mirror of https://github.com/PCSX2/pcsx2.git
425 lines
9.3 KiB
Plaintext
425 lines
9.3 KiB
Plaintext
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<?xml version="1.0" encoding="windows-1253"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="ZeroGS-Pg"
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ProjectGUID="{5C6B7D28-E73D-4F71-8FC0-17ADA640EBD8}"
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RootNamespace="ZeroGS"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Devel|Win32"
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InheritedPropertySheets=".\vsprops\pcsx2_plugin_common.vsprops"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/GSsoftdx.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="..\x86\;..\..\ZeroGSShaders\"
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PreprocessorDefinitions="NDEBUG;_USRDLL;__i386__;ZEROGS_DEVBUILD;ZEROGS_SSE2"
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StringPooling="true"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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PrecompiledHeaderFile=".\Release/GSsoftdx.pch"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="3"
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CompileAs="0"
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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AdditionalDependencies="ddraw.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib odbc32.lib odbccp32.lib winmm.lib Vfw32.lib"
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OutputFile="$(OutDir)\$(ProjectName)-dev.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories="..\"
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ModuleDefinitionFile=".\GSsoftdx.def"
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GenerateDebugInformation="true"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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InheritedPropertySheets=".\vsprops\pcsx2_plugin_common.vsprops"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories="..\x86\;..\..\ZeroGSShaders\"
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PreprocessorDefinitions="D3D_DEBUG_INFO;_USRDLL;_DEBUG;__i386__;ZEROGS_DEVBUILD;ZEROGS_SSE2;"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeTypeInfo="true"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="ddraw.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib odbc32.lib odbccp32.lib winmm.lib Vfw32.lib"
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OutputFile="$(OutDir)\$(ProjectName)-dbg.dll"
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AdditionalLibraryDirectories="..\"
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IgnoreDefaultLibraryNames=""
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ModuleDefinitionFile=".\GSsoftdx.def"
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GenerateDebugInformation="true"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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/>
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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InheritedPropertySheets=".\vsprops\pcsx2_plugin_common.vsprops"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/GSsoftdx.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="..\x86\;..\..\ZeroGSShaders\"
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PreprocessorDefinitions="NDEBUG;_WINDOWS;_USRDLL;__i386__;RELEASE_TO_PUBLIC;ZEROGS_SSE2"
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StringPooling="true"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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PrecompiledHeaderFile=""
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="3"
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CompileAs="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="ddraw.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib odbc32.lib odbccp32.lib winmm.lib Vfw32.lib"
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OutputFile="$(OutDir)\$(ProjectName).dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories="..\"
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ModuleDefinitionFile=".\GSsoftdx.def"
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GenerateDebugInformation="false"
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LinkTimeCodeGeneration="1"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary=""
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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>
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<File
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RelativePath=".\Conf.cpp"
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</File>
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<File
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RelativePath="..\GSmain.cpp"
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<File
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<File
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RelativePath=".\Win32.cpp"
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<File
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Name="Devel|Win32"
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="ml /nologo /c /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
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Outputs="$(IntDir)\$(InputName).obj"
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32"
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="ml /nologo /c /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="ml /nologo /c /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
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Outputs="$(IntDir)\$(InputName).obj"
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<Filter
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Name="Header Files"
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<File
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<File
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RelativePath="..\x86.h"
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<File
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RelativePath="..\zerogs.h"
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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>
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<File
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RelativePath="Pcsx2.ico"
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<File
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<File
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<File
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</Files>
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<Globals>
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||
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</Globals>
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||
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</VisualStudioProject>
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