mirror of https://github.com/PCSX2/pcsx2.git
47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace GSDumpGUI
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{
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public class GIFPrim
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{
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public Int32 Prim;
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public Int32 IIP;
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public Int32 TME;
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public Int32 FGE;
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public Int32 ABE;
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public Int32 AA1;
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public Int32 FST;
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public Int32 CTXT;
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public Int32 FIX;
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static internal GIFPrim ExtractGIFPrim(Int32 rawValue)
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{
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GIFPrim pri = new GIFPrim();
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pri.Prim = (rawValue & 0x007);
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pri.IIP = (rawValue & 0x008) >> 3;
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pri.TME = (rawValue & 0x010) >> 4;
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pri.FGE = (rawValue & 0x020) >> 5;
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pri.ABE = (rawValue & 0x040) >> 6;
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pri.AA1 = (rawValue & 0x080) >> 7;
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pri.FST = (rawValue & 0x100) >> 8;
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pri.CTXT = (rawValue & 0x200) >> 9;
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pri.FIX = (rawValue & 0x400) >> 10;
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return pri;
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}
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}
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public enum GS_PRIM
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{
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GS_POINTLIST = 0,
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GS_LINELIST = 1,
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GS_LINESTRIP = 2,
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GS_TRIANGLELIST = 3,
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GS_TRIANGLESTRIP = 4,
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GS_TRIANGLEFAN = 5,
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GS_SPRITE = 6,
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GS_INVALID = 7,
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}
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}
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