pcsx2/pcsx2-qt/SettingWidgetBinder.h

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include <optional>
#include <type_traits>
#include <QtCore/QtCore>
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#include <QtGui/QAction>
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#include <QtWidgets/QAbstractButton>
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#include <QtWidgets/QCheckBox>
#include <QtWidgets/QComboBox>
#include <QtWidgets/QDoubleSpinBox>
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#include <QtWidgets/QFileDialog>
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#include <QtWidgets/QLineEdit>
#include <QtWidgets/QSlider>
#include <QtWidgets/QSpinBox>
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#include "common/Path.h"
#include "pcsx2/Config.h"
#include "pcsx2/HostSettings.h"
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#include "EmuThread.h"
#include "QtHost.h"
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#include "QtUtils.h"
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#include "Settings/SettingsDialog.h"
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namespace SettingWidgetBinder
{
template <typename T>
struct SettingAccessor
{
static bool getBoolValue(const T* widget);
static void setBoolValue(T* widget, bool value);
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static void makeNullableBool(T* widget, bool globalValue);
static std::optional<bool> getNullableBoolValue(const T* widget);
static void setNullableBoolValue(T* widget, std::optional<bool> value);
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static int getIntValue(const T* widget);
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static void setIntValue(T* widget, bool nullable, int value);
static void makeNullableInt(T* widget, int globalValue);
static std::optional<int> getNullableIntValue(const T* widget);
static void setNullableIntValue(T* widget, std::optional<int> value);
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static int getFloatValue(const T* widget);
static void setFloatValue(T* widget, int value);
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static void makeNullableFloat(T* widget, float globalValue);
static std::optional<float> getNullableFloatValue(const T* widget);
static void setNullableFloatValue(T* widget, std::optional<float> value);
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static QString getStringValue(const T* widget);
static void setStringValue(T* widget, const QString& value);
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static void makeNullableString(T* widget, const QString& globalValue);
static std::optional<QString> getNullableStringValue(const T* widget);
static void setNullableFloatValue(T* widget, std::optional<QString> value);
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template <typename F>
static void connectValueChanged(T* widget, F func);
};
template <>
struct SettingAccessor<QLineEdit>
{
static bool getBoolValue(const QLineEdit* widget) { return widget->text().toInt() != 0; }
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static void setBoolValue(QLineEdit* widget, bool value) { widget->setText(value ? QStringLiteral("1") : QStringLiteral("0")); }
static void makeNullableBool(QLineEdit* widget, bool globalValue) { widget->setEnabled(false); }
static std::optional<bool> getNullableBoolValue(const QLineEdit* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QLineEdit* widget, std::optional<bool> value) { setBoolValue(widget, value.value_or(false)); }
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static int getIntValue(const QLineEdit* widget) { return widget->text().toInt(); }
static void setIntValue(QLineEdit* widget, int value) { widget->setText(QString::number(value)); }
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static void makeNullableInt(QLineEdit* widget, int globalValue) { widget->setEnabled(false); }
static std::optional<int> getNullableIntValue(const QLineEdit* widget) { return getIntValue(widget); }
static void setNullableIntValue(QLineEdit* widget, std::optional<int> value) { setIntValue(widget, value.value_or(0)); }
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static float getFloatValue(const QLineEdit* widget) { return widget->text().toFloat(); }
static void setFloatValue(QLineEdit* widget, float value) { widget->setText(QString::number(value)); }
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static void makeNullableFloat(QLineEdit* widget, float globalValue) { widget->setEnabled(false); }
static std::optional<float> getNullableFloatValue(const QLineEdit* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QLineEdit* widget, std::optional<float> value) { setFloatValue(widget, value.value_or(0.0f)); }
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static QString getStringValue(const QLineEdit* widget) { return widget->text(); }
static void setStringValue(QLineEdit* widget, const QString& value) { widget->setText(value); }
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static void makeNullableString(QLineEdit* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional<QString> getNullableStringValue(const QLineEdit* widget) { return getStringValue(widget); }
static void setNullableStringValue(QLineEdit* widget, std::optional<QString> value) { setStringValue(widget, value.value_or(QString())); }
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template <typename F>
static void connectValueChanged(QLineEdit* widget, F func)
{
widget->connect(widget, &QLineEdit::textChanged, func);
}
};
template <>
struct SettingAccessor<QComboBox>
{
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static bool isNullValue(const QComboBox* widget) { return (widget->currentIndex() == 0); }
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static bool getBoolValue(const QComboBox* widget) { return widget->currentIndex() > 0; }
static void setBoolValue(QComboBox* widget, bool value) { widget->setCurrentIndex(value ? 1 : 0); }
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static void makeNullableBool(QComboBox* widget, bool globalValue)
{
widget->insertItem(0, globalValue ? qApp->translate("SettingsDialog", "Use Global Setting [Enabled]") :
