<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>CoverDownloadDialog</class>
 <widget class="QDialog" name="CoverDownloadDialog">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>720</width>
    <height>380</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Download Covers</string>
  </property>
  <layout class="QVBoxLayout" name="verticalLayout">
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout_2" stretch="0,1">
     <property name="spacing">
      <number>10</number>
     </property>
     <item>
      <widget class="QLabel" name="coverIcon">
       <property name="text">
        <string/>
       </property>
       <property name="pixmap">
        <pixmap resource="resources/resources.qrc">:/icons/black/svg/image-fill.svg</pixmap>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label">
       <property name="text">
        <string>PCSX2 can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</string>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <widget class="QLabel" name="label_3">
     <property name="text">
      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;In the box below, specify the URLs to download covers from, with one template URL per line. The following variables are available:&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${title}:&lt;/span&gt; Title of the game.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${filetitle}:&lt;/span&gt; Name component of the game's filename.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${serial}:&lt;/span&gt; Serial of the game.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Example:&lt;/span&gt; https://www.example-not-a-real-domain.com/covers/${serial}.jpg&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
     </property>
     <property name="wordWrap">
      <bool>true</bool>
     </property>
    </widget>
   </item>
   <item>
    <widget class="QTextEdit" name="urls"/>
   </item>
   <item>
    <widget class="QLabel" name="label_2">
     <property name="text">
      <string>By default, the downloaded covers will be saved with the game's title. If this is not desired, you can check the &quot;Use Serial File Names&quot; box below. Using serials instead of game titles will prevent conflicts when multiple regions of the same game are used.</string>
     </property>
     <property name="wordWrap">
      <bool>true</bool>
     </property>
    </widget>
   </item>
   <item>
    <widget class="QCheckBox" name="useSerialFileNames">
     <property name="text">
      <string>Use Serial File Names</string>
     </property>
    </widget>
   </item>
   <item>
    <widget class="QLabel" name="status">
     <property name="text">
      <string>Waiting to start...</string>
     </property>
    </widget>
   </item>
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout">
     <item>
      <widget class="QProgressBar" name="progress"/>
     </item>
     <item>
      <widget class="QPushButton" name="start">
       <property name="enabled">
        <bool>false</bool>
       </property>
       <property name="text">
        <string>Start</string>
       </property>
       <property name="default">
        <bool>true</bool>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QPushButton" name="close">
       <property name="text">
        <string>Close</string>
       </property>
      </widget>
     </item>
    </layout>
   </item>
  </layout>
 </widget>
 <resources>
  <include location="resources/resources.qrc"/>
 </resources>
 <connections/>
</ui>
