pcsx2/plugins/zzogl-pg/opengl/GSmain.cpp

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/* ZeroGS KOSMOS
* Copyright (C) 2005-2006 zerofrog@gmail.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#if defined(_WIN32)
#include <windows.h>
#include "Win32.h"
#include <io.h>
#endif
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <list>
#include <vector>
#include <map>
#include <string>
using namespace std;
#include "GS.h"
#include "Mem.h"
#include "Regs.h"
#include "zerogs.h"
#include "targets.h"
#include "ZeroGSShaders/zerogsshaders.h"
#ifdef _MSC_VER
#pragma warning(disable:4244)
#endif
GSinternal gs;
char GStitle[256];
GSconf conf;
int ppf;
primInfo *prim;
FILE *gsLog;
int g_GSMultiThreaded = 0;
void (*GSirq)();
u8* g_pBasePS2Mem = NULL;
int g_TransferredToGPU = 0;
std::string s_strIniPath("inis/"); // Air's new ini path (r2361)
//static BOOL g_bHidden = 0;
int g_GameSettings = 0;
int CurrentSavestate = 0; // Number of SaveSlot. Default is 0
bool SaveStateExists = true; // We could not know save slot status before first change occured
const char* SaveStateFile = NULL; // Name of SaveFile for access check.
// statistics
u32 g_nGenVars = 0, g_nTexVars = 0, g_nAlphaVars = 0, g_nResolve = 0;
#define VER 1
const unsigned char zgsversion = PS2E_GS_VERSION;
unsigned char zgsrevision = 0; // revision and build gives plugin version
unsigned char zgsbuild = VER;
unsigned char zgsminor = 0;
#ifdef _DEBUG
char *libraryName = "ZZ Ogl PG (Debug) ";
#elif defined(RELEASE_TO_PUBLIC)
char *libraryName = "ZZ Ogl PG ";
#else
char *libraryName = "ZZ Ogl PG (Dev) ";
#endif
static const char* s_aa[5] = { "AA none |", "AA 2x |", "AA 4x |", "AA 8x |", "AA 16x |" };
static const char* s_naa[3] = { "native res |", "res /2 |", "res /4 |" };
static const char* pbilinear[] = { "off", "normal", "forced" };
extern GIFRegHandler g_GIFPackedRegHandlers[];
extern GIFRegHandler g_GIFRegHandlers[];
GIFRegHandler g_GIFTempRegHandlers[16] = {0};
extern int g_nPixelShaderVer;
extern int g_nFrameRender;
extern int g_nFramesSkipped;
#ifdef RELEASE_TO_PUBLIC
#define g_bWriteProfile 0
#else
BOOL g_bWriteProfile = 0;
#endif
int s_frameskipping = 0;
u32 CALLBACK PS2EgetLibType() {
return PS2E_LT_GS;
}
char* CALLBACK PS2EgetLibName() {
return libraryName;
}
u32 CALLBACK PS2EgetLibVersion2(u32 type) {
return (zgsversion<<16) | (zgsrevision<<8) | zgsbuild | (zgsminor << 24);
}
static u64 luPerfFreq;
GLWindow GLWin;
#ifdef _WIN32
HWND GShwnd = NULL;
void SysMessage(const char *fmt, ...) {
va_list list;
char tmp[512];
va_start(list,fmt);
vsprintf(tmp,fmt,list);
va_end(list);
MessageBox(0, tmp, "GSsoftdx Msg", 0);
}
#else
u32 THR_KeyEvent = 0; // Value for key event processing between threads
bool THR_bShift = false;
#endif
namespace ZZLog
{
bool IsLogging()
{
// gsLog can be null if the config dialog is used prior to Pcsx2 starting an emulation session.
// (GSinit won't have been called then)
return (gsLog != NULL && conf.log);
}
void _Message(const char *str)
{
SysMessage(str);
}
void _Log(const char *str)
{
if (IsLogging()) fprintf(gsLog, str);
}
void _WriteToConsole(const char *str)
{
printf("ZZogl-PG: %s", str);
}
void _Print(const char *str)
{
printf("ZZogl-PG: %s", str);
if (IsLogging()) fprintf(gsLog, str);
}
void Message(const char *fmt, ...)
{
va_list list;
char tmp[512];
va_start(list, fmt);
vsprintf(tmp, fmt, list);
va_end(list);
SysMessage(tmp);
}
void Log(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
va_end(list);
}
void WriteToConsole(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
printf("ZZogl-PG: ");
vprintf(fmt, list);
va_end(list);
}
void Print(const char *fmt, ...)
{
va_list list;
va_start(list, fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
printf("ZZogl-PG: ");
vprintf(fmt, list);
va_end(list);
}
void Greg_Log(const char *fmt, ...)
{
// Not currently used
#if 0
va_list list;
char tmp[512];
va_start(list, fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
va_end(list);
#endif
}
void Prim_Log(const char *fmt, ...)
