pcsx2/plugins/spu2-x/src/regs.h

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/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
* Developed and maintained by the Pcsx2 Development Team.
*
* Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz]
*
* SPU2-X is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with SPU2-X. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define SPU2_CORE0 0x00000000
#define SPU2_CORE1 0x00000400
#define SPU2_VP(voice) ((voice) * 16)
#define SPU2_VA(voice) ((voice) * 12)
#define REG_VP_VOLL 0x0000 // Voice Volume Left
#define REG_VP_VOLR 0x0002 // Voice Volume Right
#define REG_VP_PITCH 0x0004 // Pitch
#define REG_VP_ADSR1 0x0006 // Envelope 1 (Attack-Decay-Sustain-Release)
#define REG_VP_ADSR2 0x0008 // Envelope 2 (Attack-Decay-Sustain-Release)
#define REG_VP_ENVX 0x000A // Current Envelope
#define REG_VP_VOLXL 0x000C // Current Voice Volume Left
#define REG_VP_VOLXR 0x000E // Current Voice Volume Right
// .. repeated for each voice ..
#define REG_S_PMON 0x0180 // Pitch Modulation Spec.
#define REG_S_NON 0x0184 // Alloc Noise Generator
#define REG_S_VMIXL 0x0188 // Voice Output Mix Left (Dry)
#define REG_S_VMIXEL 0x018C // Voice Output Mix Left (Wet)
#define REG_S_VMIXR 0x0190 // Voice Output Mix Right (Dry)
#define REG_S_VMIXER 0x0194 // Voice Output Mix Right (Wet)
#define REG_P_MMIX 0x0198 // Output Spec. After Voice Mix
#define REG_C_ATTR 0x019A // Core X Attrib
#define REG_A_IRQA 0x019C // Interrupt Address Spec.
#define REG_S_KON 0x01A0 // Key On 0/1
#define REG_S_KOFF 0x01A4 // Key Off 0/1
#define REG_A_TSA 0x01A8 // Transfer starting address
#define REG__1AC 0x01AC // Transfer data
#define REG__1AE 0x01AE
#define REG_S_ADMAS 0x01B0 // AutoDMA Status
// 1b2, 1b4, 1b6, 1b8, 1ba, 1bc, 1be are unknown
#define REG_VA_SSA 0x01C0 // Waveform data starting address
#define REG_VA_LSAX 0x01C4 // Loop point address
#define REG_VA_NAX 0x01C8 // Waveform data that should be read next
// .. repeated for each voice ..
#define REG_A_ESA 0x02E0 //Address: Top address of working area for effects processing
#define R_FB_SRC_A 0x02E4 // Feedback Source A
#define R_FB_SRC_B 0x02E8 // Feedback Source B
#define R_IIR_DEST_A0 0x02EC
#define R_IIR_DEST_A1 0x02F0
#define R_ACC_SRC_A0 0x02F4
#define R_ACC_SRC_A1 0x02F8
#define R_ACC_SRC_B0 0x02FC
#define R_ACC_SRC_B1 0x0300
#define R_IIR_SRC_A0 0x0304
#define R_IIR_SRC_A1 0x0308
#define R_IIR_DEST_B0 0x030C
#define R_IIR_DEST_B1 0x0310
#define R_ACC_SRC_C0 0x0314
#define R_ACC_SRC_C1 0x0318
#define R_ACC_SRC_D0 0x031C
#define R_ACC_SRC_D1 0x0320
#define R_IIR_SRC_B1 0x0324
#define R_IIR_SRC_B0 0x0328
#define R_MIX_DEST_A0 0x032C
#define R_MIX_DEST_A1 0x0330
#define R_MIX_DEST_B0 0x0334
#define R_MIX_DEST_B1 0x0338
#define REG_A_EEA 0x033C // Address: End address of working area for effects processing (upper part of address only!)
#define REG_S_ENDX 0x0340 // End Point passed flag
#define REG_P_STATX 0x0344 // Status register?
// 0x346 .. 0x3fe are unknown (unused?)
// core 1 has the same registers with 0x400 added.
