pcsx2/pcsx2-qt/Settings/ControllerBindingWidgets.h

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "pcsx2/SIO/Pad/PadTypes.h"
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#include <QtWidgets/QWidget>
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#include <span>
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#include "ui_ControllerBindingWidget.h"
#include "ui_ControllerBindingWidget_DualShock2.h"
#include "ui_ControllerBindingWidget_Guitar.h"
#include "ui_ControllerMacroWidget.h"
#include "ui_ControllerMacroEditWidget.h"
#include "ui_USBDeviceWidget.h"
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class InputBindingWidget;
class ControllerSettingsWindow;
class ControllerCustomSettingsWidget;
class ControllerMacroWidget;
class ControllerMacroEditWidget;
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class ControllerBindingWidget_Base;
class USBBindingWidget;
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class ControllerBindingWidget final : public QWidget
{
Q_OBJECT
public:
ControllerBindingWidget(QWidget* parent, ControllerSettingsWindow* dialog, u32 port);
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~ControllerBindingWidget();
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QIcon getIcon() const;
__fi ControllerSettingsWindow* getDialog() const { return m_dialog; }
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__fi const std::string& getConfigSection() const { return m_config_section; }
__fi Pad::ControllerType getControllerType() const { return m_controller_type; }
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__fi u32 getPortNumber() const { return m_port_number; }
private Q_SLOTS:
void onTypeChanged();
void onAutomaticBindingClicked();
void onClearBindingsClicked();
void onBindingsClicked();
void onSettingsClicked();
void onMacrosClicked();
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private:
void populateControllerTypes();
void updateHeaderToolButtons();
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void doDeviceAutomaticBinding(const QString& device);
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Ui::ControllerBindingWidget m_ui;
ControllerSettingsWindow* m_dialog;
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std::string m_config_section;
Pad::ControllerType m_controller_type;
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u32 m_port_number;
ControllerBindingWidget_Base* m_bindings_widget = nullptr;
ControllerCustomSettingsWidget* m_settings_widget = nullptr;
ControllerMacroWidget* m_macros_widget = nullptr;
};
//////////////////////////////////////////////////////////////////////////
class ControllerMacroWidget : public QWidget
{
Q_OBJECT
public:
ControllerMacroWidget(ControllerBindingWidget* parent);
~ControllerMacroWidget();
void updateListItem(u32 index);
private:
static constexpr u32 NUM_MACROS = Pad::NUM_MACRO_BUTTONS_PER_CONTROLLER;
void createWidgets(ControllerBindingWidget* parent);
Ui::ControllerMacroWidget m_ui;
ControllerSettingsWindow* m_dialog;
std::array<ControllerMacroEditWidget*, NUM_MACROS> m_macros;
};
//////////////////////////////////////////////////////////////////////////
class ControllerMacroEditWidget : public QWidget
{
Q_OBJECT
public:
ControllerMacroEditWidget(ControllerMacroWidget* parent, ControllerBindingWidget* bwidget, u32 index);
~ControllerMacroEditWidget();
QString getSummary() const;
private Q_SLOTS:
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void onPressureChanged();
void onDeadzoneChanged();
void onSetFrequencyClicked();
void updateBinds();
private:
void modFrequency(s32 delta);
void updateFrequency();
void updateFrequencyText();
Ui::ControllerMacroEditWidget m_ui;
ControllerMacroWidget* m_parent;
ControllerBindingWidget* m_bwidget;
u32 m_index;
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std::vector<const InputBindingInfo*> m_binds;
u32 m_frequency = 0;
};
//////////////////////////////////////////////////////////////////////////
class ControllerCustomSettingsWidget : public QWidget
{
Q_OBJECT
public:
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ControllerCustomSettingsWidget(std::span<const SettingInfo> settings, std::string config_section, std::string config_prefix,
const char* translation_ctx, ControllerSettingsWindow* dialog, QWidget* parent_widget);
~ControllerCustomSettingsWidget();
private Q_SLOTS:
void restoreDefaults();
private:
