message>
<location filename="../QtUtils.cpp" line="150"/>
<source>Failed to open URL</source>
<translation type="unfinished">Failed to open URL</translation>
</message>
<message>
<location filename="../QtUtils.cpp" line="151"/>
<source>Failed to open URL.
The URL was: %1</source>
<translation type="unfinished">Failed to open URL.
The URL was: %1</translation>
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="814"/>
<location filename="../Settings/HddCreateQt.cpp" line="47"/>
<source>HDD Creator</source>
<translation>HDD Oluşturucu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/DEV9SettingsWidget.cpp" line="815"/>
<location filename="../Settings/HddCreateQt.cpp" line="48"/>
<source>Failed to create HDD image</source>
<translation>HDD imajı oluşturulamadı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/HddCreateQt.cpp" line="30"/>
<location filename="../Settings/HddCreateQt.cpp" line="39"/>
<source>Creating HDD file
%1 / %2 MiB</source>
<translation type="unfinished">Creating HDD file
%1 / %2 MiB</translation>
</message>
<message>
<location filename="../Settings/HddCreateQt.cpp" line="30"/>
<source>Cancel</source>
<translation>İptal</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>QtAsyncProgressThread</name>
<message>
<location filename="../QtProgressCallback.cpp" line="205"/>
<source>Error</source>
<translation>Hata</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtProgressCallback.cpp" line="210"/>
<source>Question</source>
<translation>Soru</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtProgressCallback.cpp" line="216"/>
<source>Information</source>
<translation>Bilgi</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>QtModalProgressCallback</name>
<message>
<location filename="../QtProgressCallback.cpp" line="32"/>
<source>PCSX2</source>
<translation>PCSX2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtProgressCallback.cpp" line="53"/>
<source>Cancel</source>
<translation>İptal</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtProgressCallback.cpp" line="112"/>
<source>Error</source>
<translation>Hata</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtProgressCallback.cpp" line="117"/>
<source>Question</source>
<translation>Soru</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../QtProgressCallback.cpp" line="123"/>
<source>Information</source>
<translation>Bilgi</translation>
2023-06-23 19:08:16 +00:00
</message>
</context>
<context>
<name>RegisterWidget</name>
<message>
<location filename="../Debugger/RegisterWidget.ui" line="26"/>
<source>Register View</source>
<translation type="unfinished">Register View</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="240"/>
<location filename="../Debugger/RegisterWidget.cpp" line="247"/>
2023-06-23 19:08:16 +00:00
<source>View as hex</source>
<translation type="unfinished">View as hex</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="240"/>
<location filename="../Debugger/RegisterWidget.cpp" line="247"/>
2023-06-23 19:08:16 +00:00
<source>View as float</source>
<translation type="unfinished">View as float</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="254"/>
2023-06-23 19:08:16 +00:00
<source>Copy Top Half</source>
<translation type="unfinished">Copy Top Half</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="256"/>
2023-06-23 19:08:16 +00:00
<source>Copy Bottom Half</source>
<translation type="unfinished">Copy Bottom Half</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="258"/>
2023-06-23 19:08:16 +00:00
<source>Copy Segment</source>
<translation type="unfinished">Copy Segment</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="263"/>
2023-06-23 19:08:16 +00:00
<source>Copy Value</source>
<translation type="unfinished">Copy Value</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="271"/>
2023-06-23 19:08:16 +00:00
<source>Change Top Half</source>
<translation type="unfinished">Change Top Half</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="273"/>
2023-06-23 19:08:16 +00:00
<source>Change Bottom Half</source>
<translation type="unfinished">Change Bottom Half</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="275"/>
2023-06-23 19:08:16 +00:00
<source>Change Segment</source>
<translation type="unfinished">Change Segment</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="280"/>
2023-06-23 19:08:16 +00:00
<source>Change Value</source>
<translation type="unfinished">Change Value</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="286"/>
2023-06-23 19:08:16 +00:00
<source>Go to in Disassembly</source>
<translation type="unfinished">Go to in Disassembly</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="289"/>
2023-06-23 19:08:16 +00:00
<source>Go to in Memory</source>
<translation type="unfinished">Go to in Memory</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="345"/>
2023-06-23 19:08:16 +00:00
<source>Change %1</source>
<extracomment>Changing the value in a CPU register (e.g. &quot;Change t0&quot;)</extracomment>
<translation>%1 Değiştir</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="356"/>
<location filename="../Debugger/RegisterWidget.cpp" line="365"/>
2023-06-23 19:08:16 +00:00
<source>Invalid register value</source>
<translation type="unfinished">Invalid register value</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="356"/>
2023-06-23 19:08:16 +00:00
<source>Invalid hexadecimal register value.</source>
<translation type="unfinished">Invalid hexadecimal register value.</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="365"/>
2023-06-23 19:08:16 +00:00
<source>Invalid floating-point register value.</source>
<translation type="unfinished">Invalid floating-point register value.</translation>
</message>
<message>
<location filename="../Debugger/RegisterWidget.cpp" line="434"/>
2023-06-23 19:08:16 +00:00
<source>Invalid target address</source>
<translation type="unfinished">Invalid target address</translation>
</message>
</context>
<context>
<name>SPU2</name>
<message>
<location filename="../../pcsx2/SPU2/SndOut_Cubeb.cpp" line="299"/>
2023-06-23 19:08:16 +00:00
<source>Requested audio output device &apos;{}&apos; not found, using default.</source>
<translation type="unfinished">Requested audio output device &apos;{}&apos; not found, using default.</translation>
</message>
<message>
<location filename="../../pcsx2/SPU2/SndOut_Cubeb.cpp" line="384"/>
<source>Cubeb (Cross-platform)</source>
<extracomment>Cubeb is an audio engine name. Leave as-is.</extracomment>
<translation type="unfinished">Cubeb (Cross-platform)</translation>
</message>
<message>
<location filename="../../pcsx2/SPU2/SndOut.cpp" line="54"/>
<source>No Sound (Emulate SPU2 only)</source>
<translation>Ses Devredışı (Sadece SPU2'yi emüle et)</translation>
</message>
<message>
<location filename="../../pcsx2/SPU2/SndOut_XAudio2.cpp" line="365"/>
<source>XAudio2</source>
<extracomment>XAudio2 is an audio engine name. Leave as-is.</extracomment>
<translation>XAudio2</translation>
</message>
</context>
<context>
<name>SaveState</name>
<message>
<location filename="../../pcsx2/SaveState.cpp" line="1064"/>
<source>This savestate is an unsupported version and cannot be used.
You can download PCSX2 {} from pcsx2.net and make a normal memory card save.
Otherwise delete the savestate and do a fresh boot.</source>
<translation>Bu durum kaydı desteklenmeyen bir sürüm içeriyor ve bu sebeple kullanılamaz.
PCSX2 {} sürümünü pcsx2.net sitesinden indirebilir ve normal hafıza kartı kayıtı oluşturabilirsiniz.
