2015-08-04 21:52:48 +00:00
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PTHREADS-WIN32
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==============
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Pthreads-win32 is free software, distributed under the GNU Lesser
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General Public License (LGPL). See the file 'COPYING.LIB' for terms
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and conditions. Also see the file 'COPYING' for information
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specific to pthreads-win32, copyrights and the LGPL.
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What is it?
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-----------
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Pthreads-win32 is an Open Source Software implementation of the
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Threads component of the POSIX 1003.1c 1995 Standard (or later)
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for Microsoft's Win32 environment. Some functions from POSIX
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1003.1b are also supported including semaphores. Other related
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functions include the set of read-write lock functions. The
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library also supports some of the functionality of the Open
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Group's Single Unix specification, version 2, namely mutex types,
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plus some common and pthreads-win32 specific non-portable
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routines (see README.NONPORTABLE).
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See the file "ANNOUNCE" for more information including standards
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conformance details and the list of supported and unsupported
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routines.
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Prerequisites
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-------------
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MSVC or GNU C (MinGW32 MSys development kit)
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To build from source.
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QueueUserAPCEx by Panagiotis E. Hadjidoukas
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For true async cancelation of threads (including blocked threads).
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This is a DLL and Windows driver that provides pre-emptive APC
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by forcing threads into an alertable state when the APC is queued.
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Both the DLL and driver are provided with the pthreads-win32.exe
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self-unpacking ZIP, and on the pthreads-win32 FTP site (in source
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and pre-built forms). Currently this is a separate LGPL package to
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pthreads-win32. See the README in the QueueUserAPCEx folder for
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installation instructions.
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Pthreads-win32 will automatically detect if the QueueUserAPCEx DLL
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QuserEx.DLL is available and whether the driver AlertDrv.sys is
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loaded. If it is not available, pthreads-win32 will simulate async
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cancelation, which means that it can async cancel only threads that
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are runnable. The simulated async cancellation cannot cancel blocked
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threads.
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Library naming
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--------------
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Because the library is being built using various exception
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handling schemes and compilers - and because the library
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may not work reliably if these are mixed in an application,
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each different version of the library has it's own name.
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Note 1: the incompatibility is really between EH implementations
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of the different compilers. It should be possible to use the
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standard C version from either compiler with C++ applications
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built with a different compiler. If you use an EH version of
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the library, then you must use the same compiler for the
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application. This is another complication and dependency that
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can be avoided by using only the standard C library version.
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Note 2: if you use a standard C pthread*.dll with a C++
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application, then any functions that you define that are
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intended to be called via pthread_cleanup_push() must be
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__cdecl.
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Note 3: the intention was to also name either the VC or GC
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version (it should be arbitrary) as pthread.dll, including
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pthread.lib and libpthread.a as appropriate. This is no longer
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likely to happen.
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Note 4: the compatibility number was added so that applications
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can differentiate between binary incompatible versions of the
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libs and dlls.
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In general:
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pthread[VG]{SE,CE,C}c.dll
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pthread[VG]{SE,CE,C}c.lib
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where:
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[VG] indicates the compiler
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V - MS VC, or
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G - GNU C
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{SE,CE,C} indicates the exception handling scheme
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SE - Structured EH, or
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CE - C++ EH, or
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C - no exceptions - uses setjmp/longjmp
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c - DLL compatibility number indicating ABI and API
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compatibility with applications built against
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any snapshot with the same compatibility number.
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See 'Version numbering' below.
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The name may also be suffixed by a 'd' to indicate a debugging version
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of the library. E.g. pthreadVC2d.lib. Debugging versions contain
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additional information for debugging (symbols etc) and are often not
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optimised in any way (compiled with optimisation turned off).
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For example:
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pthreadVSE.dll (MSVC/SEH)
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pthreadGCE.dll (GNUC/C++ EH)
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pthreadGC.dll (GNUC/not dependent on exceptions)
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pthreadVC1.dll (MSVC/not dependent on exceptions - not binary
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compatible with pthreadVC.dll)
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pthreadVC2.dll (MSVC/not dependent on exceptions - not binary
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compatible with pthreadVC1.dll or pthreadVC.dll)
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The GNU library archive file names have correspondingly changed to:
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libpthreadGCEc.a
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libpthreadGCc.a
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Versioning numbering
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--------------------
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Version numbering is separate from the snapshot dating system, and
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is the canonical version identification system embedded within the
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DLL using the Microsoft version resource system. The versioning
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system chosen follows the GNU Libtool system. See
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http://www.gnu.org/software/libtool/manual.html section 6.2.
