2010-10-19 09:25:44 +00:00
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Exceptions.h"
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// pxUSE_SECURE_MALLOC - enables bounds checking on scoped malloc allocations.
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#ifndef pxUSE_SECURE_MALLOC
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#define pxUSE_SECURE_MALLOC 0
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#endif
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//////////////////////////////////////////////////////////////////////////////////////////
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// Safe deallocation macros -- checks pointer validity (non-null) when needed, and sets
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// pointer to null after deallocation.
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2016-11-12 15:28:37 +00:00
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#define safe_delete(ptr) \
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((void)(delete (ptr)), (ptr) = NULL)
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2010-10-19 09:25:44 +00:00
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2016-11-12 15:28:37 +00:00
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#define safe_delete_array(ptr) \
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((void)(delete[](ptr)), (ptr) = NULL)
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2010-10-19 09:25:44 +00:00
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2016-11-12 15:28:37 +00:00
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// No checks for NULL -- wxWidgets says it's safe to skip NULL checks and it runs on
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2010-10-19 09:25:44 +00:00
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// just about every compiler and libc implementation of any recentness.
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2016-11-12 15:28:37 +00:00
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#define safe_free(ptr) \
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((void)(free(ptr), !!0), (ptr) = NULL)
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2010-10-19 09:25:44 +00:00
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//((void) (( ( (ptr) != NULL ) && (free( ptr ), !!0) ), (ptr) = NULL))
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2016-11-12 15:28:37 +00:00
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#define safe_fclose(ptr) \
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((void)((((ptr) != NULL) && (fclose(ptr), !!0)), (ptr) = NULL))
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2010-10-19 09:25:44 +00:00
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// Implementation note: all known implementations of _aligned_free check the pointer for
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// NULL status (our implementation under GCC, and microsoft's under MSVC), so no need to
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// do it here.
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2016-11-12 15:28:37 +00:00
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#define safe_aligned_free(ptr) \
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((void)(_aligned_free(ptr), (ptr) = NULL))
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2010-10-19 09:25:44 +00:00
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// aligned_malloc: Implement/declare linux equivalents here!
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2015-09-11 17:28:17 +00:00
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#if !defined(_MSC_VER)
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2016-11-12 15:28:37 +00:00
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extern void *__fastcall _aligned_malloc(size_t size, size_t align);
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extern void *__fastcall pcsx2_aligned_realloc(void *handle, size_t new_size, size_t align, size_t old_size);
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extern void _aligned_free(void *pmem);
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2015-09-13 17:02:07 +00:00
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#else
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#define pcsx2_aligned_realloc(handle, new_size, align, old_size) \
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2016-11-12 15:28:37 +00:00
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_aligned_realloc(handle, new_size, align)
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2010-10-19 09:25:44 +00:00
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#endif
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2010-11-05 01:33:01 +00:00
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// --------------------------------------------------------------------------------------
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// pxDoOutOfMemory
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// --------------------------------------------------------------------------------------
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2016-11-12 15:28:37 +00:00
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typedef void FnType_OutOfMemory(uptr blocksize);
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typedef FnType_OutOfMemory *Fnptr_OutOfMemory;
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2010-11-05 01:33:01 +00:00
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// This method is meant to be assigned by applications that link against pxWex. It is called
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// (invoked) prior to most pxWex built-in memory/array classes throwing exceptions, and can be
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// used by an application to remove unneeded memory allocations and/or reduce internal cache
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// reserves.
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//
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// Example: PCSX2 uses several bloated recompiler code caches. Larger caches improve performance,
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// however a rouge cache growth could cause memory constraints in the operating system. If an out-
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// of-memory error occurs, PCSX2's implementation of this function attempts to reset all internal
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// recompiler caches. This can typically free up 100-150 megs of memory, and will allow the app
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// to continue running without crashing or hanging the operating system, etc.
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//
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extern Fnptr_OutOfMemory pxDoOutOfMemory;
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2010-10-19 09:25:44 +00:00
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// --------------------------------------------------------------------------------------
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// BaseScopedAlloc
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// --------------------------------------------------------------------------------------
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// Base class that allows various ScopedMalloc types to be passed to functions that act
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// on them.
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//
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// Rationale: This class and the derived varieties are provided as a simple autonomous self-
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// destructing container for malloc. The entire class is almost completely dependency free,
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// and thus can be included everywhere and anywhere without dependency hassles.
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//
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2016-11-12 15:28:37 +00:00
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template <typename T>
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2010-10-19 09:25:44 +00:00
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class BaseScopedAlloc
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{
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protected:
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2016-11-12 15:28:37 +00:00
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T *m_buffer;
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uint m_size;
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2010-10-19 09:25:44 +00:00
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public:
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2016-11-12 15:28:37 +00:00
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BaseScopedAlloc()
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{
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m_buffer = NULL;
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m_size = 0;
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}
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2010-10-19 09:25:44 +00:00
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2016-11-12 15:28:37 +00:00
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virtual ~BaseScopedAlloc() throw()
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{
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//pxAssert(m_buffer==NULL);
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}
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2010-10-19 09:25:44 +00:00
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public:
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2016-11-12 15:28:37 +00:00
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size_t GetSize() const { return m_size; }
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size_t GetLength() const { return m_size; }
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// Allocates the object to the specified size. If an existing allocation is in
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// place, it is freed and replaced with the new allocation, and all data is lost.