{
#if ZEROGS_DEVBUILD
va_list list;
char tmp[512];
va_start(list, fmt);
if (conf.log /*& 0x00000010*/)
{
if (IsLogging()) vfprintf(gsLog, fmt, list);
printf("ZZogl-PG(PRIM): ");
vprintf(fmt, list);
}
va_end(list);
#endif
}
void GS_Log(const char *fmt, ...)
{
#if ZEROGS_DEVBUILD
va_list list;
va_start(list,fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
printf("ZZogl-PG(GS): ");
vprintf(fmt,list);
va_end(list);
#endif
}
void Warn_Log(const char *fmt, ...)
{
#if ZEROGS_DEVBUILD
va_list list;
va_start(list,fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
printf("ZZogl-PG(Warning): ");
vprintf(fmt, list);
va_end(list);
#endif
}
void Debug_Log(const char *fmt, ...)
{
#if _DEBUG
va_list list;
va_start(list,fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
printf("ZZogl-PG(Debug): ");
vprintf(fmt, list);
va_end(list);
#endif
}
void Error_Log(const char *fmt, ...)
{
va_list list;
va_start(list,fmt);
if (IsLogging()) vfprintf(gsLog, fmt, list);
printf("ZZogl-PG(Error): ");
vprintf(fmt,list);
va_end(list);
}
};
void CALLBACK GSsetBaseMem(void* pmem) {
g_pBasePS2Mem = (u8*)pmem;
}
void CALLBACK GSsetSettingsDir(const char* dir) {
s_strIniPath = (dir==NULL) ? "inis/" : dir;
}
extern int VALIDATE_THRESH;
extern u32 TEXDESTROY_THRESH;
int g_LastCRC = 0;
void CALLBACK GSsetGameCRC(int crc, int options)
{
VALIDATE_THRESH = 8;
conf.mrtdepth = ((conf.gamesettings & GAME_DISABLEMRTDEPTH) != 0);
if (!conf.mrtdepth)
ERROR_LOG("Disabling MRT depth writing\n");
else
ERROR_LOG("Enabling MRT depth writing\n");
g_GameSettings |= GAME_PATH3HACK;
bool RunningFirstTime = (g_LastCRC == crc);
g_LastCRC = crc;
if (RunningFirstTime) {
switch(crc) {
case 0x54A548B4: // crash n burn
// overbright
break;
case 0xA3D63039: // xenosaga(j)
case 0x0E7807B2: // xenosaga(u)
g_GameSettings |= GAME_DOPARALLELCTX;
VALIDATE_THRESH = 64;
TEXDESTROY_THRESH = 32;
break;
case 0x7D2FE035: // espgaluda (j)
VALIDATE_THRESH = 24;
//g_GameSettings |= GAME_BIGVALIDATE;
break;
case 0x21068223: //Okami, US,
case 0x891f223f: //Okami, FR
case 0xC5DEFEA0: //Okami, JP,
case 0xe0426fc6: //Okage Shadow King
conf.gamesettings |= 0x01000000; // Specular highlight;
break;
case 0xD6385328: // GodOfWar
case 0xFB0E6D72: // GodOfWar, EU,
case 0xEB001875: // GodOfWar, EU,
case 0xA61A4C6D: // GodOfWar,
case 0xE23D532B: // GodOfWar,
conf.gamesettings |= 0x00010000; // full 16 bit
break;
case 0xF0A6D880: // HarvestMoon, US
conf.gamesettings |= 0x00002000; // Disable stencil buffer
break;
case 0xFB236A46: // SonicUnleashed, US
case 0xa5d29941: // Shadow the Hedgehog
conf.gamesettings |= 0x00040100; // Fast update + no Alpha fail
case 0x7acf7e03: // Atelier Iris 1
case 0x9AC65D6A: // Atelier Iris 2, US
case 0x4ccc9212: // Atelier Iris 3
case 0xF95F37EE: // Ar Tonelico 2, US
case 0x77b0236f: // Mana Khemia
case 0x433951e7: // Mana Khemia 2
conf.gamesettings |= 0x10000000; // GustFix
case 0xbaa8dd8: // Dark Cloud 1
conf.gamesettings |= 0x00000010; // No Target Resolves
case 0x95cc86ef: // Ghost in the Shell
conf.gamesettings |= 0x00000100; // no Alpha fail
}
}
g_GameSettings = conf.gamesettings|options;
}
void CALLBACK GSsetFrameSkip(int frameskip)
