pcsx2/common/src/Utilities/StringHelpers.cpp

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/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2009 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "PrecompiledHeader.h"
const wxRect wxDefaultRect( wxDefaultCoord, wxDefaultCoord, wxDefaultCoord, wxDefaultCoord );
//////////////////////////////////////////////////////////////////////////////////////////
// Splits a string into parts and adds the parts into the given SafeList.
// This list is not cleared, so concatenating many splits into a single large list is
// the 'default' behavior, unless you manually clear the SafeList prior to subsequent calls.
//
// Note: wxWidgets 2.9 / 3.0 has a wxSplit function, but we're using 2.8 so I had to make
// my own.
void SplitString( SafeList<wxString>& dest, const wxString& src, const wxString& delims )
{
wxStringTokenizer parts( src, delims );
while( parts.HasMoreTokens() )
dest.Add( parts.GetNextToken() );
}
//////////////////////////////////////////////////////////////////////////////////////////
// Joins a list of strings into one larger string, using the given string concatenation
// character as a separator. If you want to be able to split the string later then the
// concatenation string needs to be a single character.
//
// Note: wxWidgets 2.9 / 3.0 has a wxJoin function, but we're using 2.8 so I had to make
// my own.
void JoinString( wxString& dest, const SafeList<wxString>& src, const wxString& separator )
{
for( int i=0, len=src.GetLength(); i<len; ++i )
{
if( i != 0 )
dest += separator;
dest += src[i];
}
}
//////////////////////////////////////////////////////////////////////////////////////////
// Attempts to parse and return a value for the given template type, and throws a ParseError
// exception if the parse fails. The template type can be anything that is supported/
// implemented via one of the TryParse() method overloads.
//
// This, so far, include types such as wxPoint, wxRect, and wxSize.
//
template< typename T >
T Parse( const wxString& src, const wxString& separators=L",")
{
T retval;
if( !TryParse( retval, src, separators ) )
throw Exception::ParseError( "Parse failure on call to " + wxString::FromAscii(__WXFUNCTION__) + ": " + src );
return retval;
}
//////////////////////////////////////////////////////////////////////////////////////////
// ToString helpers for wxString!
//
// Converts a wxPoint into a comma-delimited string!
wxString ToString( const wxPoint& src, const wxString& separator )
{
return wxString() << src.x << separator << src.y;
}
wxString ToString( const wxSize& src, const wxString& separator )
{
return wxString() << src.GetWidth() << separator << src.GetHeight();
}
// Converts a wxRect into a comma-delimited string!
// Example: 32,64,128,5
wxString ToString( const wxRect& src, const wxString& separator )
{
return ToString( src.GetLeftTop(), separator ) << separator << ToString( src.GetSize(), separator );
}
//////////////////////////////////////////////////////////////////////////////////////////
// Parse helpers for wxString!
//
bool TryParse( wxPoint& dest, wxStringTokenizer& parts )
{
long result[2];
if( !parts.HasMoreTokens() || !parts.GetNextToken().ToLong( &result[0] ) ) return false;
if( !parts.HasMoreTokens() || !parts.GetNextToken().ToLong( &result[1] ) ) return false;
dest.x = result[0];
dest.y = result[1];
return true;
}
bool TryParse( wxSize& dest, wxStringTokenizer& parts )
{
long result[2];
if( !parts.HasMoreTokens() || !parts.GetNextToken().ToLong( &result[0] ) ) return false;
if( !parts.HasMoreTokens() || !parts.GetNextToken().ToLong( &result[1] ) ) return false;
dest.SetWidth( result[0] );
dest.SetHeight( result[1] );
return true;
}
// Tries to parse the given string into a wxPoint value at 'dest.' If the parse fails, the
// method aborts and returns false.
bool TryParse( wxPoint& dest, const wxString& src, const wxPoint& defval, const wxString& separators )
{
dest = defval;
wxStringTokenizer parts( src, separators );
return TryParse( dest, parts );
}
bool TryParse( wxSize& dest, const wxString& src, const wxSize& defval, const wxString& separators )
{
dest = defval;
wxStringTokenizer parts( src, separators );
return TryParse( dest, parts );
}
bool TryParse( wxRect& dest, const wxString& src, const wxRect& defval, const wxString& separators )
{
dest = defval;
wxStringTokenizer parts( src, separators );
wxPoint point;
wxSize size;
if( !TryParse( point, parts ) ) return false;
if( !TryParse( size, parts ) ) return false;
dest = wxRect( point, size );
return true;
}