Aksi durumda durum kaydını silin ve temiz başlatma modunda çalıştırın.</translation>
</message>
2023-06-23 19:08:16 +00:00
</context>
<context>
<name>SettingWidgetBinder</name>
<message>
<location filename="../Settings/AudioSettingsWidget.cpp" line="283"/>
2023-06-23 19:08:16 +00:00
<location filename="../Settings/DEV9SettingsWidget.cpp" line="770"/>
<location filename="../SettingWidgetBinder.h" line="414"/>
<location filename="../SettingWidgetBinder.h" line="542"/>
<location filename="../SettingWidgetBinder.h" line="1133"/>
2023-06-23 19:08:16 +00:00
<source>Reset</source>
<translation>Sıfırla</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../SettingWidgetBinder.h" line="315"/>
<location filename="../SettingWidgetBinder.h" line="443"/>
2023-06-23 19:08:16 +00:00
<source>Default: </source>
<translation>Varsayılan: </translation>
</message>
<message>
<location filename="../SettingWidgetBinder.h" line="1034"/>
<source>Confirm Folder</source>
<translation type="unfinished">Confirm Folder</translation>
</message>
<message>
<location filename="../SettingWidgetBinder.h" line="1035"/>
<source>The chosen directory does not currently exist:
%1
Do you want to create this directory?</source>
<translation type="unfinished">The chosen directory does not currently exist:
%1
Do you want to create this directory?</translation>
</message>
<message>
<location filename="../SettingWidgetBinder.h" line="1057"/>
<source>Error</source>
<translation type="unfinished">Error</translation>
</message>
<message>
<location filename="../SettingWidgetBinder.h" line="1058"/>
<source>Folder path cannot be empty.</source>
<translation type="unfinished">Folder path cannot be empty.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../SettingWidgetBinder.h" line="1076"/>
2023-06-23 19:08:16 +00:00
<source>Select folder for %1</source>
<translation type="unfinished">Select folder for %1</translation>
</message>
</context>
<context>
<name>SettingsDialog</name>
<message>
<location filename="../Settings/SettingsDialog.ui" line="23"/>
<location filename="../Settings/SettingsDialog.cpp" line="301"/>
<location filename="../Settings/SettingsDialog.cpp" line="316"/>
<location filename="../Settings/SettingsDialog.cpp" line="324"/>
<location filename="../Settings/SettingsDialog.cpp" line="335"/>
2023-06-23 19:08:16 +00:00
<source>PCSX2 Settings</source>
<translation>PINE Ayarları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.ui" line="88"/>
<source>Restore Defaults</source>
<translation>Varsayılanları Yükle</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.ui" line="95"/>
<source>Copy Global Settings</source>
<translation type="unfinished">Copy Global Settings</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.ui" line="102"/>
<source>Clear Settings</source>
<translation type="unfinished">Clear Settings</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.ui" line="122"/>
2023-06-23 19:08:16 +00:00
<source>Close</source>
<translation>Kapat</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="95"/>
<location filename="../Settings/SettingsDialog.cpp" line="103"/>
2023-06-23 19:08:16 +00:00
<source>Summary</source>
<translation>Özet</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="89"/>
<source>&lt;strong&gt;Summary&lt;/strong&gt;&lt;hr&gt;This page shows details about the selected game. Changing the Input Profile will set the controller binding scheme for this game to whichever profile is chosen, instead of the default (Shared) configuration. The track list and dump verification can be used to determine if your disc image matches a known good dump. If it does not match, the game may be broken.</source>
<translation type="unfinished">&lt;strong&gt;Summary&lt;/strong&gt;&lt;hr&gt;This page shows details about the selected game. Changing the Input Profile will set the controller binding scheme for this game to whichever profile is chosen, instead of the default (Shared) configuration. The track list and dump verification can be used to determine if your disc image matches a known good dump. If it does not match, the game may be broken.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="101"/>
<source>Summary is unavailable for files not present in game list.</source>
<translation type="unfinished">Summary is unavailable for files not present in game list.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="124"/>
2023-06-23 19:08:16 +00:00
<source>Interface</source>
<translation>Arayüz</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="126"/>
2023-06-23 19:08:16 +00:00
<source>&lt;strong&gt;Interface Settings&lt;/strong&gt;&lt;hr&gt;These options control how the software looks and behaves.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation type="unfinished">&lt;strong&gt;Interface Settings&lt;/strong&gt;&lt;hr&gt;These options control how the software looks and behaves.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="132"/>
2023-06-23 19:08:16 +00:00
<source>Game List</source>
<translation>Oyun Listesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="134"/>
2023-06-23 19:08:16 +00:00
<source>&lt;strong&gt;Game List Settings&lt;/strong&gt;&lt;hr&gt;The list above shows the directories which will be searched by PCSX2 to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive.</source>
<translation type="unfinished">&lt;strong&gt;Game List Settings&lt;/strong&gt;&lt;hr&gt;The list above shows the directories which will be searched by PCSX2 to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="136"/>
2023-06-23 19:08:16 +00:00
<source>BIOS</source>
<translation>BIOS</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="137"/>
2023-06-23 19:08:16 +00:00
<source>&lt;strong&gt;BIOS Settings&lt;/strong&gt;&lt;hr&gt;Configure your BIOS here.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation>&lt;strong&gt;BIOS Ayarları&lt;/strong&gt;&lt;hr&gt;BIOS ayarlarınızı buradan yönetin.&lt;br&gt;&lt;br&gt;Daha fazla bilgi için farenizi seçeneğin üstüne getirin.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="141"/>
2023-06-23 19:08:16 +00:00
<source>Emulation</source>
<translation>Emülasyon</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="143"/>
2023-06-23 19:08:16 +00:00
<source>&lt;strong&gt;Emulation Settings&lt;/strong&gt;&lt;hr&gt;These options determine the configuration of frame pacing and game settings.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation type="unfinished">&lt;strong&gt;Emulation Settings&lt;/strong&gt;&lt;hr&gt;These options determine the configuration of frame pacing and game settings.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="149"/>
2023-06-23 19:08:16 +00:00
<source>Patches</source>
<translation>Yamalar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="150"/>
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<source>&lt;strong&gt;Patches&lt;/strong&gt;&lt;hr&gt;This section allows you to select optional patches to apply to the game, which may provide performance, visual, or gameplay improvements.</source>
<translation type="unfinished">&lt;strong&gt;Patches&lt;/strong&gt;&lt;hr&gt;This section allows you to select optional patches to apply to the game, which may provide performance, visual, or gameplay improvements.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="153"/>
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<source>Cheats</source>
<translation>Hileler</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="154"/>
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<source>&lt;strong&gt;Cheats&lt;/strong&gt;&lt;hr&gt;This section allows you to select which cheats you wish to enable. You cannot enable/disable cheats without labels for old-format pnach files, those will automatically activate if the main cheat enable option is checked.</source>
<translation>&lt;strong&gt;Hileler&lt;/strong&gt;&lt;hr&gt;Bu bölüm, etkinleştirmek istediğiniz hileleri seçmenizi sağlar. Eski format pnach dosyaları için etiketler olmadan hileleri etkinleştiremez/devre dışı bırakamazsınız, onlar ana hile etkinleştirme seçeneği işaretlenirse otomatik olarak etkinleştirilir.</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="162"/>
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<source>Game Fixes</source>
<translation>Oyun Düzeltmeleri</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="164"/>
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<source>&lt;strong&gt;Game Fixes Settings&lt;/strong&gt;&lt;hr&gt;Game Fixes can work around incorrect emulation in some titles.&lt;br&gt;However, they can also cause problems in games if used incorrectly.&lt;br&gt;It is best to leave them all disabled unless advised otherwise.</source>
<translation>&lt;strong&gt;Oyun Düzeltmeleri Ayarları&lt;/strong&gt;&lt;hr&gt;Oyun Düzeltmeleri, bazı oyunlardaki yanlış oluşan emülasyon hatalarını düzeltir.&lt;br&gt;Fakat, yanlış durumlarda kullanıldığında oyunlarda sorunlar yaratabilir.&lt;br&gt;Aksi belirtilmediği sürece, Oyun Düzeltmelerinin kapalı kalması tavsiye edilir.</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="168"/>
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<source>Graphics</source>
<translation>Grafikler</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="169"/>
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<source>&lt;strong&gt;Graphics Settings&lt;/strong&gt;&lt;hr&gt;These options determine the configuration of the graphical output.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation type="unfinished">&lt;strong&gt;Graphics Settings&lt;/strong&gt;&lt;hr&gt;These options determine the configuration of the graphical output.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="171"/>
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<source>Audio</source>
<translation>Ses</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="172"/>
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<source>&lt;strong&gt;Audio Settings&lt;/strong&gt;&lt;hr&gt;These options control the audio output of the console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation type="unfinished">&lt;strong&gt;Audio Settings&lt;/strong&gt;&lt;hr&gt;These options control the audio output of the console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="175"/>
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<source>Memory Cards</source>
<translation>Hafıza Kartları</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="177"/>
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<source>&lt;strong&gt;Memory Card Settings&lt;/strong&gt;&lt;hr&gt;Create and configure Memory Cards here.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation type="unfinished">&lt;strong&gt;Memory Card Settings&lt;/strong&gt;&lt;hr&gt;Create and configure Memory Cards here.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="180"/>
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<source>Network &amp; HDD</source>
<translation> &amp; HDD</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="181"/>
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<source>&lt;strong&gt;Network &amp; HDD Settings&lt;/strong&gt;&lt;hr&gt;These options control the network connectivity and internal HDD storage of the console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation type="unfinished">&lt;strong&gt;Network &amp; HDD Settings&lt;/strong&gt;&lt;hr&gt;These options control the network connectivity and internal HDD storage of the console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="186"/>
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<source>Folders</source>
<translation>Klasörler</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="188"/>
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<source>&lt;strong&gt;Folder Settings&lt;/strong&gt;&lt;hr&gt;These options control where PCSX2 will save runtime data files.</source>
<translation type="unfinished">&lt;strong&gt;Folder Settings&lt;/strong&gt;&lt;hr&gt;These options control where PCSX2 will save runtime data files.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="192"/>
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<source>Achievements</source>
<translation>Başarımlar</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="195"/>
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<source>&lt;strong&gt;Achievements Settings&lt;/strong&gt;&lt;hr&gt;These options control the RetroAchievements implementation in PCSX2, allowing you to earn achievements in your games.</source>
<translation>&lt;strong&gt;Başarım Ayarları&lt;/strong&gt;&lt;hr&gt;Bu seçenekler, PCSX2'deki RetroAchievements entegrasyonuyla oyunlarda başarılar kazanmanızı sağlar.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="200"/>
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<source>RAIntegration is being used, built-in RetroAchievements support is disabled.</source>
<translation>Şu anda RAIntegration kullanılıyor, yerleşik RetroAchievements desteği devre dışı.</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="213"/>
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<source>Advanced</source>
<translation>Gelişmiş</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="215"/>
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<source>&lt;strong&gt;Advanced Settings&lt;/strong&gt;&lt;hr&gt;These are advanced options to determine the configuration of the simulated console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
<translation type="unfinished">&lt;strong&gt;Advanced Settings&lt;/strong&gt;&lt;hr&gt;These are advanced options to determine the configuration of the simulated console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="217"/>
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<source>Debug</source>
<translation>Hata ayıklama</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="219"/>
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<source>&lt;strong&gt;Debug Settings&lt;/strong&gt;&lt;hr&gt;These are options which can be used to log internal information about the application. &lt;strong&gt;Do not modify unless you know what you are doing&lt;/strong&gt;, it will cause significant slowdown, and can waste large amounts of disk space.</source>
<translation type="unfinished">&lt;strong&gt;Debug Settings&lt;/strong&gt;&lt;hr&gt;These are options which can be used to log internal information about the application. &lt;strong&gt;Do not modify unless you know what you are doing&lt;/strong&gt;, it will cause significant slowdown, and can waste large amounts of disk space.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="282"/>
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<source>Confirm Restore Defaults</source>
<translation type="unfinished">Confirm Restore Defaults</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="283"/>
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<source>Are you sure you want to restore the default settings? Any preferences will be lost.</source>
<translation>Varsayılan ayarlara dönmek istediğinize emin misiniz? Yaptığınız değişiklikler sıfırlanacak.</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="285"/>
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<source>Reset UI Settings</source>
<translation>Arayüz Ayarlarını Sıfırla</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="302"/>
<source>The configuration for this game will be replaced by the current global settings.