void createSettingWidgets(const char* translation_ctx, QWidget* widget_parent, QGridLayout* layout);
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std::span<const SettingInfo> m_settings;
std::string m_config_section;
std::string m_config_prefix;
ControllerSettingsWindow* m_dialog;
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};
//////////////////////////////////////////////////////////////////////////
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class ControllerBindingWidget_Base : public QWidget
{
Q_OBJECT
public:
ControllerBindingWidget_Base(ControllerBindingWidget* parent);
virtual ~ControllerBindingWidget_Base();
__fi ControllerSettingsWindow* getDialog() const { return static_cast<ControllerBindingWidget*>(parent())->getDialog(); }
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__fi const std::string& getConfigSection() const { return static_cast<ControllerBindingWidget*>(parent())->getConfigSection(); }
__fi Pad::ControllerType getControllerType() const { return static_cast<ControllerBindingWidget*>(parent())->getControllerType(); }
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__fi u32 getPortNumber() const { return static_cast<ControllerBindingWidget*>(parent())->getPortNumber(); }
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virtual QIcon getIcon() const;
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protected:
void initBindingWidgets();
};
class ControllerBindingWidget_DualShock2 final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_DualShock2(ControllerBindingWidget* parent);
~ControllerBindingWidget_DualShock2();
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QIcon getIcon() const override;
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static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_DualShock2 m_ui;
};
class ControllerBindingWidget_Guitar final : public ControllerBindingWidget_Base
{
Q_OBJECT
public:
ControllerBindingWidget_Guitar(ControllerBindingWidget* parent);
~ControllerBindingWidget_Guitar();
QIcon getIcon() const override;
static ControllerBindingWidget_Base* createInstance(ControllerBindingWidget* parent);
private:
Ui::ControllerBindingWidget_Guitar m_ui;
};
//////////////////////////////////////////////////////////////////////////
class USBDeviceWidget final : public QWidget
{
Q_OBJECT
public:
USBDeviceWidget(QWidget* parent, ControllerSettingsWindow* dialog, u32 port);
~USBDeviceWidget();
QIcon getIcon() const;
__fi ControllerSettingsWindow* getDialog() const { return m_dialog; }
__fi const std::string& getConfigSection() const { return m_config_section; }
__fi const std::string& getDeviceType() const { return m_device_type; }
__fi u32 getPortNumber() const { return m_port_number; }
private Q_SLOTS:
void onTypeChanged();
void onSubTypeChanged(int new_index);
void onAutomaticBindingClicked();
void onClearBindingsClicked();
void onBindingsClicked();
void onSettingsClicked();
private:
void populateDeviceTypes();
void populatePages();
void updateHeaderToolButtons();
void doDeviceAutomaticBinding(const QString& device);
Ui::USBDeviceWidget m_ui;
ControllerSettingsWindow* m_dialog;
std::string m_config_section;
std::string m_device_type;
u32 m_device_subtype;
u32 m_port_number;
USBBindingWidget* m_bindings_widget = nullptr;
ControllerCustomSettingsWidget* m_settings_widget = nullptr;
};
class USBBindingWidget : public QWidget
{
Q_OBJECT
public:
USBBindingWidget(USBDeviceWidget* parent);
~USBBindingWidget() override;
__fi ControllerSettingsWindow* getDialog() const { return static_cast<USBDeviceWidget*>(parent())->getDialog(); }
__fi const std::string& getConfigSection() const { return static_cast<USBDeviceWidget*>(parent())->getConfigSection(); }
__fi const std::string& getDeviceType() const { return static_cast<USBDeviceWidget*>(parent())->getDeviceType(); }
__fi u32 getPortNumber() const { return static_cast<USBDeviceWidget*>(parent())->getPortNumber(); }
QIcon getIcon() const;
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static USBBindingWidget* createInstance(const std::string& type, u32 subtype, std::span<const InputBindingInfo> bindings, USBDeviceWidget* parent);
protected:
std::string getBindingKey(const char* binding_name) const;
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void createWidgets(std::span<const InputBindingInfo> bindings);
void bindWidgets(std::span<const InputBindingInfo> bindings);
};