mirror of https://github.com/PCSX2/pcsx2.git
1104 lines
36 KiB
C
1104 lines
36 KiB
C
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/* A simple test program framework */
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#include <stdio.h>
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#include "common.h"
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#define VIDEO_USAGE \
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"[--video driver] [--renderer driver] [--info all|video|modes|render|event] [--log all|error|system|audio|video|render|input] [--display N] [--fullscreen | --windows N] [--title title] [--icon icon.bmp] [--center | --position X,Y] [--geometry WxH] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab]"
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#define AUDIO_USAGE \
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"[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]"
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CommonState *
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CommonCreateState(char **argv, Uint32 flags)
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{
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CommonState *state = SDL_calloc(1, sizeof(*state));
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if (!state) {
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SDL_OutOfMemory();
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return NULL;
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}
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/* Initialize some defaults */
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state->argv = argv;
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state->flags = flags;
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state->window_title = argv[0];
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state->window_flags = 0;
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state->window_x = SDL_WINDOWPOS_UNDEFINED;
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state->window_y = SDL_WINDOWPOS_UNDEFINED;
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state->window_w = DEFAULT_WINDOW_WIDTH;
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state->window_h = DEFAULT_WINDOW_HEIGHT;
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state->num_windows = 1;
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state->audiospec.freq = 22050;
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state->audiospec.format = AUDIO_S16;
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state->audiospec.channels = 2;
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state->audiospec.samples = 2048;
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/* Set some very sane GL defaults */
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state->gl_red_size = 3;
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state->gl_green_size = 3;
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state->gl_blue_size = 2;
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state->gl_alpha_size = 0;
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state->gl_buffer_size = 0;
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state->gl_depth_size = 16;
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state->gl_stencil_size = 0;
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state->gl_double_buffer = 1;
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state->gl_accum_red_size = 0;
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state->gl_accum_green_size = 0;
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state->gl_accum_blue_size = 0;
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state->gl_accum_alpha_size = 0;
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state->gl_stereo = 0;
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state->gl_multisamplebuffers = 0;
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state->gl_multisamplesamples = 0;
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state->gl_retained_backing = 1;
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state->gl_accelerated = -1;
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return state;
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}
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int
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CommonArg(CommonState * state, int index)
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{
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char **argv = state->argv;
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if (SDL_strcasecmp(argv[index], "--video") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->videodriver = argv[index];
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--renderer") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->renderdriver = argv[index];
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--info") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "all") == 0) {
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state->verbose |=
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(VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER |
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VERBOSE_EVENT);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "video") == 0) {