Any current setting values will be overwritten.
Do you want to continue?</source>
<translation type="unfinished">The configuration for this game will be replaced by the current global settings.
Any current setting values will be overwritten.
Do you want to continue?</translation>
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</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="316"/>
<source>Per-game configuration copied from global settings.</source>
<translation type="unfinished">Per-game configuration copied from global settings.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="325"/>
<source>The configuration for this game will be cleared.
Any current setting values will be lost.
Do you want to continue?</source>
<translation type="unfinished">The configuration for this game will be cleared.
Any current setting values will be lost.
Do you want to continue?</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="335"/>
<source>Per-game configuration cleared.</source>
<translation type="unfinished">Per-game configuration cleared.</translation>
</message>
<message>
<location filename="../Settings/SettingsDialog.cpp" line="385"/>
<source>Recommended Value</source>
<translation>Önerilen Değer</translation>
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</message>
<message>
<location filename="../SettingWidgetBinder.h" line="132"/>
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<source>Use Global Setting [Enabled]</source>
<extracomment>THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin&apos;s warning regarding [Enabled]: the text must be translated.</extracomment>
<translation>Genelde Seçilmiş Ayarı Kullan [Enabled]</translation>
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</message>
<message>
<location filename="../SettingWidgetBinder.h" line="134"/>
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<source>Use Global Setting [Disabled]</source>
<extracomment>THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin&apos;s warning regarding [Disabled]: the text must be translated.</extracomment>
<translation>Genelde Seçilmiş Ayarı Kullan [Disabled]</translation>
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</message>
<message>
<location filename="../SettingWidgetBinder.h" line="142"/>
<location filename="../SettingWidgetBinder.h" line="158"/>
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<source>Use Global Setting [%1]</source>
<translation>Genelde Seçilmiş Ayarı Kullan [%1]</translation>
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</message>
</context>
<context>
<name>SetupWizardDialog</name>
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<message>
<location filename="../SetupWizardDialog.ui" line="14"/>
<source>PCSX2 Setup Wizard</source>
<translation>PCSX2 Kurulum Sihirbazı</translation>
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</message>
<message>
<location filename="../SetupWizardDialog.ui" line="68"/>
<source>Language</source>
<translation>Dil</translation>
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</message>
<message>
<location filename="../SetupWizardDialog.ui" line="75"/>
<source>BIOS Image</source>
<translation>Bios İmajı</translation>
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</message>
<message>
<location filename="../SetupWizardDialog.ui" line="82"/>
<source>Game Directories</source>
<translation>Oyun Dizinleri</translation>
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</message>
<message>
<location filename="../SetupWizardDialog.ui" line="89"/>
<source>Controller Setup</source>
<translation>Kontrolcü Kurulumu</translation>
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</message>
<message>
<location filename="../SetupWizardDialog.ui" line="96"/>
<source>Complete</source>
<translation>Tamamlandı</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="142"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Welcome to PCSX2!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt;This wizard will help guide you through the configuration steps required to use the application. It is recommended if this is your first time installing PCSX2 that you view the setup guide at &lt;a href=&quot;https://pcsx2.net/docs/usage/setup/&quot;&gt;https://pcsx2.net/docs/usage/setup/&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;By default, PCSX2 will connect to the server at &lt;a href=&quot;https://pcsx2.net/&quot;&gt;pcsx2.net&lt;/a&gt; to check for updates, and if available and confirmed, download update packages from &lt;a href=&quot;https://github.com/&quot;&gt;github.com&lt;/a&gt;. If you do not wish for PCSX2 to make any network connections on startup, you should uncheck the Automatic Updates option now. The Automatic Update setting can be changed later at any time in Interface Settings.&lt;/p&gt;&lt;p&gt;Please choose a language and theme to begin.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished">&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Welcome to PCSX2!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt;This wizard will help guide you through the configuration steps required to use the application. It is recommended if this is your first time installing PCSX2 that you view the setup guide at &lt;a href=&quot;https://pcsx2.net/docs/usage/setup/&quot;&gt;https://pcsx2.net/docs/usage/setup/&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;By default, PCSX2 will connect to the server at &lt;a href=&quot;https://pcsx2.net/&quot;&gt;pcsx2.net&lt;/a&gt; to check for updates, and if available and confirmed, download update packages from &lt;a href=&quot;https://github.com/&quot;&gt;github.com&lt;/a&gt;. If you do not wish for PCSX2 to make any network connections on startup, you should uncheck the Automatic Updates option now. The Automatic Update setting can be changed later at any time in Interface Settings.&lt;/p&gt;&lt;p&gt;Please choose a language and theme to begin.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="157"/>
<source>Language:</source>
<translation>Dil:</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="174"/>
<source>Theme:</source>
<translation>Tema:</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="197"/>
<source>Enable Automatic Updates</source>
<translation>Otomatik Güncellemeleri Etkinleştir</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="222"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PCSX2 requires a PS2 BIOS in order to run.&lt;/p&gt;&lt;p&gt;For legal reasons, you must obtain a BIOS &lt;strong&gt;from an actual PS2 unit that you own&lt;/strong&gt; (borrowing doesn&apos;t count).&lt;/p&gt;&lt;p&gt;Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct PCSX2 to scan an alternative directory.&lt;/p&gt;&lt;p&gt;A guide for dumping your BIOS can be found at &lt;a href=&quot;https://pcsx2.net/docs/usage/setup/#how-to-dump-your-ps2-bios&quot;&gt;pcsx2.net&lt;/a&gt;.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished">&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PCSX2 requires a PS2 BIOS in order to run.&lt;/p&gt;&lt;p&gt;For legal reasons, you must obtain a BIOS &lt;strong&gt;from an actual PS2 unit that you own&lt;/strong&gt; (borrowing doesn&apos;t count).&lt;/p&gt;&lt;p&gt;Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct PCSX2 to scan an alternative directory.&lt;/p&gt;&lt;p&gt;A guide for dumping your BIOS can be found at &lt;a href=&quot;https://pcsx2.net/docs/usage/setup/#how-to-dump-your-ps2-bios&quot;&gt;pcsx2.net&lt;/a&gt;.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="237"/>
<source>BIOS Directory:</source>
<translation>BIOS Dizini:</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="247"/>
<source>Browse...</source>
<translation>Göz At...</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="254"/>
<source>Reset</source>
<translation>Yeniden Başlat</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="273"/>
<source>Filename</source>
<translation>Dosya Adı</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="278"/>
<source>Version</source>
<translation>Sürüm</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="301"/>
<source>Open in Explorer...</source>
<translation>Dosya Gezgini ile ...</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="308"/>
<source>Refresh List</source>
<translation>Listeyi Yenile</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="333"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.&lt;br&gt;These games should be dumped from discs you own. Guides for dumping discs can be found at &lt;a href=&quot;https://pcsx2.net/docs/usage/setup/#dumping-ps2-discs-via-imgburn&quot;&gt;pcsx2.net&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Supported formats for dumps include:&lt;/p&gt;&lt;p&gt;&lt;ul&gt;&lt;li&gt;.bin/.iso (ISO Disc Images)&lt;/li&gt;&lt;li&gt;.mdf (Media Descriptor File)&lt;/li&gt;&lt;li&gt;.chd (Compressed Hunks of Data)&lt;/li&gt;&lt;li&gt;.cso (Compressed ISO)&lt;/li&gt;&lt;li&gt;.gz (Gzip Compressed ISO)&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished">&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.&lt;br&gt;These games should be dumped from discs you own. Guides for dumping discs can be found at &lt;a href=&quot;https://pcsx2.net/docs/usage/setup/#dumping-ps2-discs-via-imgburn&quot;&gt;pcsx2.net&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Supported formats for dumps include:&lt;/p&gt;&lt;p&gt;&lt;ul&gt;&lt;li&gt;.bin/.iso (ISO Disc Images)&lt;/li&gt;&lt;li&gt;.mdf (Media Descriptor File)&lt;/li&gt;&lt;li&gt;.chd (Compressed Hunks of Data)&lt;/li&gt;&lt;li&gt;.cso (Compressed ISO)&lt;/li&gt;&lt;li&gt;.gz (Gzip Compressed ISO)&lt;/li&gt;&lt;/ul&gt;&lt;/p&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="348"/>
<source>Search Directories (will be scanned for games)</source>
<translation type="unfinished">Search Directories (will be scanned for games)</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="374"/>
<source>Add...</source>
<translation>Ekle...</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="394"/>
<location filename="../SetupWizardDialog.cpp" line="297"/>
<source>Remove</source>
<translation>Kaldır</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="411"/>
<source>Search Directory</source>
<translation type="unfinished">Search Directory</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="416"/>
<source>Scan Recursively</source>
<translation type="unfinished">Scan Recursively</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="443"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;By default, PCSX2 will map your keyboard to the virtual PS2 controller.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;To use an external controller, you must map it first. &lt;/span&gt;On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.&lt;/p&gt;&lt;p&gt;To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished">&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;By default, PCSX2 will map your keyboard to the virtual PS2 controller.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;To use an external controller, you must map it first. &lt;/span&gt;On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.&lt;/p&gt;&lt;p&gt;To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="453"/>
<source>Controller Port 1</source>
<translation>Kontrolcü Portu 1</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="462"/>
<location filename="../SetupWizardDialog.ui" line="533"/>
<source>Controller Mapped To:</source>
<translation type="unfinished">Controller Mapped To:</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="469"/>
<location filename="../SetupWizardDialog.ui" line="523"/>
<source>Controller Type:</source>
<translation>Kontrolcü Tipi:</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="478"/>
<location filename="../SetupWizardDialog.ui" line="542"/>
<location filename="../SetupWizardDialog.cpp" line="422"/>
<source>Default (Keyboard)</source>
<translation>Varsayılan (Klavye)</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="498"/>
<location filename="../SetupWizardDialog.ui" line="562"/>
<source>Automatic Mapping</source>
<translation>Otomatik Tuş Atama</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="517"/>
<source>Controller Port 2</source>
<translation>Kontrolcü Portu 2</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="610"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Setup Complete!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt;You are now ready to run games.&lt;/p&gt;&lt;p&gt;Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.&lt;/p&gt;&lt;p&gt;We hope you enjoy using PCSX2.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Kurulum Tamamlandı!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt; Oyunları oynamaya hazırsınız.&lt;/p&gt;&lt;p&gt;Daha fazla ayar seçeneğini Ayarlar menüsünden görüntüleyebilirsiniz ayrıca kontrolcü kullanarak Geniş Ekran Arayüzünde menülerde istediğiniz gibi gezinebilirsiniz.&lt;/p&gt;&lt;p&gt;Umarız PCSX2 kullanmaktan keyif alırsınız.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="645"/>
<source>&amp;Back</source>
<translation>&amp;Geri</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="652"/>
<location filename="../SetupWizardDialog.cpp" line="154"/>
<source>&amp;Next</source>
<translation>&amp;Sonraki</translation>
</message>
<message>
<location filename="../SetupWizardDialog.ui" line="662"/>
<source>&amp;Cancel</source>
<translation>&amp;İptal</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="60"/>
<location filename="../SetupWizardDialog.cpp" line="75"/>
<source>Warning</source>
<translation>Uyarı</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="61"/>
<source>A BIOS image has not been selected. PCSX2 &lt;strong&gt;will not&lt;/strong&gt; be able to run games without a BIOS image.&lt;br&gt;&lt;br&gt;Are you sure you wish to continue without selecting a BIOS image?</source>
<translation>Herhangi bir BIOS imajı seçilmedi. PCSX2 &lt;strong&gt;herhangi bir BIOS&lt;/strong&gt; imajı seçilmediği takdirde oyun çalıştıramaz.&lt;br&gt;&lt;br&gt;BIOS imajı seçmeden ilerlemek istediğinize emin misiniz?</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="76"/>
<source>No game directories have been selected. You will have to manually open any game dumps you want to play, PCSX2&apos;s list will be empty.
