pcsx2/plugins/zzogl-pg/opengl/Linux/Linux.cpp

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/* ZeroGS
* Copyright (C) 2002-2004 GSsoft Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <gtk/gtk.h>
#include <dlfcn.h>
#include "GS.h"
#include "Linux.h"
#include "zerogs.h"
#include <map>
static map<string, confOptsStruct> mapConfOpts;
void CALLBACK GSkeyEvent(keyEvent *ev)
{
//static bool bShift = false;
static bool bAlt = false;
switch(ev->evt) {
case KEYPRESS:
switch(ev->key) {
case XK_F5:
case XK_F6:
case XK_F7:
case XK_F9:
THR_KeyEvent = ev->key ;
break;
case XK_Escape:
if (conf.options & GSOPTION_FULLSCREEN)
GSclose();
break;
case XK_Shift_L:
case XK_Shift_R:
//bShift = true;
THR_bShift = true;
break;
case XK_Alt_L:
case XK_Alt_R:
bAlt = true;
break;
}
break;
case KEYRELEASE:
switch(ev->key) {
case XK_Shift_L:
case XK_Shift_R:
//bShift = false;
THR_bShift = false;
break;
case XK_Alt_L:
case XK_Alt_R:
bAlt = false;
break;
}
}
}
void add_map_entry(u32 option, const char *key, const char *desc)
{
confOpts.value = option;
confOpts.desc = desc;
mapConfOpts[key] = confOpts;
}
void CreateGameHackTable(GtkWidget *treeview)
{
char descbuf[255];
bool itval;
GtkCellRenderer *treerend;
GtkListStore *treestore;//Gets typecast as GtkTreeModel as needed.
GtkTreeIter treeiter;
GtkTreeViewColumn *treecol;
//--------- Let's build a treeview for our advanced options! --------//
treestore = gtk_list_store_new(2,G_TYPE_BOOLEAN, G_TYPE_STRING);
//setup columns in treeview
//COLUMN 0 is the checkboxes
treecol = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(treecol, "Select");
gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), treecol);
treerend = gtk_cell_renderer_toggle_new();
gtk_tree_view_column_pack_start(treecol, treerend, TRUE);
gtk_tree_view_column_add_attribute(treecol, treerend, "active", 0);//link 'active' attrib to first column of model
g_object_set(treerend, "activatable", TRUE, NULL);//set 'activatable' attrib true by default for all rows regardless of model.
g_signal_connect(treerend, "toggled", (GCallback) OnToggle_advopts, treestore);//set a global callback, we also pass a reference to our treestore.
//COLUMN 1 is the text descriptions
treecol = gtk_tree_view_column_new();
gtk_tree_view_column_set_title(treecol, "Description");
gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), treecol);
treerend = gtk_cell_renderer_text_new();
gtk_tree_view_column_pack_start(treecol, treerend, TRUE);
gtk_tree_view_column_add_attribute(treecol, treerend, "text", 1);//link 'text' attrib to second column of model
//setup the model with all our rows of option data
mapConfOpts.clear();
add_map_entry(GAME_TEXTURETARGS, "00000001", "Tex Target checking - 00000001\nLego Racers");
add_map_entry(GAME_AUTORESET, "00000002", "Auto reset targs - 00000002\nShadow Hearts, Samurai Warriors. Use when game is slow and toggling AA fixes it.");
add_map_entry(GAME_NOTARGETRESOLVE, "00000010", "No target resolves - 00000010\nStops all resolving of targets. Try this first for really slow games. Dark Cloud 1");
add_map_entry(GAME_EXACTCOLOR, "00000020", "Exact color testing - 00000020\nFixes overbright or shadow/black artifacts (Crash 'n Burn).");
add_map_entry(GAME_NOCOLORCLAMP, "00000040", "No color clamping - 00000040\nSpeeds up games, but might be too bright or too dim.");
add_map_entry(GAME_NOALPHAFAIL, "00000100", "Alpha Fail hack - 00000100\nFor Sonic Unleashed, Shadow the Hedgehog, Ghost in the Shell. Remove vertical stripes or other coloring artefacts. Break Persona 4 and MGS3");
add_map_entry(GAME_NODEPTHUPDATE, "00000200", "Disable depth updates - 00000200");
