/*  PCSX2 - PS2 Emulator for PCs
 *  Copyright (C) 2002-2010  PCSX2 Dev Team
 *
 *  PCSX2 is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU Lesser General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with PCSX2.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#include "PrecompiledHeader.h"
#include "Common.h"
#include "Vif_Dma.h"
#include "newVif.h"

//------------------------------------------------------------------
// VifCode Transfer Interpreter (Vif0/Vif1)
//------------------------------------------------------------------

// Interprets packet
_vifT void vifTransferLoop(u32* &data) {
	vifStruct& vifX = GetVifX;

	u32& pSize = vifX.vifpacketsize;
	
	int ret = 0;

	vifXRegs.stat.VPS |= VPS_TRANSFERRING;
	vifXRegs.stat.ER1  = false;
	if(!idx)VIF_LOG("Starting VIF0 loop, pSize = %x, stalled = %x", pSize, vifX.vifstalled.enabled );
	while (pSize > 0 && !vifX.vifstalled.enabled) {

		if(!vifX.cmd) { // Get new VifCode

			if(!vifXRegs.err.MII)
			{
				if(vifX.irq && !CHECK_VIF1STALLHACK) 
					break;

				vifX.irq      = data[0] >> 31;
			}

			vifXRegs.code = data[0];
			vifX.cmd	  = data[0] >> 24;
			
			
			//VIF_LOG("New VifCMD %x tagsize %x", vifX.cmd, vifX.tag.size);
			if (IsDevBuild && SysTrace.EE.VIFcode.IsActive()) {
				// Pass 2 means "log it"
				vifCmdHandler[idx][vifX.cmd & 0x7f](2, data);
			}
		}

		ret = vifCmdHandler[idx][vifX.cmd & 0x7f](vifX.pass, data);
		data   += ret;
		pSize  -= ret;
	}
}

_vifT static __fi bool vifTransfer(u32 *data, int size, bool TTE) {
	vifStruct& vifX = GetVifX;

	// irqoffset necessary to add up the right qws, or else will spin (spiderman)
	int transferred = vifX.irqoffset.enabled ? vifX.irqoffset.value : 0;
	
	vifX.vifpacketsize = size;
	vifTransferLoop<idx>(data);

	transferred += size - vifX.vifpacketsize;

	//Make this a minimum of 1 cycle so if it's the end of the packet it doesnt just fall through.
	//Metal Saga can do this, just to be safe :)
	if (!idx) g_vif0Cycles += max(1, (int)((transferred * BIAS) >> 2));
	else	  g_vif1Cycles += max(1, (int)((transferred * BIAS) >> 2));

	vifX.irqoffset.value = transferred % 4; // cannot lose the offset
	
	if (vifX.irq && vifX.cmd == 0) {
		//DevCon.WriteLn("Vif IRQ!");
		if(((vifXRegs.code >> 24) & 0x7f) != 0x7) {
			vifXRegs.stat.VIS = true; // Note: commenting this out fixes WALL-E?			
		}	
		//Always needs to be set to return to the correct offset if there is data left.
		vifX.vifstalled.enabled = true;
		vifX.vifstalled.value = VIF_IRQ_STALL;
	}	

	if (!TTE) // *WARNING* - Tags CAN have interrupts! so lets just ignore the dma modifying stuffs (GT4)
	{
		transferred  = transferred >> 2;
		vifXch.madr +=(transferred << 4);
		vifXch.qwc  -= transferred;

		if (vifXch.chcr.STR) hwDmacSrcTadrInc(vifXch);

		if(!vifXch.qwc) 
			vifX.inprogress &= ~0x1;
		else if(vifX.irqoffset.value != 0) 
			vifX.irqoffset.enabled = true;
		else 
			vifX.irqoffset.enabled = false;
	}
	else
	{
		if(vifX.irqoffset.value > 1)
			vifX.irqoffset.enabled = true;
		else
			vifX.irqoffset.enabled = false;
	}

	vifExecQueue(idx);

	return !vifX.vifstalled.enabled;
}

// When TTE is set to 1, MADR and QWC are not updated as part of the transfer.
bool VIF0transfer(u32 *data, int size, bool TTE) {
	return vifTransfer<0>(data, size, TTE);
}
bool VIF1transfer(u32 *data, int size, bool TTE) {
	return vifTransfer<1>(data, size, TTE);
}
