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/* ZZ Open GL graphics plugin
* Copyright ( c ) 2009 - 2010 zeydlitz @ gmail . com , arcum42 @ gmail . com
* Based on Zerofrog ' s ZeroGS KOSMOS ( c ) 2005 - 2008
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*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
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* Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 , USA
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*/
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# include "GS.h"
# include "zerogs.h"
# ifdef GL_WIN32_WINDOW
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HDC hDC = NULL ; // Private GDI Device Context
HGLRC hRC = NULL ; // Permanent Rendering Context
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LRESULT WINAPI MsgProc ( HWND hWnd , UINT msg , WPARAM wParam , LPARAM lParam )
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{
static int nWindowWidth = 0 , nWindowHeight = 0 ;
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switch ( msg )
{
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case WM_DESTROY :
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PostQuitMessage ( 0 ) ;
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return 0 ;
case WM_KEYDOWN :
// switch(wParam) {
// case VK_ESCAPE:
// SendMessage(hWnd, WM_DESTROY, 0L, 0L);
// break;
// }
break ;
case WM_SIZE :
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nWindowWidth = lParam & 0xffff ;
nWindowHeight = lParam > > 16 ;
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ZeroGS : : ChangeWindowSize ( nWindowWidth , nWindowHeight ) ;
break ;
case WM_SIZING :
// if button is 0, then just released so can resize
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if ( GetSystemMetrics ( SM_SWAPBUTTON ) ? ! GetAsyncKeyState ( VK_RBUTTON ) : ! GetAsyncKeyState ( VK_LBUTTON ) )
{
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ZeroGS : : SetChangeDeviceSize ( nWindowWidth , nWindowHeight ) ;
}
break ;
case WM_SETCURSOR :
SetCursor ( NULL ) ;
break ;
}
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return DefWindowProc ( hWnd , msg , wParam , lParam ) ;
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}
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bool GLWindow : : CreateWindow ( void * pDisplay )
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{
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RECT rc , rcdesktop ;
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rc . left = 0 ;
rc . top = 0 ;
rc . right = conf . width ;
rc . bottom = conf . height ;
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WNDCLASSEX wc ;
HINSTANCE hInstance = GetModuleHandle ( NULL ) ;
DWORD dwExStyle , dwStyle ;
wc . cbSize = sizeof ( WNDCLASSEX ) ;
wc . style = CS_CLASSDC ;
wc . lpfnWndProc = ( WNDPROC ) MsgProc ;
wc . cbClsExtra = 0 ;
wc . cbWndExtra = 0 ;
wc . hInstance = hInstance ;
wc . hIcon = NULL ;
wc . hIconSm = NULL ;
wc . hCursor = NULL ;
wc . hbrBackground = NULL ;
wc . lpszMenuName = NULL ;
wc . lpszClassName = " PS2EMU_ZEROGS " ;
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RegisterClassEx ( & wc ) ;
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if ( conf . fullscreen ( ) )
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{
dwExStyle = WS_EX_APPWINDOW ;
dwStyle = WS_POPUP ;
}
else
{
dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE ;
dwStyle = WS_OVERLAPPEDWINDOW ;
}
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AdjustWindowRectEx ( & rc , dwStyle , false , dwExStyle ) ;
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GetWindowRect ( GetDesktopWindow ( ) , & rcdesktop ) ;
GShwnd = CreateWindowEx (
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dwExStyle ,
" PS2EMU_ZEROGS " ,
" ZeroGS " ,
dwStyle ,
( rcdesktop . right - ( rc . right - rc . left ) ) / 2 ,
( rcdesktop . bottom - ( rc . bottom - rc . top ) ) / 2 ,
rc . right - rc . left ,
rc . bottom - rc . top ,
NULL ,
NULL ,
hInstance ,
NULL ) ;
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if ( GShwnd = = NULL ) return false ;
if ( pDisplay ! = NULL ) * ( HWND * ) pDisplay = GShwnd ;
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// set just in case
SetWindowLongPtr ( GShwnd , GWLP_WNDPROC , ( LPARAM ) ( WNDPROC ) MsgProc ) ;
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ShowWindow ( GShwnd , SW_SHOWDEFAULT ) ;
UpdateWindow ( GShwnd ) ;
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SetFocus ( GShwnd ) ;
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return ( pDisplay ! = NULL ) ;
}
bool GLWindow : : ReleaseWindow ( )
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{
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if ( hRC ) // Do We Have A Rendering Context?
{
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if ( ! wglMakeCurrent ( NULL , NULL ) ) // Are We Able To Release The DC And RC Contexts?
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{
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MessageBox ( NULL , " Release Of DC And RC Failed. " , " SHUTDOWN ERROR " , MB_OK | MB_ICONINFORMATION ) ;
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}
if ( ! wglDeleteContext ( hRC ) ) // Are We Able To Delete The RC?
