pcsx2/pcsx2-qt/Main.cpp

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include <QtWidgets/QApplication>
#include <QtWidgets/QMessageBox>
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#include <cstdlib>
#include <csignal>
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#include "MainWindow.h"
#include "EmuThread.h"
#include "QtHost.h"
#include "CDVD/CDVD.h"
#include "Frontend/GameList.h"
#include "Frontend/LogSink.h"
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#include "common/CrashHandler.h"
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static void PrintCommandLineVersion()
{
Host::InitializeEarlyConsole();
std::fprintf(stderr, "%s\n", (QtHost::GetAppNameAndVersion() + QtHost::GetAppConfigSuffix()).toUtf8().constData());
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std::fprintf(stderr, "https://pcsx2.net/\n");
std::fprintf(stderr, "\n");
}
static void PrintCommandLineHelp(const char* progname)
{
PrintCommandLineVersion();
std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
std::fprintf(stderr, "\n");
std::fprintf(stderr, " -help: Displays this information and exits.\n");
std::fprintf(stderr, " -version: Displays version information and exits.\n");
std::fprintf(stderr, " -batch: Enables batch mode (exits after shutting down).\n");
std::fprintf(stderr, " -elf <file>: Overrides the boot ELF with the specified filename.\n");
std::fprintf(stderr, " -disc <path>: Uses the specified host DVD drive as a source.\n");
std::fprintf(stderr, " -bios: Starts the BIOS (System Menu/OSDSYS).\n");
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std::fprintf(stderr, " -fastboot: Force fast boot for provided filename.\n");
std::fprintf(stderr, " -slowboot: Force slow boot for provided filename.\n");
std::fprintf(stderr, " -state <index>: Loads specified save state by index.\n");
std::fprintf(stderr, " -statefile <filename>: Loads state from the specified filename.\n");
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std::fprintf(stderr, " -fullscreen: Enters fullscreen mode immediately after starting.\n");
std::fprintf(stderr, " -nofullscreen: Prevents fullscreen mode from triggering if enabled.\n");
std::fprintf(stderr, " -earlyconsolelog: Forces logging of early console messages to console.\n");
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std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
" parameters make up the filename. Use when the filename contains\n"
" spaces or starts with a dash.\n");
std::fprintf(stderr, "\n");
}
static std::shared_ptr<VMBootParameters>& AutoBoot(std::shared_ptr<VMBootParameters>& autoboot)
{
if (!autoboot)
autoboot = std::make_shared<VMBootParameters>();
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return autoboot;
}
static bool ParseCommandLineOptions(int argc, char* argv[], std::shared_ptr<VMBootParameters>& autoboot)
{
bool no_more_args = false;
for (int i = 1; i < argc; i++)
{
if (!no_more_args)
{
#define CHECK_ARG(str) !std::strcmp(argv[i], str)
#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
if (CHECK_ARG("-help"))
{
PrintCommandLineHelp(argv[0]);
return false;
}
else if (CHECK_ARG("-version"))
{
PrintCommandLineVersion();
return false;
}
else if (CHECK_ARG("-batch"))
{
QtHost::SetBatchMode(true);
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continue;
}
else if (CHECK_ARG("-fastboot"))
{
AutoBoot(autoboot)->fast_boot = true;
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continue;
}
else if (CHECK_ARG("-slowboot"))
{
AutoBoot(autoboot)->fast_boot = false;
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continue;
}
else if (CHECK_ARG_PARAM("-state"))
{
AutoBoot(autoboot)->state_index = std::atoi(argv[++i]);
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continue;
}
else if (CHECK_ARG_PARAM("-statefile"))
{
AutoBoot(autoboot)->save_state = argv[++i];
continue;
}
else if (CHECK_ARG_PARAM("-elf"))
{
AutoBoot(autoboot)->elf_override = argv[++i];
continue;
}
else if (CHECK_ARG_PARAM("-disc"))
{
AutoBoot(autoboot)->source_type = CDVD_SourceType::Disc;
AutoBoot(autoboot)->filename = argv[++i];
continue;
}
else if (CHECK_ARG("-bios"))
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{
AutoBoot(autoboot)->source_type = CDVD_SourceType::NoDisc;
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continue;
}
else if (CHECK_ARG("-fullscreen"))
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{
AutoBoot(autoboot)->fullscreen = true;
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continue;
}
else if (CHECK_ARG("-nofullscreen"))
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{
AutoBoot(autoboot)->fullscreen = false;
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continue;
}
else if (CHECK_ARG("-earlyconsolelog"))
{
Host::InitializeEarlyConsole();
continue;
}
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else if (CHECK_ARG("--"))
{
no_more_args = true;
continue;
}
else if (argv[i][0] == '-')
{
Host::InitializeEarlyConsole();
std::fprintf(stderr, "Unknown parameter: '%s'", argv[i]);
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return false;
}
#undef CHECK_ARG
#undef CHECK_ARG_PARAM
}
if (!AutoBoot(autoboot)->filename.empty())
AutoBoot(autoboot)->filename += ' ';
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AutoBoot(autoboot)->filename += argv[i];
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}
// check autoboot parameters, if we set something like fullscreen without a bios
// or disc, we don't want to actually start.
if (autoboot && !autoboot->source_type.has_value() && autoboot->filename.empty() && autoboot->elf_override.empty())
{
Host::InitializeEarlyConsole();
Console.Warning("Skipping autoboot due to no boot parameters.");
autoboot.reset();
}
// if we don't have autoboot, we definitely don't want batch mode (because that'll skip
// scanning the game list).
if (QtHost::InBatchMode() && !autoboot)
{
Host::InitializeEarlyConsole();
Console.Warning("Disabling batch mode, because we have no autoboot.");
QtHost::SetBatchMode(false);
}
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return true;
}
#ifndef _WIN32
// See note at the end of the file as to why we don't do this on Windows.
static bool PerformEarlyHardwareChecks()
{
// NOTE: No point translating this message, because the configuration isn't loaded yet, so we
// won't know which language to use, and loading the configuration uses float instructions.
const char* error;
if (VMManager::PerformEarlyHardwareChecks(&error))
return true;
QMessageBox::critical(nullptr, QStringLiteral("Hardware Check Failed"), QString::fromUtf8(error));
return false;
}
#endif
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int main(int argc, char* argv[])
{
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CrashHandler::Install();
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
QApplication app(argc, argv);
#ifndef _WIN32
if (!PerformEarlyHardwareChecks())
return EXIT_FAILURE;
#endif
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std::shared_ptr<VMBootParameters> autoboot;
if (!ParseCommandLineOptions(argc, argv, autoboot))
return EXIT_FAILURE;
MainWindow* main_window = new MainWindow(QApplication::style()->objectName());
if (!QtHost::Initialize())
{
delete main_window;
return EXIT_FAILURE;
}
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// actually show the window, the emuthread might still be starting up at this point
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main_window->initialize();
// skip scanning the game list when running in batch mode
if (!QtHost::InBatchMode())
main_window->refreshGameList(false);
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main_window->show();
if (autoboot)
g_emu_thread->startVM(std::move(autoboot));
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else
main_window->startupUpdateCheck();
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const int result = app.exec();
QtHost::Shutdown();
return result;
}