2009-02-09 21:15:56 +00:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2007-2009 Gabest
|
|
|
|
* http://www.gabest.org
|
|
|
|
*
|
|
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
|
|
* any later version.
|
|
|
|
*
|
|
|
|
* This Program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
|
|
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "StdAfx.h"
|
|
|
|
#include "GSDevice.h"
|
2009-05-22 01:22:52 +00:00
|
|
|
|
|
|
|
GSDevice::GSDevice()
|
|
|
|
: m_hWnd(NULL)
|
|
|
|
, m_backbuffer(NULL)
|
|
|
|
, m_merge(NULL)
|
|
|
|
, m_weavebob(NULL)
|
|
|
|
, m_blend(NULL)
|
|
|
|
, m_1x1(NULL)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
GSDevice::~GSDevice()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GSDevice::Create(HWND hWnd, bool vsync)
|
|
|
|
{
|
|
|
|
m_hWnd = hWnd;
|
|
|
|
m_vsync = vsync;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GSDevice::Reset(int w, int h, bool fs)
|
|
|
|
{
|
|
|
|
for(list<GSTexture*>::iterator i = m_pool.begin(); i != m_pool.end(); i++)
|
|
|
|
{
|
|
|
|
delete *i;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_pool.clear();
|
|
|
|
|
|
|
|
delete m_backbuffer;
|
|
|
|
delete m_merge;
|
|
|
|
delete m_weavebob;
|
|
|
|
delete m_blend;
|
|
|
|
delete m_1x1;
|
|
|
|
|
|
|
|
m_backbuffer = NULL;
|
|
|
|
m_merge = NULL;
|
|
|
|
m_weavebob = NULL;
|
|
|
|
m_blend = NULL;
|
|
|
|
m_1x1 = NULL;
|
|
|
|
|
|
|
|
m_current = NULL; // current is special, points to other textures, no need to delete
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2009-05-22 23:23:38 +00:00
|
|
|
void GSDevice::Present(const GSVector4i& r, int shader)
|
2009-05-22 01:22:52 +00:00
|
|
|
{
|
|
|
|
GSVector4i cr;
|
|
|
|
|
|
|
|
GetClientRect(m_hWnd, cr);
|
|
|
|
|
|
|
|
if(m_backbuffer->GetWidth() != cr.width() || m_backbuffer->GetHeight() != cr.height())
|
|
|
|
{
|
|
|
|
Reset(cr.width(), cr.height(), false);
|
|
|
|
}
|
|
|
|
|
|
|
|
ClearRenderTarget(m_backbuffer, 0);
|
|
|
|
|
|
|
|
if(m_current)
|
|
|
|
{
|
2009-05-22 23:23:38 +00:00
|
|
|
static int s_shader[3] = {0, 5, 6}; // FIXME
|
|
|
|
|
|
|
|
StretchRect(m_current, m_backbuffer, GSVector4(r), s_shader[shader]);
|
2009-05-22 01:22:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
Flip();
|
|
|
|
}
|
|
|
|
|
|
|
|
GSTexture* GSDevice::Fetch(int type, int w, int h, int format)
|
|
|
|
{
|
|
|
|
GSVector2i size(w, h);
|
|
|
|
|
|
|
|
for(list<GSTexture*>::iterator i = m_pool.begin(); i != m_pool.end(); i++)
|
|
|
|
{
|
|
|
|
GSTexture* t = *i;
|
|
|
|
|
|
|
|
if(t->GetType() == type && t->GetFormat() == format && t->GetSize() == size)
|
|
|
|
{
|
|
|
|
m_pool.erase(i);
|
|
|
|
|
|
|
|
return t;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return Create(type, w, h, format);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GSDevice::Recycle(GSTexture* t)
|
|
|
|
{
|
|
|
|
if(t)
|
|
|
|
{
|
|
|
|
m_pool.push_front(t);
|
|
|
|
|
|
|
|
while(m_pool.size() > 200)
|
|
|
|
{
|
|
|
|
delete m_pool.back();
|
|
|
|
|
|
|
|
m_pool.pop_back();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GSTexture* GSDevice::CreateRenderTarget(int w, int h, int format)
|
|
|
|
{
|
|
|
|
return Fetch(GSTexture::RenderTarget, w, h, format);
|
|
|
|
}
|
|
|
|
|
|
|
|
GSTexture* GSDevice::CreateDepthStencil(int w, int h, int format)
|
|
|
|
{
|
|
|
|
return Fetch(GSTexture::DepthStencil, w, h, format);
|
|
|
|
}
|
|
|
|
|
|
|
|
GSTexture* GSDevice::CreateTexture(int w, int h, int format)
|
|
|
|
{
|
|
|
|
return Fetch(GSTexture::Texture, w, h, format);
|
|
|
|
}
|
|
|
|
|
|
|
|
GSTexture* GSDevice::CreateOffscreen(int w, int h, int format)
|
|
|
|
{
|
|
|
|
return Fetch(GSTexture::Offscreen, w, h, format);
|
|
|
|
}
|
|
|
|
|
2009-05-22 23:23:38 +00:00
|
|
|
void GSDevice::StretchRect(GSTexture* st, GSTexture* dt, const GSVector4& dr, int shader, bool linear)
|
2009-05-22 01:22:52 +00:00
|
|
|
{
|
2009-05-22 23:23:38 +00:00
|
|
|
StretchRect(st, GSVector4(0, 0, 1, 1), dt, dr, shader, linear);
|
2009-05-22 01:22:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
GSTexture* GSDevice::GetCurrent()
|
|
|
|
{
|
|
|
|
return m_current;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GSDevice::Merge(GSTexture* st[2], GSVector4* sr, GSVector4* dr, const GSVector2i& fs, bool slbg, bool mmod, const GSVector4& c)
|
|
|
|
{
|
|
|
|
if(!m_merge || !(m_merge->GetSize() == fs))
|
|
|
|
{
|
|
|
|
m_merge = CreateRenderTarget(fs.x, fs.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: m_1x1
|
|
|
|
|
|
|
|
DoMerge(st, sr, dr, m_merge, slbg, mmod, c);
|
|
|
|
|
|
|
|
m_current = m_merge;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GSDevice::Interlace(const GSVector2i& ds, int field, int mode, float yoffset)
|
|
|
|
{
|
|
|
|
if(!m_weavebob || !(m_weavebob->GetSize() == ds))
|
|
|
|
{
|
|
|
|
m_weavebob = CreateRenderTarget(ds.x, ds.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(mode == 0 || mode == 2) // weave or blend
|
|
|
|
{
|
|
|
|
// weave first
|
|
|
|
|
|
|
|
DoInterlace(m_merge, m_weavebob, field, false, 0);
|
|
|
|
|
|
|
|
if(mode == 2)
|
|
|
|
{
|
|
|
|
// blend
|
|
|
|
|
|
|
|
if(!m_blend || !(m_blend->GetSize() == ds))
|
|
|
|
{
|
|
|
|
m_blend = CreateRenderTarget(ds.x, ds.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
DoInterlace(m_weavebob, m_blend, 2, false, 0);
|
|
|
|
|
|
|
|
m_current = m_blend;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_current = m_weavebob;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(mode == 1) // bob
|
|
|
|
{
|
|
|
|
DoInterlace(m_merge, m_weavebob, 3, true, yoffset * field);
|
|
|
|
|
|
|
|
m_current = m_weavebob;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_current = m_merge;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|