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state->verbose |= VERBOSE_VIDEO;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "modes") == 0) {
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state->verbose |= VERBOSE_MODES;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "render") == 0) {
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state->verbose |= VERBOSE_RENDER;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "event") == 0) {
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state->verbose |= VERBOSE_EVENT;
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return 2;
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}
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "--log") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "all") == 0) {
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SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "error") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_ERROR, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "system") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_SYSTEM, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "audio") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_AUDIO, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "video") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_VIDEO, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "render") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_RENDER, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "input") == 0) {
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SDL_LogSetPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_VERBOSE);
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return 2;
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}
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "--display") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->display = SDL_atoi(argv[index]);
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if (SDL_WINDOWPOS_ISUNDEFINED(state->window_x)) {
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state->window_x = SDL_WINDOWPOS_UNDEFINED_DISPLAY(state->display);
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state->window_y = SDL_WINDOWPOS_UNDEFINED_DISPLAY(state->display);
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}
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if (SDL_WINDOWPOS_ISCENTERED(state->window_x)) {
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state->window_x = SDL_WINDOWPOS_CENTERED_DISPLAY(state->display);
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state->window_y = SDL_WINDOWPOS_CENTERED_DISPLAY(state->display);
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}
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) {
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state->window_flags |= SDL_WINDOW_FULLSCREEN;
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state->num_windows = 1;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--windows") == 0) {
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++index;
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if (!argv[index] || !SDL_isdigit(*argv[index])) {
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return -1;
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}
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if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) {
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state->num_windows = SDL_atoi(argv[index]);
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}
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--title") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->window_title = argv[index];
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--icon") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->window_icon = argv[index];
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--center") == 0) {
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state->window_x = SDL_WINDOWPOS_CENTERED;
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state->window_y = SDL_WINDOWPOS_CENTERED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--position") == 0) {
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char *x, *y;
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++index;
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if (!argv[index]) {
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return -1;
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}
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x = argv[index];
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y = argv[index];
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while (*y && *y != ',') {
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++y;
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}
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if (!*y) {
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return -1;
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}
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*y++ = '\0';
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state->window_x = SDL_atoi(x);
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state->window_y = SDL_atoi(y);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--geometry") == 0) {