qApp->translate("SettingsDialog", "Use Global Setting [Disabled]"));
}
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static int getIntValue(const QComboBox* widget) { return widget->currentIndex(); }
static void setIntValue(QComboBox* widget, int value) { widget->setCurrentIndex(value); }
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static void makeNullableInt(QComboBox* widget, int globalValue)
{
widget->insertItem(0, qApp->translate("SettingsDialog", "Use Global Setting [%1]")
.arg((globalValue >= 0 && globalValue < widget->count()) ? widget->itemText(globalValue) : QString()));
}
static std::optional<int> getNullableIntValue(const QComboBox* widget)
{
return isNullValue(widget) ? std::nullopt : std::optional<int>(widget->currentIndex() - 1);
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}
static void setNullableIntValue(QComboBox* widget, std::optional<int> value)
{
widget->setCurrentIndex(value.has_value() ? (value.value() + 1) : 0);
}
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static float getFloatValue(const QComboBox* widget) { return static_cast<float>(widget->currentIndex()); }
static void setFloatValue(QComboBox* widget, float value) { widget->setCurrentIndex(static_cast<int>(value)); }
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static void makeNullableFloat(QComboBox* widget, float globalValue)
{
widget->insertItem(0,
qApp->translate("SettingsDialog", "Use Global Setting [%1]")
.arg((globalValue >= 0.0f && static_cast<int>(globalValue) < widget->count()) ? widget->itemText(static_cast<int>(globalValue)) :
QString()));
}
static std::optional<float> getNullableFloatValue(const QComboBox* widget)
{
return isNullValue(widget) ? std::nullopt : std::optional<float>(static_cast<float>(widget->currentIndex() + 1));
}
static void setNullableFloatValue(QComboBox* widget, std::optional<float> value)
{
widget->setCurrentIndex(value.has_value() ? static_cast<int>(value.value() + 1.0f) : 0);
}
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static QString getStringValue(const QComboBox* widget)
{
const QVariant currentData(widget->currentData());
if (currentData.metaType().id() == QMetaType::QString)
return currentData.toString();
return widget->currentText();
}
static void setStringValue(QComboBox* widget, const QString& value)
{
const int index = widget->findData(value);
if (index >= 0)
{
widget->setCurrentIndex(index);
return;
}
widget->setCurrentText(value);
}
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static void makeNullableString(QComboBox* widget, const QString& globalValue) { makeNullableInt(widget, widget->findData(globalValue)); }
static std::optional<QString> getNullableStringValue(const QComboBox* widget)
{
return isNullValue(widget) ? std::nullopt : std::optional<QString>(getStringValue(widget));
}
static void setNullableStringValue(QComboBox* widget, std::optional<QString> value)
{
isNullValue(widget) ? widget->setCurrentIndex(0) : setStringValue(widget, value.value());
}
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template <typename F>
static void connectValueChanged(QComboBox* widget, F func)
{
widget->connect(widget, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), func);
}
};
template <>
struct SettingAccessor<QCheckBox>
{
static bool getBoolValue(const QCheckBox* widget) { return widget->isChecked(); }
static void setBoolValue(QCheckBox* widget, bool value) { widget->setChecked(value); }
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static void makeNullableBool(QCheckBox* widget, bool globalValue) { widget->setTristate(true); }
static std::optional<bool> getNullableBoolValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional<bool>(widget->isChecked());
}
static void setNullableBoolValue(QCheckBox* widget, std::optional<bool> value)
{
widget->setCheckState(value.has_value() ? (value.value() ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
}
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static int getIntValue(const QCheckBox* widget) { return widget->isChecked() ? 1 : 0; }
static void setIntValue(QCheckBox* widget, int value) { widget->setChecked(value != 0); }
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static void makeNullableInt(QCheckBox* widget, int globalValue) { widget->setTristate(true); }
static std::optional<int> getNullableIntValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional<int>(widget->isChecked() ? 1 : 0);
}
static void setNullableIntValue(QCheckBox* widget, std::optional<int> value)
{
widget->setCheckState(value.has_value() ? ((value.value() != 0) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
}
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static float getFloatValue(const QCheckBox* widget) { return widget->isChecked() ? 1.0f : 0.0f; }
static void setFloatValue(QCheckBox* widget, float value) { widget->setChecked(value != 0.0f); }
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static void makeNullableFloat(QCheckBox* widget, float globalValue) { widget->setTristate(true); }
static std::optional<float> getNullableFloatValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional<float>(widget->isChecked() ? 1.0f : 0.0f);
}
static void setNullableFloatValue(QCheckBox* widget, std::optional<float> value)
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{
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widget->setCheckState(value.has_value() ? ((value.value() != 0.0f) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
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}
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static QString getStringValue(const QCheckBox* widget) { return widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"); }
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static void setStringValue(QCheckBox* widget, const QString& value) { widget->setChecked(value.toInt() != 0); }
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static void makeNullableString(QCheckBox* widget, const QString& globalValue) { widget->setTristate(true); }
static std::optional<QString> getNullableStringValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ?
