pcsx2/common/include/Utilities/wxBaseTools.h

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Dependencies.h"
// --------------------------------------------------------------------------------------
// wxBaseTools.h
//
// This file is meant to contain utility classes for users of the wxWidgets library.
// All classes in this file are strictly dependent on wxBase libraries only, meaning
// you don't need to include or link against wxCore (GUI) to build them. For tools
// which require wxCore, see wxGuiTools.h
// --------------------------------------------------------------------------------------
extern void pxExplore( const wxString& path );
extern void pxExplore( const char *path );
extern void pxLaunch( const wxString& path );
extern void pxLaunch( const char *path );
// --------------------------------------------------------------------------------------
// wxDoNotLogInThisScope
// --------------------------------------------------------------------------------------
// This class is used to disable wx's sometimes inappropriate amount of forced error logging
// during specific activities. For example, when using wxDynamicLibrary to detect the
// validity of DLLs, wx will log errors for missing symbols. (sigh)
//
// Usage: Basic auto-cleanup destructor class. Create an instance inside a scope, and
// logging will be re-enabled when scope is terminated. :)
//
class wxDoNotLogInThisScope
{
DeclareNoncopyableObject(wxDoNotLogInThisScope);
protected:
bool m_prev;
public:
wxDoNotLogInThisScope()
{
m_prev = wxLog::EnableLogging( false );
}
virtual ~wxDoNotLogInThisScope() throw()
{
wxLog::EnableLogging( m_prev );
}
};
extern wxString pxReadLine( wxInputStream& input );
extern void pxReadLine( wxInputStream& input, wxString& dest );
extern void pxReadLine( wxInputStream& input, wxString& dest, std::string& intermed );
extern bool pxReadLine( wxInputStream& input, std::string& dest );
extern void pxWriteLine( wxOutputStream& output );
extern void pxWriteLine( wxOutputStream& output, const wxString& text );
extern void pxWriteMultiline( wxOutputStream& output, const wxString& src );