pcsx2/common/src/Utilities/x86/MemcpyFast.cpp

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/******************************************************************************
Copyright (c) 2001 Advanced Micro Devices, Inc.
LIMITATION OF LIABILITY: THE MATERIALS ARE PROVIDED *AS IS* WITHOUT ANY
EXPRESS OR IMPLIED WARRANTY OF ANY KIND INCLUDING WARRANTIES OF MERCHANTABILITY,
NONINFRINGEMENT OF THIRD-PARTY INTELLECTUAL PROPERTY, OR FITNESS FOR ANY
PARTICULAR PURPOSE. IN NO EVENT SHALL AMD OR ITS SUPPLIERS BE LIABLE FOR ANY
DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF PROFITS,
BUSINESS INTERRUPTION, LOSS OF INFORMATION) ARISING OUT OF THE USE OF OR
INABILITY TO USE THE MATERIALS, EVEN IF AMD HAS BEEN ADVISED OF THE POSSIBILITY
OF SUCH DAMAGES. BECAUSE SOME JURISDICTIONS PROHIBIT THE EXCLUSION OR LIMITATION
OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, THE ABOVE LIMITATION MAY
NOT APPLY TO YOU.
AMD does not assume any responsibility for any errors which may appear in the
Materials nor any responsibility to support or update the Materials. AMD retains
the right to make changes to its test specifications at any time, without notice.
NO SUPPORT OBLIGATION: AMD is not obligated to furnish, support, or make any
further information, software, technical information, know-how, or show-how
available to you.
So that all may benefit from your experience, please report any problems
or suggestions about this software to 3dsdk.support@amd.com
AMD Developer Technologies, M/S 585
Advanced Micro Devices, Inc.
5900 E. Ben White Blvd.
Austin, TX 78741
3dsdk.support@amd.com
******************************************************************************/
#include "../PrecompiledHeader.h"
#ifdef _MSC_VER
#pragma warning(disable:4414)
#endif
/*****************************************************************************
MEMCPY_AMD.CPP
******************************************************************************/
// Very optimized memcpy() routine for AMD Athlon and Duron family.
// This code uses any of FOUR different basic copy methods, depending
// on the transfer size.
// NOTE: Since this code uses MOVNTQ (also known as "Non-Temporal MOV" or
// "Streaming Store"), and also uses the software prefetch instructions,
// be sure you're running on Athlon/Duron or other recent CPU before calling!
#define TINY_BLOCK_COPY 64 // upper limit for movsd type copy
// The smallest copy uses the X86 "movsd" instruction, in an optimized
// form which is an "unrolled loop".
#define IN_CACHE_COPY 2 * 1024 // upper limit for movq/movq copy w/SW prefetch
// Next is a copy that uses the MMX registers to copy 8 bytes at a time,
// also using the "unrolled loop" optimization. This code uses
// the software prefetch instruction to get the data into the cache.
#define UNCACHED_COPY 4 * 1024 // upper limit for movq/movntq w/SW prefetch
// For larger blocks, which will spill beyond the cache, it's faster to
// use the Streaming Store instruction MOVNTQ. This write instruction
// bypasses the cache and writes straight to main memory. This code also
// uses the software prefetch instruction to pre-read the data.
// USE 64 * 1024 FOR THIS VALUE IF YOU'RE ALWAYS FILLING A "CLEAN CACHE"
#define BLOCK_PREFETCH_COPY infinity // no limit for movq/movntq w/block prefetch
#define CACHEBLOCK 80h // number of 64-byte blocks (cache lines) for block prefetch
// For the largest size blocks, a special technique called Block Prefetch
// can be used to accelerate the read operations. Block Prefetch reads
// one address per cache line, for a series of cache lines, in a short loop.
// This is faster than using software prefetch. The technique is great for
// getting maximum read bandwidth, especially in DDR memory systems.
