pcsx2/3rdparty/wxwidgets3.0-3.0.1/include/wx/timer.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/timer.h
// Purpose: wxTimer, wxStopWatch and global time-related functions
// Author: Julian Smart
// Modified by: Vadim Zeitlin (wxTimerBase)
// Guillermo Rodriguez (global clean up)
// Created: 04/01/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TIMER_H_BASE_
#define _WX_TIMER_H_BASE_
#include "wx/defs.h"
#if wxUSE_TIMER
#include "wx/object.h"
#include "wx/longlong.h"
#include "wx/event.h"
#include "wx/stopwatch.h" // for backwards compatibility
#include "wx/utils.h"
// more readable flags for Start():
// generate notifications periodically until the timer is stopped (default)
#define wxTIMER_CONTINUOUS false
// only send the notification once and then stop the timer
#define wxTIMER_ONE_SHOT true
class WXDLLIMPEXP_FWD_BASE wxTimerImpl;
class WXDLLIMPEXP_FWD_BASE wxTimerEvent;
// timer event type
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_TIMER, wxTimerEvent);
// the interface of wxTimer class
class WXDLLIMPEXP_BASE wxTimer : public wxEvtHandler
{
public:
// ctors and initializers
// ----------------------
// default: if you don't call SetOwner(), your only chance to get timer
// notifications is to override Notify() in the derived class
wxTimer()
{
Init();
SetOwner(this);
}
// ctor which allows to avoid having to override Notify() in the derived
// class: the owner will get timer notifications which can be handled with
// EVT_TIMER
wxTimer(wxEvtHandler *owner, int timerid = wxID_ANY)
{
Init();
SetOwner(owner, timerid);
}
// same as ctor above
void SetOwner(wxEvtHandler *owner, int timerid = wxID_ANY);
virtual ~wxTimer();
// working with the timer
// ----------------------
// NB: Start() and Stop() are not supposed to be overridden, they are only
// virtual for historical reasons, only Notify() can be overridden
// start the timer: if milliseconds == -1, use the same value as for the
// last Start()
//
// it is now valid to call Start() multiple times: this just restarts the
// timer if it is already running
virtual bool Start(int milliseconds = -1, bool oneShot = false);
// start the timer for one iteration only, this is just a simple wrapper
// for Start()
bool StartOnce(int milliseconds = -1) { return Start(milliseconds, true); }
// stop the timer, does nothing if the timer is not running
virtual void Stop();
// override this in your wxTimer-derived class if you want to process timer
// messages in it, use non default ctor or SetOwner() otherwise
virtual void Notify();
// accessors
// ---------
// get the object notified about the timer events
wxEvtHandler *GetOwner() const;
// return true if the timer is running
bool IsRunning() const;
// return the timer ID
int GetId() const;
// get the (last) timer interval in milliseconds
int GetInterval() const;
// return true if the timer is one shot
bool IsOneShot() const;
protected:
// common part of all ctors
void Init();
wxTimerImpl *m_impl;
wxDECLARE_NO_COPY_CLASS(wxTimer);
};
// ----------------------------------------------------------------------------
// wxTimerRunner: starts the timer in its ctor, stops in the dtor
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxTimerRunner
{
public:
wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false)
: m_timer(timer)
{
m_timer.Start(milli, oneShot);
}
void Start(int milli, bool oneShot = false)
{
m_timer.Start(milli, oneShot);
}
~wxTimerRunner()
{
if ( m_timer.IsRunning() )
{
m_timer.Stop();
}
}
private:
wxTimer& m_timer;
wxDECLARE_NO_COPY_CLASS(wxTimerRunner);
};
// ----------------------------------------------------------------------------
// wxTimerEvent
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxTimerEvent : public wxEvent
{
public:
wxTimerEvent()
: wxEvent(wxID_ANY, wxEVT_TIMER) { m_timer=NULL; }
wxTimerEvent(wxTimer& timer)
: wxEvent(timer.GetId(), wxEVT_TIMER),
m_timer(&timer)
{
SetEventObject(timer.GetOwner());
}
// accessors
int GetInterval() const { return m_timer->GetInterval(); }
wxTimer& GetTimer() const { return *m_timer; }
// implement the base class pure virtual
virtual wxEvent *Clone() const { return new wxTimerEvent(*this); }
virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_TIMER; }
private:
wxTimer* m_timer;
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxTimerEvent)
};
typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
#define wxTimerEventHandler(func) \
wxEVENT_HANDLER_CAST(wxTimerEventFunction, func)
#define EVT_TIMER(timerid, func) \
wx__DECLARE_EVT1(wxEVT_TIMER, timerid, wxTimerEventHandler(func))
#endif // wxUSE_TIMER
#endif // _WX_TIMER_H_BASE_