pcsx2/common/src/Utilities/PathUtils.cpp

221 lines
6.5 KiB
C++
Raw Normal View History

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Path.h"
#include <wx/file.h>
#include <wx/utils.h>
// ---------------------------------------------------------------------------------
// wxDirName (implementations)
// ---------------------------------------------------------------------------------
wxFileName wxDirName::Combine( const wxFileName& right ) const
{
pxAssertMsg( IsDir(), L"Warning: Malformed directory name detected during wxDirName concatenation." );
if( right.IsAbsolute() )
return right;
// Append any directory parts from right, and then set the filename.
// Except we can't do that because our m_members are private (argh!) and there is no API
// for getting each component of the path. So instead let's use Normalize:
wxFileName result( right );
result.Normalize( wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath() );
return result;
}
wxDirName wxDirName::Combine( const wxDirName& right ) const
{
pxAssertMsg( IsDir() && right.IsDir(), L"Warning: Malformed directory name detected during wDirName concatenation." );
wxDirName result( right );
result.Normalize( wxPATH_NORM_ENV_VARS | wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE, GetPath() );
return result;
}
wxDirName& wxDirName::Normalize( int flags, const wxString& cwd )
{
pxAssertMsg( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
if( !wxFileName::Normalize( flags, cwd ) )
throw Exception::ParseError().SetDiagMsg( L"wxDirName::Normalize operation failed." );
return *this;
}
wxDirName& wxDirName::MakeRelativeTo( const wxString& pathBase )
{
pxAssertMsg( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
if( !wxFileName::MakeRelativeTo( pathBase ) )
throw Exception::ParseError().SetDiagMsg( L"wxDirName::MakeRelativeTo operation failed." );
return *this;
}
wxDirName& wxDirName::MakeAbsolute( const wxString& cwd )
{
pxAssertMsg( IsDir(), L"Warning: Malformed directory name detected during wDirName normalization." );
if( !wxFileName::MakeAbsolute( cwd ) )
throw Exception::ParseError().SetDiagMsg( L"wxDirName::MakeAbsolute operation failed." );
return *this;
}
void wxDirName::Rmdir()
{
if( !Exists() ) return;
wxFileName::Rmdir();
// TODO : Throw exception if operation failed? Do we care?
}
bool wxDirName::Mkdir()
{
// wxWidgets recurses directory creation for us.
// only exist in wx2.9 and above
#ifndef wxS_DIR_DEFAULT
#define wxS_DIR_DEFAULT 0777
#endif
if( Exists() ) return true;
return wxFileName::Mkdir(wxS_DIR_DEFAULT, wxPATH_MKDIR_FULL);
}
// ---------------------------------------------------------------------------------
// Path namespace (wxFileName helpers)
// ---------------------------------------------------------------------------------
bool Path::IsRelative( const wxString& path )
{
return wxDirName( path ).IsRelative();
}
// Returns -1 if the file does not exist.
s64 Path::GetFileSize( const wxString& path )
{
if( !wxFile::Exists( path.c_str() ) ) return -1;
return (s64)wxFileName::GetSize( path ).GetValue();
}
wxString Path::Normalize( const wxString& src )
{
wxFileName normalize( src );
normalize.Normalize();
return normalize.GetFullPath();
}
wxString Path::Normalize( const wxDirName& src )
{
return wxDirName(src).Normalize().ToString();
}
wxString Path::MakeAbsolute( const wxString& src )
{
wxFileName absolute( src );
absolute.MakeAbsolute();
return absolute.GetFullPath();
}
// Concatenates two pathnames together, inserting delimiters (backslash on win32)
// as needed! Assumes the 'dest' is allocated to at least g_MaxPath length.
//
wxString Path::Combine( const wxString& srcPath, const wxString& srcFile )
{
return (wxDirName( srcPath ) + srcFile).GetFullPath();
}
wxString Path::Combine( const wxDirName& srcPath, const wxFileName& srcFile )
{
return (srcPath + srcFile).GetFullPath();
}
wxString Path::Combine( const wxString& srcPath, const wxDirName& srcFile )
{
return (wxDirName( srcPath ) + srcFile).ToString();
}
// Replaces the extension of the file with the one given.
// This function works for path names as well as file names.
wxString Path::ReplaceExtension( const wxString& src, const wxString& ext )
{
wxFileName jojo( src );
jojo.SetExt( ext );
return jojo.GetFullPath();
}
wxString Path::ReplaceFilename( const wxString& src, const wxString& newfilename )
{
wxFileName jojo( src );
jojo.SetFullName( newfilename );
return jojo.GetFullPath();
}
wxString Path::GetFilename( const wxString& src )
{
return wxFileName(src).GetFullName();
}
wxString Path::GetFilenameWithoutExt( const wxString& src )
{
return wxFileName(src).GetName();
}
wxString Path::GetDirectory( const wxString& src )
{
return wxFileName(src).GetPath();
}
// returns the base/root directory of the given path.
// Example /this/that/something.txt -> dest == "/"
wxString Path::GetRootDirectory( const wxString& src )
{
size_t pos = src.find_first_of( wxFileName::GetPathSeparators() );
if( pos == wxString::npos )
return wxString();
else
return wxString( src.begin(), src.begin()+pos );
}
// ------------------------------------------------------------------------
// Launches the specified file according to its mime type
//
void pxLaunch( const wxString& filename )
{
wxLaunchDefaultBrowser( filename );
}
void pxLaunch(const char *filename)
{
pxLaunch( fromUTF8(filename) );
}
// ------------------------------------------------------------------------
// Launches a file explorer window on the specified path. If the given path is not
// a qualified URI (with a prefix:// ), file:// is automatically prepended. This
// bypasses wxWidgets internal filename checking, which can end up launching things
// through browser more often than desired.
//
void pxExplore( const wxString& path )
{
wxLaunchDefaultBrowser( !path.Contains( L"://") ? L"file://" + path : path );
}
void pxExplore(const char *path)
{
pxExplore( fromUTF8(path) );
}