// Inline assembly syntax for use with Visual C++
#if defined(_MSC_VER)
#ifdef PCSX2_DEBUG
extern u8 g_globalMMXSaved;
#endif
PCSX2_ALIGNED16( static u8 _xmm_backup[16*2] );
PCSX2_ALIGNED16( static u8 _mmx_backup[8*4] );
static __declspec(naked) void __fastcall _memcpy_raz_usrc(void *dest, const void *src, size_t bytes)
{
// MOVSRC = opcode used to read. I use the same code for the aligned version, with a different define :)
#define MOVSRC movdqu
#define MOVDST movdqa
__asm
{
//Reads before reads, to avoid stalls
mov eax,[esp+4];
//Make sure to save xmm0, it must be preserved ...
movaps [_xmm_backup],xmm0;
//if >=128 bytes use 128 byte unrolled loop
//i use cmp ..,127 + jna because 127 is encodable using the simm8 form
cmp eax,127;
jna _loop_1;
//since this is a common branch target it could be good to align it -- no idea if it has any effect :p
align 16
//128 byte unrolled loop
_loop_8:
MOVSRC xmm0,[edx+0x00]; //read first to avoid read-after-write stalls
MOVDST [ecx+0x00],xmm0; //then write :p
MOVSRC xmm0,[edx+0x10];
MOVDST [ecx+0x10],xmm0;
sub edx,-128; //edx won't be used for a while, so update it here. sub/-128 for simm8 encoding
sub ecx,-128; //ecx won't be used for a while, so update it here. sub/-128 for simm8 encoding
MOVSRC xmm0,[edx+0x20-128];
MOVDST [ecx+0x20-128],xmm0;
MOVSRC xmm0,[edx+0x30-128];
MOVDST [ecx+0x30-128],xmm0;
add eax,-128; //eax won't be used for a while, so update it here. add/-128 for simm8 encoding
MOVSRC xmm0,[edx+0x40-128];
MOVDST [ecx+0x40-128],xmm0;
MOVSRC xmm0,[edx+0x50-128];
MOVDST [ecx+0x50-128],xmm0;
MOVSRC xmm0,[edx+0x60-128];
MOVDST [ecx+0x60-128],xmm0;
MOVSRC xmm0,[edx+0x70-128];
MOVDST [ecx+0x70-128],xmm0;
//127~ja, 127 is encodable as simm8 :)
cmp eax,127;
ja _loop_8;
//direct copy for 0~7 qwords
//in order to avoid the inc/dec of all 3 registers
//i use negative relative addressing from the top of the buffers
//[top-current index]
_loop_1:
//prepare the regs for 'negative relative addressing'
add edx,eax;
add ecx,eax;
neg eax;
jz cleanup; //exit if nothing to do
_loop_1_inner:
MOVSRC xmm0,[edx+eax];
MOVDST [ecx+eax],xmm0;
add eax,16; //while the offset is still negative we have data to copy
js _loop_1_inner;
//done !
cleanup:
//restore xmm and exit ~)
movaps xmm0,[_xmm_backup];
ret 4;
}
#undef MOVSRC
#undef MOVDST
}
static __declspec(naked) void __fastcall _memcpy_raz_udst(void *dest, const void *src, size_t bytes)
{
// MOVDST = opcode used to read. I use the same code for the aligned version, with a different define :)
#define MOVSRC movaps
#define MOVDST movups
__asm
{
//Reads before reads, to avoid stalls
mov eax,[esp+4];
//Make sure to save xmm0, it must be preserved ...
