pcsx2/plugins/GSdx/config.h

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
//#define ENABLE_VTUNE
#define ENABLE_JIT_RASTERIZER
#define EXTERNAL_SHADER_LOADING 1
//#define ENABLE_DYNAMIC_CRC_HACK
#define DYNA_DLL_PATH "c:/dev/pcsx2/trunk/tools/dynacrchack/DynaCrcHack.dll"
//#define DISABLE_HW_TEXTURE_CACHE // Slow but fixes a lot of bugs
//#define DISABLE_BITMASKING
//#define DISABLE_COLCLAMP
//#define DISABLE_DATE
#if defined(_DEBUG) || defined(_DEVEL)
#define ENABLE_OGL_DEBUG // Create a debug context and check opengl command status. Allow also to dump various textures/states.
#endif
//#define ENABLE_OGL_DEBUG_MEM_BW // compute the quantity of data transfered (debug purpose)
// Output stencil to a color buffer
//#define ENABLE_OGL_STENCIL_DEBUG