pcsx2/3rdparty/wxwidgets3.0-3.0.1/include/wx/ownerdrw.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/ownerdrw.h
// Purpose: interface for owner-drawn GUI elements
// Author: Vadim Zeitlin
// Modified by: Marcin Malich
// Created: 11.11.97
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OWNERDRW_H_BASE
#define _WX_OWNERDRW_H_BASE
#include "wx/defs.h"
#if wxUSE_OWNER_DRAWN
#include "wx/font.h"
#include "wx/colour.h"
class WXDLLIMPEXP_FWD_CORE wxDC;
// ----------------------------------------------------------------------------
// wxOwnerDrawn - a mix-in base class, derive from it to implement owner-drawn
// behaviour
//
// wxOwnerDrawn supports drawing of an item with non standard font, color and
// also supports 3 bitmaps: either a checked/unchecked bitmap for a checkable
// element or one unchangeable bitmap otherwise.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxOwnerDrawnBase
{
public:
wxOwnerDrawnBase()
{
m_ownerDrawn = false;
m_margin = ms_defaultMargin;
}
virtual ~wxOwnerDrawnBase() {}
void SetFont(const wxFont& font)
{ m_font = font; m_ownerDrawn = true; }
wxFont& GetFont() const
{ return (wxFont&) m_font; }
void SetTextColour(const wxColour& colText)
{ m_colText = colText; m_ownerDrawn = true; }
wxColour& GetTextColour() const
{ return (wxColour&) m_colText; }
void SetBackgroundColour(const wxColour& colBack)
{ m_colBack = colBack; m_ownerDrawn = true; }
wxColour& GetBackgroundColour() const
{ return (wxColour&) m_colBack ; }
void SetMarginWidth(int width)
{ m_margin = width; }
int GetMarginWidth() const
{ return m_margin; }
static int GetDefaultMarginWidth()
{ return ms_defaultMargin; }
// get item name (with mnemonics if exist)
virtual wxString GetName() const = 0;
// this function might seem strange, but if it returns false it means that
// no non-standard attribute are set, so there is no need for this control
// to be owner-drawn. Moreover, you can force owner-drawn to false if you
// want to change, say, the color for the item but only if it is owner-drawn
// (see wxMenuItem::wxMenuItem for example)
bool IsOwnerDrawn() const
{ return m_ownerDrawn; }
// switch on/off owner-drawing the item
void SetOwnerDrawn(bool ownerDrawn = true)
{ m_ownerDrawn = ownerDrawn; }
// constants used in OnDrawItem
// (they have the same values as corresponding Win32 constants)
enum wxODAction
{
wxODDrawAll = 0x0001, // redraw entire control
wxODSelectChanged = 0x0002, // selection changed (see Status.Select)
wxODFocusChanged = 0x0004 // keyboard focus changed (see Status.Focus)
};
enum wxODStatus
{
wxODSelected = 0x0001, // control is currently selected
wxODGrayed = 0x0002, // item is to be grayed
wxODDisabled = 0x0004, // item is to be drawn as disabled
wxODChecked = 0x0008, // item is to be checked
wxODHasFocus = 0x0010, // item has the keyboard focus
wxODDefault = 0x0020, // item is the default item
wxODHidePrefix= 0x0100 // hide keyboard cues (w2k and xp only)
};
// virtual functions to implement drawing (return true if processed)
virtual bool OnMeasureItem(size_t *width, size_t *height);
virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat) = 0;
protected:
// get the font and colour to use, whether it is set or not
virtual void GetFontToUse(wxFont& font) const;
virtual void GetColourToUse(wxODStatus stat, wxColour& colText, wxColour& colBack) const;
private:
bool m_ownerDrawn; // true if something is non standard
wxFont m_font; // font to use for drawing
wxColour m_colText, // color ----"---"---"----
m_colBack; // background color
int m_margin; // space occupied by bitmap to the left of the item
static int ms_defaultMargin;
};
// ----------------------------------------------------------------------------
// include the platform-specific class declaration
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/ownerdrw.h"
#elif defined(__WXPM__)
#include "wx/os2/ownerdrw.h"
#endif
#endif // wxUSE_OWNER_DRAWN
#endif // _WX_OWNERDRW_H_BASE