movaps [_xmm_backup],xmm0;
//if >=128 bytes use 128 byte unrolled loop
//i use cmp ..,127 + jna because 127 is encodable using the simm8 form
cmp eax,127;
jna _loop_1;
//since this is a common branch target it could be good to align it -- no idea if it has any effect :p
align 16
//128 byte unrolled loop
_loop_8:
MOVSRC xmm0,[edx+0x00]; //read first to avoid read-after-write stalls
MOVDST [ecx+0x00],xmm0; //then write :p
MOVSRC xmm0,[edx+0x10];
MOVDST [ecx+0x10],xmm0;
sub edx,-128; //edx won't be used for a while, so update it here. sub/-128 for simm8 encoding
sub ecx,-128; //ecx won't be used for a while, so update it here. sub/-128 for simm8 encoding
MOVSRC xmm0,[edx+0x20-128];
MOVDST [ecx+0x20-128],xmm0;
MOVSRC xmm0,[edx+0x30-128];
MOVDST [ecx+0x30-128],xmm0;
add eax,-128; //eax won't be used for a while, so update it here. add/-128 for simm8 encoding
MOVSRC xmm0,[edx+0x40-128];
MOVDST [ecx+0x40-128],xmm0;
MOVSRC xmm0,[edx+0x50-128];
MOVDST [ecx+0x50-128],xmm0;
MOVSRC xmm0,[edx+0x60-128];
MOVDST [ecx+0x60-128],xmm0;
MOVSRC xmm0,[edx+0x70-128];
MOVDST [ecx+0x70-128],xmm0;
//127~ja, 127 is encodable as simm8 :)
cmp eax,127;
ja _loop_8;
//direct copy for 0~7 qwords
//in order to avoid the inc/dec of all 3 registers
//i use negative relative addressing from the top of the buffers
//[top-current index]
_loop_1:
//prepare the regs for 'negative relative addressing'
add edx,eax;
add ecx,eax;
neg eax;
jz cleanup; //exit if nothing to do
_loop_1_inner:
MOVSRC xmm0,[edx+eax];
movaps [ecx+eax],xmm0;
add eax,16; //while the offset is still negative we have data to copy
js _loop_1_inner;
//done !
cleanup:
//restore xmm and exit ~)
movaps xmm0,[_xmm_backup];
ret 4;
}
#undef MOVSRC
#undef MOVDST
}
// Custom memcpy, only for 16 byte aligned stuff (used for mtgs)
// This function is optimized for medium-small transfer sizes (<2048, >=128). No prefetching is
// used since the reads are linear and the cache logic can predict em :)
// *OBSOLETE* -- memcpy_amd_ has been optimized and is now faster.
__declspec(naked) void __fastcall memcpy_raz_(void *dest, const void *src, size_t bytes)
{
// Code Implementation Notes:
// Uses a forward copy, in 128 byte blocks, and then does the remaining in 16 byte blocks :)
// MOVSRC = opcode used to read. I use the same code for the unaligned version, with a different define :)
#define MOVSRC movaps
#define MOVDST movaps
__asm
{
//Reads before reads, to avoid stalls
mov eax,[esp+4];
//Make sure to save xmm0, it must be preserved ...
movaps [_xmm_backup],xmm0;
//if >=128 bytes use 128 byte unrolled loop
//i use cmp ..,127 + jna because 127 is encodable using the simm8 form
cmp eax,127;
jna _loop_1;
//since this is a common branch target it could be good to align it -- no idea if it has any effect :p
align 16
//128 byte unrolled loop
_loop_8:
MOVSRC xmm0,[edx+0x00]; //read first to avoid read-after-write stalls
MOVDST [ecx+0x00],xmm0; //then write :p
MOVSRC xmm0,[edx+0x10];
MOVDST [ecx+0x10],xmm0;
sub edx,-128; //edx won't be used for a while, so update it here. sub/-128 for simm8 encoding
sub ecx,-128; //ecx won't be used for a while, so update it here. sub/-128 for simm8 encoding
MOVSRC xmm0,[edx+0x20-128];
MOVDST [ecx+0x20-128],xmm0;
MOVSRC xmm0,[edx+0x30-128];
MOVDST [ecx+0x30-128],xmm0;
add eax,-128; //eax won't be used for a while, so update it here. add/-128 for simm8 encoding
MOVSRC xmm0,[edx+0x40-128];
MOVDST [ecx+0x40-128],xmm0;
MOVSRC xmm0,[edx+0x50-128];
MOVDST [ecx+0x50-128],xmm0;
MOVSRC xmm0,[edx+0x60-128];
MOVDST [ecx+0x60-128],xmm0;
MOVSRC xmm0,[edx+0x70-128];
MOVDST [ecx+0x70-128],xmm0;
//127~ja, 127 is encodable as simm8 :)
cmp eax,127;
ja _loop_8;
//direct copy for 0~7 qwords
//in order to avoid the inc/dec of all 3 registers
//i use negative relative addressing from the top of the buffers
//[top-current index]
_loop_1:
//prepare the regs for 'negative relative addressing'
add edx,eax;
add ecx,eax;
neg eax;
jz cleanup; //exit if nothing to do
_loop_1_inner:
MOVSRC xmm0,[edx+eax];
MOVDST [ecx+eax],xmm0;
add eax,16; //while the offset is still negative we have data to copy
js _loop_1_inner;
//done !
