pcsx2/cmake/BuildParameters.cmake

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### Select the build type
# Use Release/Devel/Debug : -DCMAKE_BUILD_TYPE=Release|Devel|Debug
# Enable/disable the stipping : -DCMAKE_BUILD_STRIP=TRUE|FALSE
### Force the choice of 3rd party library in pcsx2 over system libraries
# Use all internal lib: -DFORCE_INTERNAL_ALL=TRUE
# Use soundtouch internal lib: -DFORCE_INTERNAL_SOUNDTOUCH=TRUE
# Use zlib internal lib: -DFORCE_INTERNAL_ZLIB=TRUE
#-------------------------------------------------------------------------------
### Cmake set default value for various compilation variable
### Here the list of default value for documentation purpose
# ${CMAKE_SHARED_LIBRARY_CXX_FLAGS} = "-fPIC"
# ${CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS} = "-rdynamic"
#
# ${CMAKE_C_FLAGS} = "-g -O2"
# ${CMAKE_CXX_FLAGS} = "-g -O2"
# Use in debug mode
# ${CMAKE_CXX_FLAGS_DEBUG} = "-g"
# Use in release mode
# ${CMAKE_CXX_FLAGS_RELEASE} = "-O3 -DNDEBUG"
#-------------------------------------------------------------------------------
# Do not use default cmake flags
#-------------------------------------------------------------------------------
set(CMAKE_C_FLAGS "")
set(CMAKE_CXX_FLAGS "")
set(CMAKE_C_FLAGS_DEBUG "")
set(CMAKE_CXX_FLAGS_DEBUG "")
set(CMAKE_C_FLAGS_RELEASE "")
set(CMAKE_CXX_FLAGS_RELEASE "")
#-------------------------------------------------------------------------------
# Remove bad default option
#-------------------------------------------------------------------------------
# Remove -rdynamic option that can some segmentation fault when openining pcsx2 plugins
SET(CMAKE_SHARED_LIBRARY_LINK_C_FLAGS " ")
SET(CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS " ")
# Remove -fPIC option. No good reason to use it for plugins. Moreover we
# only support x86 architecture. And last but not least it impact the performance.
# Long term future note :), amd64 build will need the -fPIC flags
set(CMAKE_SHARED_LIBRARY_C_FLAGS "")
set(CMAKE_SHARED_LIBRARY_CXX_FLAGS "")
#-------------------------------------------------------------------------------
# if no build type is set, use Devel as default
# Note without the CMAKE_BUILD_TYPE options the value is still defined to ""
# Ensure that the value set by the User is correct to avoid some bad behavior later
#-------------------------------------------------------------------------------
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|Release")
set(CMAKE_BUILD_TYPE Devel)
message(STATUS "BuildType set to ${CMAKE_BUILD_TYPE} by default")
endif(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|Release")
#-------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# Set default strip option. Can be set with -DCMAKE_BUILD_STRIP=TRUE/FALSE
#-------------------------------------------------------------------------------
if(NOT DEFINED CMAKE_BUILD_STRIP)
if(CMAKE_BUILD_TYPE STREQUAL "Release")
set(CMAKE_BUILD_STRIP TRUE)
message(STATUS "Enable the stripping by default in ${CMAKE_BUILD_TYPE} build !!!")
else(CMAKE_BUILD_TYPE STREQUAL "Release")
set(CMAKE_BUILD_STRIP FALSE)
message(STATUS "Disable the stripping by default in ${CMAKE_BUILD_TYPE} build !!!")
endif(CMAKE_BUILD_TYPE STREQUAL "Release")
endif(NOT DEFINED CMAKE_BUILD_STRIP)
#-------------------------------------------------------------------------------
# Select library system vs 3rdparty
#-------------------------------------------------------------------------------
if(FORCE_INTERNAL_ALL)
set(FORCE_INTERNAL_SOUNDTOUCH TRUE)
set(FORCE_INTERNAL_ZLIB TRUE)
endif(FORCE_INTERNAL_ALL)
if(NOT DEFINED FORCE_INTERNAL_SOUNDTOUCH)
set(FORCE_INTERNAL_SOUNDTOUCH TRUE)
message(STATUS "Use internal version of Soundtouch by default.
Note: There have been issues in the past with sound quality depending on the version of Soundtouch
Use -DFORCE_INTERNAL_SOUNDTOUCH=FALSE at your own risk")
# set(FORCE_INTERNAL_SOUNDTOUCH FALSE)
endif(NOT DEFINED FORCE_INTERNAL_SOUNDTOUCH)
if(NOT DEFINED FORCE_INTERNAL_ZLIB)
set(FORCE_INTERNAL_ZLIB FALSE)
endif(NOT DEFINED FORCE_INTERNAL_ZLIB)