{
FUNCLOG
s_frameskipping |= frameskip;
if( frameskip && g_nFrameRender > 1 ) {
for(int i = 0; i < 16; ++i) {
g_GIFPackedRegHandlers[i] = GIFPackedRegHandlerNOP;
}
// still keep certain handlers
g_GIFPackedRegHandlers[6] = GIFRegHandlerTEX0_1;
g_GIFPackedRegHandlers[7] = GIFRegHandlerTEX0_2;
g_GIFPackedRegHandlers[14] = GIFPackedRegHandlerA_D;
g_GIFRegHandlers[0] = GIFRegHandlerNOP;
g_GIFRegHandlers[1] = GIFRegHandlerNOP;
g_GIFRegHandlers[2] = GIFRegHandlerNOP;
g_GIFRegHandlers[3] = GIFRegHandlerNOP;
g_GIFRegHandlers[4] = GIFRegHandlerNOP;
g_GIFRegHandlers[5] = GIFRegHandlerNOP;
g_GIFRegHandlers[12] = GIFRegHandlerNOP;
g_GIFRegHandlers[13] = GIFRegHandlerNOP;
g_GIFRegHandlers[26] = GIFRegHandlerNOP;
g_GIFRegHandlers[27] = GIFRegHandlerNOP;
g_nFrameRender = 0;
}
else if( !frameskip && g_nFrameRender <= 0 ) {
g_nFrameRender = 1;
if( g_GIFTempRegHandlers[0] == NULL ) return; // not init yet
// restore
memcpy(g_GIFPackedRegHandlers, g_GIFTempRegHandlers, sizeof(g_GIFTempRegHandlers));
g_GIFRegHandlers[0] = GIFRegHandlerPRIM;
g_GIFRegHandlers[1] = GIFRegHandlerRGBAQ;
g_GIFRegHandlers[2] = GIFRegHandlerST;
g_GIFRegHandlers[3] = GIFRegHandlerUV;
g_GIFRegHandlers[4] = GIFRegHandlerXYZF2;
g_GIFRegHandlers[5] = GIFRegHandlerXYZ2;
g_GIFRegHandlers[12] = GIFRegHandlerXYZF3;
g_GIFRegHandlers[13] = GIFRegHandlerXYZ2;
g_GIFRegHandlers[26] = GIFRegHandlerPRMODECONT;
g_GIFRegHandlers[27] = GIFRegHandlerPRMODE;
}
}
void CALLBACK GSreset() {
FUNCLOG
memset(&gs, 0, sizeof(gs));
ZeroGS::GSStateReset();
gs.prac = 1;
prim = &gs._prim[0];
gs.nTriFanVert = -1;
gs.imageTransfer = -1;
gs.q = 1;
}
void CALLBACK GSgifSoftReset(u32 mask)
{
FUNCLOG
if( mask & 1 ) memset(&gs.path[0], 0, sizeof(gs.path[0]));
if( mask & 2 ) memset(&gs.path[1], 0, sizeof(gs.path[1]));
if( mask & 4 ) memset(&gs.path[2], 0, sizeof(gs.path[2]));
gs.imageTransfer = -1;
gs.q = 1;
gs.nTriFanVert = -1;
}
s32 CALLBACK GSinit()
{
FUNCLOG
memcpy(g_GIFTempRegHandlers, g_GIFPackedRegHandlers, sizeof(g_GIFTempRegHandlers));
#ifdef GS_LOG
gsLog = fopen("logs/gsLog.txt", "w");
if (gsLog == NULL) {
gsLog = fopen("gsLog.txt", "w");
if (gsLog == NULL) {
SysMessage("Can't create gsLog.txt"); return -1;
}
}
setvbuf(gsLog, NULL, _IONBF, 0);
GS_LOG("GSinit\n");
#endif
GSreset();
GS_LOG("GSinit ok\n");
return 0;
}
void CALLBACK GSshutdown()
{
FUNCLOG
#ifdef GS_LOG
if (gsLog != NULL)
fclose(gsLog);
#endif
}
// keyboard functions
void OnKeyboardF5(int shift)
{
FUNCLOG
char strtitle[256];
if( shift ) {
if( g_nPixelShaderVer == SHADER_REDUCED ) {
conf.bilinear = 0;
sprintf(strtitle, "reduced shaders don't support bilinear filtering");
}
else {
conf.bilinear = (conf.bilinear+1)%3;
sprintf(strtitle, "bilinear filtering - %s", pbilinear[conf.bilinear]);
}
}
else {
conf.interlace++;
if( conf.interlace > 2 ) conf.interlace = 0;
if( conf.interlace < 2 ) sprintf(strtitle, "interlace on - mode %d", conf.interlace);
else sprintf(strtitle, "interlace off");
}
ZeroGS::AddMessage(strtitle);
SaveConfig();
}
void OnKeyboardF6(int shift)
{
FUNCLOG
char strtitle[256];
if( shift ) {
conf.aa--; // -1
if( conf.aa > 4 ) conf.aa = 4; // u8 in unsigned, so negative value is 255.