cleanup:
//restore xmm and exit ~)
movaps xmm0,[_xmm_backup];
ret 4;
}
#undef MOVSRC
#undef MOVDST
}
// This memcpy routine is for use in situations where the source buffer's alignment is indeterminate.
__forceinline void __fastcall memcpy_raz_usrc(void *dest, const void *src, size_t bytes)
{
if( ((uptr)src & 0xf) == 0 )
memcpy_raz_( dest, src, bytes );
else
_memcpy_raz_usrc( dest, src, bytes );
}
// This memcpy routine is for use in situations where the destination buffer's alignment is indeterminate.
__forceinline void __fastcall memcpy_raz_udst(void *dest, const void *src, size_t bytes)
{
if( ((uptr)dest & 0xf) == 0 )
memcpy_raz_( dest, src, bytes );
else
_memcpy_raz_udst( dest, src, bytes );
}
//////////////////////////////////////////////////////////////////////////
// Fast memcpy as coded by AMD, and thn improved by air.
//
// This routine preserves mmx registers! It's the complete real deal!
__declspec(naked) void __fastcall memcpy_amd_(void *dest, const void *src, size_t n)
{
__asm
{
push edi
push esi
mov edi, ecx ; destination
mov esi, edx ; source
mov ecx, [esp+12] ; number of bytes to copy
mov eax, ecx ; keep a copy of count
cld
cmp eax, TINY_BLOCK_COPY
jb $memcpy_ic_3 ; tiny? skip mmx copy
cmp eax, 32*1024 ; don't align between 32k-64k because
jbe $memcpy_do_align ; it appears to be slower
cmp eax, 64*1024
jbe $memcpy_align_done
$memcpy_do_align:
mov eax, 8 ; a trick that's faster than rep movsb...
sub eax, edi ; align destination to qword
and eax, 111b ; get the low bits
sub ecx, eax ; update copy count
neg eax ; set up to jump into the array
add eax, offset $memcpy_align_done
jmp eax ; jump to array of movsb's
align 4
movsb
movsb
movsb
movsb
movsb
movsb
movsb
movsb
$memcpy_align_done: ; destination is dword aligned
mov eax, ecx ; number of bytes left to copy
shr eax, 6 ; get 64-byte block count
jz $memcpy_ic_2 ; finish the last few bytes
mov edx, offset _mmx_backup ; will probably need this to save/restore mmx
cmp eax, IN_CACHE_COPY/64 ; too big 4 cache? use uncached copy
jae $memcpy_uc_test
movq [edx+0x00],mm0
movq [edx+0x08],mm1
movq [edx+0x10],mm2
movq [edx+0x18],mm3
// This is small block copy that uses the MMX registers to copy 8 bytes
// at a time. It uses the "unrolled loop" optimization, and also uses
// the software prefetch instruction to get the data into the cache.