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See the resource file 'version.rc'.
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Microsoft version numbers use 4 integers:
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0.0.0.0
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Pthreads-win32 uses the first 3 following the Libtool convention.
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The fourth is commonly used for the build number, but will be reserved
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for future use.
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current.revision.age.0
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The numbers are changed as follows:
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1. If the library source code has changed at all since the last update,
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then increment revision (`c:r:a' becomes `c:r+1:a').
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2. If any interfaces have been added, removed, or changed since the last
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update, increment current, and set revision to 0.
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3. If any interfaces have been added since the last public release, then
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increment age.
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4. If any interfaces have been removed or changed since the last public
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release, then set age to 0.
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DLL compatibility numbering is an attempt to ensure that applications
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always load a compatible pthreads-win32 DLL by using a DLL naming system
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that is consistent with the version numbering system. It also allows
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older and newer DLLs to coexist in the same filesystem so that older
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applications can continue to be used. For pre .NET Windows systems,
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this inevitably requires incompatible versions of the same DLLs to have
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different names.
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Pthreads-win32 has adopted the Cygwin convention of appending a single
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integer number to the DLL name. The number used is based on the library
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version number and is computed as 'current' - 'age'.
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(See http://home.att.net/~perlspinr/libversioning.html for a nicely
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detailed explanation.)
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Using this method, DLL name/s will only change when the DLL's
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backwards compatibility changes. Note that the addition of new
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'interfaces' will not of itself change the DLL's compatibility for older
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applications.
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Which of the several dll versions to use?
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-----------------------------------------
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or,
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---
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What are all these pthread*.dll and pthread*.lib files?
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-------------------------------------------------------
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Simple, use either pthreadGCv.* if you use GCC, or pthreadVCv.* if you
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use MSVC - where 'v' is the DLL versioning (compatibility) number.
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Otherwise, you need to choose carefully and know WHY.
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The most important choice you need to make is whether to use a
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version that uses exceptions internally, or not. There are versions
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of the library that use exceptions as part of the thread
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cancelation and exit implementation. The default version uses
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setjmp/longjmp.
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There is some contension amongst POSIX threads experts as
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to how POSIX threads cancelation and exit should work
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with languages that use exceptions, e.g. C++ and even C
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(Microsoft's Structured Exceptions).
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The issue is: should cancelation of a thread in, say,
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a C++ application cause object destructors and C++ exception
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handlers to be invoked as the stack unwinds during thread
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exit, or not?
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There seems to be more opinion in favour of using the
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standard C version of the library (no EH) with C++ applications
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for the reason that this appears to be the assumption commercial
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pthreads implementations make. Therefore, if you use an EH version
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of pthreads-win32 then you may be under the illusion that
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your application will be portable, when in fact it is likely to
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behave differently when linked with other pthreads libraries.
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Now you may be asking: then why have you kept the EH versions of
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the library?
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There are a couple of reasons:
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- there is division amongst the experts and so the code may
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be needed in the future. Yes, it's in the repository and we
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can get it out anytime in the future, but it would be difficult
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to find.
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- pthreads-win32 is one of the few implementations, and possibly
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the only freely available one, that has EH versions. It may be
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useful to people who want to play with or study application
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behaviour under these conditions.
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Notes:
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[If you use either pthreadVCE or pthreadGCE]
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1. [See also the discussion in the FAQ file - Q2, Q4, and Q5]
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If your application contains catch(...) blocks in your POSIX
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threads then you will need to replace the "catch(...)" with the macro
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"PtW32Catch", eg.
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#ifdef PtW32Catch
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PtW32Catch {
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...
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}
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#else
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catch(...) {
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...
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}
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#endif
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Otherwise neither pthreads cancelation nor pthread_exit() will work
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reliably when using versions of the library that use C++ exceptions
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for cancelation and thread exit.