// core 1 ends at 0x746
// 0x746 .. 0x75e are unknown
// "Different" register area
#define REG_P_MVOLL 0x0760 // Master Volume Left
#define REG_P_MVOLR 0x0762 // Master Volume Right
#define REG_P_EVOLL 0x0764 // Effect Volume Left
#define REG_P_EVOLR 0x0766 // Effect Volume Right
#define REG_P_AVOLL 0x0768 // Core External Input Volume Left (Only Core 1)
#define REG_P_AVOLR 0x076A // Core External Input Volume Right (Only Core 1)
#define REG_P_BVOLL 0x076C // Sound Data Volume Left
#define REG_P_BVOLR 0x076E // Sound Data Volume Right
#define REG_P_MVOLXL 0x0770 // Current Master Volume Left
#define REG_P_MVOLXR 0x0772 // Current Master Volume Right
#define R_IIR_ALPHA 0x0774 //IIR alpha (% used)
#define R_ACC_COEF_A 0x0776
#define R_ACC_COEF_B 0x0778
#define R_ACC_COEF_C 0x077A
#define R_ACC_COEF_D 0x077C
#define R_IIR_COEF 0x077E
#define R_FB_ALPHA 0x0780 //feedback alpha (% used)
#define R_FB_X 0x0782 //feedback
#define R_IN_COEF_L 0x0784
#define R_IN_COEF_R 0x0786
// values repeat for core1
// End OF "Different" register area
// SPDIF interface
#define SPDIF_OUT 0x07C0 // SPDIF Out: OFF/'PCM'/Bitstream/Bypass
#define IRQINFO 0x07C2
#define SPDIF_MODE 0x07C6
#define SPDIF_MEDIA 0x07C8 // SPDIF Media: 'CD'/DVD
#define SPDIF_PROTECT 0x07CC // SPDIF Copy Protection
/*********************************************************************
Core attributes (SD_C)
bit 1 - Unknown (this bit is sometimes set)
bit 2..3 - Unknown (usually never set)
bit 4..5 - DMA related
bit 6 - IRQ? DMA mode? wtf?
bit 7 - effect enable (reverb enable)
bit 8 - IRQ enable?
bit 9..14 - noise clock
bit 15 - mute
bit 16 - reset
*********************************************************************/
#define SPDIF_OUT_OFF 0x0000 // no spdif output
#define SPDIF_OUT_PCM 0x0020 // encode spdif from spu2 pcm output
#define SPDIF_OUT_BYPASS 0x0100 // bypass spu2 processing
#define SPDIF_MODE_BYPASS_BITSTREAM 0x0002 // bypass mode for digital bitstream data
#define SPDIF_MODE_BYPASS_PCM 0x0000 // bypass mode for pcm data (using analog output)
#define SPDIF_MODE_MEDIA_CD 0x0800 // source media is a CD
#define SPDIF_MODE_MEDIA_DVD 0x0000 // source media is a DVD
#define SPDIF_MEDIA_CDVD 0x0200
#define SPDIF_MEDIA_400 0x0000
#define SPDIF_PROTECT_NORMAL 0x0000 // spdif stream is not protected
#define SPDIF_PROTECT_PROHIBIT 0x8000 // spdif stream can't be copied
/********************************************************************/
#define VOICE_PARAM_VOLL 0x0 // Voice Volume Left
#define VOICE_PARAM_VOLR 0x2 // Voice Volume Right
#define VOICE_PARAM_PITCH 0x4 // Pitch
#define VOICE_PARAM_ADSR1 0x6 // Envelope 1 (Attack-Delay-Sustain-Release)
#define VOICE_PARAM_ADSR2 0x8 // Envelope 2 (Attack-Delay-Sustain-Release)
#define VOICE_PARAM_ENVX 0xA // Current Envelope
#define VOICE_PARAM_VOLXL 0xC // Current Voice Volume Left
#define VOICE_PARAM_VOLXR 0xE // Current Voice Volume Right
/********************************************************************/
#define VOICE_ADDR_SSA 0x0 // Waveform data starting address
#define VOICE_ADDR_LSAX 0x4 // Loop point address
#define VOICE_ADDR_NAX 0x8 // Waveform data that should be read next