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std::nullopt :
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std::optional<QString>(widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"));
}
static void setNullableStringValue(QCheckBox* widget, std::optional<QString> value)
{
widget->setCheckState(value.has_value() ? ((value->toInt() != 0) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
}
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template <typename F>
static void connectValueChanged(QCheckBox* widget, F func)
{
widget->connect(widget, &QCheckBox::stateChanged, func);
}
};
template <>
struct SettingAccessor<QSlider>
{
static bool getBoolValue(const QSlider* widget) { return widget->value() > 0; }
static void setBoolValue(QSlider* widget, bool value) { widget->setValue(value ? 1 : 0); }
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static void makeNullableBool(QSlider* widget, bool globalSetting) { widget->setEnabled(false); }
static std::optional<bool> getNullableBoolValue(const QSlider* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QSlider* widget, std::optional<bool> value) { setBoolValue(widget, value.value_or(false)); }
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static int getIntValue(const QSlider* widget) { return widget->value(); }
static void setIntValue(QSlider* widget, int value) { widget->setValue(value); }
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static void makeNullableInt(QSlider* widget, int globalValue) { widget->setEnabled(false); }
static std::optional<int> getNullableIntValue(const QSlider* widget) { return getIntValue(widget); }
static void setNullableIntValue(QSlider* widget, std::optional<int> value) { setIntValue(widget, value.value_or(0)); }
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static float getFloatValue(const QSlider* widget) { return static_cast<float>(widget->value()); }
static void setFloatValue(QSlider* widget, float value) { widget->setValue(static_cast<int>(value)); }
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static void makeNullableFloat(QSlider* widget, float globalValue) { widget->setEnabled(false); }
static std::optional<float> getNullableFloatValue(const QSlider* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QSlider* widget, std::optional<float> value) { setFloatValue(widget, value.value_or(0.0f)); }
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static QString getStringValue(const QSlider* widget) { return QString::number(widget->value()); }
static void setStringValue(QSlider* widget, const QString& value) { widget->setValue(value.toInt()); }
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static void makeNullableString(QSlider* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional<QString> getNullableStringValue(const QSlider* widget) { return getStringValue(widget); }
static void setNullableStringValue(QSlider* widget, std::optional<QString> value) { setStringValue(widget, value.value_or(QString())); }
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template <typename F>
static void connectValueChanged(QSlider* widget, F func)
{
widget->connect(widget, &QSlider::valueChanged, func);
}
};
template <>
struct SettingAccessor<QSpinBox>
{
static bool getBoolValue(const QSpinBox* widget) { return widget->value() > 0; }
static void setBoolValue(QSpinBox* widget, bool value) { widget->setValue(value ? 1 : 0); }
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static void makeNullableBool(QSpinBox* widget, bool globalSetting) { widget->setEnabled(false); }
static std::optional<bool> getNullableBoolValue(const QSpinBox* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QSpinBox* widget, std::optional<bool> value) { setBoolValue(widget, value.value_or(false)); }
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static int getIntValue(const QSpinBox* widget) { return widget->value(); }
static void setIntValue(QSpinBox* widget, int value) { widget->setValue(value); }
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static void makeNullableInt(QSpinBox* widget, int globalValue) { widget->setEnabled(false); }
static std::optional<int> getNullableIntValue(const QSpinBox* widget) { return getIntValue(widget); }
static void setNullableIntValue(QSpinBox* widget, std::optional<int> value) { setIntValue(widget, value.value_or(0)); }
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static float getFloatValue(const QSpinBox* widget) { return static_cast<float>(widget->value()); }
static void setFloatValue(QSpinBox* widget, float value) { widget->setValue(static_cast<int>(value)); }
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static void makeNullableFloat(QSpinBox* widget, float globalValue) { widget->setEnabled(false); }
static std::optional<float> getNullableFloatValue(const QSpinBox* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QSpinBox* widget, std::optional<float> value) { setFloatValue(widget, value.value_or(0.0f)); }
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static QString getStringValue(const QSpinBox* widget) { return QString::number(widget->value()); }
static void setStringValue(QSpinBox* widget, const QString& value) { widget->setValue(value.toInt()); }
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static void makeNullableString(QSpinBox* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional<QString> getNullableStringValue(const QSpinBox* widget) { return getStringValue(widget); }
static void setNullableStringValue(QSpinBox* widget, std::optional<QString> value) { setStringValue(widget, value.value_or(QString())); }
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template <typename F>
static void connectValueChanged(QSpinBox* widget, F func)
