2015-08-04 21:52:48 +00:00
|
|
|
ZeroGS OpenGL
|
|
|
|
-------------
|
|
|
|
author: zerofrog (@gmail.com)
|
|
|
|
|
|
|
|
ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.
|
|
|
|
|
|
|
|
'Dev' versions of ZeroGS directly read ps2hw.fx
|
|
|
|
'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:
|
|
|
|
|
|
|
|
./ZeroGSShaders ps2hw.fx ps2hw.dat
|
|
|
|
|
|
|
|
For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.
|
2009-02-06 19:52:59 +00:00
|
|
|
Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.
|