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This is due to what is believed to be a C++ compliance error in VC++
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whereby you may not have multiple handlers for the same exception in
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the same try/catch block. GNU G++ doesn't have this restriction.
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Other name changes
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------------------
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All snapshots prior to and including snapshot 2000-08-13
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used "_pthread_" as the prefix to library internal
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functions, and "_PTHREAD_" to many library internal
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macros. These have now been changed to "ptw32_" and "PTW32_"
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respectively so as to not conflict with the ANSI standard's
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reservation of identifiers beginning with "_" and "__" for
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use by compiler implementations only.
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If you have written any applications and you are linking
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statically with the pthreads-win32 library then you may have
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included a call to _pthread_processInitialize. You will
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now have to change that to ptw32_processInitialize.
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Cleanup code default style
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--------------------------
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Previously, if not defined, the cleanup style was determined automatically
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from the compiler used, and one of the following was defined accordingly:
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__CLEANUP_SEH MSVC only
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__CLEANUP_CXX C++, including MSVC++, GNU G++
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__CLEANUP_C C, including GNU GCC, not MSVC
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These defines determine the style of cleanup (see pthread.h) and,
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most importantly, the way that cancelation and thread exit (via
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pthread_exit) is performed (see the routine ptw32_throw()).
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In short, the exceptions versions of the library throw an exception
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when a thread is canceled, or exits via pthread_exit(). This exception is
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caught by a handler in the thread startup routine, so that the
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the correct stack unwinding occurs regardless of where the thread
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is when it's canceled or exits via pthread_exit().
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In this snapshot, unless the build explicitly defines (e.g. via a
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compiler option) __CLEANUP_SEH, __CLEANUP_CXX, or __CLEANUP_C, then
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the build NOW always defaults to __CLEANUP_C style cleanup. This style
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uses setjmp/longjmp in the cancelation and pthread_exit implementations,
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and therefore won't do stack unwinding even when linked to applications
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that have it (e.g. C++ apps). This is for consistency with most/all
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commercial Unix POSIX threads implementations.
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Although it was not clearly documented before, it is still necessary to
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build your application using the same __CLEANUP_* define as was
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used for the version of the library that you link with, so that the
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correct parts of pthread.h are included. That is, the possible
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defines require the following library versions:
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__CLEANUP_SEH pthreadVSE.dll
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__CLEANUP_CXX pthreadVCE.dll or pthreadGCE.dll
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__CLEANUP_C pthreadVC.dll or pthreadGC.dll
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It is recommended that you let pthread.h use it's default __CLEANUP_C
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for both library and application builds. That is, don't define any of
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the above, and then link with pthreadVC.lib (MSVC or MSVC++) and
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libpthreadGC.a (MinGW GCC or G++). The reason is explained below, but
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another reason is that the prebuilt pthreadVCE.dll is currently broken.
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Versions built with MSVC++ later than version 6 may not be broken, but I
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can't verify this yet.
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WHY ARE WE MAKING THE DEFAULT STYLE LESS EXCEPTION-FRIENDLY?
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Because no commercial Unix POSIX threads implementation allows you to
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choose to have stack unwinding. Therefore, providing it in pthread-win32
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as a default is dangerous. We still provide the choice but unless
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you consciously choose to do otherwise, your pthreads applications will
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now run or crash in similar ways irrespective of the pthreads platform
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you use. Or at least this is the hope.
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Building under VC++ using C++ EH, Structured EH, or just C
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----------------------------------------------------------
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From the source directory run nmake without any arguments to list
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help information. E.g.
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$ nmake
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Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
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Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
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Run one of the following command lines:
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nmake clean VCE (to build the MSVC dll with C++ exception handling)
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nmake clean VSE (to build the MSVC dll with structured exception handling)
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nmake clean VC (to build the MSVC dll with C cleanup code)
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nmake clean VCE-inlined (to build the MSVC inlined dll with C++ exception handling)
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nmake clean VSE-inlined (to build the MSVC inlined dll with structured exception handling)
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nmake clean VC-inlined (to build the MSVC inlined dll with C cleanup code)
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nmake clean VC-static (to build the MSVC static lib with C cleanup code)
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nmake clean VCE-debug (to build the debug MSVC dll with C++ exception handling)
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nmake clean VSE-debug (to build the debug MSVC dll with structured exception handling)
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nmake clean VC-debug (to build the debug MSVC dll with C cleanup code)
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nmake clean VCE-inlined-debug (to build the debug MSVC inlined dll with C++ exception handling)
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nmake clean VSE-inlined-debug (to build the debug MSVC inlined dll with structured exception handling)
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nmake clean VC-inlined-debug (to build the debug MSVC inlined dll with C cleanup code)
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nmake clean VC-static-debug (to build the debug MSVC static lib with C cleanup code)
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The pre-built dlls are normally built using the *-inlined targets.