add_map_entry(GAME_QUICKRESOLVE1, "00000400", "Resolve Hack #1 - 00000400\nKingdom Hearts. Speeds some games.");
add_map_entry(GAME_NOQUICKRESOLVE, "00000800", "Resolve Hack #2 - 00000800\nShadow Hearts, Urbz. Destroy FFX");
add_map_entry(GAME_NOTARGETCLUT, "00001000", "No target CLUT - 00001000\nResident Evil 4, or foggy scenes.");
add_map_entry(GAME_NOSTENCIL, "00002000", "Disable stencil buffer - 00002000\nUsually safe to do for simple scenes. Harvest Moon");
add_map_entry(GAME_NODEPTHRESOLVE, "00008000", "No depth resolve - 00008000\nMight give z buffer artifacts.");
add_map_entry(GAME_FULL16BITRES, "00010000", "Full 16 bit resolution - 00010000\nUse when half the screen is missing.");
add_map_entry(GAME_RESOLVEPROMOTED, "00020000", "Resolve Hack #3 - 00020000\nNeopets");
add_map_entry(GAME_FASTUPDATE, "00040000", "Fast Update - 00040000\nOkami. Speeds some games. Needs for Sonic Unleashed");
add_map_entry(GAME_NOALPHATEST, "00080000", "Disable alpha testing - 00080000");
add_map_entry(GAME_DISABLEMRTDEPTH, "00100000", "Enable Multiple RTs - 00100000");
add_map_entry(GAME_XENOSPECHACK, "01000000", "Specular Highlights - 01000000\nMakes Xenosaga and Okage graphics faster by removing highlights");
add_map_entry(GAME_PARTIALPOINTERS, "02000000", "Partial targets - 02000000");
add_map_entry(GAME_PARTIALDEPTH, "04000000", "Partial depth - 04000000");
add_map_entry(GAME_GUSTHACK, "10000000", "Gust fix, made gustgame more clean and fast - 10000000");
add_map_entry(GAME_NOLOGZ, "20000000", "No logarithmic Z, could decrease number of Z-artefacts - 20000000");
add_map_entry(GAME_INTERLACE2X, "00000004", "Interlace 2X - 00000004\nFixes 2x bigger screen (Gradius 3).");
for(map<string, confOptsStruct>::iterator it = mapConfOpts.begin(); it != mapConfOpts.end(); ++it)
{
gtk_list_store_append(treestore, &treeiter);//new row
itval = (conf.gamesettings&it->second.value)?TRUE:FALSE;
snprintf(descbuf, 254, "%s", it->second.desc);
gtk_list_store_set(treestore, &treeiter, 0, itval, 1, descbuf, -1);
}
gtk_tree_view_set_model(GTK_TREE_VIEW(treeview), GTK_TREE_MODEL(treestore));//NB: store is cast as tree model.
g_object_unref(treestore);//allow model to be destroyed when the tree is destroyed.
//don't select/highlight rows
gtk_tree_selection_set_mode(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), GTK_SELECTION_NONE);
//------treeview done -------//
}
void SaveGameHackTable(GtkWidget *treeview)
{
GtkTreeModel *treemodel;
GtkTreeIter treeiter;
gboolean treeoptval;
//------- get advanced options from the treeview model -------//
treemodel = gtk_tree_view_get_model(GTK_TREE_VIEW(treeview));
gtk_tree_model_get_iter_first(treemodel, &treeiter);
conf.gamesettings = 0;
for(map<string, confOptsStruct>::iterator it = mapConfOpts.begin(); it != mapConfOpts.end(); ++it)
{
treeoptval = FALSE;
gtk_tree_model_get(treemodel, &treeiter, 0, &treeoptval, -1);
if(treeoptval) conf.gamesettings |= it->second.value;
gtk_tree_model_iter_next(treemodel,&treeiter);
}
GSsetGameCRC(0, conf.gamesettings);
//---------- done getting advanced options ---------//
}
void OnToggle_advopts(GtkCellRendererToggle *cell, gchar *path, gpointer user_data)
{
GtkTreeIter treeiter;
gboolean val;
gtk_tree_model_get_iter_from_string(GTK_TREE_MODEL(user_data), &treeiter, path);
gtk_tree_model_get(GTK_TREE_MODEL(user_data), &treeiter, 0, &val, -1);
val = !val;
gtk_list_store_set(GTK_LIST_STORE(user_data), &treeiter, 0, val, -1);
}
void DisplayDialog()
{
int return_value;
GtkWidget *dialog;
GtkWidget *main_frame, *main_box;
GtkWidget *option_frame, *option_box;
GtkWidget *int_label, *int_box;
GtkWidget *bilinear_check, *bilinear_label;
GtkWidget *aa_label, *aa_box;
GtkWidget *wireframe_check, *avi_check;
