pcsx2/bin/PCSX2_keys.ini.default

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# IMPORTANT: PCSX2 only looks for PCSX2_keys.ini at the inis folder.
# You should first copy PCSX2_keys.ini.default to the inis folder, then
# rename it to PCSX2_keys.ini, and then edit it.
# Important: keys which are defined at the input plugin (LilyPad) will override
# shortcuts at this file.
# IMPORTANT: GSdx has fixed shortcuts. Make sure your shortcuts don't conflict.
# Also, they will affect GSdx also when alt/ctrl/shift are pressed, so it's
# best to completely avoid them at this file. GSdx uses:
# F5 - Deinterlace modes
# F7 - Internal "TV-like" shaders
# PAGE_UP - FXAA antialiasing (HW and SW)
# DELETE - Software Antialiasing (AA1)
# HOME - FX shader
# INSERT - Software mipmapping
# -----------------------------------------------------------------------------
# The KB shortcuts can be a normal key (e.g. f or ] etc) or a combination of
# ALT/SHIFT/CTRL and a key, separated with a - or + (e.g. m or alt+ctrl+m or
# alt-F12). Number (key) pad names start with KP_ (e.g. KP_0 to KP_9, KP_ADD).
# Note: If the Dev console source is enabled, keypresses (including with Alt
# etc) will be printed to the console and could be copied to PCSX2_keys.ini .
# List of special key names (beyond KP_0 to KP_9 and normal keys):
# DEL DELETE BACK INS INSERT ENTER RETURN PGUP PGDN LEFT RIGHT UP DOWN HOME END
# SPACE TAB ESC ESCAPE CANCEL CLEAR MENU PAUSE CAPITAL SELECT PRINT EXECUTE
# SNAPSHOT HELP ADD SEPARATOR SUBTRACT DECIMAL DIVIDE NUM_LOCK SCROLL_LOCK
# PAGEUP PAGEDOWN KP_SPACE KP_TAB KP_ENTER KP_HOME KP_LEFT KP_UP KP_RIGHT
# KP_DOWN KP_PRIOR KP_PAGEUP KP_NEXT KP_PAGEDOWN KP_END KP_BEGIN KP_INSERT
# KP_DELETE KP_EQUAL KP_MULTIPLY KP_ADD KP_SEPARATOR KP_SUBTRACT KP_DECIMAL
# KP_DIVIDE WINDOWS_LEFT WINDOWS_RIGHT WINDOWS_MENU COMMAND
# save state: freeze is save state, defrost is load state.
States_FreezeCurrentSlot = F1
States_DefrostCurrentSlot = F3
States_DefrostCurrentSlotBackup = Shift-F3
States_CycleSlotForward = F2
States_CycleSlotBackward = Shift-F2
Frameskip_Toggle = Shift-F4
Framelimiter_TurboToggle = TAB
Framelimiter_SlomoToggle = Shift-TAB
Framelimiter_MasterToggle = F4
FullscreenToggle = Alt-ENTER
# Note: toggles suspend, but can resume only if the GS window is not set to hide
# when paused (Emu options -> GS window), and when the GS window is focused.
Sys_SuspendResume = ESC
# Screenshot. Note: must not include shift or ctrl. With these held - it will
# create debug GS dump. The two other shortcuts will be added automatically.
Sys_TakeSnapshot = F8
# Hardware/software rendering toggle
Sys_RenderswitchToggle = F9
Sys_LoggingToggle = F10
# The FreezeGS function is currently disabled internally.
Sys_FreezeGS = F11
Sys_RecordingToggle = F12
GSwindow_CycleAspectRatio = F6
# Whole picture zoom in/out
GSwindow_ZoomIn = Ctrl-KP_ADD
GSwindow_ZoomOut = Ctrl-KP_SUBTRACT
GSwindow_ZoomToggle = Ctrl-KP_MULTIPLY
# Vertical stretch/squash
GSwindow_ZoomInY = Alt-Ctrl-KP_ADD
GSwindow_ZoomOutY = Alt-Ctrl-KP_SUBTRACT
GSwindow_ZoomResetY = Alt-Ctrl-KP_MULTIPLY
# Move the whole image
GSwindow_OffsetYminus = Alt-Ctrl-UP
GSwindow_OffsetYplus = Alt-Ctrl-DOWN
GSwindow_OffsetXminus = Alt-Ctrl-LEFT
GSwindow_OffsetXplus = Alt-Ctrl-RIGHT
GSwindow_OffsetReset = Alt-Ctrl-KP_DIVIDE