2015-08-04 21:52:48 +00:00
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P.E.Op.S. PS2 CDVD emulation plugin
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The P.E.Op.S. PS2 CDVD plugin is based on the P.E.Op.S. PSX
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CDR plugin which is based on Pete's CDR ASPI/IOCTL plugin
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for Windows.
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Introduction - 19.11.2003
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PS2 emulation is growing.
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Oh, don't get me wrong, it will still need a lot of time until
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you can really play your favourite PS2 games on the PC (ehe...
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and I remember how I got flamed away nearly two years ago by
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die-hard know-it-alls when I predicted that it will need at
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least 'a couple of years' for 'playable' PS2 emulation).
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But yeah, it is growing. Lotsa nice guys are spending their
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free time coding on PCSX2, for example. One of them is Shadow...
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and he never gets tired to ask me for some PS2 plugins, ehe.
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Well, what to say? Last week I had some free time as well,
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Shadow asked for a CDVD plugin, and so I got to work. I took
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the P.E.Op.S. cdr sources, added the PCSX2 interface, changed
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some lines of code, asked a few stupid questions (hi to
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linuzappz), tested it with a few PS2 dvds and cds, and it was
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done.
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Of course it's not 100% complete. There are a few (but not
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important) things missing, more cd/dvd modes have to get
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investigated and added, etc. But basically I hope it will
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work just fine with the current PCSX2 version. So go on,
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and give it a try :)
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Requirements:
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* A cdrom/dvd drive (yeah, you need a dvd drive to play dvds...
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no emails please telling me that your cd drive doesn't work
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correctly with dvds).
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* The ASPI layer with W9x/ME
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* Nothing special with W2K/WXP
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* Some PS2 cds/dvds.
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----------------------------------------------------------------------------
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Installation:
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just copy the file cdvdPeops.dll into your PCSX2 \plugins
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directory, that's all.
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----------------------------------------------------------------------------
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Configuration (similar to the P.E.Op.S. psx cdr plugin):
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You HAVE TO configure the plugin before you use
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it the first time. There are only a few options
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available:
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0) Interface
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-----------------
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If you are using W9x/ME, you have to use the ASPI Interface.
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If you are using NT/W2K/XP, you have the free choice:
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ASPI (if it's installed), or IOCTL scsi commands.
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1) Drive
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--------------
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Well, that's self-explaining. Just select the drive
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you want to use. "NONE" is NO drive... you have to
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select a real one.
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2.) Caching
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-------------------------------------
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To get more speed, there are five caching modes:
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None, Read ahead, Async, Thread and Smooth.
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- 'None' is the slowest mode, but it should work on
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most drives.
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- 'Read ahead' will read more sectors at once, speeding up
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mdecs. There is a small chance that a few drives cannot
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do it, so set it to 'None', if you are having troubles.
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- The 'Async mode' will do read ahead and some additional
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'intelligent' asynchronous reads... that mode is recommended
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with the ASPI interface, it can squeeze some more speed
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out of your drive :)
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- The 'Thread mode' will speed up the IOCTL interfaces,
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since that ones can't do real async reading. So, when
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you are using W2K/XP, and you have no ASPI installed,
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try this mode for best speed.
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- Some drives will have speed problems reading ps2
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cds/dvds, this caching mode will try to solve such issues.
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Also available: an additional data cache option, which
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will store up to 4 MBytes of already read sectors. This
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can speed up certain games, which are re-reading the
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same range of sectors again and again.
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3.) Speed limitation
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-------------------------------
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Some drives will work better (less noisy and smoother)
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if you limit the drive speed. Not all drives are supporting
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the "set speed" command I am using, though.
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If your drive doesn't support it, a message will be displayed
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on startup. There are some tools in the net which will
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offer the same function, prolly for a wider range of drives,
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so you can also try one of them, if the plugin speed limit fails.
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4.) Don't wait til drive is ready
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-----------------------------------------------
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By default my plugin is asking the cd/dvd drive on startup,
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if its state is ready (that means: a cd is inserted and the
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drive can start reading).
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A few drives will not answer that question (bah, bah, bah),
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and the screen will stay black... forever :)
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If you are encoutering that problem, you can turn on the
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"Don't wait..." option, but be warned: it can cause problems
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(blue screens, for example) if the plugin starts reading and
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there is a problem with the drive...
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5.) Check drive tray state
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-----------------------------------------------
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PCSX2 may ask the plugin if the tray is open or closed. If
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this option is turned off, the plugion always will respond
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"closed". If this option is enabled, the plugin will try
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to ask the drive for the tray state. Since I couldn't test
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this option yet, I suggest to leave it off (and honestly,
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are you able to run a multi-dvd game which needs disc
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changing right now in PCSX2?) :)
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6.) Try again on reading error
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-----------------------------------------------
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It might happen that your drive can't read a certain sector at
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the first time, if your cd/dvd is scratched. Therefore I've added
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that option, by activating it you can tell the plugin to try it
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up to 10 times again before reporting the read error to the
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main emu.
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If you want, you can also activate some error message box,
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if a sector is not readable (just to inform you something is
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going wrong).
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7.) Use PPF patches (not available yet)
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---------------------------------------
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- TODO :)
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8.) Subchannel reading (not available yet)
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------------------------------------------
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- MAYBE TODO :)
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----------------------------------------------------------------------------
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Conclusion:
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You never ever can escape your Shadow ;)
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For version infos read the "version.txt" file.
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And, peops, have fun!
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Pete Bernert
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----------------------------------------------------------------------------
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P.E.Op.S. page on sourceforge: https://sourceforge.net/projects/peops/
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P.E.Op.S. developer:
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Pete Bernert http://www.pbernert.com
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Lewpy http://lewpy.psxemu.com/
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lu_zero http://brsk.virtualave.net/lu_zero/
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linuzappz http://www.pcsx.net
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Darko Matesic http://mrdario.tripod.com
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syo http://www.geocities.co.jp/SiliconValley-Bay/2072/
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----------------------------------------------------------------------------
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Disclaimer/Licence:
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This plugin is under GPL... check out the license.txt file in the /src
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directory for details.
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----------------------------------------------------------------------------
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