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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
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// SPDX-License-Identifier: LGPL-3.0+
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#pragma once
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#include <QtWidgets/QWidget>
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#include "ui_AchievementSettingsWidget.h"
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class SettingsWindow;
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class AchievementSettingsWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit AchievementSettingsWidget(SettingsWindow* dialog, QWidget* parent);
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~AchievementSettingsWidget();
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private Q_SLOTS:
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void updateEnableState();
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void onHardcoreModeStateChanged();
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void onAchievementsNotificationDurationSliderChanged();
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void onLeaderboardsNotificationDurationSliderChanged();
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void onLoginLogoutPressed();
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void onViewProfilePressed();
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void onAchievementsRefreshed(quint32 id, const QString& game_info_string);
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private:
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void updateLoginState();
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Ui::AchievementSettingsWidget m_ui;
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SettingsWindow* m_dialog;
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};
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