{
widget->connect(widget, QOverload<int>::of(&QSpinBox::valueChanged), func);
}
};
template <>
struct SettingAccessor<QDoubleSpinBox>
{
static bool getBoolValue(const QDoubleSpinBox* widget) { return widget->value() > 0.0; }
static void setBoolValue(QDoubleSpinBox* widget, bool value) { widget->setValue(value ? 1.0 : 0.0); }
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static void makeNullableBool(QDoubleSpinBox* widget, bool globalSetting) { widget->setEnabled(false); }
static std::optional<bool> getNullableBoolValue(const QDoubleSpinBox* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QDoubleSpinBox* widget, std::optional<bool> value) { setBoolValue(widget, value.value_or(false)); }
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static int getIntValue(const QDoubleSpinBox* widget) { return static_cast<int>(widget->value()); }
static void setIntValue(QDoubleSpinBox* widget, int value) { widget->setValue(static_cast<double>(value)); }
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static void makeNullableInt(QDoubleSpinBox* widget, int globalValue) { widget->setEnabled(false); }
static std::optional<int> getNullableIntValue(const QDoubleSpinBox* widget) { return getIntValue(widget); }
static void setNullableIntValue(QDoubleSpinBox* widget, std::optional<int> value) { setIntValue(widget, value.value_or(0)); }
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static float getFloatValue(const QDoubleSpinBox* widget) { return static_cast<float>(widget->value()); }
static void setFloatValue(QDoubleSpinBox* widget, float value) { widget->setValue(static_cast<double>(value)); }
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static void makeNullableFloat(QDoubleSpinBox* widget, float globalValue) { widget->setEnabled(false); }
static std::optional<float> getNullableFloatValue(const QDoubleSpinBox* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QDoubleSpinBox* widget, std::optional<float> value) { setFloatValue(widget, value.value_or(0.0f)); }
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static QString getStringValue(const QDoubleSpinBox* widget) { return QString::number(widget->value()); }
static void setStringValue(QDoubleSpinBox* widget, const QString& value) { widget->setValue(value.toDouble()); }
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static void makeNullableString(QDoubleSpinBox* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional<QString> getNullableStringValue(const QDoubleSpinBox* widget) { return getStringValue(widget); }
static void setNullableStringValue(QDoubleSpinBox* widget, std::optional<QString> value)
{
setStringValue(widget, value.value_or(QString()));
}
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template <typename F>
static void connectValueChanged(QDoubleSpinBox* widget, F func)
{
widget->connect(widget, QOverload<double>::of(&QDoubleSpinBox::valueChanged), func);
}
};
template <>
struct SettingAccessor<QAction>
{
static bool getBoolValue(const QAction* widget) { return widget->isChecked(); }
static void setBoolValue(QAction* widget, bool value) { widget->setChecked(value); }
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static void makeNullableBool(QAction* widget, bool globalSetting) { widget->setEnabled(false); }
static std::optional<bool> getNullableBoolValue(const QAction* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QAction* widget, std::optional<bool> value) { setBoolValue(widget, value.value_or(false)); }
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static int getIntValue(const QAction* widget) { return widget->isChecked() ? 1 : 0; }
static void setIntValue(QAction* widget, int value) { widget->setChecked(value != 0); }
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static void makeNullableInt(QAction* widget, int globalValue) { widget->setEnabled(false); }
static std::optional<int> getNullableIntValue(const QAction* widget) { return getIntValue(widget); }
static void setNullableIntValue(QAction* widget, std::optional<int> value) { setIntValue(widget, value.value_or(0)); }
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static float getFloatValue(const QAction* widget) { return widget->isChecked() ? 1.0f : 0.0f; }
static void setFloatValue(QAction* widget, float value) { widget->setChecked(value != 0.0f); }
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static void makeNullableFloat(QAction* widget, float globalValue) { widget->setEnabled(false); }
static std::optional<float> getNullableFloatValue(const QAction* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QAction* widget, std::optional<float> value) { setFloatValue(widget, value.value_or(0.0f)); }
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static QString getStringValue(const QAction* widget) { return widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"); }
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static void setStringValue(QAction* widget, const QString& value) { widget->setChecked(value.toInt() != 0); }
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static void makeNullableString(QAction* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional<QString> getNullableStringValue(const QAction* widget) { return getStringValue(widget); }
static void setNullableStringValue(QAction* widget, std::optional<QString> value) { setStringValue(widget, value.value_or(QString())); }
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template <typename F>
static void connectValueChanged(QAction* widget, F func)
{
widget->connect(widget, &QAction::toggled, func);
}
};
/// Binds a widget's value to a setting, updating it when the value changes.
template <typename WidgetType>