Are you sure you want to continue?</source>
<translation type="unfinished">No game directories have been selected. You will have to manually open any game dumps you want to play, PCSX2&apos;s list will be empty.
Are you sure you want to continue?</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="154"/>
<source>&amp;Finish</source>
<translation>&amp;Bitir</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="160"/>
<source>Cancel Setup</source>
<translation>Kurulumu iptal et</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="161"/>
<source>Are you sure you want to cancel PCSX2 setup?
Any changes have been saved, and the wizard will run again next time you start PCSX2.</source>
<translation>PCSX2 kurulumunu iptal etmek istediğinize emin misiniz?
Yaptığınız ayarlar kaydedildi, PCSX2'yi tekrar çalıştırdığınızda kurulum sihirbazı ılacak.</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="299"/>
<source>Open Directory...</source>
<translation>Dizini ...</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="306"/>
<source>Select Search Directory</source>
<translation>Arama Dizini Seç</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="311"/>
<source>Scan Recursively?</source>
<translation type="unfinished">Scan Recursively?</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="312"/>
<source>Would you like to scan the directory &quot;%1&quot; recursively?
Scanning recursively takes more time, but will identify files in subdirectories.</source>
<translation type="unfinished">Would you like to scan the directory &quot;%1&quot; recursively?
Scanning recursively takes more time, but will identify files in subdirectories.</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="422"/>
<source>Default (None)</source>
<translation>Varsayılan (Hiçbiri)</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="453"/>
<source>No devices available</source>
<translation>Kullanılabilir cihaz yok</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="466"/>
<source>Automatic Binding</source>
<translation>Otomatik Tuş Atama</translation>
</message>
<message>
<location filename="../SetupWizardDialog.cpp" line="467"/>
<source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
<translation type="unfinished">No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</translation>
</message>
</context>
<context>
<name>StackModel</name>
<message>
<location filename="../Debugger/Models/StackModel.cpp" line="91"/>
<source>ENTRY</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">ENTRY</translation>
</message>
<message>
<location filename="../Debugger/Models/StackModel.cpp" line="94"/>
<source>LABEL</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">LABEL</translation>
</message>
<message>
<location filename="../Debugger/Models/StackModel.cpp" line="97"/>
<source>PC</source>
<extracomment>Warning: short space limit. Abbreviate if needed. PC = Program Counter (location where the CPU is executing).</extracomment>
<translation type="unfinished">PC</translation>
</message>
<message>
<location filename="../Debugger/Models/StackModel.cpp" line="100"/>
<source>INSTRUCTION</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation>YÖNERGELER</translation>
</message>
<message>
<location filename="../Debugger/Models/StackModel.cpp" line="103"/>
<source>STACK POINTER</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">STACK POINTER</translation>
</message>
<message>
<location filename="../Debugger/Models/StackModel.cpp" line="106"/>
<source>SIZE</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
2023-06-23 19:08:16 +00:00
<translation type="unfinished">SIZE</translation>
</message>
</context>
<context>
<name>ThreadModel</name>
<message>
<location filename="../Debugger/Models/ThreadModel.cpp" line="66"/>
<location filename="../Debugger/Models/ThreadModel.cpp" line="74"/>
<source>INVALID</source>
<translation type="unfinished">INVALID</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.cpp" line="114"/>
<source>ID</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">ID</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.cpp" line="117"/>
<source>PC</source>
<extracomment>Warning: short space limit. Abbreviate if needed. PC = Program Counter (location where the CPU is executing).</extracomment>
<translation type="unfinished">PC</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.cpp" line="120"/>
<source>ENTRY</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">ENTRY</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.cpp" line="123"/>
<source>PRIORITY</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">PRIORITY</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.cpp" line="126"/>
<source>STATE</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">STATE</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.cpp" line="129"/>
<source>WAIT TYPE</source>
<extracomment>Warning: short space limit. Abbreviate if needed.</extracomment>
<translation type="unfinished">WAIT TYPE</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="54"/>
<source>BAD</source>
<extracomment>Refers to a Thread State in the Debugger.</extracomment>
<translation type="unfinished">BAD</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="56"/>
<source>RUN</source>
<extracomment>Refers to a Thread State in the Debugger.</extracomment>
<translation type="unfinished">RUN</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="58"/>
<source>READY</source>
<extracomment>Refers to a Thread State in the Debugger.</extracomment>
<translation type="unfinished">READY</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="60"/>
<source>WAIT</source>
<extracomment>Refers to a Thread State in the Debugger.</extracomment>
<translation type="unfinished">WAIT</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="62"/>
<source>SUSPEND</source>
<extracomment>Refers to a Thread State in the Debugger.</extracomment>
<translation>ASKIYA AL</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="64"/>
<source>WAIT SUSPEND</source>
<extracomment>Refers to a Thread State in the Debugger.</extracomment>
<translation type="unfinished">WAIT SUSPEND</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="66"/>
<source>DORMANT</source>
<extracomment>Refers to a Thread State in the Debugger.</extracomment>
<translation type="unfinished">DORMANT</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="72"/>
<source>NONE</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation type="unfinished">NONE</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="74"/>
<source>WAKEUP REQUEST</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation type="unfinished">WAKEUP REQUEST</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="76"/>
<source>SEMAPHORE</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation type="unfinished">SEMAPHORE</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="78"/>
<source>SLEEP</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation>UYKU</translation>
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</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="80"/>
<source>DELAY</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation>GECİKME</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="82"/>
<source>EVENTFLAG</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation type="unfinished">EVENTFLAG</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="84"/>
<source>MBOX</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation type="unfinished">MBOX</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="86"/>
<source>VPOOL</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation type="unfinished">VPOOL</translation>
</message>
<message>
<location filename="../Debugger/Models/ThreadModel.h" line="88"/>
<source>FIXPOOL</source>
<extracomment>Refers to a Thread Wait State in the Debugger.</extracomment>
<translation type="unfinished">FIXPOOL</translation>
</message>
</context>
<context>
<name>USB</name>
<message>
<location filename="../../pcsx2/USB/usb-eyetoy/usb-eyetoy-webcam.cpp" line="489"/>
<source>Webcam (EyeToy)</source>
<translation>Webcam (EyeToy)</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-eyetoy/usb-eyetoy-webcam.cpp" line="520"/>
<source>Sony EyeToy</source>
<translation>Sony EyeToy</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-eyetoy/usb-eyetoy-webcam.cpp" line="520"/>
<source>Konami Capture Eye</source>
<translation type="unfinished">Konami Capture Eye</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-eyetoy/usb-eyetoy-webcam.cpp" line="527"/>
<source>Device Name</source>
<translation>Cihaz adı</translation>
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</message>
<message>
<location filename="../../pcsx2/USB/usb-eyetoy/usb-eyetoy-webcam.cpp" line="528"/>
<source>Selects the device to capture images from.</source>
<translation type="unfinished">Selects the device to capture images from.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="943"/>
<source>HID Keyboard</source>
<translation type="unfinished">HID Keyboard</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="954"/>
<source>Keyboard</source>
<translation>Klavye</translation>
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</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="1017"/>
<source>HID Mouse</source>
<translation type="unfinished">HID Mouse</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="1047"/>
<source>Pointer</source>
<translation type="unfinished">Pointer</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="1048"/>
<source>Left Button</source>
<translation type="unfinished">Left Button</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="1049"/>
<source>Right Button</source>
<translation type="unfinished">Right Button</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="1050"/>
<source>Middle Button</source>
<translation type="unfinished">Middle Button</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-hid/usb-hid.cpp" line="1128"/>
<source>Konami Keyboard</source>
<translation type="unfinished">Konami Keyboard</translation>
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</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="453"/>
2023-06-23 19:08:16 +00:00
<source>GunCon 2</source>
<translation type="unfinished">GunCon 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="590"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="93"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="121"/>
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<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="379"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="447"/>
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<source>D-Pad Up</source>
<translation type="unfinished">D-Pad Up</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="591"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="94"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="122"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="380"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="448"/>
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<source>D-Pad Down</source>
<translation type="unfinished">D-Pad Down</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="592"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="95"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="123"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="381"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="449"/>
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<source>D-Pad Left</source>
<translation type="unfinished">D-Pad Left</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="593"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="96"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="124"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="382"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="450"/>
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<source>D-Pad Right</source>
<translation type="unfinished">D-Pad Right</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="595"/>
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<source>Trigger</source>
<translation type="unfinished">Trigger</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="596"/>
2023-06-23 19:08:16 +00:00
<source>Shoot Offscreen</source>
<translation type="unfinished">Shoot Offscreen</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="598"/>
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<source>Calibration Shot</source>
<translation type="unfinished">Calibration Shot</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="600"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="154"/>
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<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="369"/>
<source>A</source>
<translation>A</translation>
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</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="601"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="155"/>
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<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="370"/>
<source>B</source>
<translation type="unfinished">B</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="602"/>
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<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="371"/>
<source>C</source>
<translation type="unfinished">C</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="603"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="105"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="131"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="949"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1081"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="377"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="455"/>
