pcsx2/common/SmallString.h

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2023-08-26 15:07:48 +00:00
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2023 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Pcsx2Defs.h"
#include "fmt/core.h"
#include <algorithm>
#include <cstdarg>
#include <cstring>
#include <limits>
#include <string>
#include <string_view>
//
// SmallString
// Lightweight string class which can be allocated on the stack, instead of with heap allocations.
//
class SmallStringBase
{
public:
using value_type = char;
SmallStringBase();
SmallStringBase(const char* str);
SmallStringBase(const char* str, u32 length);
SmallStringBase(const SmallStringBase& copy);
SmallStringBase(SmallStringBase&& move);
SmallStringBase(const std::string& str);
SmallStringBase(const std::string_view& sv);
// Destructor. Child classes may not have any destructors, as this is not virtual.
~SmallStringBase();
// manual assignment
void assign(const char* str);
void assign(const char* str, u32 length);
void assign(const std::string& copy);
void assign(const std::string_view& copy);
void assign(const SmallStringBase& copy);
void assign(SmallStringBase&& move);
// Ensures that we have space bytes free in the buffer.
void make_room_for(u32 space);
// clears the contents of the string
void clear();
// append a single character to this string
void append(char c);
// append a string to this string
void append(const char* appendText);
void append(const char* str, u32 length);
void append(const std::string& str);
void append(const std::string_view& str);
void append(const SmallStringBase& str);
// append formatted string to this string
void append_format(const char* format, ...) /*printflike(2, 3)*/;
void append_format_va(const char* format, va_list ap);
template <typename... T>
void append_fmt(fmt::format_string<T...> fmt, T&&... args);
// append a single character to this string
void prepend(char c);
// append a string to this string
void prepend(const char* str);
void prepend(const char* str, u32 length);
void prepend(const std::string& str);
void prepend(const std::string_view& str);
void prepend(const SmallStringBase& str);
// append formatted string to this string
void prepend_format(const char* format, ...) /*printflike(2, 3)*/;
void prepend_format_va(const char* format, va_list ap);
template <typename... T>
void prepend_fmt(fmt::format_string<T...> fmt, T&&... args);
// insert a string at the specified offset
void insert(s32 offset, const char* str);
void insert(s32 offset, const char* str, u32 length);
void insert(s32 offset, const std::string& str);
void insert(s32 offset, const std::string_view& str);
void insert(s32 offset, const SmallStringBase& str);
// set to formatted string
void format(const char* format, ...) /*printflike(2, 3)*/;
void format_va(const char* format, va_list ap);
template <typename... T>
void fmt(fmt::format_string<T...> fmt, T&&... args);
// compare one string to another
bool equals(const char* str) const;
bool equals(const SmallStringBase& str) const;
bool equals(const std::string_view& str) const;
bool iequals(const char* str) const;
bool iequals(const SmallStringBase& str) const;
bool iequals(const std::string_view& str) const;
// numerical compares
int compare(const char* str) const;
int compare(const SmallStringBase& str) const;
int compare(const std::string_view& str) const;
int icompare(const char* str) const;
int icompare(const SmallStringBase& str) const;
int icompare(const std::string_view& str) const;
// starts with / ends with
bool starts_with(const char* str, bool case_sensitive = true) const;
bool starts_with(const std::string_view& str, bool case_sensitive = true) const;
bool starts_with(const SmallStringBase& str, bool case_sensitive = true) const;
bool ends_with(const char* str, bool case_sensitive = true) const;
bool ends_with(const std::string_view& str, bool case_sensitive = true) const;
bool ends_with(const SmallStringBase& str, bool case_sensitive = true) const;
// searches for a character inside a string
// rfind is the same except it starts at the end instead of the start
// returns -1 if it is not found, otherwise the offset in the string
s32 find(char c, u32 offset = 0) const;
s32 rfind(char c, u32 offset = 0) const;
// searches for a string inside a string
// rfind is the same except it starts at the end instead of the start
// returns -1 if it is not found, otherwise the offset in the string
s32 find(const char* str, u32 offset = 0) const;
// removes characters from string
void erase(s32 offset, s32 count = std::numeric_limits<s32>::max());
// alters the length of the string to be at least len bytes long
void reserve(u32 new_reserve);
// Cuts characters off the string to reduce it to len bytes long.
void resize(u32 new_size, char fill = ' ', bool shrink_if_smaller = false);
// updates the internal length counter when the string is externally modified
void update_size();
// shrink the string to the minimum size possible
void shrink_to_fit();
// gets the size of the string
__fi u32 length() const { return m_length; }
__fi bool empty() const { return (m_length == 0); }
// gets the maximum number of bytes we can write to the string, currently
__fi u32 buffer_size() const { return m_buffer_size; }
// gets a constant pointer to the C string
__fi const char* c_str() const { return m_buffer; }
// gets a writable char array, do not write more than reserve characters to it.
