2011-11-16 22:17:37 +00:00
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/*
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* Copyright (C) 2011-2011 Gregory hainaut
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* Copyright (C) 2007-2009 Gabest
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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2012-09-09 18:16:11 +00:00
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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2011-11-16 22:17:37 +00:00
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSRendererHW.h"
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#include "GSRenderer.h"
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#include "GSTextureCacheOGL.h"
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#include "GSVertexHW.h"
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2016-04-04 22:01:43 +00:00
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class GSRendererOGL final : public GSRendererHW
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2011-11-16 22:17:37 +00:00
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{
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2015-07-11 11:48:50 +00:00
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enum PRIM_OVERLAP {
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PRIM_OVERLAP_UNKNOW,
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PRIM_OVERLAP_YES,
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PRIM_OVERLAP_NO
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};
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2015-07-19 07:34:32 +00:00
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enum ACC_BLEND {
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ACC_BLEND_NONE = 0,
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ACC_BLEND_FREE = 1,
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2015-07-19 19:40:41 +00:00
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ACC_BLEND_SPRITE = 2,
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2015-07-25 16:20:00 +00:00
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ACC_BLEND_CCLIP_DALPHA = 3,
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2015-07-19 19:40:41 +00:00
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ACC_BLEND_FULL = 4,
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ACC_BLEND_ULTRA = 5
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2015-07-19 07:34:32 +00:00
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};
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2011-11-16 22:17:37 +00:00
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private:
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2015-05-08 08:40:43 +00:00
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bool m_accurate_date;
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2016-04-10 15:30:49 +00:00
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int m_sw_blending;
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2016-04-10 11:48:05 +00:00
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PRIM_OVERLAP m_prim_overlap;
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2016-01-11 17:56:08 +00:00
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vector<size_t> m_drawlist;
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2015-05-08 08:40:43 +00:00
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2013-02-23 15:35:56 +00:00
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unsigned int UserHacks_TCOffset;
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float UserHacks_TCO_x, UserHacks_TCO_y;
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2016-05-10 06:12:07 +00:00
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bool UserHacks_merge_sprite;
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2016-08-21 16:34:03 +00:00
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bool UserHacks_unscale_pt_ln;
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2016-06-21 07:51:47 +00:00
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int UserHacks_HPO;
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2011-11-16 22:17:37 +00:00
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2015-08-07 07:44:42 +00:00
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GSDeviceOGL::VSConstantBuffer vs_cb;
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GSDeviceOGL::PSConstantBuffer ps_cb;
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2015-07-11 11:48:50 +00:00
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2015-07-24 20:06:35 +00:00
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GSVector4i ComputeBoundingBox(const GSVector2& rtscale, const GSVector2i& rtsize);
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2016-06-07 16:42:58 +00:00
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bool m_require_one_barrier;
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bool m_require_full_barrier;
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2016-06-07 17:08:54 +00:00
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GSDeviceOGL::VSSelector m_vs_sel;
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GSDeviceOGL::GSSelector m_gs_sel;
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GSDeviceOGL::PSSelector m_ps_sel;
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GSDeviceOGL::PSSamplerSelector m_ps_ssel;
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GSDeviceOGL::OMColorMaskSelector m_om_csel;
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GSDeviceOGL::OMDepthStencilSelector m_om_dssel;
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2016-04-04 20:48:10 +00:00
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private:
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2016-06-07 17:08:54 +00:00
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inline void ResetStates();
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2016-06-07 17:12:34 +00:00
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inline void Lines2Sprites();
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2016-08-31 07:22:35 +00:00
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inline void SetupIA(const float& sx, const float& sy);
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2016-06-21 07:51:47 +00:00
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inline void RealignTargetTextureCoordinate(const GSTextureCache::Source* tex);
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2016-06-07 17:08:54 +00:00
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inline void EmulateTextureShuffleAndFbmask();
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inline void EmulateChannelShuffle(GSTexture** rt, const GSTextureCache::Source* tex);
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inline void EmulateBlending(bool DATE_GL42);
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inline void EmulateTextureSampler(const GSTextureCache::Source* tex);
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2016-06-10 19:16:39 +00:00
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inline void EmulateAtst(const int pass, const GSTextureCache::Source* tex);
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2016-08-11 19:14:58 +00:00
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inline void EmulateZbuffer();
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2012-01-15 17:25:49 +00:00
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2011-11-16 22:17:37 +00:00
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public:
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GSRendererOGL();
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2011-12-19 21:03:23 +00:00
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virtual ~GSRendererOGL() {};
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2011-11-16 22:17:37 +00:00
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bool CreateDevice(GSDevice* dev);
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2011-12-19 21:03:23 +00:00
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2016-04-04 20:48:10 +00:00
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void DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* tex) final;
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2015-04-24 18:53:59 +00:00
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2015-07-11 11:48:50 +00:00
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PRIM_OVERLAP PrimitiveOverlap();
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2015-05-09 13:01:39 +00:00
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2016-06-07 16:42:58 +00:00
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void SendDraw();
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2011-11-16 22:17:37 +00:00
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};
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