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<source>Select</source>
<translation>Select Düğmesi</translation>
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</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="604"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="106"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="132"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="950"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1080"/>
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<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="378"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="456"/>
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<source>Start</source>
<translation>Start Düğmesi</translation>
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</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="605"/>
<source>Relative Left</source>
<translation type="unfinished">Relative Left</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="606"/>
<source>Relative Right</source>
<translation type="unfinished">Relative Right</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="607"/>
<source>Relative Up</source>
<translation type="unfinished">Relative Up</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="608"/>
<source>Relative Down</source>
<translation type="unfinished">Relative Down</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="618"/>
<source>Sets the crosshair image that this lightgun will use. Setting a crosshair image will disable the system cursor.</source>
<translation type="unfinished">Sets the crosshair image that this lightgun will use. Setting a crosshair image will disable the system cursor.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="621"/>
<source>Cursor Scale</source>
<translation type="unfinished">Cursor Scale</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="622"/>
<source>Scales the crosshair image set above.</source>
<translation type="unfinished">Scales the crosshair image set above.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="624"/>
<source>Cursor Color</source>
<translation type="unfinished">Cursor Color</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="625"/>
<source>Applies a color to the chosen crosshair images, can be used for multiple players. Specify in HTML/CSS format (e.g. #aabbcc)</source>
<translation type="unfinished">Applies a color to the chosen crosshair images, can be used for multiple players. Specify in HTML/CSS format (e.g. #aabbcc)</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="628"/>
2023-06-23 19:08:16 +00:00
<source>Manual Screen Configuration</source>
<translation type="unfinished">Manual Screen Configuration</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="629"/>
2023-06-23 19:08:16 +00:00
<source>Forces the use of the screen parameters below, instead of automatic parameters if available.</source>
<translation>Otomatik değişkenler yerine eğer mevcutsa aşağıdaki değişkenleri uygulamaya zorlar.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="632"/>
2023-06-23 19:08:16 +00:00
<source>X Scale (Sensitivity)</source>
<translation type="unfinished">X Scale (Sensitivity)</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="633"/>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="636"/>
<source>Scales the position to simulate CRT curvature.</source>
<translation type="unfinished">Scales the position to simulate CRT curvature.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="635"/>
2023-06-23 19:08:16 +00:00
<source>Y Scale (Sensitivity)</source>
<translation type="unfinished">Y Scale (Sensitivity)</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="638"/>
2023-06-23 19:08:16 +00:00
<source>Center X</source>
<translation type="unfinished">Center X</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="639"/>
2023-06-23 19:08:16 +00:00
<source>Sets the horizontal center position of the simulated screen.</source>
<translation type="unfinished">Sets the horizontal center position of the simulated screen.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="641"/>
2023-06-23 19:08:16 +00:00
<source>Center Y</source>
<translation type="unfinished">Center Y</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="642"/>
2023-06-23 19:08:16 +00:00
<source>Sets the vertical center position of the simulated screen.</source>
<translation type="unfinished">Sets the vertical center position of the simulated screen.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="644"/>
2023-06-23 19:08:16 +00:00
<source>Screen Width</source>
<translation>Ekran Genişliği</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="645"/>
2023-06-23 19:08:16 +00:00
<source>Sets the width of the simulated screen.</source>
<translation type="unfinished">Sets the width of the simulated screen.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="647"/>
2023-06-23 19:08:16 +00:00
<source>Screen Height</source>
<translation type="unfinished">Screen Height</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="648"/>
2023-06-23 19:08:16 +00:00
<source>Sets the height of the simulated screen.</source>
<translation type="unfinished">Sets the height of the simulated screen.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="961"/>
<source>Logitech USB Headset</source>
<translation>Logitech USB Kulaklık</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1000"/>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="880"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="391"/>
<source>Input Device</source>
<translation>Giriş Cihazı</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1001"/>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="881"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="392"/>
<source>Selects the device to read audio from.</source>
<translation type="unfinished">Selects the device to read audio from.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1003"/>
<source>Output Device</source>
<translation type="unfinished">Output Device</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1004"/>
<source>Selects the device to output audio to.</source>
<translation type="unfinished">Selects the device to output audio to.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1006"/>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="860"/>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="883"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="394"/>
<source>Input Latency</source>
<translation>Giriş Gecikmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1007"/>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="861"/>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="884"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="395"/>
<source>Specifies the latency to the host input device.</source>
<translation type="unfinished">Specifies the latency to the host input device.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1009"/>
<source>Output Latency</source>
<translation>Çıkış Gecikmesi</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1010"/>
<source>Specifies the latency to the host output device.</source>
<translation type="unfinished">Specifies the latency to the host output device.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="753"/>
2023-06-23 19:08:16 +00:00
<source>USB-Mic: Neither player 1 nor 2 is connected.</source>
<translation type="unfinished">USB-Mic: Neither player 1 nor 2 is connected.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="770"/>
2023-06-23 19:08:16 +00:00
<source>USB-Mic: Failed to start player {} audio stream.</source>
<translation type="unfinished">USB-Mic: Failed to start player {} audio stream.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="813"/>
2023-06-23 19:08:16 +00:00
<source>Singstar</source>
<translation>Singstar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="854"/>
2023-06-23 19:08:16 +00:00
<source>Player 1 Device</source>
<translation type="unfinished">Player 1 Device</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="855"/>
2023-06-23 19:08:16 +00:00
<source>Selects the input for the first player.</source>
<translation type="unfinished">Selects the input for the first player.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="857"/>
2023-06-23 19:08:16 +00:00
<source>Player 2 Device</source>
<translation type="unfinished">Player 2 Device</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="858"/>
2023-06-23 19:08:16 +00:00
<source>Selects the input for the second player.</source>
<translation type="unfinished">Selects the input for the second player.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="874"/>
2023-06-23 19:08:16 +00:00
<source>Logitech USB Mic</source>
<translation>Logitech USB Mikrofonu</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-msd/usb-msd.cpp" line="974"/>
<source>usb-msd: Could not open image file &apos;{}&apos;</source>
<translation type="unfinished">usb-msd: Could not open image file &apos;{}&apos;</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-msd/usb-msd.cpp" line="1022"/>
<source>Mass Storage Device</source>
<translation type="unfinished">Mass Storage Device</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-msd/usb-msd.cpp" line="1043"/>
<source>Modification time to USB mass storage image changed, reattaching.</source>
<translation type="unfinished">Modification time to USB mass storage image changed, reattaching.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-msd/usb-msd.cpp" line="1059"/>
<source>Image Path</source>
<translation type="unfinished">Image Path</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-msd/usb-msd.cpp" line="1060"/>
<source>Sets the path to image which will back the virtual mass storage device.</source>
<translation type="unfinished">Sets the path to image which will back the virtual mass storage device.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="89"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="117"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="146"/>
2023-06-23 19:08:16 +00:00
<source>Steering Left</source>
<translation type="unfinished">Steering Left</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="90"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="118"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="147"/>
2023-06-23 19:08:16 +00:00
<source>Steering Right</source>
<translation type="unfinished">Steering Right</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="91"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="119"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="148"/>
2023-06-23 19:08:16 +00:00
<source>Throttle</source>
<translation type="unfinished">Throttle</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="92"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="120"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="149"/>
2023-06-23 19:08:16 +00:00
<source>Brake</source>
<translation type="unfinished">Brake</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="97"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="125"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="452"/>
2023-06-23 19:08:16 +00:00
<source>Cross</source>
<translation>Çarpı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="98"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="126"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="451"/>
2023-06-23 19:08:16 +00:00
<source>Square</source>
<translation type="unfinished">Square</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="99"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="127"/>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="453"/>
2023-06-23 19:08:16 +00:00
<source>Circle</source>
<translation type="unfinished">Circle</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="100"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="128"/>
2023-06-23 19:08:16 +00:00
<source>Triangle</source>
<translation type="unfinished">Triangle</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="101"/>
2023-06-23 19:08:16 +00:00
<source>L1</source>
<translation>L1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="102"/>
2023-06-23 19:08:16 +00:00
<source>R1</source>
<translation>R1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="103"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="133"/>
2023-06-23 19:08:16 +00:00
<source>L2</source>
<translation>L2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="104"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="134"/>
2023-06-23 19:08:16 +00:00
<source>R2</source>
<translation>R2</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="107"/>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="156"/>
2023-06-23 19:08:16 +00:00
<source>Force Feedback</source>
<translation type="unfinished">Force Feedback</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="129"/>
2023-06-23 19:08:16 +00:00
<source>Shift Up / R1</source>
<translation type="unfinished">Shift Up / R1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="130"/>
2023-06-23 19:08:16 +00:00
<source>Shift Down / L1</source>
<translation type="unfinished">Shift Down / L1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="135"/>
2023-06-23 19:08:16 +00:00
<source>L3</source>
<translation>L3</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="136"/>
2023-06-23 19:08:16 +00:00
<source>R3</source>
<translation>R3</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="150"/>
2023-06-23 19:08:16 +00:00
<source>Menu Up</source>