align 16
$memcpy_ic_1: ; 64-byte block copies, in-cache copy
prefetchnta [esi + (200*64/34+192)] ; start reading ahead
movq mm0, [esi+0] ; read 64 bits
movq mm1, [esi+8]
movq [edi+0], mm0 ; write 64 bits
movq [edi+8], mm1 ; note: the normal movq writes the
movq mm2, [esi+16] ; data to cache; a cache line will be
movq mm3, [esi+24] ; allocated as needed, to store the data
movq [edi+16], mm2
movq [edi+24], mm3
movq mm0, [esi+32]
movq mm1, [esi+40]
movq [edi+32], mm0
movq [edi+40], mm1
movq mm2, [esi+48]
movq mm3, [esi+56]
movq [edi+48], mm2
movq [edi+56], mm3
add esi, 64 ; update source pointer
add edi, 64 ; update destination pointer
dec eax ; count down
jnz $memcpy_ic_1 ; last 64-byte block?
movq mm0,[edx+0x00]
movq mm1,[edx+0x08]
movq mm2,[edx+0x10]
movq mm3,[edx+0x18]
$memcpy_ic_2:
mov eax, ecx ; has valid low 6 bits of the byte count
$memcpy_ic_3:
shr eax, 2 ; dword count
and eax, 1111b ; only look at the "remainder" bits
neg eax ; set up to jump into the array
add eax, offset $memcpy_last_few
jmp eax ; jump to array of movsd's
$memcpy_uc_test:
or eax, eax ; tail end of block prefetch will jump here
jz $memcpy_ic_2 ; no more 64-byte blocks left
// For larger blocks, which will spill beyond the cache, it's faster to
// use the Streaming Store instruction MOVNTQ. This write instruction
// bypasses the cache and writes straight to main memory. This code also
// uses the software prefetch instruction to pre-read the data.
movq [edx+0x00],mm0
movq [edx+0x08],mm1
movq [edx+0x10],mm2
align 16
$memcpy_uc_1: ; 64-byte blocks, uncached copy
prefetchnta [esi + (200*64/34+192)] ; start reading ahead
movq mm0,[esi+0] ; read 64 bits
add edi,64 ; update destination pointer
movq mm1,[esi+8]
add esi,64 ; update source pointer
movq mm2,[esi-48]
movntq [edi-64], mm0 ; write 64 bits, bypassing the cache
movq mm0,[esi-40] ; note: movntq also prevents the CPU
movntq [edi-56], mm1 ; from READING the destination address
movq mm1,[esi-32] ; into the cache, only to be over-written
movntq [edi-48], mm2 ; so that also helps performance
movq mm2,[esi-24]
movntq [edi-40], mm0
movq mm0,[esi-16]
movntq [edi-32], mm1
movq mm1,[esi-8]
movntq [edi-24], mm2
movntq [edi-16], mm0
dec eax
movntq [edi-8], mm1
jnz $memcpy_uc_1 ; last 64-byte block?
movq mm0,[edx+0x00]
movq mm1,[edx+0x08]
movq mm2,[edx+0x10]
jmp $memcpy_ic_2 ; almost done (not needed because large copy below was removed)
// For the largest size blocks, a special technique called Block Prefetch
// can be used to accelerate the read operations. Block Prefetch reads
// one address per cache line, for a series of cache lines, in a short loop.
// This is faster than using software prefetch. The technique is great for
// getting maximum read bandwidth, especially in DDR memory systems.
// Note: Pcsx2 rarely invokes large copies, so this mode has been disabled to
// help keep the code cache footprint of memcpy_fast to a minimum.
/*
$memcpy_bp_1: ; large blocks, block prefetch copy
cmp ecx, CACHEBLOCK ; big enough to run another prefetch loop?