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char *w, *h;
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++index;
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if (!argv[index]) {
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return -1;
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}
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w = argv[index];
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h = argv[index];
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while (*h && *h != 'x') {
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++h;
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}
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if (!*h) {
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return -1;
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}
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*h++ = '\0';
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state->window_w = SDL_atoi(w);
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state->window_h = SDL_atoi(h);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--depth") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->depth = SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--refresh") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->refresh_rate = SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--vsync") == 0) {
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state->render_flags |= SDL_RENDERER_PRESENTVSYNC;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--noframe") == 0) {
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state->window_flags |= SDL_WINDOW_BORDERLESS;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--resize") == 0) {
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state->window_flags |= SDL_WINDOW_RESIZABLE;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--minimize") == 0) {
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state->window_flags |= SDL_WINDOW_MINIMIZED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--maximize") == 0) {
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state->window_flags |= SDL_WINDOW_MAXIMIZED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--grab") == 0) {
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state->window_flags |= SDL_WINDOW_INPUT_GRABBED;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--rate") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->audiospec.freq = SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--format") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "U8") == 0) {
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state->audiospec.format = AUDIO_U8;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S8") == 0) {
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state->audiospec.format = AUDIO_S8;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "U16") == 0) {
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state->audiospec.format = AUDIO_U16;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "U16LE") == 0) {
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state->audiospec.format = AUDIO_U16LSB;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "U16BE") == 0) {
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state->audiospec.format = AUDIO_U16MSB;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S16") == 0) {
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state->audiospec.format = AUDIO_S16;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
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state->audiospec.format = AUDIO_S16LSB;
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
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state->audiospec.format = AUDIO_S16MSB;
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return 2;
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}
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return -1;
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}
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if (SDL_strcasecmp(argv[index], "--channels") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->audiospec.channels = (Uint8) SDL_atoi(argv[index]);
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--samples") == 0) {
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++index;
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if (!argv[index]) {
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return -1;
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}
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state->audiospec.samples = (Uint16) SDL_atoi(argv[index]);
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return 2;
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}
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if ((SDL_strcasecmp(argv[index], "-h") == 0)
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|| (SDL_strcasecmp(argv[index], "--help") == 0)) {
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/* Print the usage message */
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return -1;
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}
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return 0;
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}
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const char *
