mirror of https://github.com/PCSX2/pcsx2.git
48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/Pcsx2Defs.h"
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#include <cstdio>
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namespace Common
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{
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class WAVWriter
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{
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public:
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WAVWriter();
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~WAVWriter();
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__fi u32 GetSampleRate() const { return m_sample_rate; }
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__fi u32 GetNumChannels() const { return m_num_channels; }
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__fi u32 GetNumFrames() const { return m_num_frames; }
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__fi bool IsOpen() const { return (m_file != nullptr); }
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bool Open(const char* filename, u32 sample_rate, u32 num_channels);
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void Close();
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void WriteFrames(const s16* samples, u32 num_frames);
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private:
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using SampleType = s16;
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bool WriteHeader();
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std::FILE* m_file = nullptr;
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u32 m_sample_rate = 0;
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u32 m_num_channels = 0;
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u32 m_num_frames = 0;
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};
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} // namespace Common
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