jl $memcpy_64_test ; no, back to regular uncached copy
mov eax, CACHEBLOCK / 2 ; block prefetch loop, unrolled 2X
add esi, CACHEBLOCK * 64 ; move to the top of the block
align 16
$memcpy_bp_2:
mov edx, [esi-64] ; grab one address per cache line
mov edx, [esi-128] ; grab one address per cache line
sub esi, 128 ; go reverse order to suppress HW prefetcher
dec eax ; count down the cache lines
jnz $memcpy_bp_2 ; keep grabbing more lines into cache
mov eax, CACHEBLOCK ; now that it's in cache, do the copy
align 16
$memcpy_bp_3:
movq mm0, [esi ] ; read 64 bits
movq mm1, [esi+ 8]
movq mm2, [esi+16]
movq mm3, [esi+24]
movq mm4, [esi+32]
movq mm5, [esi+40]
movq mm6, [esi+48]
movq mm7, [esi+56]
add esi, 64 ; update source pointer
movntq [edi ], mm0 ; write 64 bits, bypassing cache
movntq [edi+ 8], mm1 ; note: movntq also prevents the CPU
movntq [edi+16], mm2 ; from READING the destination address
movntq [edi+24], mm3 ; into the cache, only to be over-written,
movntq [edi+32], mm4 ; so that also helps performance
movntq [edi+40], mm5
movntq [edi+48], mm6
movntq [edi+56], mm7
add edi, 64 ; update dest pointer
dec eax ; count down
jnz $memcpy_bp_3 ; keep copying
sub ecx, CACHEBLOCK ; update the 64-byte block count
jmp $memcpy_bp_1 ; keep processing chunks
*/
// The smallest copy uses the X86 "movsd" instruction, in an optimized
// form which is an "unrolled loop". Then it handles the last few bytes.
align 16
movsd
movsd ; perform last 1-15 dword copies
movsd
movsd
movsd
movsd
movsd
movsd
movsd
movsd ; perform last 1-7 dword copies
movsd
movsd
movsd
movsd
movsd
movsd
$memcpy_last_few: ; dword aligned from before movsd's
and ecx, 11b ; the last few cows must come home
jz $memcpy_final ; no more, let's leave
rep movsb ; the last 1, 2, or 3 bytes
$memcpy_final:
emms ; clean up the MMX state
sfence ; flush the write buffer
//mov eax, [dest] ; ret value = destination pointer
pop esi
pop edi
ret 4
}
}
// mmx mem-compare implementation, size has to be a multiple of 8
// returns 0 is equal, nonzero value if not equal
// ~10 times faster than standard memcmp
// (zerofrog)
u8 memcmp_mmx(const void* src1, const void* src2, int cmpsize)
{
assert( (cmpsize&7) == 0 );
__asm {
push esi
mov ecx, cmpsize
mov edx, src1
mov esi, src2
cmp ecx, 32
jl Done4
// custom test first 8 to make sure things are ok
movq mm0, [esi]
movq mm1, [esi+8]
pcmpeqd mm0, [edx]
pcmpeqd mm1, [edx+8]
pand mm0, mm1
movq mm2, [esi+16]
pmovmskb eax, mm0
movq mm3, [esi+24]
// check if eq
cmp eax, 0xff
je NextComp
mov eax, 1
jmp End
NextComp:
pcmpeqd mm2, [edx+16]
pcmpeqd mm3, [edx+24]
pand mm2, mm3
pmovmskb eax, mm2
sub ecx, 32
add esi, 32
add edx, 32
// check if eq
cmp eax, 0xff
je ContinueTest
mov eax, 1
jmp End
cmp ecx, 64
jl Done8
Cmp8:
movq mm0, [esi]
movq mm1, [esi+8]
