pcsx2/common/vsprops/QtCompile.props

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<BinaryOutputDir>$(SolutionDir)bin\</BinaryOutputDir>
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<PCSX2QTDIRDefault Condition="'$(Platform)'=='x64'">$(SolutionDir)3rdparty\qt\6.3.1\msvc2022_64\</PCSX2QTDIRDefault>
<PCSX2QTDIRDefault Condition="'$(Platform)'=='ARM64'">$(SolutionDir)3rdparty\qt\6.3.1\msvc2022_arm64\</PCSX2QTDIRDefault>
<PCSX2QTDIR Condition="Exists('$(PCSX2QTDIRDefault)') And ('$(PCSX2QTDIR)'=='' Or !Exists('$(PCSX2QTDIR)'))">$(PCSX2QTDIRDefault)</PCSX2QTDIR>
<PCSX2QTDIR Condition="Exists('$(PCSX2QTDIR)') And !HasTrailingSlash('$(PCSX2QTDIR)')">$(PCSX2QTDIR)\</PCSX2QTDIR>
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<PCSX2QTDIRHost>$(SolutionDir)3rdparty\qt\6.3.1\msvc2022_64\</PCSX2QTDIRHost>
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<QtDirValid>false</QtDirValid>
<QtDirValid Condition="Exists('$(PCSX2QTDIR)')">true</QtDirValid>
<QtIncludeDir>$(PCSX2QTDIR)include\</QtIncludeDir>
<QtLibDir>$(PCSX2QTDIR)lib\</QtLibDir>
<QtBinDir>$(PCSX2QTDIR)bin\</QtBinDir>
<QtHostBinDir>$(PCSX2QTDIRHost)bin\</QtHostBinDir>
<QtPluginsDir>$(PCSX2QTDIR)plugins\</QtPluginsDir>
<QtTranslationsDir>$(PCSX2QTDIR)translations\</QtTranslationsDir>
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<QtToolOutDir>$(IntDir)</QtToolOutDir>
<QtMocOutPrefix>$(QtToolOutDir)moc_</QtMocOutPrefix>
<QtTsOutDir>$(BinaryOutputDir)translations\</QtTsOutDir>
<QtDebugSuffix>d</QtDebugSuffix>
<QtLibSuffix Condition="$(Configuration.Contains(Debug))">$(QtDebugSuffix)</QtLibSuffix>
<QtPluginFolder>QtPlugins</QtPluginFolder>
<QtEntryPointLib>$(QtLibDir)Qt6EntryPoint$(QtLibSuffix).lib</QtEntryPointLib>
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</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions Condition="!$(Configuration.Contains(Debug))">QT_NO_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtToolOutDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(QtIncludeDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(QtLibDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>Qt6Core$(QtLibSuffix).lib;Qt6Gui$(QtLibSuffix).lib;Qt6Widgets$(QtLibSuffix).lib;Qt6Network$(QtLibSuffix).lib;Qt6Concurrent$(QtLibSuffix).lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
</ItemDefinitionGroup>
<!--Passes all .qrc files to rcc and puts output in the build directory-->
<ItemGroup>
<ResFiles Include="$(MSBuildProjectDirectory)\**\*.qrc" />
</ItemGroup>
<Target Name="QtResource"
BeforeTargets="ClCompile"
Inputs="@(ResFiles)"
Condition="'@(QtResource)'!=''"
Outputs="@(ResFiles->'$(QtToolOutDir)qrc_%(Filename).cpp')">
<Message Text="rcc %(ResFiles.Filename)" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
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<MakeDir Directories="$(QtToolOutDir)" />
<Exec Command="&quot;$(QtHostBinDir)rcc.exe&quot; &quot;%(ResFiles.FullPath)&quot; -o &quot;$(QtToolOutDir)qrc_%(ResFiles.Filename).cpp&quot;" />
</Target>
<Target Name="QtResourceClean">
<Delete Files="@(ResFiles->'$(QtToolOutDir)qrc_%(Filename).cpp')" />