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static void BindWidgetToBoolSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, bool default_value)
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{
using Accessor = SettingAccessor<WidgetType>;
const bool value = Host::GetBaseBoolSettingValue(section.c_str(), key.c_str(), default_value);
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if (sif)
{
Accessor::makeNullableBool(widget, value);
bool sif_value;
if (sif->GetBoolValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableBoolValue(widget, sif_value);
else
Accessor::setNullableBoolValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key)]() {
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if (std::optional<bool> new_value = Accessor::getNullableBoolValue(widget); new_value.has_value())
sif->SetBoolValue(section.c_str(), key.c_str(), new_value.value());
else
sif->DeleteValue(section.c_str(), key.c_str());
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sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
else
{
Accessor::setBoolValue(widget, value);
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Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() {
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const bool new_value = Accessor::getBoolValue(widget);
QtHost::SetBaseBoolSettingValue(section.c_str(), key.c_str(), new_value);
g_emu_thread->applySettings();
});
}
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}
template <typename WidgetType>
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static void BindWidgetToIntSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, int default_value, int option_offset = 0)
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{
using Accessor = SettingAccessor<WidgetType>;
const s32 value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), static_cast<s32>(default_value)) - option_offset;
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if (sif)
{
Accessor::makeNullableInt(widget, value);
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int sif_value;
if (sif->GetIntValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableIntValue(widget, sif_value - option_offset);
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else
Accessor::setNullableIntValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), option_offset]() {
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if (std::optional<int> new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetIntValue(section.c_str(), key.c_str(), new_value.value() + option_offset);
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else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
else
{
Accessor::setIntValue(widget, static_cast<int>(value));
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), option_offset]() {
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const int new_value = Accessor::getIntValue(widget);
QtHost::SetBaseIntSettingValue(section.c_str(), key.c_str(), new_value + option_offset);
g_emu_thread->applySettings();
});
}
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}
template <typename WidgetType>
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static void BindWidgetToFloatSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, float default_value)
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{
using Accessor = SettingAccessor<WidgetType>;
const float value = Host::GetBaseFloatSettingValue(section.c_str(), key.c_str(), default_value);
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if (sif)
{
Accessor::makeNullableFloat(widget, value);
float sif_value;
if (sif->GetFloatValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableFloatValue(widget, sif_value);
else
Accessor::setNullableFloatValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key)]() {
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if (std::optional<float> new_value = Accessor::getNullableFloatValue(widget); new_value.has_value())
sif->SetFloatValue(section.c_str(), key.c_str(), new_value.value());
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
else
{
Accessor::setFloatValue(widget, value);
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Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() {
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const float new_value = Accessor::getFloatValue(widget);
QtHost::SetBaseFloatSettingValue(section.c_str(), key.c_str(), new_value);
g_emu_thread->applySettings();
});
}
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}
template <typename WidgetType>
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static void BindWidgetToNormalizedSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, float range, float default_value)
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{
using Accessor = SettingAccessor<WidgetType>;
const float value = Host::GetBaseFloatSettingValue(section.c_str(), key.c_str(), default_value);
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if (sif)
{
Accessor::makeNullableInt(widget, static_cast<int>(value * range));
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float sif_value;
if (sif->GetFloatValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableIntValue(widget, static_cast<int>(sif_value * range));
else
Accessor::setNullableIntValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), range]() {
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if (std::optional<int> new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetFloatValue(section.c_str(), key.c_str(), static_cast<float>(new_value.value()) / range);
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
else
{
Accessor::setIntValue(widget, static_cast<int>(value * range));