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// Parameter:
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// newSize - size of the new allocation, in elements (not bytes!). If the specified
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// size is 0, the the allocation is freed, same as calling Free().
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virtual void Alloc(size_t newsize) = 0;
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// Re-sizes the allocation to the requested size, without any data loss.
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// Parameter:
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// newSize - size of the new allocation, in elements (not bytes!). If the specified
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// size is 0, the the allocation is freed, same as calling Free().
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virtual void Resize(size_t newsize) = 0;
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void Free()
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{
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Alloc(0);
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}
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// Makes enough room for the requested size. Existing data in the array is retained.
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void MakeRoomFor(uint size)
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{
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if (size <= m_size)
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return;
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Resize(size);
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}
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T *GetPtr(uint idx = 0) const
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{
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#if pxUSE_SECURE_MALLOC
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IndexBoundsAssumeDev("ScopedAlloc", idx, m_size);
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#endif
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return &m_buffer[idx];
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}
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T &operator[](uint idx)
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{
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#if pxUSE_SECURE_MALLOC
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IndexBoundsAssumeDev("ScopedAlloc", idx, m_size);
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#endif
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return m_buffer[idx];
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}
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const T &operator[](uint idx) const
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{
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#if pxUSE_SECURE_MALLOC
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IndexBoundsAssumeDev("ScopedAlloc", idx, m_size);
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#endif
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return m_buffer[idx];
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}
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2010-10-19 09:25:44 +00:00
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};
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// --------------------------------------------------------------------------------------
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// ScopedAlloc
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// --------------------------------------------------------------------------------------
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// A simple container class for a standard malloc allocation. By default, no bounds checking
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// is performed, and there is no option for enabling bounds checking. If bounds checking and
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// other features are needed, use the more robust SafeArray<> instead.
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//
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// See docs for BaseScopedAlloc for details and rationale.
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//
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2016-11-12 15:28:37 +00:00
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template <typename T>
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2010-10-19 09:25:44 +00:00
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class ScopedAlloc : public BaseScopedAlloc<T>
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{
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2016-11-12 15:28:37 +00:00
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typedef BaseScopedAlloc<T> _parent;
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2010-12-14 15:09:22 +00:00
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2010-10-19 09:25:44 +00:00
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public:
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2016-11-12 15:28:37 +00:00
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ScopedAlloc(size_t size = 0)
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: _parent()
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{
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Alloc(size);
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}
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virtual ~ScopedAlloc() throw()
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{
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safe_free(this->m_buffer);
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}
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virtual void Alloc(size_t newsize)
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{
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safe_free(this->m_buffer);
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this->m_size = newsize;
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if (!this->m_size)
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return;
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this->m_buffer = (T *)malloc(this->m_size * sizeof(T));
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if (!this->m_buffer)
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throw Exception::OutOfMemory(L"ScopedAlloc");
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}
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virtual void Resize(size_t newsize)
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{
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this->m_size = newsize;
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this->m_buffer = (T *)realloc(this->m_buffer, this->m_size * sizeof(T));
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if (!this->m_buffer)
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throw Exception::OutOfMemory(L"ScopedAlloc::Resize");
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}
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using _parent::operator[];
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2010-10-19 09:25:44 +00:00
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};
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// --------------------------------------------------------------------------------------
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// ScopedAlignedAlloc
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// --------------------------------------------------------------------------------------
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// A simple container class for an aligned allocation. By default, no bounds checking is
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// performed, and there is no option for enabling bounds checking. If bounds checking and
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// other features are needed, use the more robust SafeArray<> instead.
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//
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// See docs for BaseScopedAlloc for details and rationale.
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//
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2016-11-12 15:28:37 +00:00
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template <typename T, uint align>
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2010-10-19 09:25:44 +00:00
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class ScopedAlignedAlloc : public BaseScopedAlloc<T>
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{
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2016-11-12 15:28:37 +00:00
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typedef BaseScopedAlloc<T> _parent;
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2010-12-14 15:09:22 +00:00
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2010-10-19 09:25:44 +00:00
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public:
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2016-11-12 15:28:37 +00:00
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ScopedAlignedAlloc(size_t size = 0)
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: _parent()
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{
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Alloc(size);
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}
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virtual ~ScopedAlignedAlloc() throw()
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{
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safe_aligned_free(this->m_buffer);
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}
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virtual void Alloc(size_t newsize)
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{
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safe_aligned_free(this->m_buffer);
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this->m_size = newsize;
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if (!this->m_size)
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return;
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this->m_buffer = (T *)_aligned_malloc(this->m_size * sizeof(T), align);
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if (!this->m_buffer)
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throw Exception::OutOfMemory(L"ScopedAlignedAlloc");
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}
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virtual void Resize(size_t newsize)
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{
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this->m_buffer = (T *)pcsx2_aligned_realloc(this->m_buffer, newsize * sizeof(T), align, this->m_size * sizeof(T));
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this->m_size = newsize;
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if (!this->m_buffer)
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throw Exception::OutOfMemory(L"ScopedAlignedAlloc::Resize");
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}
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using _parent::operator[];
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2010-10-19 09:25:44 +00:00
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};
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