__fi char* data() { return m_buffer; }
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// returns the end of the string (pointer is past the last character)
__fi const char* end_ptr() const { return m_buffer + m_length; }
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// STL adapters
__fi void push_back(value_type&& val) { append(val); }
// returns a string view for this string
std::string_view view() const;
// returns a substring view for this string
std::string_view substr(s32 offset, s32 count) const;
// accessor operators
__fi operator const char*() const { return c_str(); }
__fi operator char*() { return data(); }
__fi operator std::string_view() const { return view(); }
// comparative operators
__fi bool operator==(const char* str) const { return equals(str); }
__fi bool operator==(const SmallStringBase& str) const { return equals(str); }
__fi bool operator==(const std::string_view& str) const { return equals(str); }
__fi bool operator!=(const char* str) const { return !equals(str); }
__fi bool operator!=(const SmallStringBase& str) const { return !equals(str); }
__fi bool operator!=(const std::string_view& str) const { return !equals(str); }
__fi bool operator<(const char* str) const { return (compare(str) < 0); }
__fi bool operator<(const SmallStringBase& str) const { return (compare(str) < 0); }
__fi bool operator<(const std::string_view& str) const { return (compare(str) < 0); }
__fi bool operator>(const char* str) const { return (compare(str) > 0); }
__fi bool operator>(const SmallStringBase& str) const { return (compare(str) > 0); }
__fi bool operator>(const std::string_view& str) const { return (compare(str) > 0); }
SmallStringBase& operator=(const SmallStringBase& copy);
SmallStringBase& operator=(const char* str);
SmallStringBase& operator=(const std::string& str);
SmallStringBase& operator=(const std::string_view& str);
SmallStringBase& operator=(SmallStringBase&& move);
protected:
// Pointer to memory where the string is located
char* m_buffer = nullptr;
// Length of the string located in pBuffer (in characters)
u32 m_length = 0;
// Size of the buffer pointed to by pBuffer
u32 m_buffer_size = 0;
// True if the string is dynamically allocated on the heap.
bool m_on_heap = false;
};
// stack-allocated string
template <u32 L>
class SmallStackString : public SmallStringBase
{
public:
__fi SmallStackString() { init(); }
__fi SmallStackString(const char* str)
{
init();
assign(str);
}
__fi SmallStackString(const char* str, u32 length)
{
init();
assign(str, length);
}
__fi SmallStackString(const SmallStringBase& copy)
{
init();
assign(copy);
}
__fi SmallStackString(SmallStringBase&& move)
{
init();
assign(move);
}
__fi SmallStackString(const std::string_view& sv)
{
init();
assign(sv);
}
// Override the fromstring method
__fi static SmallStackString from_format(const char* format, ...) /*printflike(1, 2)*/
{
std::va_list ap;
va_start(ap, format);
SmallStackString ret;
ret.format_va(format, ap);
va_end(ap);
return ret;
}
template <typename... T>
__fi static SmallStackString from_fmt(fmt::format_string<T...> fmt, T&&... args)
{
SmallStackString ret;
fmt::vformat_to(std::back_inserter(ret), fmt, fmt::make_format_args(args...));
return ret;
}
private:
char m_stack_buffer[L + 1];
__fi void init()
{
m_buffer = m_stack_buffer;
m_buffer_size = L + 1;
#ifdef _DEBUG
std::memset(m_stack_buffer, 0, sizeof(m_stack_buffer));
#else
m_stack_buffer[0] = '\0';
#endif
}
};
// stack string types
typedef SmallStackString<64> TinyString;
typedef SmallStackString<256> SmallString;
template <typename... T>
__fi void SmallStringBase::append_fmt(fmt::format_string<T...> fmt, T&&... args)
{
fmt::vformat_to(std::back_inserter(*this), fmt, fmt::make_format_args(args...));
}
template <typename... T>
__fi void SmallStringBase::prepend_fmt(fmt::format_string<T...> fmt, T&&... args)
{
TinyString str;
fmt::vformat_to(std::back_inserter(str), fmt, fmt::make_format_args(args...));
prepend(str);
}
template <typename... T>
__fi void SmallStringBase::fmt(fmt::format_string<T...> fmt, T&&... args)
{
clear();
fmt::vformat_to(std::back_inserter(*this), fmt, fmt::make_format_args(args...));
}