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Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), range]() {
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const float new_value = (static_cast<float>(Accessor::getIntValue(widget)) / range);
QtHost::SetBaseFloatSettingValue(section.c_str(), key.c_str(), new_value);
g_emu_thread->applySettings();
});
}
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}
template <typename WidgetType>
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static void BindWidgetToStringSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, std::string default_value = std::string())
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{
using Accessor = SettingAccessor<WidgetType>;
const QString value(QString::fromStdString(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value.c_str())));
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if (sif)
{
Accessor::makeNullableString(widget, value);
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std::string sif_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableStringValue(widget, QString::fromStdString(sif_value));
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else
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Accessor::setNullableStringValue(widget, std::nullopt);
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Accessor::connectValueChanged(widget, [widget, sif, section = std::move(section), key = std::move(key)]() {
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if (std::optional<QString> new_value = Accessor::getNullableStringValue(widget); new_value.has_value())
sif->SetStringValue(section.c_str(), key.c_str(), new_value->toUtf8().constData());
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
else
{
Accessor::setStringValue(widget, value);
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() {
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const QString new_value = Accessor::getStringValue(widget);
if (!new_value.isEmpty())
QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), new_value.toUtf8().constData());
else
QtHost::RemoveBaseSettingValue(section.c_str(), key.c_str());
g_emu_thread->applySettings();
});
}
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}
template <typename WidgetType, typename DataType>
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static void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key,
std::optional<DataType> (*from_string_function)(const char* str), const char* (*to_string_function)(DataType value), DataType default_value)
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{
using Accessor = SettingAccessor<WidgetType>;
using UnderlyingType = std::underlying_type_t<DataType>;
const std::string value(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), to_string_function(default_value)));
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const std::optional<DataType> typed_value = from_string_function(value.c_str());
if (sif)
{
Accessor::makeNullableInt(widget, typed_value.has_value() ? static_cast<int>(static_cast<UnderlyingType>(typed_value.value())) : 0);
std::string sif_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
{
const std::optional<DataType> old_setting_value = from_string_function(sif_value.c_str());
if (old_setting_value.has_value())
Accessor::setNullableIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(old_setting_value.value())));
else
Accessor::setNullableIntValue(widget, std::nullopt);
}
else
{
Accessor::setNullableIntValue(widget, std::nullopt);
}
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), to_string_function]() {
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if (std::optional<int> new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
{
const char* string_value = to_string_function(static_cast<DataType>(static_cast<UnderlyingType>(new_value.value())));
sif->SetStringValue(section.c_str(), key.c_str(), string_value);
}
else
{
sif->DeleteValue(section.c_str(), key.c_str());
}
sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
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else
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{
if (typed_value.has_value())
Accessor::setIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(typed_value.value())));
else
Accessor::setIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(default_value)));
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), to_string_function]() {
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const DataType value = static_cast<DataType>(static_cast<UnderlyingType>(Accessor::getIntValue(widget)));
const char* string_value = to_string_function(value);
QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), string_value);
g_emu_thread->applySettings();
});
}
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}
template <typename WidgetType, typename DataType>
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static void BindWidgetToEnumSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, const char** enum_names, DataType default_value)
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{
using Accessor = SettingAccessor<WidgetType>;
using UnderlyingType = std::underlying_type_t<DataType>;
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const std::string value(
Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), enum_names[static_cast<UnderlyingType>(default_value)]));
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UnderlyingType enum_index = static_cast<UnderlyingType>(default_value);
for (UnderlyingType i = 0; enum_names[i] != nullptr; i++)
{
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if (value == enum_names[i])
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{
