mirror of https://github.com/PCSX2/pcsx2.git
85 lines
2.7 KiB
C++
85 lines
2.7 KiB
C++
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "Frontend/InputManager.h"
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#include "Settings/HotkeySettingsWidget.h"
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#include "Settings/ControllerSettingsDialog.h"
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#include "InputBindingWidget.h"
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#include "QtUtils.h"
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#include "SettingWidgetBinder.h"
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#include <QtWidgets/QGridLayout>
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#include <QtWidgets/QLabel>
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#include <QtWidgets/QMessageBox>
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#include <QtWidgets/QScrollArea>
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#include <QtWidgets/QTabWidget>
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HotkeySettingsWidget::HotkeySettingsWidget(QWidget* parent, ControllerSettingsDialog* dialog)
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: QWidget(parent)
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{
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createUi();
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}
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HotkeySettingsWidget::~HotkeySettingsWidget() = default;
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void HotkeySettingsWidget::createUi()
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{
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QGridLayout* layout = new QGridLayout(this);
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layout->setContentsMargins(0, 0, 0, 0);
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m_tab_widget = new QTabWidget(this);
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createButtons();
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layout->addWidget(m_tab_widget, 0, 0, 1, 1);
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setLayout(layout);
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}
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void HotkeySettingsWidget::createButtons()
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{
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const std::vector<const HotkeyInfo*> hotkeys(InputManager::GetHotkeyList());
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for (const HotkeyInfo* hotkey : hotkeys)
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{
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const auto category = qApp->translate("Hotkeys", hotkey->category);
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auto iter = m_categories.find(category);
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if (iter == m_categories.end())
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{
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QScrollArea* scroll = new QScrollArea(m_tab_widget);
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QWidget* container = new QWidget(scroll);
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QVBoxLayout* vlayout = new QVBoxLayout(container);
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QGridLayout* layout = new QGridLayout();
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layout->setContentsMargins(0, 0, 0, 0);
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vlayout->addLayout(layout);
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vlayout->addStretch(1);
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iter = m_categories.insert(category, Category{container, layout});
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scroll->setWidget(container);
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scroll->setWidgetResizable(true);
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scroll->setBackgroundRole(QPalette::Base);
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scroll->setFrameShape(QFrame::NoFrame);
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m_tab_widget->addTab(scroll, category);
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}
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QWidget* container = iter->container;
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QGridLayout* layout = iter->layout;
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const int target_row = layout->count() / 2;
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layout->addWidget(new QLabel(qApp->translate("Hotkeys", hotkey->display_name), container), target_row, 0);
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layout->addWidget(new InputBindingWidget(container, "Hotkeys", hotkey->name), target_row, 1);
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}
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}
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