</Target>
<!--Passes all .ui files to uic and puts output in the build directory-->
<ItemGroup>
<UiFiles Include="$(MSBuildProjectDirectory)\**\*.ui" />
</ItemGroup>
<Target Name="QtUi"
BeforeTargets="ClCompile"
Inputs="@(UiFiles)"
Condition="'@(QtUi)'!=''"
Outputs="@(UiFiles->'$(QtToolOutDir)ui_%(Filename).h')">
<Message Text="uic %(UiFiles.Filename)" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
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<MakeDir Directories="$(QtToolOutDir)" />
<Exec Command="&quot;$(QtHostBinDir)uic.exe&quot; &quot;%(UiFiles.FullPath)&quot; -o &quot;$(QtToolOutDir)ui_%(UiFiles.Filename).h&quot;" />
</Target>
<Target Name="QtUiClean">
<Delete Files="@(UiFiles->'$(QtToolOutDir)ui_%(Filename).h')" />
</Target>
<!--Compile files needed to MOC and output in the build directory-->
<!--TODO find a way to autocreate from ClCompile settings-->
<PropertyGroup>
<MocDefines></MocDefines>
<MocDefines Condition="!$(Configuration.Contains(Debug))">-DQT_NO_DEBUG -DNDEBUG $(MocDefines)</MocDefines>
<MocIncludes>-I"$(QtIncludeDir)." -I"$(SolutionDir)pcsx2" "-I$(SolutionDir)." -I.</MocIncludes>
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</PropertyGroup>
<Target Name="QtMoc"
BeforeTargets="ClCompile"
Condition="'@(QtMoc)'!=''"
Inputs="%(QtMoc.Identity);%(QtMoc.AdditionalDependencies);$(MSBuildProjectFile)"
Outputs="$(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp">
<Message Text="moc %(QtMoc.Filename) $(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
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<MakeDir Directories="$(QtToolOutDir)" />
<Exec Command="&quot;$(QtHostBinDir)moc.exe&quot; &quot;%(QtMoc.FullPath)&quot; -b &quot;PrecompiledHeader.h&quot; -o &quot;$(QtToolOutDir)%(QtMoc.RelativeDir)moc_%(QtMoc.Filename).cpp&quot; -f%(QtMoc.Filename)%(QtMoc.Extension) $(MocDefines) $(MocIncludes)" />
</Target>
<ItemGroup>
<MocOutputs Include="$(QtToolOutDir)moc_*.cpp" />
</ItemGroup>
<Target Name="QtMocClean">
<Delete Files="@(MocOutputs)" />
</Target>
<!--Expose the new targets to VS-->
<ItemGroup>
<PropertyPageSchema Include="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml" />
<AvailableItemName Include="QtResource">
<Targets>QtResource</Targets>
</AvailableItemName>
<AvailableItemName Include="QtUi">
<Targets>QtUi</Targets>
</AvailableItemName>
<AvailableItemName Include="QtMoc">
<Targets>QtMoc</Targets>
</AvailableItemName>
<AvailableItemName Include="QtTs">
<Targets>QtTs</Targets>
</AvailableItemName>
</ItemGroup>
<!--Copy the needed dlls-->
<ItemGroup>
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<QtLibNames Include="Qt6Core$(QtLibSuffix);Qt6Gui$(QtLibSuffix);Qt6Widgets$(QtLibSuffix);Qt6Network$(QtLibSuffix);Qt6Svg$(QtLibSuffix);Qt6Concurrent$(QtLibSuffix)" />
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<QtDlls Include="@(QtLibNames -> '$(QtBinDir)%(Identity).dll')" />
<!--Filter plugins to copy based on the observation that all debug versions end in "d"-->
<QtAllPlugins Include="$(QtPluginsDir)**\*$(QtLibSuffix).dll" />
<QtPlugins Condition="$(Configuration.Contains(Debug))" Include="@(QtAllPlugins)" />