enum_index = i;
break;
}
}
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if (sif)
{
Accessor::makeNullableInt(widget, static_cast<int>(enum_index));
std::string sif_value;
std::optional<int> sif_int_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
{
for (UnderlyingType i = 0; enum_names[i] != nullptr; i++)
{
if (sif_value == enum_names[i])
{
sif_int_value = static_cast<int>(i);
break;
}
}
}
Accessor::setNullableIntValue(widget, sif_int_value);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), enum_names]() {
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if (std::optional<int> new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetStringValue(section.c_str(), key.c_str(), enum_names[new_value.value()]);
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
else
{
Accessor::setIntValue(widget, static_cast<int>(enum_index));
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), enum_names]() {
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const UnderlyingType value = static_cast<UnderlyingType>(Accessor::getIntValue(widget));
QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), enum_names[value]);
g_emu_thread->applySettings();
});
}
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}
template <typename WidgetType>
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static void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, const char** enum_names,
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const char** enum_values, const char* default_value)
{
using Accessor = SettingAccessor<WidgetType>;
const std::string value = Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value);
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for (int i = 0; enum_names[i] != nullptr; i++)
widget->addItem(QString::fromUtf8(enum_names[i]));
int enum_index = -1;
for (int i = 0; enum_values[i] != nullptr; i++)
{
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if (value == enum_values[i])
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{
enum_index = i;
break;
}
}
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if (sif)
{
Accessor::makeNullableInt(widget, enum_index);
std::string sif_value;
std::optional<int> sif_int_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
{
for (int i = 0; enum_values[i] != nullptr; i++)
{
if (sif_value == enum_values[i])
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{
sif_int_value = i;
break;
}
}
}
Accessor::setNullableIntValue(widget, sif_int_value);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), enum_values]() {
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if (std::optional<int> new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetStringValue(section.c_str(), key.c_str(), enum_values[new_value.value()]);
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else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
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});
}
else
{
if (enum_index >= 0)
Accessor::setIntValue(widget, enum_index);
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), enum_values]() {
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const int value = Accessor::getIntValue(widget);
QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), enum_values[value]);
g_emu_thread->applySettings();
});
}
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}
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template <typename WidgetType>
static void BindWidgetToFolderSetting(SettingsInterface* sif, WidgetType* widget,
QAbstractButton* browse_button, QAbstractButton* open_button, QAbstractButton* reset_button,
std::string section, std::string key, std::string default_value)
{
using Accessor = SettingAccessor<WidgetType>;
std::string current_path(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value.c_str()));
if (!Path::IsAbsolute(current_path))
current_path = Path::Combine(EmuFolders::DataRoot, current_path);
const QString value(QString::fromStdString(current_path));
Accessor::setStringValue(widget, value);
// if we're doing per-game settings, disable the widget, we only allow folder changes in the base config
if (sif)
{
widget->setEnabled(false);
if (browse_button)
browse_button->setEnabled(false);
if (reset_button)
reset_button->setEnabled(false);
return;
}
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() {
const std::string new_value(Accessor::getStringValue(widget).toStdString());
if (!new_value.empty())
{
std::string relative_path(Path::MakeRelative(new_value, EmuFolders::DataRoot));
QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), relative_path.c_str());
}
else
{
QtHost::RemoveBaseSettingValue(section.c_str(), key.c_str());
}
g_emu_thread->updateEmuFolders();
});
if (browse_button)
{
QObject::connect(browse_button, &QAbstractButton::clicked, browse_button, [widget, key]() {
const QString path(QDir::toNativeSeparators(QFileDialog::getExistingDirectory(QtUtils::GetRootWidget(widget),
qApp->translate("SettingWidgetBinder", "Select folder for %1").arg(QString::fromStdString(key)))));
if (path.isEmpty())
return;
Accessor::setStringValue(widget, path);
});
}
if (open_button)
{
QObject::connect(open_button, &QAbstractButton::clicked, open_button, [widget]() {
QString path(Accessor::getStringValue(widget));
if (!path.isEmpty())
QtUtils::OpenURL(QtUtils::GetRootWidget(widget), QUrl::fromLocalFile(path));
});
}
if (reset_button)
{
QObject::connect(reset_button, &QAbstractButton::clicked, reset_button, [widget, default_value = std::move(default_value)]() {
Accessor::setStringValue(widget, QString::fromStdString(Path::Combine(EmuFolders::AppRoot, default_value)));
});
}
}
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} // namespace SettingWidgetBinder