{
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MessageBox ( NULL , " Release Rendering Context Failed. " , " SHUTDOWN ERROR " , MB_OK | MB_ICONINFORMATION ) ;
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}
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hRC = NULL ; // Set RC To NULL
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}
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if ( hDC & & ! ReleaseDC ( GShwnd , hDC ) ) // Are We Able To Release The DC
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{
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MessageBox ( NULL , " Release Device Context Failed. " , " SHUTDOWN ERROR " , MB_OK | MB_ICONINFORMATION ) ;
hDC = NULL ; // Set DC To NULL
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}
return true ;
}
void GLWindow : : CloseWindow ( )
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{
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if ( GShwnd ! = NULL )
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{
DestroyWindow ( GShwnd ) ;
GShwnd = NULL ;
}
}
bool GLWindow : : DisplayWindow ( int _width , int _height )
{
GLuint PixelFormat ; // Holds The Results After Searching For A Match
DWORD dwExStyle ; // Window Extended Style
DWORD dwStyle ; // Window Style
RECT rcdesktop ;
GetWindowRect ( GetDesktopWindow ( ) , & rcdesktop ) ;
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if ( conf . fullscreen ( ) )
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{
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nBackbufferWidth = rcdesktop . right - rcdesktop . left ;
nBackbufferHeight = rcdesktop . bottom - rcdesktop . top ;
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dwExStyle = WS_EX_APPWINDOW ;
dwStyle = WS_POPUP ;
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ShowCursor ( false ) ;
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}
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else
{
dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE ;
dwStyle = WS_OVERLAPPEDWINDOW ;
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}
RECT rc ;
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rc . left = 0 ;
rc . top = 0 ;
rc . right = nBackbufferWidth ;
rc . bottom = nBackbufferHeight ;
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AdjustWindowRectEx ( & rc , dwStyle , false , dwExStyle ) ;
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int X = ( rcdesktop . right - rcdesktop . left ) / 2 - ( rc . right - rc . left ) / 2 ;
int Y = ( rcdesktop . bottom - rcdesktop . top ) / 2 - ( rc . bottom - rc . top ) / 2 ;
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SetWindowLong ( GShwnd , GWL_STYLE , dwStyle ) ;
SetWindowLong ( GShwnd , GWL_EXSTYLE , dwExStyle ) ;
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SetWindowPos ( GShwnd , HWND_TOP , X , Y , rc . right - rc . left , rc . bottom - rc . top , SWP_SHOWWINDOW ) ;
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if ( conf . fullscreen ( ) )
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{
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DEVMODE dmScreenSettings ;
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memset ( & dmScreenSettings , 0 , sizeof ( dmScreenSettings ) ) ;
dmScreenSettings . dmSize = sizeof ( dmScreenSettings ) ;
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dmScreenSettings . dmPelsWidth = nBackbufferWidth ;
dmScreenSettings . dmPelsHeight = nBackbufferHeight ;
dmScreenSettings . dmBitsPerPel = 32 ;
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dmScreenSettings . dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT ;
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// Try To Set Selected Mode And Get Results. NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
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if ( ChangeDisplaySettings ( & dmScreenSettings , CDS_FULLSCREEN ) ! = DISP_CHANGE_SUCCESSFUL )
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{
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if ( MessageBox ( NULL , " The Requested Fullscreen Mode Is Not Supported By \n Your Video Card. Use Windowed Mode Instead? " , " NeHe GL " , MB_YESNO | MB_ICONEXCLAMATION ) = = IDYES )
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conf . setFullscreen ( false ) ;
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else
return false ;
}
}
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else
{
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// change to default resolution
ChangeDisplaySettings ( NULL , 0 ) ;
}
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PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
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{
sizeof ( PIXELFORMATDESCRIPTOR ) , // Size Of This Pixel Format Descriptor
1 , // Version Number
PFD_DRAW_TO_WINDOW | // Format Must Support Window
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER , // Must Support Double Buffering
PFD_TYPE_RGBA , // Request An RGBA Format
32 , // Select Our Color Depth
0 , 0 , 0 , 0 , 0 , 0 , // Color Bits Ignored
0 , // 8bit Alpha Buffer
0 , // Shift Bit Ignored
0 , // No Accumulation Buffer
0 , 0 , 0 , 0 , // Accumulation Bits Ignored
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24 , // 24Bit Z-Buffer (Depth Buffer)
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8 , // 8bit Stencil Buffer
0 , // No Auxiliary Buffer
PFD_MAIN_PLANE , // Main Drawing Layer
0 , // Reserved
0 , 0 , 0 // Layer Masks Ignored
} ;
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if ( ! ( hDC = GetDC ( GShwnd ) ) )
{
MessageBox ( NULL , " (1) Can't Create A GL Device Context. " , " ERROR " , MB_OK | MB_ICONEXCLAMATION ) ;
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return false ;
}
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if ( ! ( PixelFormat = ChoosePixelFormat ( hDC , & pfd ) ) )
{
MessageBox ( NULL , " (2) Can't Find A Suitable PixelFormat. " , " ERROR " , MB_OK | MB_ICONEXCLAMATION ) ;
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return false ;
}
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if ( ! SetPixelFormat ( hDC , PixelFormat , & pfd ) )
{
MessageBox ( NULL , " (3) Can't Set The PixelFormat. " , " ERROR " , MB_OK | MB_ICONEXCLAMATION ) ;
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return false ;
}
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if ( ! ( hRC = wglCreateContext ( hDC ) ) )
{
MessageBox ( NULL , " (4) Can't Create A GL Rendering Context. " , " ERROR " , MB_OK | MB_ICONEXCLAMATION ) ;
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return false ;
}
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if ( ! wglMakeCurrent ( hDC , hRC ) )
{
MessageBox ( NULL , " (5) Can't Activate The GL Rendering Context. " , " ERROR " , MB_OK | MB_ICONEXCLAMATION ) ;
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return false ;
}
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UpdateWindow ( GShwnd ) ;
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return true ;
}
void GLWindow : : SwapGLBuffers ( )
{
static u32 lastswaptime = 0 ;
SwapBuffers ( hDC ) ;
lastswaptime = timeGetTime ( ) ;
}
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void GLWindow : : SetTitle ( char * strtitle )
{
SetWindowText ( GShwnd , strtitle ) ;
}
void GLWindow : : ResizeCheck ( )
{
}
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# endif