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]);
ZeroGS::SetAA(conf.aa);
}
else {
conf.aa++;
if( conf.aa > 4 ) conf.aa = 0;
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]);
ZeroGS::SetAA(conf.aa);
}
ZeroGS::AddMessage(strtitle);
SaveConfig();
}
void OnKeyboardF7(int shift)
{
FUNCLOG
char strtitle[256];
if( !shift ) {
extern BOOL g_bDisplayFPS;
g_bDisplayFPS ^= 1;
}
else {
conf.options ^= GSOPTION_WIREFRAME;
glPolygonMode(GL_FRONT_AND_BACK, (conf.options&GSOPTION_WIREFRAME)?GL_LINE:GL_FILL);
sprintf(strtitle, "wireframe rendering - %s", (conf.options&GSOPTION_WIREFRAME)?"on":"off");
}
}
void OnKeyboardF61(int shift) {
FUNCLOG
char strtitle[256];
if( shift ) {
conf.negaa--; // -1
if( conf.negaa > 2 ) conf.negaa = 2; // u8 in unsigned, so negative value is 255.
sprintf(strtitle, "down resolution - %s", s_naa[conf.negaa]);
ZeroGS::SetNegAA(conf.negaa);
}
else {
conf.negaa++;
if( conf.negaa > 2 ) conf.negaa = 0;
sprintf(strtitle, "down resolution - %s", s_naa[conf.negaa]);
ZeroGS::SetNegAA(conf.negaa);
}
ZeroGS::AddMessage(strtitle);
SaveConfig();
}
typedef struct GameHackStruct {
const char HackName[40];
u32 HackMask;
} GameHack;
#define HACK_NUMBER 30
GameHack HackinshTable[HACK_NUMBER] = {
{"*** 0 No Hack", 0},
{"*** 1 TexTargets Check", GAME_TEXTURETARGS},
{"*** 2 Autoreset Targets", GAME_AUTORESET},
{"*** 3 Interlace 2x", GAME_INTERLACE2X},
{"*** 4 TexA hack", GAME_TEXAHACK},
{"*** 5 No Target Resolve", GAME_NOTARGETRESOLVE},
{"*** 6 Exact color", GAME_EXACTCOLOR},
{"*** 7 No color clamp", GAME_NOCOLORCLAMP},
{"*** 8 FFX hack", GAME_FFXHACK},
{"*** 9 No Alpha Fail", GAME_NOALPHAFAIL},
{"***10 No Depth Update", GAME_NODEPTHUPDATE},
{"***11 Quick Resolve 1", GAME_QUICKRESOLVE1},
{"***12 No quick resolve", GAME_NOQUICKRESOLVE},
{"***13 Notaget clut", GAME_NOTARGETCLUT},
{"***14 No Stencil", GAME_NOSTENCIL},
{"***15 No Depth resolve", GAME_NODEPTHRESOLVE},
{"***16 Full 16 bit", GAME_FULL16BITRES},
{"***17 Resolve promoted", GAME_RESOLVEPROMOTED},
{"***18 Fast Update", GAME_FASTUPDATE},
{"***19 No Alpha Test", GAME_NOALPHATEST},
{"***20 Disable MRT deprh", GAME_DISABLEMRTDEPTH},
{"***21 32 bit targes", GAME_32BITTARGS},
{"***22 path 3 hack", GAME_PATH3HACK},
{"***23 parallelise calls", GAME_DOPARALLELCTX},
{"***24 specular highligths", GAME_XENOSPECHACK},
{"***25 partial pointers", GAME_PARTIALPOINTERS},
{"***26 partial depth", GAME_PARTIALDEPTH},
{"***27 reget hack", GAME_REGETHACK},
{"***28 gust hack", GAME_GUSTHACK},
{"***29 log-Z", GAME_NOLOGZ}
};
int CurrentHackSetting = 0;
void OnKeyboardF9(int shift) {
FUNCLOG
// printf ("A %d\n", HackinshTable[CurrentHackSetting].HackMask);
conf.gamesettings &= !(HackinshTable[CurrentHackSetting].HackMask);
if( shift ) {
CurrentHackSetting--;
if (CurrentHackSetting == -1)
CurrentHackSetting = HACK_NUMBER-1;
}
else {
CurrentHackSetting++;
if (CurrentHackSetting == HACK_NUMBER)
CurrentHackSetting = 0;
}
conf.gamesettings |= HackinshTable[CurrentHackSetting].HackMask;
g_GameSettings = conf.gamesettings;
ZeroGS::AddMessage(HackinshTable[CurrentHackSetting].HackName);
SaveConfig();
}
void OnKeyboardF1(int shift) {
FUNCLOG
char strtitle[256];
sprintf(strtitle, "Saving in savestate %d", CurrentSavestate);
SaveStateExists = true;
ZeroGS::AddMessage(HackinshTable[CurrentHackSetting].HackName);
}
#ifdef _WIN32
#ifdef _DEBUG
HANDLE g_hCurrentThread = NULL;
#endif
extern LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam );
extern HINSTANCE hInst;
void CALLBACK GSconfigure() {
DialogBox(hInst,
