mirror of https://github.com/PCSX2/pcsx2.git
109 lines
3.4 KiB
C
109 lines
3.4 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/valtext.h
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// Purpose: wxTextValidator class
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// Author: Julian Smart
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// Modified by: Francesco Montorsi
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// Created: 29/01/98
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VALTEXT_H_
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#define _WX_VALTEXT_H_
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#include "wx/defs.h"
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#if wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
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class WXDLLIMPEXP_FWD_CORE wxTextEntry;
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#include "wx/validate.h"
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enum wxTextValidatorStyle
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{
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wxFILTER_NONE = 0x0,
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wxFILTER_EMPTY = 0x1,
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wxFILTER_ASCII = 0x2,
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wxFILTER_ALPHA = 0x4,
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wxFILTER_ALPHANUMERIC = 0x8,
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wxFILTER_DIGITS = 0x10,
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wxFILTER_NUMERIC = 0x20,
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wxFILTER_INCLUDE_LIST = 0x40,
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wxFILTER_INCLUDE_CHAR_LIST = 0x80,
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wxFILTER_EXCLUDE_LIST = 0x100,
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wxFILTER_EXCLUDE_CHAR_LIST = 0x200
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};
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class WXDLLIMPEXP_CORE wxTextValidator: public wxValidator
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{
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public:
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wxTextValidator(long style = wxFILTER_NONE, wxString *val = NULL);
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wxTextValidator(const wxTextValidator& val);
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virtual ~wxTextValidator(){}
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// Make a clone of this validator (or return NULL) - currently necessary
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// if you're passing a reference to a validator.
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// Another possibility is to always pass a pointer to a new validator
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// (so the calling code can use a copy constructor of the relevant class).
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virtual wxObject *Clone() const { return new wxTextValidator(*this); }
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bool Copy(const wxTextValidator& val);
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// Called when the value in the window must be validated.
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// This function can pop up an error message.
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virtual bool Validate(wxWindow *parent);
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// Called to transfer data to the window
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virtual bool TransferToWindow();
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// Called to transfer data from the window
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virtual bool TransferFromWindow();
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// Filter keystrokes
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void OnChar(wxKeyEvent& event);
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// ACCESSORS
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inline long GetStyle() const { return m_validatorStyle; }
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void SetStyle(long style);
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wxTextEntry *GetTextEntry();
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void SetCharIncludes(const wxString& chars);
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void SetIncludes(const wxArrayString& includes) { m_includes = includes; }
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inline wxArrayString& GetIncludes() { return m_includes; }
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void SetCharExcludes(const wxString& chars);
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void SetExcludes(const wxArrayString& excludes) { m_excludes = excludes; }
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inline wxArrayString& GetExcludes() { return m_excludes; }
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bool HasFlag(wxTextValidatorStyle style) const
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{ return (m_validatorStyle & style) != 0; }
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protected:
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// returns true if all characters of the given string are present in m_includes
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bool ContainsOnlyIncludedCharacters(const wxString& val) const;
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// returns true if at least one character of the given string is present in m_excludes
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bool ContainsExcludedCharacters(const wxString& val) const;
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// returns the error message if the contents of 'val' are invalid
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virtual wxString IsValid(const wxString& val) const;
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protected:
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long m_validatorStyle;
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wxString* m_stringValue;
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wxArrayString m_includes;
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wxArrayString m_excludes;
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private:
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wxDECLARE_NO_ASSIGN_CLASS(wxTextValidator);
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DECLARE_DYNAMIC_CLASS(wxTextValidator)
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DECLARE_EVENT_TABLE()
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};
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#endif
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// wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX)
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#endif // _WX_VALTEXT_H_
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