<translation type="unfinished">Menu Up</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="151"/>
2023-06-23 19:08:16 +00:00
<source>Menu Down</source>
<translation type="unfinished">Menu Down</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="152"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="372"/>
<source>X</source>
<translation>X</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="153"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="373"/>
<source>Y</source>
<translation>Y</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="175"/>
2023-06-23 19:08:16 +00:00
<source>Steering Smoothing</source>
<translation type="unfinished">Steering Smoothing</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="176"/>
2023-06-23 19:08:16 +00:00
<source>Smooths out changes in steering to the specified percentage per poll. Needed for using keyboards.</source>
<translation type="unfinished">Smooths out changes in steering to the specified percentage per poll. Needed for using keyboards.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="178"/>
2023-06-23 19:08:16 +00:00
<source>Steering Deadzone</source>
<translation type="unfinished">Steering Deadzone</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="179"/>
2023-06-23 19:08:16 +00:00
<source>Steering axis deadzone for pads or non self centering wheels.</source>
<translation type="unfinished">Steering axis deadzone for pads or non self centering wheels.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="181"/>
2023-06-23 19:08:16 +00:00
<source>Steering Damping</source>
<translation type="unfinished">Steering Damping</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="182"/>
2023-06-23 19:08:16 +00:00
<source>Applies power curve filter to steering axis values. Dampens small inputs.</source>
<translation type="unfinished">Applies power curve filter to steering axis values. Dampens small inputs.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="834"/>
2023-06-23 19:08:16 +00:00
<source>Wheel Device</source>
<translation type="unfinished">Wheel Device</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="873"/>
2023-06-23 19:08:16 +00:00
<source>Driving Force</source>
<translation type="unfinished">Driving Force</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="874"/>
2023-06-23 19:08:16 +00:00
<source>Driving Force Pro</source>
<translation type="unfinished">Driving Force Pro</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="874"/>
2023-06-23 19:08:16 +00:00
<source>Driving Force Pro (rev11.02)</source>
<translation type="unfinished">Driving Force Pro (rev11.02)</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="875"/>
2023-06-23 19:08:16 +00:00
<source>GT Force</source>
<translation>GT Force</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="907"/>
2023-06-23 19:08:16 +00:00
<source>Rock Band Drum Kit</source>
<translation>Rock Band Bateri Kiti</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="944"/>
2023-06-23 19:08:16 +00:00
<source>Blue</source>
<translation>Mavi</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="945"/>
2023-06-23 19:08:16 +00:00
<source>Green</source>
<translation>Green</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="946"/>
2023-06-23 19:08:16 +00:00
<source>Red</source>
<translation>Kırmızı</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="947"/>
2023-06-23 19:08:16 +00:00
<source>Yellow</source>
<translation>Sarı</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="948"/>
2023-06-23 19:08:16 +00:00
<source>Orange</source>
<translation>Turuncu</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="965"/>
2023-06-23 19:08:16 +00:00
<source>Buzz Controller</source>
<translation>Buzz Kontrolcüsü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="981"/>
2023-06-23 19:08:16 +00:00
<source>Player 1 Red</source>
<translation>Oyuncu 1 Kırmızı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="982"/>
2023-06-23 19:08:16 +00:00
<source>Player 1 Blue</source>
<translation type="unfinished">Player 1 Blue</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="983"/>
2023-06-23 19:08:16 +00:00
<source>Player 1 Orange</source>
<translation type="unfinished">Player 1 Orange</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="984"/>
2023-06-23 19:08:16 +00:00
<source>Player 1 Green</source>
<translation type="unfinished">Player 1 Green</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="985"/>
2023-06-23 19:08:16 +00:00
<source>Player 1 Yellow</source>
<translation type="unfinished">Player 1 Yellow</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="987"/>
2023-06-23 19:08:16 +00:00
<source>Player 2 Red</source>
<translation type="unfinished">Player 2 Red</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="988"/>
2023-06-23 19:08:16 +00:00
<source>Player 2 Blue</source>
<translation type="unfinished">Player 2 Blue</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="989"/>
2023-06-23 19:08:16 +00:00
<source>Player 2 Orange</source>
<translation type="unfinished">Player 2 Orange</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="990"/>
2023-06-23 19:08:16 +00:00
<source>Player 2 Green</source>
<translation type="unfinished">Player 2 Green</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="991"/>
2023-06-23 19:08:16 +00:00
<source>Player 2 Yellow</source>
<translation type="unfinished">Player 2 Yellow</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="993"/>
2023-06-23 19:08:16 +00:00
<source>Player 3 Red</source>
<translation type="unfinished">Player 3 Red</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="994"/>
2023-06-23 19:08:16 +00:00
<source>Player 3 Blue</source>
<translation type="unfinished">Player 3 Blue</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="995"/>
2023-06-23 19:08:16 +00:00
<source>Player 3 Orange</source>
<translation type="unfinished">Player 3 Orange</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="996"/>
2023-06-23 19:08:16 +00:00
<source>Player 3 Green</source>
<translation type="unfinished">Player 3 Green</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="997"/>
2023-06-23 19:08:16 +00:00
<source>Player 3 Yellow</source>
<translation type="unfinished">Player 3 Yellow</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="999"/>
2023-06-23 19:08:16 +00:00
<source>Player 4 Red</source>
<translation type="unfinished">Player 4 Red</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1000"/>
2023-06-23 19:08:16 +00:00
<source>Player 4 Blue</source>
<translation type="unfinished">Player 4 Blue</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1001"/>
2023-06-23 19:08:16 +00:00
<source>Player 4 Orange</source>
<translation type="unfinished">Player 4 Orange</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1002"/>
2023-06-23 19:08:16 +00:00
<source>Player 4 Green</source>
<translation type="unfinished">Player 4 Green</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1003"/>
2023-06-23 19:08:16 +00:00
<source>Player 4 Yellow</source>
<translation type="unfinished">Player 4 Yellow</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1039"/>
<source>KeyboardMania</source>
<translation type="unfinished">KeyboardMania</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1055"/>
2023-06-23 19:08:16 +00:00
<source>C 1</source>
<translation type="unfinished">C 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1056"/>
2023-06-23 19:08:16 +00:00
<source>C# 1</source>
<translation type="unfinished">C# 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1057"/>
2023-06-23 19:08:16 +00:00
<source>D 1</source>
<translation type="unfinished">D 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1058"/>
2023-06-23 19:08:16 +00:00
<source>D# 1</source>
<translation type="unfinished">D# 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1059"/>
2023-06-23 19:08:16 +00:00
<source>E 1</source>
<translation type="unfinished">E 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1060"/>
2023-06-23 19:08:16 +00:00
<source>F 1</source>
<translation type="unfinished">F 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1061"/>
2023-06-23 19:08:16 +00:00
<source>F# 1</source>
<translation type="unfinished">F# 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1062"/>
2023-06-23 19:08:16 +00:00
<source>G 1</source>
<translation type="unfinished">G 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1063"/>
2023-06-23 19:08:16 +00:00
<source>G# 1</source>
<translation type="unfinished">G# 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1064"/>
2023-06-23 19:08:16 +00:00
<source>A 1</source>
<translation type="unfinished">A 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1065"/>
2023-06-23 19:08:16 +00:00
<source>A# 1</source>
<translation type="unfinished">A# 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1066"/>
2023-06-23 19:08:16 +00:00
<source>B 1</source>
<translation type="unfinished">B 1</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1067"/>
2023-06-23 19:08:16 +00:00
<source>C 2</source>
<translation type="unfinished">C 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1068"/>
2023-06-23 19:08:16 +00:00
<source>C# 2</source>
<translation type="unfinished">C# 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1069"/>
2023-06-23 19:08:16 +00:00
<source>D 2</source>
<translation type="unfinished">D 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1070"/>
2023-06-23 19:08:16 +00:00
<source>D# 2</source>
<translation type="unfinished">D# 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1071"/>
2023-06-23 19:08:16 +00:00
<source>E 2</source>
<translation type="unfinished">E 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1072"/>
2023-06-23 19:08:16 +00:00
<source>F 2</source>
<translation type="unfinished">F 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1073"/>
2023-06-23 19:08:16 +00:00
<source>F# 2</source>
<translation type="unfinished">F# 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1074"/>
2023-06-23 19:08:16 +00:00
<source>G 2</source>
<translation type="unfinished">G 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1075"/>
2023-06-23 19:08:16 +00:00
<source>G# 2</source>
<translation type="unfinished">G# 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1076"/>
2023-06-23 19:08:16 +00:00
<source>A 2</source>
<translation type="unfinished">A 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1077"/>
2023-06-23 19:08:16 +00:00
<source>A# 2</source>
<translation type="unfinished">A# 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1078"/>
2023-06-23 19:08:16 +00:00
<source>B 2</source>
<translation type="unfinished">B 2</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1082"/>
2023-06-23 19:08:16 +00:00
<source>Wheel Up</source>
<translation type="unfinished">Wheel Up</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="1083"/>
2023-06-23 19:08:16 +00:00
<source>Wheel Down</source>
<translation type="unfinished">Wheel Down</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="348"/>
<source>Sega Seamic</source>
<translation type="unfinished">Sega Seamic</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="365"/>
<source>Stick Left</source>
<translation type="unfinished">Stick Left</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="366"/>
<source>Stick Right</source>
<translation type="unfinished">Stick Right</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="367"/>
<source>Stick Up</source>
<translation type="unfinished">Stick Up</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="368"/>
<source>Stick Down</source>
<translation type="unfinished">Stick Down</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="374"/>
<source>Z</source>
<translation>Z</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="375"/>
<source>L</source>
<translation>L</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="376"/>
<source>R</source>
<translation>R</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-printer/usb-printer.cpp" line="104"/>
2023-06-23 19:08:16 +00:00
<source>Failed to open &apos;{}&apos; for printing.</source>
<translation type="unfinished">Failed to open &apos;{}&apos; for printing.</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-printer/usb-printer.cpp" line="110"/>
2023-06-23 19:08:16 +00:00
<source>Printer saving to &apos;{}&apos;...</source>
<translation type="unfinished">Printer saving to &apos;{}&apos;...</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-printer/usb-printer.cpp" line="338"/>
2023-06-23 19:08:16 +00:00
<source>Printer</source>
<translation>Yazıcı</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/USB.cpp" line="553"/>
<source>None</source>
<translation type="unfinished">None</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/audiodev-cubeb.cpp" line="121"/>
2023-06-23 19:08:16 +00:00
<location filename="../../pcsx2/USB/USB.cpp" line="561"/>
<location filename="../../pcsx2/USB/USB.cpp" line="570"/>
<source>Not Connected</source>
<translation>Bağlı Değil</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/audiodev-cubeb.cpp" line="122"/>
<source>Default Input Device</source>
<translation type="unfinished">Default Input Device</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-mic/audiodev-cubeb.cpp" line="122"/>
<source>Default Output Device</source>
<translation type="unfinished">Default Output Device</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="244"/>
<source>DJ Hero Turntable</source>
<translation type="unfinished">DJ Hero Turntable</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="454"/>
<source>Triangle / Euphoria</source>
<translation type="unfinished">Triangle / Euphoria</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="457"/>