MAKEINTRESOURCE(IDD_CONFIG),
GetActiveWindow(),
(DLGPROC)ConfigureDlgProc);
if( g_nPixelShaderVer == SHADER_REDUCED )
conf.bilinear = 0;
}
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread)
{
bool err;
g_GSMultiThreaded = multithread;
GS_LOG("GSopen\n");
#ifdef _DEBUG
g_hCurrentThread = GetCurrentThread();
#endif
// assert( GSirq != NULL );
LoadConfig();
strcpy(GStitle, Title);
err = GLWin.CreateWindow(pDsp);
if (!err)
{
GS_LOG("Failed to create window. Exiting...");
return -1;
}
ERROR_LOG("Using %s:%d.%d.%d\n", libraryName, zgsrevision, zgsbuild, zgsminor);
ERROR_LOG("creating zerogs\n");
//if (conf.record) recOpen();
if (!ZeroGS::Create(conf.width, conf.height)) return -1;
ERROR_LOG("initialization successful\n");
if( conf.bilinear == 2 )
{
ZeroGS::AddMessage("forced bilinear filtering - on", 1000);
}
else if( conf.bilinear == 1 )
{
ZeroGS::AddMessage("normal bilinear filtering - on", 1000);
}
if( conf.aa )
{
char strtitle[64];
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa], 1000);
ZeroGS::AddMessage(strtitle);
}
// set just in case
SetWindowLongPtr(GShwnd, GWLP_WNDPROC, (LPARAM)(WNDPROC)MsgProc);
ShowWindow( GShwnd, SW_SHOWDEFAULT );
UpdateWindow( GShwnd );
SetFocus(GShwnd);
GS_LOG("GSopen ok\n");
LARGE_INTEGER temp;
QueryPerformanceFrequency(&temp);
luPerfFreq = temp.QuadPart;
gs.path[0].mode = gs.path[1].mode = gs.path[2].mode = 0;
return 0;
}
void ProcessMessages()
{
MSG msg;
ZeroMemory( &msg, sizeof(msg) );
while( 1 )
{
if( PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) )
{
switch( msg.message )
{
case WM_KEYDOWN :
if( msg.wParam == VK_F5 )
{
OnKeyboardF5(GetKeyState(VK_SHIFT)&0x8000);
}
else if( msg.wParam == VK_F6 )
{
OnKeyboardF6(GetKeyState(VK_SHIFT)&0x8000);
}
else if( msg.wParam == VK_F7 )
{
OnKeyboardF7(GetKeyState(VK_SHIFT)&0x8000);
}
else if( msg.wParam == VK_F9 )
{
OnKeyboardF9(GetKeyState(VK_SHIFT)&0x8000);
}
else if( msg.wParam == VK_ESCAPE )
{
if( conf.options & GSOPTION_FULLSCREEN ) {
// destroy that msg
conf.options &= ~GSOPTION_FULLSCREEN;
ZeroGS::ChangeDeviceSize(conf.width, conf.height);
UpdateWindow(GShwnd);
continue; // so that msg doesn't get sent
}
else {
SendMessage(GShwnd, WM_DESTROY, 0, 0);
//g_bHidden = 1;
return;
}
}
break;
}
TranslateMessage( &msg );
DispatchMessage( &msg );
}
else
{
break;
}
}
if ((GetKeyState(VK_MENU)&0x8000) && (GetKeyState(VK_RETURN)&0x8000))
{
conf.options ^= GSOPTION_FULLSCREEN;
ZeroGS::SetChangeDeviceSize(
(conf.options&GSOPTION_FULLSCREEN) ? 1280 : conf.width,
(conf.options&GSOPTION_FULLSCREEN) ? 960 : conf.height);
}
// if( conf.fullscreen && (GetKeyState(VK_ESCAPE)&0x8000)) {
// conf.fullscreen &= ~GSOPTION_FULLSCREEN;
// ZeroGS::SetChangeDeviceSize(conf.width, conf.height);
// }
//if( conf.interlace && g_nGenVars + g_nTexVars + g_nAlphaVars + g_nResolve == 0 )
// CSR->FIELD = 0; // 0 should always be the repeating at 0
}
#else // linux
s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread)
{
FUNCLOG
GS_LOG("GSopen\n");
// assert( GSirq != NULL );
LoadConfig();
strcpy(GStitle, Title);
GLWin.CreateWindow(pDsp);
ERROR_LOG("Using %s:%d.%d.%d\n", libraryName, zgsrevision, zgsbuild, zgsminor);
ERROR_LOG("Creating zerogs\n");
//if (conf.record) recOpen();
if (!ZeroGS::Create(conf.width, conf.height)) return -1;
ERROR_LOG("initialization successful\n");
if( conf.bilinear == 2 )
{
ZeroGS::AddMessage("bilinear filtering - forced", 1000);
}
else if( conf.bilinear == 1 )
{
ZeroGS::AddMessage("bilinear filtering - normal", 1000);
}
if( conf.aa )
{
char strtitle[64];