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CommonUsage(CommonState * state)
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{
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switch (state->flags & (SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
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case SDL_INIT_VIDEO:
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return VIDEO_USAGE;
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case SDL_INIT_AUDIO:
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return AUDIO_USAGE;
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case (SDL_INIT_VIDEO | SDL_INIT_AUDIO):
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return VIDEO_USAGE " " AUDIO_USAGE;
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default:
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return "";
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}
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}
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static void
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PrintRendererFlag(Uint32 flag)
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{
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switch (flag) {
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case SDL_RENDERER_PRESENTVSYNC:
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fprintf(stderr, "PresentVSync");
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break;
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case SDL_RENDERER_ACCELERATED:
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fprintf(stderr, "Accelerated");
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break;
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default:
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fprintf(stderr, "0x%8.8x", flag);
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break;
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}
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}
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static void
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PrintPixelFormat(Uint32 format)
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{
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switch (format) {
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case SDL_PIXELFORMAT_UNKNOWN:
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fprintf(stderr, "Unknwon");
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break;
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case SDL_PIXELFORMAT_INDEX1LSB:
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fprintf(stderr, "Index1LSB");
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break;
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case SDL_PIXELFORMAT_INDEX1MSB:
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fprintf(stderr, "Index1MSB");
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break;
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case SDL_PIXELFORMAT_INDEX4LSB:
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fprintf(stderr, "Index4LSB");
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break;
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case SDL_PIXELFORMAT_INDEX4MSB:
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fprintf(stderr, "Index4MSB");
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break;
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case SDL_PIXELFORMAT_INDEX8:
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fprintf(stderr, "Index8");
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break;
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case SDL_PIXELFORMAT_RGB332:
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fprintf(stderr, "RGB332");
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break;
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case SDL_PIXELFORMAT_RGB444:
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fprintf(stderr, "RGB444");
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break;
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case SDL_PIXELFORMAT_RGB555:
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fprintf(stderr, "RGB555");
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break;
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case SDL_PIXELFORMAT_BGR555:
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fprintf(stderr, "BGR555");
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break;
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case SDL_PIXELFORMAT_ARGB4444:
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fprintf(stderr, "ARGB4444");
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break;
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case SDL_PIXELFORMAT_ABGR4444:
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fprintf(stderr, "ABGR4444");
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break;
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case SDL_PIXELFORMAT_ARGB1555:
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fprintf(stderr, "ARGB1555");
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break;
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case SDL_PIXELFORMAT_ABGR1555:
|
||
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fprintf(stderr, "ABGR1555");