<source>Crossfader Left</source>
<translation type="unfinished">Crossfader Left</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="458"/>
<source>Crossfader Right</source>
<translation type="unfinished">Crossfader Right</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="461"/>
<source>Left Turntable Clockwise</source>
<translation type="unfinished">Left Turntable Clockwise</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="462"/>
<source>Left Turntable Counterclockwise</source>
<translation type="unfinished">Left Turntable Counterclockwise</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="463"/>
<source>Right Turntable Clockwise</source>
<translation type="unfinished">Right Turntable Clockwise</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="464"/>
<source>Right Turntable Counterclockwise</source>
<translation type="unfinished">Right Turntable Counterclockwise</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="465"/>
<source>Left Turntable Green</source>
<translation type="unfinished">Left Turntable Green</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="466"/>
<source>Left Turntable Red</source>
<translation type="unfinished">Left Turntable Red</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="467"/>
<source>Left Turntable Blue</source>
<translation type="unfinished">Left Turntable Blue</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="468"/>
<source>Right Turntable Green</source>
<translation type="unfinished">Right Turntable Green</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="469"/>
<source>Right Turntable Red </source>
<translation type="unfinished">Right Turntable Red </translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="470"/>
<source>Right Turntable Blue</source>
<translation type="unfinished">Right Turntable Blue</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="481"/>
<source>Apply a multiplier to the turntable</source>
<translation type="unfinished">Apply a multiplier to the turntable</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="459"/>
<source>Effects Knob Left</source>
<translation type="unfinished">Effects Knob Left</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="460"/>
<source>Effects Knob Right</source>
<translation type="unfinished">Effects Knob Right</translation>
</message>
<message>
<location filename="../../pcsx2/USB/usb-pad/usb-turntable.cpp" line="480"/>
<source>Turntable Multiplier</source>
<translation type="unfinished">Turntable Multiplier</translation>
</message>
2023-06-23 19:08:16 +00:00
</context>
<context>
<name>USBBindingWidget</name>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="1207"/>
2023-06-23 19:08:16 +00:00
<source>Axes</source>
<translation type="unfinished">Axes</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="1235"/>
2023-06-23 19:08:16 +00:00
<source>Buttons</source>
<translation type="unfinished">Buttons</translation>
</message>
</context>
<context>
<name>USBBindingWidget_DrivingForce</name>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="40"/>
<source>Hints</source>
<translation>İpuçları</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="46"/>
<source>To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.</source>
<translation type="unfinished">To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="59"/>
<source>Force Feedback</source>
<translation type="unfinished">Force Feedback</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="103"/>
<source>D-Pad</source>
<translation type="unfinished">D-Pad</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="109"/>
<source>Down</source>
<translation>Aşağı</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="149"/>
<source>Left</source>
<translation>Sol</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="189"/>
<source>Up</source>
<translation>Yukarı</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="229"/>
<source>Right</source>
<translation>Sağ</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="272"/>
<source>L1</source>
<translation>L1</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="312"/>
<source>L2</source>
<translation>L2</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="365"/>
<source>Brake</source>
<translation>Fren</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="424"/>
<source>Steering Left</source>
<translation type="unfinished">Steering Left</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="464"/>
<source>Steering Right</source>
<translation type="unfinished">Steering Right</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="572"/>
<source>Select</source>
<translation>Select</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="606"/>
<source>Start</source>
<translation>Start</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="665"/>
<source>Face Buttons</source>
<translation type="unfinished">Face Buttons</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="671"/>
<source>Circle</source>
<translation>Yuvarlak</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="711"/>
<source>Cross</source>
<translation>Çarpı</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="751"/>
<source>Triangle</source>
<translation>Üçgen</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="791"/>
<source>Square</source>
<translation>Kare</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="834"/>
<source>R1</source>
<translation>R1</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="874"/>
<source>R2</source>
<translation>R2</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="927"/>
<source>Accelerator</source>
<translation type="unfinished">Accelerator</translation>
</message>
</context>
<context>
<name>USBBindingWidget_GTForce</name>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="46"/>
<source>Hints</source>
<translation>İpuçları</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="52"/>
<source>To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.</source>
<translation type="unfinished">To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="65"/>
<source>Force Feedback</source>
<translation type="unfinished">Force Feedback</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="122"/>
<source>X</source>
<translation>X</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="162"/>
<source>A</source>
<translation>A</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="215"/>
<source>Brake</source>
<translation>Fren</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="274"/>
<source>Steering Left</source>
<translation type="unfinished">Steering Left</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="314"/>
<source>Steering Right</source>
<translation type="unfinished">Steering Right</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="413"/>
<source>Left Paddle</source>
<translation type="unfinished">Left Paddle</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="453"/>
<source>Right Paddle</source>
<translation type="unfinished">Right Paddle</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="525"/>
<source>Y</source>
<translation>Y</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="565"/>
<source>B</source>
<translation>B</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBBindingWidget_GTForce.ui" line="618"/>
<source>Accelerator</source>
<translation type="unfinished">Accelerator</translation>
</message>
</context>
<context>
<name>USBBindingWidget_GunCon2</name>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="32"/>
<source>Buttons</source>
<translation>Tuşlar</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="38"/>
<source>A</source>
<translation>A</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="78"/>
<source>C</source>
<translation>C</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="118"/>
<source>Start</source>
<translation>Start Düğmesi</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="164"/>
<source>Select</source>
<translation>Select Düğmesi</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="198"/>
<source>B</source>
<translation>B</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="241"/>
<source>D-Pad</source>
<translation>Yön Düğmeleri</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="247"/>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="466"/>
<source>Down</source>
<translation type="unfinished">Down</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="287"/>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="506"/>
<source>Left</source>
<translation>Sol</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="327"/>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="546"/>
<source>Up</source>
<translation>Yukarı</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="367"/>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="586"/>
<source>Right</source>
<translation>Sağ</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="410"/>
<source>Pointer Setup</source>
<translation type="unfinished">Pointer Setup</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="416"/>
<source>&lt;p&gt;By default, GunCon2 will use the mouse pointer. To use the mouse, you &lt;strong&gt;do not&lt;/strong&gt; need to configure any bindings apart from the trigger and buttons.&lt;/p&gt;
&lt;p&gt;If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be &lt;strong&gt;left unbound&lt;/strong&gt;.&lt;/p&gt;</source>
<translation type="unfinished">&lt;p&gt;By default, GunCon2 will use the mouse pointer. To use the mouse, you &lt;strong&gt;do not&lt;/strong&gt; need to configure any bindings apart from the trigger and buttons.&lt;/p&gt;
&lt;p&gt;If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be &lt;strong&gt;left unbound&lt;/strong&gt;.&lt;/p&gt;</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="460"/>
<source>Relative Aiming</source>
<extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
<translation type="unfinished">Relative Aiming</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="629"/>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="635"/>
<source>Trigger</source>
<translation>Tetik</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="675"/>
<source>Shoot Offscreen</source>
<translation type="unfinished">Shoot Offscreen</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="715"/>
<source>Calibration Shot</source>
<translation type="unfinished">Calibration Shot</translation>
</message>
<message>
<location filename="../Settings/USBBindingWidget_GunCon2.ui" line="740"/>
<source>Calibration shot is required to pass the setup screen in some games.</source>
<translation type="unfinished">Calibration shot is required to pass the setup screen in some games.</translation>
</message>
</context>
2023-06-23 19:08:16 +00:00
<context>
<name>USBDeviceWidget</name>
<message>
<location filename="../Settings/USBDeviceWidget.ui" line="32"/>
<source>Device Type</source>
<translation>Cihaz türü</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBDeviceWidget.ui" line="46"/>
<source>Bindings</source>
<translation type="unfinished">Bindings</translation>
</message>
<message>
<location filename="../Settings/USBDeviceWidget.ui" line="66"/>
<source>Settings</source>
<translation>Ayarlar</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/USBDeviceWidget.ui" line="103"/>
<source>Automatic Mapping</source>
<translation type="unfinished">Automatic Mapping</translation>
</message>
<message>
<location filename="../Settings/USBDeviceWidget.ui" line="117"/>
<source>Clear Mapping</source>
<translation type="unfinished">Clear Mapping</translation>
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="922"/>
2023-06-23 19:08:16 +00:00
<source>USB Port %1</source>
<translation>USB Portu %1</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="1088"/>
2023-06-23 19:08:16 +00:00
<source>No devices available</source>
<translation>Kullanılabilir cihaz yok</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="1097"/>
2023-06-23 19:08:16 +00:00
<source>Clear Bindings</source>
<translation>Tuşu Atamalarını Temizle</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="1098"/>
<source>Are you sure you want to clear all bindings for this device? This action cannot be undone.</source>
<translation type="unfinished">Are you sure you want to clear all bindings for this device? This action cannot be undone.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="1127"/>
2023-06-23 19:08:16 +00:00
<source>Automatic Binding</source>
<translation>Otomatik Tuş Atama</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../Settings/ControllerBindingWidgets.cpp" line="1128"/>
2023-06-23 19:08:16 +00:00
<source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
<translation type="unfinished">No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</translation>
</message>
</context>
<context>
<name>VMManager</name>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1583"/>
2023-06-23 19:08:16 +00:00
<source>Failed to back up old save state {}.</source>
<translation type="unfinished">Failed to back up old save state {}.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1568"/>
2023-06-23 19:08:16 +00:00
<source>Failed to save save state: {}.</source>
<translation type="unfinished">Failed to save save state: {}.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="842"/>
<source>PS2 BIOS ({})</source>
<translation>PS2 BIOS ({})</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="895"/>
<source>Unknown Game</source>
<translation>Bilinmeyen Oyun</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1136"/>
<source>Error</source>
<translation>Hata</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1137"/>
<source>PCSX2 requires a PS2 BIOS in order to run.