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]);
ZeroGS::AddMessage(strtitle,1000);
}
GS_LOG("GSopen ok\n");
gs.path[0].mode = gs.path[1].mode = gs.path[2].mode = 0;
luPerfFreq = 1;
return 0;
}
void ProcessMessages()
{
FUNCLOG
// check resizing
GLWin.ResizeCheck();
if ( THR_KeyEvent ) { // This values was passed from GSKeyEvents witch could be in another thread
int my_KeyEvent = THR_KeyEvent;
bool my_bShift = THR_bShift;
THR_KeyEvent = 0;
switch ( my_KeyEvent ) {
case XK_F5:
OnKeyboardF5(my_bShift);
break;
case XK_F6:
OnKeyboardF6(my_bShift);
break;
case XK_F7:
OnKeyboardF7(my_bShift);
break;
case XK_F9:
OnKeyboardF9(my_bShift);
break;
}
}
}
#endif // linux
void CALLBACK GSclose() {
FUNCLOG
ZeroGS::Destroy(1);
GLWin.CloseWindow();
SaveStateFile = NULL;
SaveStateExists = true; // default value
}
void CALLBACK GSirqCallback(void (*callback)()) {
FUNCLOG
GSirq = callback;
}
void CALLBACK GSwriteCSR(u32 write)
{
FUNCLOG
gs.CSRw = write;
}
void CALLBACK GSchangeSaveState(int newstate, const char* filename)
{
FUNCLOG
char str[255];
sprintf(str, "save state %d", newstate);
ZeroGS::AddMessage(str);
CurrentSavestate = newstate;
SaveStateFile = filename;
SaveStateExists = (access(SaveStateFile, 0) == 0);
}
void CALLBACK GSmakeSnapshot(char *path)
{
FUNCLOG
FILE *bmpfile;
char filename[256];
u32 snapshotnr = 0;
// increment snapshot value & try to get filename
for (;;) {
snapshotnr++;
sprintf(filename,"%ssnap%03ld.%s", path, snapshotnr, (conf.options&GSOPTION_TGASNAP)?"bmp":"jpg");
bmpfile=fopen(filename,"rb");
if (bmpfile == NULL) break;
fclose(bmpfile);
}
// try opening new snapshot file
if((bmpfile=fopen(filename,"wb"))==NULL) {
char strdir[255];
#ifdef _WIN32
sprintf(strdir, "%s", path);
CreateDirectory(strdir, NULL);
#else
sprintf(strdir, "mkdir %s", path);
system(strdir);
#endif
if((bmpfile=fopen(filename,"wb"))==NULL) return;
}
fclose(bmpfile);
// get the bits
ZeroGS::SaveSnapshot(filename);
}
int UPDATE_FRAMES = 16;
int g_nFrame = 0;
int g_nRealFrame = 0;
float fFPS = 0;
void CALLBACK GSvsync(int interlace)
{
FUNCLOG
//GS_LOG("GSvsync\n");
static u32 dwTime = timeGetTime();
static int nToNextUpdate = 1;
char strtitle[256];
GL_REPORT_ERRORD();
g_nRealFrame++;
ZeroGS::RenderCRTC(!interlace);
ProcessMessages();
if( --nToNextUpdate <= 0 ) {
u32 d = timeGetTime();
fFPS = UPDATE_FRAMES * 1000.0f / (float)max(d-dwTime,1);
dwTime = d;
g_nFrame += UPDATE_FRAMES;
#ifdef RELEASE_TO_PUBLIC
const char* g_pShaders[4] = { "full", "reduced", "accurate", "accurate-reduced" };
const char* g_pInterlace[3] = { "interlace 0 |", "interlace 1 |", "" };
const char* g_pBilinear[3] = { "", "bilinear |", "forced bilinear |" };
if (SaveStateFile != NULL && !SaveStateExists)
SaveStateExists = (access(SaveStateFile, 0) == 0);
else
SaveStateExists = true;
sprintf(strtitle, "ZZ Open GL 0.%d.%d | %.1f fps | %s%s%s savestate %d%s | shaders %s | (%.1f)", zgsbuild, zgsminor, fFPS,
g_pInterlace[conf.interlace], g_pBilinear[conf.bilinear],
(conf.aa >= conf.negaa) ? (conf.aa ? s_aa[conf.aa - conf.negaa] : "") : (conf.negaa ? s_naa[conf.negaa - conf.aa] : ""),
CurrentSavestate, (SaveStateExists ? "": "*" ),
g_pShaders[g_nPixelShaderVer], (ppf&0xfffff)/(float)UPDATE_FRAMES);
#else
sprintf(strtitle, "%d | %.1f fps (sk:%d%%) | g: %.1f, t: %.1f, a: %.1f, r: %.1f | p: %.1f | tex: %d %d (%d kbpf)", g_nFrame, fFPS,
100*g_nFramesSkipped/g_nFrame,
g_nGenVars/(float)UPDATE_FRAMES, g_nTexVars/(float)UPDATE_FRAMES, g_nAlphaVars/(float)UPDATE_FRAMES,