GtkWidget *snap_label, *snap_box;
GtkWidget *size_label, *size_box;
GtkWidget *fullscreen_check, *widescreen_check;
GtkWidget *advanced_frame, *advanced_box;
GtkWidget *advanced_scroll;
GtkWidget *tree;
if (!(conf.options & GSOPTION_LOADED)) LoadConfig();
/* Create the widgets */
dialog = gtk_dialog_new_with_buttons (
"ZZOgl PG Config",
NULL, /* parent window*/
(GtkDialogFlags)(GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT),
GTK_STOCK_CANCEL,
GTK_RESPONSE_REJECT,
GTK_STOCK_OK,
GTK_RESPONSE_ACCEPT,
NULL);
int_label = gtk_label_new ("Interlacing: (F5 to toggle)");
int_box = gtk_combo_box_new_text ();
gtk_combo_box_append_text(GTK_COMBO_BOX(int_box), "No Interlacing");
gtk_combo_box_append_text(GTK_COMBO_BOX(int_box), "Interlace 0");
gtk_combo_box_append_text(GTK_COMBO_BOX(int_box), "Interlace 1");
gtk_combo_box_set_active(GTK_COMBO_BOX(int_box), conf.interlace);
bilinear_check = gtk_check_button_new_with_label("Bilinear Filtering (Shift + F5)");
bilinear_label = gtk_label_new ("Best quality is off. Turn on for speed.");
aa_label = gtk_label_new ("Anti-Aliasing for Higher Quality(F6)");
aa_box = gtk_combo_box_new_text ();
gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "1X - No Anti-Aliasing");
gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "2X - Anti-Aliasing x 2");
gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "4X - Anti-Aliasing x 4");
gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "8X - Anti-Aliasing x 8");
gtk_combo_box_append_text(GTK_COMBO_BOX(aa_box), "16X - Anti-Aliasing x 16");
gtk_combo_box_set_active(GTK_COMBO_BOX(aa_box), conf.aa);
wireframe_check = gtk_check_button_new_with_label("Wireframe Rendering(Shift + F6)");
avi_check = gtk_check_button_new_with_label("Capture Avi (as zerogs.avi)(F7)");
snap_label = gtk_label_new ("Snapshot format:");
snap_box = gtk_combo_box_new_text ();
gtk_combo_box_append_text(GTK_COMBO_BOX(snap_box), "JPEG");
gtk_combo_box_append_text(GTK_COMBO_BOX(snap_box), "TIFF");
gtk_combo_box_set_active(GTK_COMBO_BOX(snap_box), conf.options&GSOPTION_TGASNAP);
fullscreen_check = gtk_check_button_new_with_label("Fullscreen (Alt + Enter)");
widescreen_check = gtk_check_button_new_with_label("Widescreen");
size_label = gtk_label_new ("Default Window Size: (no speed impact)");
size_box = gtk_combo_box_new_text ();
gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "640x480");
gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "800x600");
gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "1024x768");
gtk_combo_box_append_text(GTK_COMBO_BOX(size_box), "1280x960");
gtk_combo_box_set_active(GTK_COMBO_BOX(size_box), (conf.options&GSOPTION_WINDIMS)>>4);
main_box = gtk_hbox_new(false, 5);
main_frame = gtk_frame_new ("ZZOgl PG Config");
gtk_container_add (GTK_CONTAINER(main_frame), main_box);
option_box = gtk_vbox_new(false, 5);
option_frame = gtk_frame_new ("");
gtk_container_add (GTK_CONTAINER(option_frame), option_box);
advanced_box = gtk_vbox_new(false, 5);
advanced_frame = gtk_frame_new ("Advanced Settings:");
gtk_container_add (GTK_CONTAINER(advanced_frame), advanced_box);
tree = gtk_tree_view_new();
CreateGameHackTable(tree);
advanced_scroll = gtk_scrolled_window_new(NULL, NULL);
gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(advanced_scroll), tree);