For legal reasons, you *must* obtain a BIOS from an actual PS2 unit that you own (borrowing doesn&apos;t count).
Once dumped, this BIOS image should be placed in the bios folder within the data directory (Tools Menu -&gt; Open Data Directory).
Please consult the FAQs and Guides for further instructions.</source>
<translation type="unfinished">PCSX2 requires a PS2 BIOS in order to run.
For legal reasons, you *must* obtain a BIOS from an actual PS2 unit that you own (borrowing doesn&apos;t count).
Once dumped, this BIOS image should be placed in the bios folder within the data directory (Tools Menu -&gt; Open Data Directory).
Please consult the FAQs and Guides for further instructions.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1615"/>
2023-06-23 19:08:16 +00:00
<source>State saved to slot {}.</source>
<translation type="unfinished">State saved to slot {}.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1622"/>
2023-06-23 19:08:16 +00:00
<source>Failed to save save state to slot {}.</source>
<translation type="unfinished">Failed to save save state to slot {}.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1705"/>
2023-06-23 19:08:16 +00:00
<source>There is no save state in slot {}.</source>
<translation>Slot {} Durum Kaydı Barındırmıyor.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1714"/>
2023-06-23 19:08:16 +00:00
<source>Loading state from slot {}...</source>
<translation type="unfinished">Loading state from slot {}...</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1731"/>
2023-06-23 19:08:16 +00:00
<source>Saving state to slot {}...</source>
<translation>Durum kaydı {} slotuna kaydediliyor...</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1920"/>
2023-06-23 19:08:16 +00:00
<source>Disc removed.</source>
<translation type="unfinished">Disc removed.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1926"/>
2023-06-23 19:08:16 +00:00
<source>Disc changed to &apos;{}&apos;.</source>
<translation type="unfinished">Disc changed to &apos;{}&apos;.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1933"/>
2023-06-23 19:08:16 +00:00
<source>Failed to open new disc image &apos;{}&apos;. Reverting to old image.</source>
<translation type="unfinished">Failed to open new disc image &apos;{}&apos;. Reverting to old image.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="1941"/>
2023-06-23 19:08:16 +00:00
<source>Failed to switch back to old disc image. Removing disc.</source>
<translation type="unfinished">Failed to switch back to old disc image. Removing disc.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2408"/>
2023-06-23 19:08:16 +00:00
<source>Cheats have been disabled due to achievements hardcore mode.</source>
<translation type="unfinished">Cheats have been disabled due to achievements hardcore mode.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2462"/>
2023-06-23 19:08:16 +00:00
<source>Fast CDVD is enabled, this may break games.</source>
<translation>Hızlı CDVD aktif, bu seçenek oyunları bozabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2466"/>
2023-06-23 19:08:16 +00:00
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
<translation type="unfinished">Cycle rate/skip is not at default, this may crash or make games run too slow.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2471"/>
2023-06-23 19:08:16 +00:00
<source>Audio is using async mix, expect desynchronization in FMVs.</source>
<translation type="unfinished">Audio is using async mix, expect desynchronization in FMVs.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2474"/>
2023-06-23 19:08:16 +00:00
<source>Upscale multiplier is below native, this will break rendering.</source>
<translation type="unfinished">Upscale multiplier is below native, this will break rendering.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2478"/>
2023-06-23 19:08:16 +00:00
<source>Mipmapping is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished">Mipmapping is not set to automatic. This may break rendering in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2483"/>
2023-06-23 19:08:16 +00:00
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
<translation type="unfinished">Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2489"/>
2023-06-23 19:08:16 +00:00
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished">Trilinear filtering is not set to automatic. This may break rendering in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2495"/>
2023-06-23 19:08:16 +00:00
<source>Blending is below basic, this may break effects in some games.</source>
<translation type="unfinished">Blending is below basic, this may break effects in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2500"/>
2023-06-23 19:08:16 +00:00
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
<translation type="unfinished">Hardware Download Mode is not set to Accurate, this may break rendering in some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2506"/>
2023-06-23 19:08:16 +00:00
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished">EE FPU Round Mode is not set to default, this may break some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2512"/>
2023-06-23 19:08:16 +00:00
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished">EE FPU Clamp Mode is not set to default, this may break some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2518"/>
2023-06-23 19:08:16 +00:00
<source>VU Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished">VU Round Mode is not set to default, this may break some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2525"/>
2023-06-23 19:08:16 +00:00
<source>VU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished">VU Clamp Mode is not set to default, this may break some games.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2530"/>
2023-06-23 19:08:16 +00:00
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
<translation>Oyun düzeltmeleri aktif değil. Bazı oyunlarda uyumluluk sorunları yaşanabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2535"/>
2023-06-23 19:08:16 +00:00
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
<translation>Uyumluluk yamaları aktif değil. Bazı oyunlarda uyumluluk sorunları yaşanabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2539"/>
2023-06-23 19:08:16 +00:00
<source>Frame rate for NTSC is not default. This may break some games.</source>
<translation>Kare hızı NTSC oyunlar için varsayılan olarak ayarlanmamış. Bu seçenek bazı oyunları bozabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2541"/>
2023-06-23 19:08:16 +00:00
<source>Frame rate for PAL is not default. This may break some games.</source>
<translation>Kare hızı PAL oyunlar için varsayılan olarak ayarlanmamış. Bu seçenek bazı oyunları bozabilir.</translation>
2023-06-23 19:08:16 +00:00
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2560"/>
2023-06-23 19:08:16 +00:00
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished">EE Recompiler is not enabled, this will significantly reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2565"/>
2023-06-23 19:08:16 +00:00
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished">VU0 Recompiler is not enabled, this will significantly reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2570"/>
2023-06-23 19:08:16 +00:00
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished">VU1 Recompiler is not enabled, this will significantly reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2575"/>
2023-06-23 19:08:16 +00:00
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished">IOP Recompiler is not enabled, this will significantly reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2580"/>
2023-06-23 19:08:16 +00:00
<source>EE Cache is enabled, this will significantly reduce performance.</source>
<translation type="unfinished">EE Cache is enabled, this will significantly reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2585"/>
2023-06-23 19:08:16 +00:00
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished">EE Wait Loop Detection is not enabled, this may reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2590"/>
2023-06-23 19:08:16 +00:00
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished">INTC Spin Detection is not enabled, this may reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2595"/>
2023-06-23 19:08:16 +00:00
<source>Instant VU1 is disabled, this may reduce performance.</source>
<translation type="unfinished">Instant VU1 is disabled, this may reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2600"/>
2023-06-23 19:08:16 +00:00
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
<translation type="unfinished">mVU Flag Hack is not enabled, this may reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2605"/>
2023-06-23 19:08:16 +00:00
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
<translation type="unfinished">GPU Palette Conversion is enabled, this may reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2610"/>
2023-06-23 19:08:16 +00:00
<source>Texture Preloading is not Full, this may reduce performance.</source>
<translation type="unfinished">Texture Preloading is not Full, this may reduce performance.</translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="2615"/>
2023-06-23 19:08:16 +00:00
<source>Estimate texture region is enabled, this may reduce performance.</source>
<translation type="unfinished">Estimate texture region is enabled, this may reduce performance.</translation>
</message>
</context>
</TS>