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You can run the testsuite by changing to the "tests" directory and
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running nmake. E.g.:
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$ cd tests
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$ nmake
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Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
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Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
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Run one of the following command lines:
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nmake clean VC (to test using VC dll with VC (no EH) applications)
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nmake clean VCX (to test using VC dll with VC++ (EH) applications)
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nmake clean VCE (to test using the VCE dll with VC++ EH applications)
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nmake clean VSE (to test using VSE dll with VC (SEH) applications)
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nmake clean VC-bench (to benchtest using VC dll with C bench app)
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nmake clean VCX-bench (to benchtest using VC dll with C++ bench app)
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nmake clean VCE-bench (to benchtest using VCE dll with C++ bench app)
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nmake clean VSE-bench (to benchtest using VSE dll with SEH bench app)
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nmake clean VC-static (to test using VC static lib with VC (no EH) applications)
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Building under Mingw32
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----------------------
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The dll can be built easily with recent versions of Mingw32.
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(The distributed versions are built using Mingw32 and MsysDTK
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from www.mingw32.org.)
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From the source directory, run make for help information. E.g.:
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$ make
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Run one of the following command lines:
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make clean GC (to build the GNU C dll with C cleanup code)
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make clean GCE (to build the GNU C dll with C++ exception handling)
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make clean GC-inlined (to build the GNU C inlined dll with C cleanup code)
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make clean GCE-inlined (to build the GNU C inlined dll with C++ exception handling)
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make clean GC-static (to build the GNU C inlined static lib with C cleanup code)
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make clean GC-debug (to build the GNU C debug dll with C cleanup code)
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make clean GCE-debug (to build the GNU C debug dll with C++ exception handling)
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make clean GC-inlined-debug (to build the GNU C inlined debug dll with C cleanup code)
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make clean GCE-inlined-debug (to build the GNU C inlined debug dll with C++ exception handling)
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make clean GC-static-debug (to build the GNU C inlined static debug lib with C cleanup code)
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The pre-built dlls are normally built using the *-inlined targets.
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You can run the testsuite by changing to the "tests" directory and
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running make for help information. E.g.:
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$ cd tests
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$ make
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Run one of the following command lines:
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make clean GC (to test using GC dll with C (no EH) applications)
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make clean GCX (to test using GC dll with C++ (EH) applications)
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make clean GCE (to test using GCE dll with C++ (EH) applications)
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make clean GC-bench (to benchtest using GNU C dll with C cleanup code)
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make clean GCE-bench (to benchtest using GNU C dll with C++ exception handling)
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make clean GC-static (to test using GC static lib with C (no EH) applications)
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Building under Linux using the Mingw32 cross development tools
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--------------------------------------------------------------
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You can build the library without leaving Linux by using the Mingw32 cross
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development toolchain. See http://www.libsdl.org/extras/win32/cross/ for
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tools and info. The GNUmakefile contains some support for this, for example:
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make CROSS=i386-mingw32msvc- clean GC-inlined
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will build pthreadGCn.dll and libpthreadGCn.a (n=version#), provided your
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cross-tools/bin directory is in your PATH (or use the cross-make.sh script
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at the URL above).
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Building the library as a statically linkable library
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-----------------------------------------------------
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General: PTW32_STATIC_LIB must be defined for both the library build and the
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application build. The makefiles supplied and used by the following 'make'
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command lines will define this for you.