g_nResolve/(float)UPDATE_FRAMES, (ppf&0xfffff)/(float)UPDATE_FRAMES,
ZeroGS::g_MemTargs.listTargets.size(), ZeroGS::g_MemTargs.listClearedTargets.size(), g_TransferredToGPU>>10);
//_snprintf(strtitle, 512, "%x %x", *(int*)(g_pbyGSMemory + 256 * 0x3e0c + 4), *(int*)(g_pbyGSMemory + 256 * 0x3e04 + 4));
#endif
// if( g_nFrame > 100 && fFPS > 60.0f ) {
// DEBUG_LOG("set profile\n");
// g_bWriteProfile = 1;
// }
if (!(conf.options & GSOPTION_FULLSCREEN)) GLWin.SetTitle(strtitle);
if( fFPS < 16 ) UPDATE_FRAMES = 4;
else if( fFPS < 32 ) UPDATE_FRAMES = 8;
else UPDATE_FRAMES = 16;
nToNextUpdate = UPDATE_FRAMES;
g_TransferredToGPU = 0;
g_nGenVars = 0;
g_nTexVars = 0;
g_nAlphaVars = 0;
g_nResolve = 0;
ppf = 0;
g_nFramesSkipped = 0;
}
#ifndef RELEASE_TO_PUBLIC
if( g_bWriteProfile ) {
//g_bWriteProfile = 0;
DVProfWrite("prof.txt", UPDATE_FRAMES);
DVProfClear();
}
#endif
GL_REPORT_ERRORD();
}
void CALLBACK GSreadFIFO(u64 *pMem)
{
FUNCLOG
//GS_LOG("GSreadFIFO\n");
ZeroGS::TransferLocalHost((u32*)pMem, 1);
}
void CALLBACK GSreadFIFO2(u64 *pMem, int qwc)
{
FUNCLOG
//GS_LOG("GSreadFIFO2\n");
ZeroGS::TransferLocalHost((u32*)pMem, qwc);
}
int CALLBACK GSsetupRecording(int start, void* pData)
{
FUNCLOG
if( start ) {
if( conf.options & GSOPTION_CAPTUREAVI )
return 1;
ZeroGS::StartCapture();
conf.options |= GSOPTION_CAPTUREAVI;
WARN_LOG("ZeroGS: started recording at zerogs.avi\n");
}
else {
if( !(conf.options & GSOPTION_CAPTUREAVI) )
return 1;
conf.options &= ~GSOPTION_CAPTUREAVI;
ZeroGS::StopCapture();
WARN_LOG("ZeroGS: stopped recording\n");
}
return 1;
}
s32 CALLBACK GSfreeze(int mode, freezeData *data)
{
FUNCLOG
switch (mode)
{
case FREEZE_LOAD:
if (!ZeroGS::Load(data->data)) ERROR_LOG("GS: Bad load format!");
g_nRealFrame += 100;
break;
case FREEZE_SAVE:
ZeroGS::Save(data->data);
break;
case FREEZE_SIZE:
data->size = ZeroGS::Save(NULL);
break;
default:
break;
}
return 0;
}
////////////////////
// Small profiler //
////////////////////
#include <list>
#include <string>
#include <map>
using namespace std;
#ifdef _WIN32
__forceinline u64 GET_PROFILE_TIME()
{
LARGE_INTEGER lu;
QueryPerformanceCounter(&lu);
return lu.QuadPart;
}
#else
#define GET_PROFILE_TIME() //GetCpuTick()
#endif
struct DVPROFSTRUCT;
struct DVPROFSTRUCT
{
struct DATA
{
DATA(u64 time, u32 user = 0) : dwTime(time), dwUserData(user) {}
DATA() : dwTime(0), dwUserData(0) {}
u64 dwTime;
u32 dwUserData;
};
~DVPROFSTRUCT() {
list<DVPROFSTRUCT*>::iterator it = listpChild.begin();
while(it != listpChild.end() ) {
SAFE_DELETE(*it);
++it;
}
}
list<DATA> listTimes; // before DVProfEnd is called, contains the global time it started
// after DVProfEnd is called, contains the time it lasted
// the list contains all the tracked times
char pname[256];
list<DVPROFSTRUCT*> listpChild; // other profilers called during this profiler period
};
struct DVPROFTRACK
{
u32 dwUserData;
DVPROFSTRUCT::DATA* pdwTime;
DVPROFSTRUCT* pprof;
};
list<DVPROFTRACK> g_listCurTracking; // the current profiling functions, the back element is the
// one that will first get popped off the list when DVProfEnd is called
// the pointer is an element in DVPROFSTRUCT::listTimes
list<DVPROFSTRUCT> g_listProfilers; // the current profilers, note that these are the parents
// any profiler started during the time of another is held in
// DVPROFSTRUCT::listpChild
list<DVPROFSTRUCT*> g_listAllProfilers; // ignores the hierarchy, pointer to elements in g_listProfilers
void DVProfRegister(char* pname)
{
if( !g_bWriteProfile )
return;
list<DVPROFSTRUCT*>::iterator it = g_listAllProfilers.begin();
