mirror of https://github.com/PCSX2/pcsx2.git
177 lines
4.9 KiB
Diff
177 lines
4.9 KiB
Diff
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This patch removes recording feature beacause it needs libsoundtouch > 1.4.
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Howerever only the version 1.3 is in debian. Unfortunately the package seems
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to be not actively maintained.
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Note it also correct the inlude path.
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Index: pcsx2-3369/plugins/spu2-x/src/Wavedump_wav.cpp
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===================================================================
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--- pcsx2-3369.orig/plugins/spu2-x/src/Wavedump_wav.cpp
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+++ pcsx2-3369/plugins/spu2-x/src/Wavedump_wav.cpp
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@@ -16,16 +16,22 @@
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*/
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#include "Global.h"
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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#include "soundtouch/WavFile.h"
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+#endif
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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static WavOutFile* _new_WavOutFile( const char* destfile )
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{
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return new WavOutFile( destfile, 48000, 16, 2 );
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}
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+#endif
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namespace WaveDump
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{
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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static WavOutFile* m_CoreWav[2][CoreSrc_Count] = { NULL };
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+#endif
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static const char* m_tbl_CoreOutputTypeNames[CoreSrc_Count] =
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{
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@@ -42,6 +48,7 @@
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if( !IsDevBuild ) return;
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if( !WaveLog() ) return;
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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char wavfilename[256];
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for( uint cidx=0; cidx<2; cidx++ )
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@@ -68,11 +75,13 @@
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}
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}
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}
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+#endif
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}
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void Close()
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{
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if( !IsDevBuild ) return;
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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for( uint cidx=0; cidx<2; cidx++ )
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{
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for( int srcidx=0; srcidx<CoreSrc_Count; srcidx++ )
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@@ -80,13 +89,16 @@
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safe_delete( m_CoreWav[cidx][srcidx] );
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}
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}
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+#endif
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}
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void WriteCore( uint coreidx, CoreSourceType src, const StereoOut16& sample )
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{
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if( !IsDevBuild ) return;
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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if( m_CoreWav[coreidx][src] != NULL )
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m_CoreWav[coreidx][src]->write( (s16*)&sample, 2 );
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+#endif
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}
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void WriteCore( uint coreidx, CoreSourceType src, s16 left, s16 right )
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@@ -101,11 +113,14 @@
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bool WavRecordEnabled = false;
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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static WavOutFile* m_wavrecord = NULL;
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+#endif
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static Mutex WavRecordMutex;
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void RecordStart()
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{
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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WavRecordEnabled = false;
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try
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@@ -120,18 +135,23 @@
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m_wavrecord = NULL; // not needed, but what the heck. :)
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SysMessage("SPU2-X couldn't open file for recording: %s.\nRecording to wavfile disabled.", "recording.wav");
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}
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+#endif
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}
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void RecordStop()
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{
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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WavRecordEnabled = false;
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ScopedLock lock( WavRecordMutex );
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safe_delete( m_wavrecord );
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+#endif
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}
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void RecordWrite( const StereoOut16& sample )
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{
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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ScopedLock lock( WavRecordMutex );
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if( m_wavrecord == NULL ) return;
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m_wavrecord->write( (s16*)&sample, 2 );
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+#endif
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}
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Index: pcsx2-3369/plugins/zerospu2/zerospu2.cpp
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===================================================================
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--- pcsx2-3369.orig/plugins/zerospu2/zerospu2.cpp
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+++ pcsx2-3369/plugins/zerospu2/zerospu2.cpp
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@@ -28,7 +28,9 @@
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#include <stdlib.h>
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#include "soundtouch/SoundTouch.h"
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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#include "soundtouch/WavFile.h"
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+#endif
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char libraryName[256];
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@@ -74,7 +76,9 @@
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// time stretch variables
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soundtouch::SoundTouch* pSoundTouch=NULL;
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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extern WavOutFile* g_pWavRecord; // used for recording
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+#endif
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u64 s_GlobalTimeStamp = 0;
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s32 s_nDurations[64]={0};
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@@ -361,7 +365,9 @@
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RemoveSound();
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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delete g_pWavRecord; g_pWavRecord = NULL;
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+#endif
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delete pSoundTouch; pSoundTouch = NULL;
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for (u32 i = 0; i < ArraySize(s_pAudioBuffers); ++i)
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Index: pcsx2-3369/plugins/zerospu2/zeroworker.cpp
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===================================================================
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--- pcsx2-3369.orig/plugins/zerospu2/zeroworker.cpp
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+++ pcsx2-3369/plugins/zerospu2/zeroworker.cpp
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@@ -19,10 +19,14 @@
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#include "zerospu2.h"
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#include "zeroworker.h"
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#include "soundtouch/SoundTouch.h"
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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#include "soundtouch/WavFile.h"
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+#endif
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s32 g_logsound = 0;
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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WavOutFile* g_pWavRecord=NULL; // used for recording
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+#endif
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const s32 f[5][2] = {
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{ 0, 0 },
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@@ -302,6 +306,7 @@
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void LogRawSound(void* pleft, s32 leftstride, void* pright, s32 rightstride, s32 numsamples)
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{
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+#if defined(SOUNDTOUCH_VERSION_ID) & (SOUNDTOUCH_VERSION_ID >= 10400)
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if (g_pWavRecord == NULL )
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g_pWavRecord = new WavOutFile(RECORD_FILENAME, SAMPLE_RATE, 16, 2);
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@@ -320,4 +325,5 @@
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}
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g_pWavRecord->write(&tempbuf[0], numsamples*2);
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+#endif
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}
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