<QtPlugins Condition="!$(Configuration.Contains(Debug))" Exclude="$(QtPluginsDir)**\*$(QtDebugSuffix).dll" Include="@(QtAllPlugins)" />
<QtPluginsDest Include="@(QtPlugins -> '$(BinaryOutputDir)$(QtPluginFolder)\%(RecursiveDir)%(Filename)%(Extension)')" />
<!--Our normal *d filter fails for the TLS DLLs, because backend ends in d. -->
<QtTLSDlls Include="$(QtPluginsDir)tls\qcertonlybackend$(QtLibSuffix).dll;$(QtPluginsDir)tls\qschannelbackend$(QtLibSuffix).dll" />
<QtTLSDllsDest Include="@(QtTLSDlls -> '$(BinaryOutputDir)$(QtPluginFolder)\tls\%(Filename)%(Extension)')" />
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</ItemGroup>
<PropertyGroup>
<QtConfFile>$(BinaryOutputDir)qt.conf</QtConfFile>
</PropertyGroup>
<Target Name="QtCopyBinaries"
AfterTargets="Build"
Inputs="@(QtDlls);@(QtPlugins);@(QtTLSDlls)"
Outputs="@(QtDlls -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)');@(QtPluginsDest);@(QtTLSDllsDest)">
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<Message Text="Copying Qt .dlls" Importance="High" />
<Copy
SourceFiles="@(QtDlls)"
DestinationFolder="$(BinaryOutputDir)"
SkipUnchangedFiles="true"
/>
<Copy
SourceFiles="@(QtPlugins)"
DestinationFiles="@(QtPluginsDest)"
SkipUnchangedFiles="true"
/>
<Copy
SourceFiles="@(QtTLSDlls)"
DestinationFiles="@(QtTLSDllsDest)"
SkipUnchangedFiles="true"
/>
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</Target>
<Target Name="QtCreateConf"
BeforeTargets="QtCopyBinaries"
Condition="!Exists('$(QtConfFile)')">
<!--
Create a file which tells Qt where to look for "plugins".
Otherwise Qt only looks in ./<subtype>/type.dll instead of ./$(QtPluginFolder)/<subtype>/type.dll, which is messy
-->
<WriteLinesToFile
File="$(QtConfFile)"
Lines="[Paths];Plugins = ./$(QtPluginFolder)"
Overwrite="true"
/>
</Target>
<!--Copies base translation files-->
<ItemGroup>
<BaseTsFiles Include="$(QtTranslationsDir)\*.qm" />
</ItemGroup>
<Target Name="QtCopyBaseTranslations"
AfterTargets="Build"
Inputs="@(BaseTsFiles)"
Outputs="@(BaseTsFiles -> '$(QtTsOutDir)%(RecursiveDir)%(Filename)%(Extension)')">
<Message Text="Copying base translation files" Importance="High" />
<Copy
SourceFiles="@(BaseTsFiles)"
DestinationFolder="$(QtTsOutDir)"
SkipUnchangedFiles="true"
/>
</Target>
<!--Compiles all translation files-->
<ItemGroup>
<TsFiles Include="$(MSBuildProjectDirectory)\**\*.ts" />
</ItemGroup>
<Target Name="QtTs"
BeforeTargets="ClCompile"
Inputs="@(TsFiles)"
Condition="'@(QtTs)'!=''"
Outputs="@(TsFiles->'$(QtTsOutDir)%(Filename).qm')">
<Message Text="lrelease %(TsFiles.Filename)" Importance="High" />
<Error Condition="!$(QtDirValid)" Text="Qt directory non-existent (download/extract the zip)" />
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<MakeDir Directories="$(QtTsOutDir)" />
<Exec Command="&quot;$(QtHostBinDir)lrelease.exe&quot; &quot;%(TsFiles.FullPath)&quot; -qm &quot;$(QtTsOutDir)%(TsFiles.Filename).qm&quot;" />
</Target>
<ItemGroup>
<TsOutputs Include="$(QtTsOutDir)*.qm" />
</ItemGroup>
<Target Name="QtTsClean">
<Delete Files="@(TsOutputs)" />
</Target>
</Project>