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MSVC (creates pthreadVCn.lib as a static link lib):
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nmake clean VC-static
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MinGW32 (creates libpthreadGCn.a as a static link lib):
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make clean GC-static
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Define PTW32_STATIC_LIB when building your application. Also, your
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application must call a two non-portable routines to initialise the
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some state on startup and cleanup before exit. One other routine needs
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to be called to cleanup after any Win32 threads have called POSIX API
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routines. See README.NONPORTABLE or the html reference manual pages for
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details on these routines:
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BOOL pthread_win32_process_attach_np (void);
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BOOL pthread_win32_process_detach_np (void);
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BOOL pthread_win32_thread_attach_np (void); // Currently a no-op
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BOOL pthread_win32_thread_detach_np (void);
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The tests makefiles have the same targets but only check that the
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static library is statically linkable. They don't run the full
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testsuite. To run the full testsuite, build the dlls and run the
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dll test targets.
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Building the library under Cygwin
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---------------------------------
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Cygwin is implementing it's own POSIX threads routines and these
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will be the ones to use if you develop using Cygwin.
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Ready to run binaries
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---------------------
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For convenience, the following ready-to-run files can be downloaded
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from the FTP site (see under "Availability" below):
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pthread.h
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semaphore.h
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sched.h
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pthreadVC.dll - built with MSVC compiler using C setjmp/longjmp
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pthreadVC.lib
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pthreadVCE.dll - built with MSVC++ compiler using C++ EH
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pthreadVCE.lib
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pthreadVSE.dll - built with MSVC compiler using SEH
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pthreadVSE.lib
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pthreadGC.dll - built with Mingw32 GCC
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libpthreadGC.a - derived from pthreadGC.dll
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pthreadGCE.dll - built with Mingw32 G++
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libpthreadGCE.a - derived from pthreadGCE.dll
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As of August 2003 pthreads-win32 pthreadG* versions are built and tested
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using the MinGW + MsysDTK environment current as of that date or later.
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The following file MAY be needed for older MinGW environments.
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gcc.dll - needed to build and run applications that use
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pthreadGCE.dll.
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Building applications with GNU compilers
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----------------------------------------
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If you're using pthreadGC.dll:
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With the three header files, pthreadGC.dll and libpthreadGC.a in the
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same directory as your application myapp.c, you could compile, link
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and run myapp.c under Mingw32 as follows:
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gcc -o myapp.exe myapp.c -I. -L. -lpthreadGC
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myapp
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Or put pthreadGC.dll in an appropriate directory in your PATH,
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put libpthreadGC.a in your system lib directory, and
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put the three header files in your system include directory,
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then use:
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gcc -o myapp.exe myapp.c -lpthreadGC
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myapp
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If you're using pthreadGCE.dll:
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With the three header files, pthreadGCE.dll, gcc.dll and libpthreadGCE.a
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in the same directory as your application myapp.c, you could compile,
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link and run myapp.c under Mingw32 as follows:
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gcc -x c++ -o myapp.exe myapp.c -I. -L. -lpthreadGCE
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myapp
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Or put pthreadGCE.dll and gcc.dll in an appropriate directory in
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your PATH, put libpthreadGCE.a in your system lib directory, and
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put the three header files in your system include directory,
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then use:
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gcc -x c++ -o myapp.exe myapp.c -lpthreadGCE
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myapp
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Availability
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------------
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The complete source code in either unbundled, self-extracting
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Zip file, or tar/gzipped format can be found at:
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ftp://sources.redhat.com/pub/pthreads-win32
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The pre-built DLL, export libraries and matching pthread.h can
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be found at:
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ftp://sources.redhat.com/pub/pthreads-win32/dll-latest
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Home page:
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http://sources.redhat.com/pthreads-win32/
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Mailing list
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------------
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There is a mailing list for discussing pthreads on Win32.
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To join, send email to:
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pthreads-win32-subscribe@sources.redhat.com
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Unsubscribe by sending mail to:
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pthreads-win32-unsubscribe@sources.redhat.com
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Acknowledgements
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----------------
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See the ANNOUNCE file for acknowledgements.
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See the 'CONTRIBUTORS' file for the list of contributors.
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As much as possible, the ChangeLog file attributes
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contributions and patches that have been incorporated
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in the library to the individuals responsible.
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Finally, thanks to all those who work on and contribute to the
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POSIX and Single Unix Specification standards. The maturity of an
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industry can be measured by it's open standards.
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----
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Ross Johnson
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<rpj@callisto.canberra.edu.au>
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