pcsx2/plugins/GSdx/GSDevice7.cpp

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
// dumb device implementation, only good for simple image output
#include "stdafx.h"
#include "GSDevice7.h"
GSDevice7::GSDevice7()
{
}
GSDevice7::~GSDevice7()
{
}
bool GSDevice7::Create(GSWnd* wnd, bool vsync)
{
if(!__super::Create(wnd, vsync))
{
return false;
}
if(FAILED(DirectDrawCreateEx(NULL, (VOID**)&m_dd, IID_IDirectDraw7, NULL)))
{
return false;
}
HWND hWnd = (HWND)m_wnd->GetHandle();
// TODO: fullscreen
if(FAILED(m_dd->SetCooperativeLevel(hWnd, DDSCL_NORMAL)))
{
return false;
}
DDSURFACEDESC2 desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DDSD_CAPS;
desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
if(FAILED(m_dd->CreateSurface(&desc, &m_primary, NULL)))
{
return false;
}
CComPtr<IDirectDrawClipper> clipper;
if(FAILED(m_dd->CreateClipper(0, &clipper, NULL))
|| FAILED(clipper->SetHWnd(0, hWnd))
|| FAILED(m_primary->SetClipper(clipper)))
{
return false;
}
Reset(1, 1, true);
return true;
}
bool GSDevice7::Reset(int w, int h, bool fs)
{
if(!__super::Reset(w, h, fs))
return false;
DDSURFACEDESC2 desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
desc.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_3DDEVICE;
desc.dwWidth = w;
desc.dwHeight = h;
CComPtr<IDirectDrawSurface7> backbuffer;
if(FAILED(m_dd->CreateSurface(&desc, &backbuffer, NULL)))
{
return false;
}
m_backbuffer = new GSTexture7(GSTexture::RenderTarget, backbuffer);
CComPtr<IDirectDrawClipper> clipper;
if(FAILED(m_dd->CreateClipper(0, &clipper, NULL)))
{
return false;
}
{
// ???
HRGN hrgn = CreateRectRgn(0, 0, w, h);
uint8 buff[1024];
GetRegionData(hrgn, sizeof(buff), (RGNDATA*)buff);
DeleteObject(hrgn);
clipper->SetClipList((RGNDATA*)buff, 0);
if(FAILED(backbuffer->SetClipper(clipper)))
{
return false;
}
}
return true;
}
void GSDevice7::Present(const GSVector4i& r, int shader)
{
HRESULT hr;
GSVector4i cr = m_wnd->GetClientRect();
if(m_backbuffer->GetWidth() != cr.width() || m_backbuffer->GetHeight() != cr.height())
{
Reset(cr.width(), cr.height(), false);
}
CComPtr<IDirectDrawSurface7> backbuffer = *(GSTexture7*)m_backbuffer;
DDBLTFX fx;
memset(&fx, 0, sizeof(fx));
fx.dwSize = sizeof(fx);
fx.dwFillColor = 0;
hr = backbuffer->Blt(NULL, NULL, NULL, DDBLT_WAIT | DDBLT_COLORFILL, &fx);
GSVector4i r2 = r;
hr = backbuffer->Blt(r2, *(GSTexture7*)m_merge, NULL, DDBLT_WAIT, NULL);
// if ClearRenderTarget was implemented the parent class could handle these tasks until this point
r2 = cr;
MapWindowPoints((HWND)m_wnd->GetHandle(), HWND_DESKTOP, (POINT*)&r2, 2);
if(m_vsync)
{
hr = m_dd->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN, NULL);
}
hr = m_primary->Blt(r2, backbuffer, cr, DDBLT_WAIT, NULL);
if(hr == DDERR_SURFACELOST)
{
// TODO
HRESULT hr = m_dd->TestCooperativeLevel();
if(hr == DDERR_WRONGMODE)
{
}
}
}
GSTexture* GSDevice7::Create(int type, int w, int h, int format)
{
HRESULT hr;
DDSURFACEDESC2 desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
desc.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
desc.dwWidth = w;
desc.dwHeight = h;
desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat);
desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
desc.ddpfPixelFormat.dwRGBBitCount = 32;
desc.ddpfPixelFormat.dwRGBAlphaBitMask = 0xff000000;
desc.ddpfPixelFormat.dwRBitMask = 0x00ff0000;
desc.ddpfPixelFormat.dwGBitMask = 0x0000ff00;
desc.ddpfPixelFormat.dwBBitMask = 0x000000ff;
GSTexture7* t = NULL;
CComPtr<IDirectDrawSurface7> system, video;
switch(type)
{
case GSTexture::RenderTarget:
case GSTexture::DepthStencil:
case GSTexture::Texture:
desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY;
if(FAILED(hr = m_dd->CreateSurface(&desc, &system, NULL))) return false;
desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY;
if(FAILED(hr = m_dd->CreateSurface(&desc, &video, NULL))) return false;
t = new GSTexture7(type, system, video);
break;
case GSTexture::Offscreen:
desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY;
if(FAILED(hr = m_dd->CreateSurface(&desc, &system, NULL))) return false;
t = new GSTexture7(type, system);
break;
}
return t;
}
void GSDevice7::DoMerge(GSTexture* st[2], GSVector4* sr, GSVector4* dr, GSTexture* dt, bool slbg, bool mmod, const GSVector4& c)
{
HRESULT hr;
hr = (*(GSTexture7*)dt)->Blt(NULL, *(GSTexture7*)st[0], NULL, DDBLT_WAIT, NULL);
}
void GSDevice7::DoInterlace(GSTexture* st, GSTexture* dt, int shader, bool linear, float yoffset)
{
}