2009-02-11 20:47:41 +00:00
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#include "Global.h"
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2009-02-11 09:24:56 +00:00
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#include "VKey.h"
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#include "WindowsMouse.h"
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WindowsMouse::WindowsMouse(DeviceAPI api, int hWheel, wchar_t *displayName, wchar_t *instanceID, wchar_t *deviceID) :
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Device(api, MOUSE, displayName, instanceID, deviceID) {
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int i;
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for (i=0; i<5; i++) {
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AddPhysicalControl(PSHBTN, i, i);
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}
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for (i=0; i<3+hWheel; i++) {
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AddPhysicalControl(RELAXIS, i+5, i+5);
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}
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}
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wchar_t *WindowsMouse::GetPhysicalControlName(PhysicalControl *control) {
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wchar_t *names[9] = {
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L"L Button",
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L"R Button",
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L"M Button",
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L"Mouse 4",
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L"Mouse 5",
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L"X Axis",
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L"Y Axis",
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L"Y Wheel",
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L"X Wheel"
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};
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if (control->id < 9) return names[control->id];
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return Device::GetPhysicalControlName(control);
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}
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void WindowsMouse::UpdateButton(unsigned int button, int state) {
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if (button > 4) return;
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physicalControlState[button] = (state << 16);
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}
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void WindowsMouse::UpdateAxis(unsigned int axis, int delta) {
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if (axis > 3) return;
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// 1 mouse pixel = 1/8th way down.
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physicalControlState[5+axis] += (delta<<(16 - 3*(axis < 2)));
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}
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