gtk_box_pack_start(GTK_BOX(option_box), int_label, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), int_box, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), bilinear_check, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), bilinear_label, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), aa_label, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), aa_box, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), wireframe_check, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), avi_check, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), snap_label, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), snap_box, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), fullscreen_check, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), widescreen_check, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), size_label, false, false, 2);
gtk_box_pack_start(GTK_BOX(option_box), size_box, false, false, 2);
gtk_box_pack_start(GTK_BOX(advanced_box), advanced_scroll, true, true, 2);
gtk_box_pack_start(GTK_BOX(main_box), option_frame, false, false, 2);
gtk_box_pack_start(GTK_BOX(main_box), advanced_frame, true, true, 2);
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(bilinear_check), conf.bilinear);
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(wireframe_check), (conf.options & GSOPTION_WIREFRAME));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(avi_check), (conf.options & GSOPTION_CAPTUREAVI));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(fullscreen_check), (conf.options & GSOPTION_FULLSCREEN));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(widescreen_check), (conf.options & GSOPTION_WIDESCREEN));
gtk_container_add (GTK_CONTAINER (GTK_DIALOG(dialog)->vbox), main_frame);
gtk_widget_show_all (dialog);
return_value = gtk_dialog_run (GTK_DIALOG (dialog));
if (return_value == GTK_RESPONSE_ACCEPT)
{
int fake_options = 0;
SaveGameHackTable(tree);
if (gtk_combo_box_get_active(GTK_COMBO_BOX(int_box)) != -1)
conf.interlace = gtk_combo_box_get_active(GTK_COMBO_BOX(int_box));
if (gtk_combo_box_get_active(GTK_COMBO_BOX(aa_box)) != -1)
conf.aa = gtk_combo_box_get_active(GTK_COMBO_BOX(aa_box));
conf.negaa = 0;
switch(gtk_combo_box_get_active(GTK_COMBO_BOX(size_box)))
{
case 0: fake_options |= GSOPTION_WIN640; break;
case 1: fake_options |= GSOPTION_WIN800; break;
case 2: fake_options |= GSOPTION_WIN1024; break;
case 3: fake_options |= GSOPTION_WIN1280; break;
}
conf.bilinear = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(bilinear_check));
if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(wireframe_check)))
fake_options |= GSOPTION_WIREFRAME;
if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(avi_check)))
fake_options |= GSOPTION_CAPTUREAVI;
if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(fullscreen_check)))
fake_options |= GSOPTION_FULLSCREEN;
if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widescreen_check)))
fake_options |= GSOPTION_WIDESCREEN;
if (gtk_combo_box_get_active(GTK_COMBO_BOX(snap_box)) == 1)
fake_options |= GSOPTION_TGASNAP;
conf.options = fake_options;
SaveConfig();
}
gtk_widget_destroy (dialog);
}
void CALLBACK GSconfigure()
{
char strcurdir[256];
getcwd(strcurdir, 256);
if (!(conf.options & GSOPTION_LOADED)) LoadConfig();
DisplayDialog();
}
void SysMessage(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
GtkWidget *dialog;
dialog = gtk_message_dialog_new (NULL,
GTK_DIALOG_DESTROY_WITH_PARENT,
GTK_MESSAGE_INFO,
GTK_BUTTONS_OK,
"%s", msg);
gtk_dialog_run (GTK_DIALOG (dialog));
gtk_widget_destroy (dialog);
}
void CALLBACK GSabout()
{
SysMessage("ZZOgl PG: by Zeydlitz (PG version worked on by arcum42). Based off of ZeroGS, by zerofrog.");
}
s32 CALLBACK GStest()
{
return 0;
}
void *SysLoadLibrary(char *lib)
{
return dlopen(lib, RTLD_NOW | RTLD_GLOBAL);
}
void *SysLoadSym(void *lib, char *sym)
{
void *ret = dlsym(lib, sym);
if (ret == NULL) printf("null: %s\n", sym);
return dlsym(lib, sym);
}
char *SysLibError()
{
return dlerror();
}
void SysCloseLibrary(void *lib)
{
dlclose(lib);
}