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|
break;
|
||
|
case SDL_PIXELFORMAT_RGB565:
|
||
|
fprintf(stderr, "RGB565");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_BGR565:
|
||
|
fprintf(stderr, "BGR565");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_RGB24:
|
||
|
fprintf(stderr, "RGB24");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_BGR24:
|
||
|
fprintf(stderr, "BGR24");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_RGB888:
|
||
|
fprintf(stderr, "RGB888");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_BGR888:
|
||
|
fprintf(stderr, "BGR888");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_ARGB8888:
|
||
|
fprintf(stderr, "ARGB8888");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_RGBA8888:
|
||
|
fprintf(stderr, "RGBA8888");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_ABGR8888:
|
||
|
fprintf(stderr, "ABGR8888");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_BGRA8888:
|
||
|
fprintf(stderr, "BGRA8888");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_ARGB2101010:
|
||
|
fprintf(stderr, "ARGB2101010");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_YV12:
|
||
|
fprintf(stderr, "YV12");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_IYUV:
|
||
|
fprintf(stderr, "IYUV");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_YUY2:
|
||
|
fprintf(stderr, "YUY2");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_UYVY:
|
||
|
fprintf(stderr, "UYVY");
|
||
|
break;
|
||
|
case SDL_PIXELFORMAT_YVYU:
|
||
|
fprintf(stderr, "YVYU");
|
||
|
break;
|
||
|
default:
|
||
|
fprintf(stderr, "0x%8.8x", format);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
PrintRenderer(SDL_RendererInfo * info)
|
||
|
{
|
||
|
int i, count;
|
||
|
|
||
|
fprintf(stderr, " Renderer %s:\n", info->name);
|
||
|
|
||
|
fprintf(stderr, " Flags: 0x%8.8X", info->flags);
|
||
|
fprintf(stderr, " (");
|
||
|
count = 0;
|
||
|
for (i = 0; i < sizeof(info->flags) * 8; ++i) {
|
||
|
Uint32 flag = (1 << i);
|
||
|
if (info->flags & flag) {
|
||
|
if (count > 0) {
|
||
|
fprintf(stderr, " | ");
|
||
|
}
|
||
|
PrintRendererFlag(flag);
|
||
|
++count;
|
||
|
}
|
||
|
}
|
||
|
fprintf(stderr, ")\n");
|
||
|
|
||
|
fprintf(stderr, " Texture formats (%d): ", info->num_texture_formats);
|
||
|
for (i = 0; i < (int) info->num_texture_formats; ++i) {
|
||
|
if (i > 0) {
|
||
|
fprintf(stderr, ", ");
|
||
|
}
|
||
|
PrintPixelFormat(info->texture_formats[i]);
|
||
|
}
|
||
|
fprintf(stderr, "\n");
|
||
|
|
||
|
if (info->max_texture_width || info->max_texture_height) {
|
||
|
fprintf(stderr, " Max Texture Size: %dx%d\n",
|
||
|
info->max_texture_width, info->max_texture_height);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static SDL_Surface *
|
||
|
LoadIcon(const char *file)
|
||
|
{
|
||
|
SDL_Surface *icon;
|
||
|
|
||
|
/* Load the icon surface */
|
||
|
icon = SDL_LoadBMP(file);
|
||
|
if (icon == NULL) {
|
||
|
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
|
||
|
return (NULL);
|
||
|
}
|
||
|
|
||
|
if (icon->format->palette == NULL) {
|
||
|
fprintf(stderr, "Icon must have a palette!\n");
|
||
|
SDL_FreeSurface(icon);
|
||
|
return (NULL);
|
||
|
}
|
||
|
|
||
|
/* Set the colorkey */
|
||
|
SDL_SetColorKey(icon, 1, *((Uint8 *) icon->pixels));
|
||
|
|
||
|
return (icon);
|
||
|
}
|
||
|
|
||
|
SDL_bool
|
||
|
CommonInit(CommonState * state)
|
||
|
{
|
||
|
int i, j, m, n;
|
||
|
SDL_DisplayMode fullscreen_mode;
|
||
|
|
||
|
if (state->flags & SDL_INIT_VIDEO) {
|
||
|
if (state->verbose & VERBOSE_VIDEO) {
|
||
|
n = SDL_GetNumVideoDrivers();
|
||
|
if (n == 0) {
|
||
|
fprintf(stderr, "No built-in video drivers\n");
|
||
|
} else {
|
||
|
fprintf(stderr, "Built-in video drivers:");
|
||
|
for (i = 0; i < n; ++i) {
|
||
|
if (i > 0) {
|
||
|
fprintf(stderr, ",");
|
||
|
}
|
||
|
fprintf(stderr, " %s", SDL_GetVideoDriver(i));
|
||
|
}
|
||
|
fprintf(stderr, "\n");
|
||
|
}
|
||
|
}
|
||
|
if (SDL_VideoInit(state->videodriver) < 0) {
|
||
|
fprintf(stderr, "Couldn't initialize video driver: %s\n",
|
||
|
SDL_GetError());
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
if (state->verbose & VERBOSE_VIDEO) {
|
||
|
fprintf(stderr, "Video driver: %s\n",
|
||
|
SDL_GetCurrentVideoDriver());
|
||
|
}
|
||
|
|
||
|
/* Upload GL settings */
|
||
|
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, state->gl_red_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, state->gl_green_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, state->gl_blue_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, state->gl_alpha_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, state->gl_double_buffer);
|
||
|
SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, state->gl_buffer_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, state->gl_depth_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, state->gl_stencil_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE, state->gl_accum_red_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE, state->gl_accum_green_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, state->gl_accum_blue_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, state->gl_accum_alpha_size);
|
||
|
SDL_GL_SetAttribute(SDL_GL_STEREO, state->gl_stereo);
|
||
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, state->gl_multisamplebuffers);