// while(it != g_listAllProfilers.end() ) {
//
// if( _tcscmp(pname, (*it)->pname) == 0 ) {
// (*it)->listTimes.push_back(timeGetTime());
// DVPROFTRACK dvtrack;
// dvtrack.pdwTime = &(*it)->listTimes.back();
// dvtrack.pprof = *it;
// g_listCurTracking.push_back(dvtrack);
// return;
// }
//
// ++it;
// }
// else add in a new profiler to the appropriate parent profiler
DVPROFSTRUCT* pprof = NULL;
if( g_listCurTracking.size() > 0 ) {
assert( g_listCurTracking.back().pprof != NULL );
g_listCurTracking.back().pprof->listpChild.push_back(new DVPROFSTRUCT());
pprof = g_listCurTracking.back().pprof->listpChild.back();
}
else {
g_listProfilers.push_back(DVPROFSTRUCT());
pprof = &g_listProfilers.back();
}
strncpy(pprof->pname, pname, 256);
// setup the profiler for tracking
pprof->listTimes.push_back(DVPROFSTRUCT::DATA(GET_PROFILE_TIME()));
DVPROFTRACK dvtrack;
dvtrack.pdwTime = &pprof->listTimes.back();
dvtrack.pprof = pprof;
dvtrack.dwUserData = 0;
g_listCurTracking.push_back(dvtrack);
// add to all profiler list
g_listAllProfilers.push_back(pprof);
}
void DVProfEnd(u32 dwUserData)
{
if( !g_bWriteProfile )
return;
B_RETURN( g_listCurTracking.size() > 0 );
DVPROFTRACK dvtrack = g_listCurTracking.back();
assert( dvtrack.pdwTime != NULL && dvtrack.pprof != NULL );
dvtrack.pdwTime->dwTime = 1000000 * (GET_PROFILE_TIME()- dvtrack.pdwTime->dwTime) / luPerfFreq;
dvtrack.pdwTime->dwUserData= dwUserData;
g_listCurTracking.pop_back();
}
struct DVTIMEINFO
{
DVTIMEINFO() : uInclusive(0), uExclusive(0) {}
u64 uInclusive, uExclusive;
};
map<string, DVTIMEINFO> mapAggregateTimes;
u64 DVProfWriteStruct(FILE* f, DVPROFSTRUCT* p, int ident)
{
fprintf(f, "%*s%s - ", ident, "", p->pname);
list<DVPROFSTRUCT::DATA>::iterator ittime = p->listTimes.begin();
u32 utime = 0;
while(ittime != p->listTimes.end() ) {
utime += (u32)ittime->dwTime;
if( ittime->dwUserData )
fprintf(f, "time: %d, user: 0x%8.8x", (u32)ittime->dwTime, ittime->dwUserData);
else
fprintf(f, "time: %d", (u32)ittime->dwTime);
++ittime;
}
mapAggregateTimes[p->pname].uInclusive += utime;
fprintf(f, "\n");
list<DVPROFSTRUCT*>::iterator itprof = p->listpChild.begin();
u32 uex = utime;
while(itprof != p->listpChild.end() ) {
uex -= DVProfWriteStruct(f, *itprof, ident+4);
++itprof;
}
mapAggregateTimes[p->pname].uExclusive += uex;
return utime;
}
void DVProfWrite(char* pfilename, u32 frames)
{
assert( pfilename != NULL );
FILE* f = fopen(pfilename, "wb");
mapAggregateTimes.clear();
list<DVPROFSTRUCT>::iterator it = g_listProfilers.begin();
while(it != g_listProfilers.end() ) {
DVProfWriteStruct(f, &(*it), 0);
++it;
}
{
map<string, DVTIMEINFO>::iterator it;
fprintf(f, "\n\n-------------------------------------------------------------------\n\n");
u64 uTotal[2] = {0};
double fiTotalTime[2];
for(it = mapAggregateTimes.begin(); it != mapAggregateTimes.end(); ++it) {
uTotal[0] += it->second.uExclusive;
uTotal[1] += it->second.uInclusive;
}
fprintf(f, "total times (%d): ex: %Lu ", frames, uTotal[0]/frames);
fprintf(f, "inc: %Lu\n", uTotal[1]/frames);
fiTotalTime[0] = 1.0 / (double)uTotal[0];
fiTotalTime[1] = 1.0 / (double)uTotal[1];
// output the combined times
for(it = mapAggregateTimes.begin(); it != mapAggregateTimes.end(); ++it) {
fprintf(f, "%s - ex: %f inc: %f\n", it->first.c_str(), (double)it->second.uExclusive * fiTotalTime[0],
(double)it->second.uInclusive * fiTotalTime[1]);
}
}
fclose(f);
}
void DVProfClear()
{
g_listCurTracking.clear();
g_listProfilers.clear();
g_listAllProfilers.clear();
}