pcsx2/pcsx2-qt/Debugger/Models/StackModel.h

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2023 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <QtCore/QAbstractTableModel>
#include "DebugTools/DebugInterface.h"
#include "DebugTools/MipsStackWalk.h"
class StackModel : public QAbstractTableModel
{
Q_OBJECT
public:
enum StackColumns : int
{
ENTRY = 0,
ENTRY_LABEL,
PC,
PC_OPCODE,
SP,
SIZE,
COLUMN_COUNT
};
explicit StackModel(DebugInterface& cpu, QObject* parent = nullptr);
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
void refreshData();
private:
DebugInterface& m_cpu;
std::vector<MipsStackWalk::StackFrame> m_stackFrames;
};