|
||
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples);
|
||
|
if (state->gl_accelerated >= 0) {
|
||
|
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL,
|
||
|
state->gl_accelerated);
|
||
|
}
|
||
|
SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing);
|
||
|
if (state->gl_major_version) {
|
||
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, state->gl_major_version);
|
||
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, state->gl_minor_version);
|
||
|
}
|
||
|
|
||
|
if (state->verbose & VERBOSE_MODES) {
|
||
|
SDL_DisplayMode mode;
|
||
|
int bpp;
|
||
|
Uint32 Rmask, Gmask, Bmask, Amask;
|
||
|
|
||
|
n = SDL_GetNumVideoDisplays();
|
||
|
fprintf(stderr, "Number of displays: %d\n", n);
|
||
|
for (i = 0; i < n; ++i) {
|
||
|
fprintf(stderr, "Display %d:\n", i);
|
||
|
|
||
|
SDL_GetDesktopDisplayMode(i, &mode);
|
||
|
SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask,
|
||
|
&Bmask, &Amask);
|
||
|
fprintf(stderr,
|
||
|
" Current mode: %dx%d@%dHz, %d bits-per-pixel (%s)\n",
|
||
|
mode.w, mode.h, mode.refresh_rate, bpp,
|
||
|
SDL_GetPixelFormatName(mode.format));
|
||
|
if (Rmask || Gmask || Bmask) {
|
||
|
fprintf(stderr, " Red Mask = 0x%.8x\n", Rmask);
|
||
|
fprintf(stderr, " Green Mask = 0x%.8x\n", Gmask);
|
||
|
fprintf(stderr, " Blue Mask = 0x%.8x\n", Bmask);
|
||
|
if (Amask)
|
||
|
fprintf(stderr, " Alpha Mask = 0x%.8x\n", Amask);
|
||
|
}
|
||
|
|
||
|
/* Print available fullscreen video modes */
|
||
|
m = SDL_GetNumDisplayModes(i);
|
||
|
if (m == 0) {
|
||
|
fprintf(stderr, "No available fullscreen video modes\n");
|
||
|
} else {
|
||
|
fprintf(stderr, " Fullscreen video modes:\n");
|
||
|
for (j = 0; j < m; ++j) {
|
||
|
SDL_GetDisplayMode(i, j, &mode);
|
||
|
SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask,
|
||
|
&Gmask, &Bmask, &Amask);
|
||
|
fprintf(stderr,
|
||
|
" Mode %d: %dx%d@%dHz, %d bits-per-pixel (%s)\n",
|
||
|
j, mode.w, mode.h, mode.refresh_rate, bpp,
|
||
|
SDL_GetPixelFormatName(mode.format));
|
||
|
if (Rmask || Gmask || Bmask) {
|
||
|
fprintf(stderr, " Red Mask = 0x%.8x\n",
|
||
|
Rmask);
|
||
|
fprintf(stderr, " Green Mask = 0x%.8x\n",
|
||
|
Gmask);
|
||
|
fprintf(stderr, " Blue Mask = 0x%.8x\n",
|
||
|
Bmask);
|
||
|
if (Amask)
|
||
|
fprintf(stderr,
|
||
|
" Alpha Mask = 0x%.8x\n",
|
||
|
Amask);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (state->verbose & VERBOSE_RENDER) {
|
||
|
SDL_RendererInfo info;
|
||
|
|
||
|
n = SDL_GetNumRenderDrivers();
|
||
|
if (n == 0) {
|
||
|
fprintf(stderr, "No built-in render drivers\n");
|
||
|
} else {
|
||
|
fprintf(stderr, "Built-in render drivers:\n");
|
||
|
for (i = 0; i < n; ++i) {
|
||
|
SDL_GetRenderDriverInfo(i, &info);
|
||
|
PrintRenderer(&info);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SDL_zero(fullscreen_mode);
|
||
|
switch (state->depth) {
|
||
|
case 8:
|
||
|
fullscreen_mode.format = SDL_PIXELFORMAT_INDEX8;
|
||
|
break;
|
||
|
case 15:
|
||
|
fullscreen_mode.format = SDL_PIXELFORMAT_RGB555;
|
||
|
break;
|
||
|
case 16:
|
||
|
fullscreen_mode.format = SDL_PIXELFORMAT_RGB565;
|
||
|
break;
|
||
|
case 24:
|
||
|
fullscreen_mode.format = SDL_PIXELFORMAT_RGB24;
|
||
|
break;
|
||
|
default:
|
||
|
fullscreen_mode.format = SDL_PIXELFORMAT_RGB888;
|
||
|
break;
|
||
|
}
|
||
|
fullscreen_mode.refresh_rate = state->refresh_rate;
|
||
|
|
||
|
state->windows =
|
||
|
(SDL_Window **) SDL_malloc(state->num_windows *
|
||
|
sizeof(*state->windows));
|
||
|
state->renderers =
|
||
|
(SDL_Renderer **) SDL_malloc(state->num_windows *
|
||
|
sizeof(*state->renderers));
|
||
|
if (!state->windows || !state->renderers) {
|
||
|
fprintf(stderr, "Out of memory!\n");
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
for (i = 0; i < state->num_windows; ++i) {
|
||
|
char title[1024];
|
||
|
|
||
|
if (state->num_windows > 1) {
|
||
|
SDL_snprintf(title, SDL_arraysize(title), "%s %d",
|
||
|
state->window_title, i + 1);
|
||
|
} else {
|
||
|
SDL_strlcpy(title, state->window_title, SDL_arraysize(title));
|
||
|
}
|
||
|
state->windows[i] =
|
||
|
SDL_CreateWindow(title, state->window_x, state->window_y,
|
||
|
state->window_w, state->window_h,
|
||
|
state->window_flags);
|
||
|
if (!state->windows[i]) {
|
||
|
fprintf(stderr, "Couldn't create window: %s\n",
|
||
|
SDL_GetError());
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
SDL_GetWindowSize(state->windows[i], &state->window_w, &state->window_h);
|
||
|
|
||
|
if (SDL_SetWindowDisplayMode(state->windows[i], &fullscreen_mode) < 0) {
|
||
|
fprintf(stderr, "Can't set up fullscreen display mode: %s\n",
|
||
|
SDL_GetError());
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
|
||
|
if (state->window_icon) {
|
||
|
SDL_Surface *icon = LoadIcon(state->window_icon);
|
||
|
if (icon) {
|
||
|
SDL_SetWindowIcon(state->windows[i], icon);
|
||
|
SDL_FreeSurface(icon);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SDL_ShowWindow(state->windows[i]);
|
||
|
|
||
|
state->renderers[i] = NULL;
|
||
|
|
||
|
if (!state->skip_renderer
|
||
|
&& (state->renderdriver
|
||
|
|| !(state->window_flags & SDL_WINDOW_OPENGL))) {
|
||
|
m = -1;
|
||
|
if (state->renderdriver) {
|
||
|
SDL_RendererInfo info;
|
||
|
n = SDL_GetNumRenderDrivers();
|
||
|
for (j = 0; j < n; ++j) {
|
||
|
SDL_GetRenderDriverInfo(j, &info);
|
||
|
if (SDL_strcasecmp(info.name, state->renderdriver) ==