movq mm2, [esi+16]
movq mm3, [esi+24]
movq mm4, [esi+32]
movq mm5, [esi+40]
movq mm6, [esi+48]
movq mm7, [esi+56]
pcmpeqd mm0, [edx]
pcmpeqd mm1, [edx+8]
pcmpeqd mm2, [edx+16]
pcmpeqd mm3, [edx+24]
pand mm0, mm1
pcmpeqd mm4, [edx+32]
pand mm0, mm2
pcmpeqd mm5, [edx+40]
pand mm0, mm3
pcmpeqd mm6, [edx+48]
pand mm0, mm4
pcmpeqd mm7, [edx+56]
pand mm0, mm5
pand mm0, mm6
pand mm0, mm7
pmovmskb eax, mm0
// check if eq
cmp eax, 0xff
je Continue
mov eax, 1
jmp End
Continue:
sub ecx, 64
add esi, 64
add edx, 64
ContinueTest:
cmp ecx, 64
jge Cmp8
Done8:
test ecx, 0x20
jz Done4
movq mm0, [esi]
movq mm1, [esi+8]
movq mm2, [esi+16]
movq mm3, [esi+24]
pcmpeqd mm0, [edx]
pcmpeqd mm1, [edx+8]
pcmpeqd mm2, [edx+16]
pcmpeqd mm3, [edx+24]
pand mm0, mm1
pand mm0, mm2
pand mm0, mm3
pmovmskb eax, mm0
sub ecx, 32
add esi, 32
add edx, 32
// check if eq
cmp eax, 0xff
je Done4
mov eax, 1
jmp End
Done4:
cmp ecx, 24
jne Done2
movq mm0, [esi]
movq mm1, [esi+8]
movq mm2, [esi+16]
pcmpeqd mm0, [edx]
pcmpeqd mm1, [edx+8]
pcmpeqd mm2, [edx+16]
pand mm0, mm1
pand mm0, mm2
pmovmskb eax, mm0
// check if eq
cmp eax, 0xff
setne al
jmp End
Done2:
cmp ecx, 16
jne Done1
movq mm0, [esi]
movq mm1, [esi+8]
pcmpeqd mm0, [edx]
pcmpeqd mm1, [edx+8]
pand mm0, mm1
pmovmskb eax, mm0
// check if eq
cmp eax, 0xff
setne al
jmp End
Done1:
cmp ecx, 8
jne Done
mov eax, [esi]
mov esi, [esi+4]
cmp eax, [edx]
je Next
mov eax, 1
jmp End
Next:
cmp esi, [edx+4]
setne al
jmp End
Done:
xor eax, eax
End:
pop esi
emms
}
}
// returns the xor of all elements, cmpsize has to be mult of 8
void memxor_mmx(void* dst, const void* src1, int cmpsize)
{
assert( (cmpsize&7) == 0 );
__asm {
mov ecx, cmpsize
mov eax, src1
mov edx, dst
cmp ecx, 64
jl Setup4
movq mm0, [eax]
movq mm1, [eax+8]
movq mm2, [eax+16]
movq mm3, [eax+24]
movq mm4, [eax+32]
movq mm5, [eax+40]
movq mm6, [eax+48]
movq mm7, [eax+56]
sub ecx, 64
add eax, 64
cmp ecx, 64
jl End8
Cmp8:
pxor mm0, [eax]
pxor mm1, [eax+8]
pxor mm2, [eax+16]
pxor mm3, [eax+24]
pxor mm4, [eax+32]
pxor mm5, [eax+40]
pxor mm6, [eax+48]
pxor mm7, [eax+56]
sub ecx, 64
add eax, 64
cmp ecx, 64
jge Cmp8
End8:
pxor mm0, mm4
pxor mm1, mm5
pxor mm2, mm6
pxor mm3, mm7
cmp ecx, 32
jl End4
pxor mm0, [eax]
pxor mm1, [eax+8]
pxor mm2, [eax+16]
pxor mm3, [eax+24]
sub ecx, 32
add eax, 32
jmp End4
Setup4:
cmp ecx, 32
jl Setup2
movq mm0, [eax]
movq mm1, [eax+8]
movq mm2, [eax+16]
movq mm3, [eax+24]
sub ecx, 32
add eax, 32
End4:
pxor mm0, mm2
pxor mm1, mm3
cmp ecx, 16
jl End2
pxor mm0, [eax]
pxor mm1, [eax+8]
sub ecx, 16
add eax, 16
jmp End2
Setup2:
cmp ecx, 16
jl Setup1
movq mm0, [eax]
movq mm1, [eax+8]
sub ecx, 16
add eax, 16
End2:
pxor mm0, mm1
cmp ecx, 8
jl End1
pxor mm0, [eax]
End1:
movq [edx], mm0
jmp End
Setup1:
movq mm0, [eax]
movq [edx], mm0
End:
emms
}
}
#endif