|
||
|
0) {
|
||
|
m = j;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (m == n) {
|
||
|
fprintf(stderr,
|
||
|
"Couldn't find render driver named %s",
|
||
|
state->renderdriver);
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
}
|
||
|
state->renderers[i] = SDL_CreateRenderer(state->windows[i],
|
||
|
m, state->render_flags);
|
||
|
if (!state->renderers[i]) {
|
||
|
fprintf(stderr, "Couldn't create renderer: %s\n",
|
||
|
SDL_GetError());
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
if (state->verbose & VERBOSE_RENDER) {
|
||
|
SDL_RendererInfo info;
|
||
|
|
||
|
fprintf(stderr, "Current renderer:\n");
|
||
|
SDL_GetRendererInfo(state->renderers[i], &info);
|
||
|
PrintRenderer(&info);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (state->flags & SDL_INIT_AUDIO) {
|
||
|
if (state->verbose & VERBOSE_AUDIO) {
|
||
|
n = SDL_GetNumAudioDrivers();
|
||
|
if (n == 0) {
|
||
|
fprintf(stderr, "No built-in audio drivers\n");
|
||
|
} else {
|
||
|
fprintf(stderr, "Built-in audio drivers:");
|
||
|
for (i = 0; i < n; ++i) {
|
||
|
if (i > 0) {
|
||
|
fprintf(stderr, ",");
|
||
|
}
|
||
|
fprintf(stderr, " %s", SDL_GetAudioDriver(i));
|
||
|
}
|
||
|
fprintf(stderr, "\n");
|
||
|
}
|
||
|
}
|
||
|
if (SDL_AudioInit(state->audiodriver) < 0) {
|
||
|
fprintf(stderr, "Couldn't initialize audio driver: %s\n",
|
||
|
SDL_GetError());
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
if (state->verbose & VERBOSE_VIDEO) {
|
||
|
fprintf(stderr, "Audio driver: %s\n",
|
||
|
SDL_GetCurrentAudioDriver());
|
||
|
}
|
||
|
|
||
|
if (SDL_OpenAudio(&state->audiospec, NULL) < 0) {
|
||
|
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
|
||
|
return SDL_FALSE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return SDL_TRUE;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
PrintEvent(SDL_Event * event)
|
||
|
{
|
||
|
fprintf(stderr, "SDL EVENT: ");
|
||
|
switch (event->type) {
|
||
|
case SDL_WINDOWEVENT:
|
||
|
switch (event->window.event) {
|
||
|
case SDL_WINDOWEVENT_SHOWN:
|
||
|
fprintf(stderr, "Window %d shown", event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_HIDDEN:
|
||
|
fprintf(stderr, "Window %d hidden", event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_EXPOSED:
|
||
|
fprintf(stderr, "Window %d exposed", event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_MOVED:
|
||
|
fprintf(stderr, "Window %d moved to %d,%d",
|
||
|
event->window.windowID, event->window.data1,
|
||
|
event->window.data2);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_RESIZED:
|
||
|
fprintf(stderr, "Window %d resized to %dx%d",
|
||
|
event->window.windowID, event->window.data1,
|
||
|
event->window.data2);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_MINIMIZED:
|
||
|
fprintf(stderr, "Window %d minimized", event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_MAXIMIZED:
|
||
|
fprintf(stderr, "Window %d maximized", event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_RESTORED:
|
||
|
fprintf(stderr, "Window %d restored", event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_ENTER:
|
||
|
fprintf(stderr, "Mouse entered window %d",
|
||
|
event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_LEAVE:
|
||
|
fprintf(stderr, "Mouse left window %d", event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||
|
fprintf(stderr, "Window %d gained keyboard focus",
|
||
|
event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||
|
fprintf(stderr, "Window %d lost keyboard focus",
|
||
|
event->window.windowID);
|
||
|
break;
|
||
|
case SDL_WINDOWEVENT_CLOSE:
|
||
|
fprintf(stderr, "Window %d closed", event->window.windowID);
|
||
|
break;
|
||
|
default:
|
||
|
fprintf(stderr, "Window %d got unknown event %d",
|
||
|
event->window.windowID, event->window.event);
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case SDL_KEYDOWN:
|
||
|
fprintf(stderr,
|
||
|
"Keyboard: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
|
||
|
event->key.windowID,
|
||
|
event->key.keysym.scancode,
|
||
|
SDL_GetScancodeName(event->key.keysym.scancode),
|
||
|
event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
|
||
|
break;
|
||
|
case SDL_KEYUP:
|
||
|
fprintf(stderr,
|
||
|
"Keyboard: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s",
|
||
|
event->key.windowID,
|
||
|
event->key.keysym.scancode,
|
||
|
SDL_GetScancodeName(event->key.keysym.scancode),
|
||
|
event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym));
|
||
|
break;
|
||
|
case SDL_TEXTINPUT:
|
||
|
fprintf(stderr, "Keyboard: text input \"%s\" in window %d",
|
||
|
event->text.text, event->text.windowID);
|
||
|
break;
|
||
|
case SDL_MOUSEMOTION:
|
||
|
fprintf(stderr, "Mouse: moved to %d,%d (%d,%d) in window %d",
|
||
|
event->motion.x, event->motion.y,
|
||
|
event->motion.xrel, event->motion.yrel,
|
||
|
event->motion.windowID);
|
||
|
break;
|
||
|
case SDL_MOUSEBUTTONDOWN:
|
||
|
fprintf(stderr, "Mouse: button %d pressed at %d,%d in window %d",
|
||
|
event->button.button, event->button.x, event->button.y,
|
||
|
event->button.windowID);
|
||
|
break;
|
||
|
case SDL_MOUSEBUTTONUP:
|
||
|
fprintf(stderr, "Mouse: button %d released at %d,%d in window %d",
|
||
|
event->button.button, event->button.x, event->button.y,
|
||
|
event->button.windowID);
|
||
|
break;
|
||
|
case SDL_MOUSEWHEEL:
|
||
|
fprintf(stderr,
|
||
|
"Mouse: wheel scrolled %d in x and %d in y in window %d",
|
||
|
event->wheel.x, event->wheel.y, event->wheel.windowID);
|
||
|
break;
|
||
|
case SDL_JOYBALLMOTION:
|
||
|
fprintf(stderr, "Joystick %d: ball %d moved by %d,%d",
|
||
|
event->jball.which, event->jball.ball, event->jball.xrel,
|
||
|
event->jball.yrel);
|
||
|
break;
|
||
|
case SDL_JOYHATMOTION:
|
||
|
fprintf(stderr, "Joystick %d: hat %d moved to ", event->jhat.which,
|
||
|
event->jhat.hat);
|
||
|
switch (event->jhat.value) {
|
||
|
case SDL_HAT_CENTERED:
|
||
|
fprintf(stderr, "CENTER");
|
||
|
break;
|
||
|
case SDL_HAT_UP:
|
||
|
fprintf(stderr, "UP");
|
||
|
break;
|
||
|
case SDL_HAT_RIGHTUP:
|
||
|
fprintf(stderr, "RIGHTUP");
|
||
|
break;
|
||
|
case SDL_HAT_RIGHT:
|
||
|
fprintf(stderr, "RIGHT");
|
||
|
break;
|
||
|
case SDL_HAT_RIGHTDOWN:
|
||
|
fprintf(stderr, "RIGHTDOWN");
|
||
|
break;
|
||
|
case SDL_HAT_DOWN:
|
||
|
fprintf(stderr, "DOWN");
|
||
|
break;
|
||
|
case SDL_HAT_LEFTDOWN:
|
||
|
fprintf(stderr, "LEFTDOWN");
|
||
|
break;
|
||
|
case SDL_HAT_LEFT:
|
||
|
fprintf(stderr, "LEFT");
|
||
|
break;
|
||
|
case SDL_HAT_LEFTUP:
|
||
|
fprintf(stderr, "LEFTUP");
|
||
|
break;
|
||
|
default:
|
||
|
fprintf(stderr, "UNKNOWN");
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case SDL_JOYBUTTONDOWN:
|
||
|
fprintf(stderr, "Joystick %d: button %d pressed",
|
||
|
event->jbutton.which, event->jbutton.button);
|
||
|
break;
|
||
|
case SDL_JOYBUTTONUP:
|
||
|
fprintf(stderr, "Joystick %d: button %d released",
|
||
|
event->jbutton.which, event->jbutton.button);
|
||
|
break;
|
||
|
case SDL_CLIPBOARDUPDATE:
|
||
|
fprintf(stderr, "Clipboard updated");
|
||
|
break;
|
||
|
case SDL_QUIT:
|
||
|
fprintf(stderr, "Quit requested");
|
||
|
break;
|
||
|
case SDL_USEREVENT:
|
||
|
fprintf(stderr, "User event %d", event->user.code);
|
||
|
break;
|
||
|
default:
|
||
|
fprintf(stderr, "Unknown event %d", event->type);
|
||
|
break;
|
||
|
}
|
||
|
fprintf(stderr, "\n");
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CommonEvent(CommonState * state, SDL_Event * event, int *done)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (state->verbose & VERBOSE_EVENT) {
|
||
|
PrintEvent(event);
|
||
|
}
|
||
|
|
||
|
switch (event->type) {
|
||
|
case SDL_WINDOWEVENT:
|
||
|
switch (event->window.event) {
|
||
|
case SDL_WINDOWEVENT_CLOSE:
|
||
|
{
|
||
|
SDL_Window *pWindow = SDL_GetWindowFromID(event->window.windowID);
|
||
|
if ( pWindow ) {
|
||
|
SDL_DestroyWindow( pWindow );
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case SDL_KEYDOWN:
|
||
|
switch (event->key.keysym.sym) {
|
||
|
/* Add hotkeys here */
|
||
|
case SDLK_c:
|
||
|
if (event->key.keysym.mod & KMOD_CTRL) {
|
||
|
/* Ctrl-C copy awesome text! */
|
||
|
SDL_SetClipboardText("SDL rocks!\nYou know it!");
|
||
|
printf("Copied text to clipboard\n");
|
||
|
}
|
||
|
break;
|
||
|
case SDLK_v:
|
||
|
if (event->key.keysym.mod & KMOD_CTRL) {
|
||
|
/* Ctrl-V paste awesome text! */
|
||
|
char *text = SDL_GetClipboardText();
|
||
|
if (*text) {
|
||
|
printf("Clipboard: %s\n", text);
|
||
|
} else {
|
||
|
printf("Clipboard is empty\n");
|
||
|
}
|
||
|
SDL_free(text);
|
||
|
}
|
||
|
break;
|
||
|
case SDLK_g:
|
||
|
if (event->key.keysym.mod & KMOD_CTRL) {
|
||
|
/* Ctrl-G toggle grab */
|
||
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
||
|
if (window) {
|
||
|
SDL_SetWindowGrab(window, !SDL_GetWindowGrab(window));
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case SDLK_m:
|
||
|
if (event->key.keysym.mod & KMOD_CTRL) {
|
||
|
/* Ctrl-M maximize */
|
||
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
||
|
if (window) {
|
||
|
Uint32 flags = SDL_GetWindowFlags(window);
|
||
|
if (flags & SDL_WINDOW_MAXIMIZED) {
|
||
|
SDL_RestoreWindow(window);
|
||
|
} else {
|
||
|
SDL_MaximizeWindow(window);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case SDLK_z:
|
||
|
if (event->key.keysym.mod & KMOD_CTRL) {
|
||
|
/* Ctrl-Z minimize */
|
||
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
||
|
if (window) {
|
||
|
SDL_MinimizeWindow(window);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case SDLK_RETURN:
|
||
|
if (event->key.keysym.mod & KMOD_CTRL) {
|
||
|
/* Ctrl-Enter toggle fullscreen */
|
||
|
SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
|
||
|
if (window) {
|
||
|
Uint32 flags = SDL_GetWindowFlags(window);
|
||
|
if (flags & SDL_WINDOW_FULLSCREEN) {
|
||
|
SDL_SetWindowFullscreen(window, SDL_FALSE);
|
||
|
} else {
|
||
|
SDL_SetWindowFullscreen(window, SDL_TRUE);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case SDLK_ESCAPE:
|
||
|
*done = 1;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case SDL_QUIT:
|
||
|
*done = 1;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CommonQuit(CommonState * state)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (state->windows) {
|
||
|
SDL_free(state->windows);
|
||
|
}
|
||
|
if (state->renderers) {
|
||
|
for (i = 0; i < state->num_windows; ++i) {
|
||
|
if (state->renderers[i]) {
|
||
|
SDL_DestroyRenderer(state->renderers[i]);
|
||
|
}
|
||
|
}
|
||
|
SDL_free(state->renderers);
|
||
|
}
|
||
|
if (state->flags & SDL_INIT_VIDEO) {
|
||
|
SDL_VideoQuit();
|
||
|
}
|
||
|
if (state->flags & SDL_INIT_AUDIO) {
|
||
|
SDL_AudioQuit();
|
||
|
}
|
||
|
SDL_free(state);
|
||
|
}
|
||
|
|
||
|
/* vi: set ts=4 sw=4 expandtab: */
|