# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
	message(FATAL_ERROR "
	You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
	It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif(NOT TOP_CMAKE_WAS_SOURCED)

add_library(common)

# x86emitter sources
target_sources(common PRIVATE
	AlignedMalloc.cpp
	SafeArray.inl
	Console.cpp
	CrashHandler.cpp
	DynamicLibrary.cpp
	Exceptions.cpp
	FastJmp.cpp
	FileSystem.cpp
	General.cpp
	Image.cpp
	HTTPDownloader.cpp
	MemorySettingsInterface.cpp
	Misc.cpp
	MD5Digest.cpp
	PrecompiledHeader.cpp
	Perf.cpp
	ProgressCallback.cpp
	ReadbackSpinManager.cpp
	Semaphore.cpp
	SettingsWrapper.cpp
	StringUtil.cpp
	Timer.cpp
	ThreadPool.cpp
	WAVWriter.cpp
	WindowInfo.cpp
	emitter/avx.cpp
	emitter/bmi.cpp
	emitter/cpudetect.cpp
	emitter/fpu.cpp
	emitter/groups.cpp
	emitter/jmp.cpp
	emitter/legacy.cpp
	emitter/legacy_sse.cpp
	emitter/movs.cpp
	emitter/simd.cpp
	emitter/LnxCpuDetect.cpp
	emitter/WinCpuDetect.cpp
	emitter/x86emitter.cpp
	Darwin/DarwinThreads.cpp
	Darwin/DarwinMisc.cpp
	Darwin/DarwinSemaphore.cpp
	Linux/LnxHostSys.cpp
	Linux/LnxThreads.cpp
	Linux/LnxMisc.cpp
	Windows/WinThreads.cpp
	Windows/WinHostSys.cpp
	Windows/WinMisc.cpp
)

# x86emitter headers
target_sources(common PRIVATE
	Align.h
	AlignedMalloc.h
	Assertions.h
	boost_spsc_queue.hpp
	Console.h
	CrashHandler.h
	DynamicLibrary.h
	Easing.h
	EnumOps.h
	Exceptions.h
	FastJmp.h
	FileSystem.h
	General.h
	HashCombine.h
	HeterogeneousContainers.h
	Image.h
	LRUCache.h
	HeapArray.h
	HTTPDownloader.h
	MemcpyFast.h
	MemorySettingsInterface.h
	MemsetFast.inl
	MD5Digest.h
	MRCHelpers.h
	Path.h
	PrecompiledHeader.h
	ProgressCallback.h
	ReadbackSpinManager.h
	RedtapeWilCom.h
	RedtapeWindows.h
	SafeArray.h
	ScopedGuard.h
	SettingsInterface.h
	SettingsWrapper.h
	StringUtil.h
	Timer.h
	Threading.h
	ThreadPool.h
	TraceLog.h
	WAVWriter.h
	WindowInfo.h
	emitter/cpudetect_internal.h
	emitter/implement/dwshift.h
	emitter/implement/group1.h
	emitter/implement/group2.h
	emitter/implement/group3.h
	emitter/implement/helpers.h
	emitter/implement/incdec.h
	emitter/implement/jmpcall.h
	emitter/implement/movs.h
	emitter/implement/simd_arithmetic.h
	emitter/implement/simd_comparisons.h
	emitter/implement/simd_helpers.h
	emitter/implement/simd_moremovs.h
	emitter/implement/simd_shufflepack.h
	emitter/implement/simd_templated_helpers.h
	emitter/implement/test.h
	emitter/implement/xchg.h
	emitter/instructions.h
	emitter/internal.h
	emitter/legacy_instructions.h
	emitter/legacy_internal.h
	emitter/legacy_types.h
	emitter/tools.h
	emitter/x86emitter.h
	emitter/x86types.h
)

if(USE_OPENGL)
	target_sources(common PRIVATE
		GL/Context.cpp
		GL/Program.cpp
		GL/ShaderCache.cpp
		GL/StreamBuffer.cpp
	)
	target_sources(common PRIVATE
		GL/Context.h
		GL/Program.h
		GL/ShaderCache.h
		GL/StreamBuffer.h
	)
	target_link_libraries(common PUBLIC glad)
endif()

if(USE_VULKAN)
	target_link_libraries(common PUBLIC
		Vulkan-Headers glslang
	)
	target_sources(common PRIVATE
		Vulkan/ShaderCache.cpp
		Vulkan/Texture.cpp
		Vulkan/Loader.cpp
		Vulkan/ShaderCompiler.cpp
		Vulkan/Util.cpp
		Vulkan/SwapChain.cpp
		Vulkan/StreamBuffer.cpp
		Vulkan/Context.cpp
		Vulkan/Builders.cpp
		Vulkan/vk_mem_alloc.cpp
		Vulkan/Context.h
		Vulkan/Texture.h
		Vulkan/ShaderCompiler.h
		Vulkan/SwapChain.h
		Vulkan/Builders.h
		Vulkan/StreamBuffer.h
		Vulkan/ShaderCache.h
		Vulkan/EntryPoints.h
		Vulkan/Loader.h
		Vulkan/Util.h
	)
endif()

if(USE_VTUNE)
	target_link_libraries(common PUBLIC Vtune::Vtune)
endif()

if(WIN32)
	enable_language(ASM_MASM)
	target_sources(common PRIVATE FastJmp.asm)
	target_link_libraries(common PUBLIC WIL::WIL D3D12MemAlloc winmm)
	target_sources(common PRIVATE
		CrashHandler.cpp
		CrashHandler.h
		FastJmp.asm
		HTTPDownloaderWinHTTP.cpp
		HTTPDownloaderWinHTTP.h
		StackWalker.cpp
		StackWalker.h
		D3D11/ShaderCache.cpp
		D3D11/ShaderCache.h
		D3D11/ShaderCompiler.cpp
		D3D11/ShaderCompiler.h
		D3D12/Builders.cpp
		D3D12/Builders.h
		D3D12/Context.cpp
		D3D12/Context.h
		D3D12/DescriptorHeapManager.cpp
		D3D12/DescriptorHeapManager.h
		D3D12/ShaderCache.cpp
		D3D12/ShaderCache.h
		D3D12/StreamBuffer.cpp
		D3D12/StreamBuffer.h
		D3D12/Texture.cpp
		D3D12/Texture.h
		D3D12/Util.cpp
		D3D12/Util.h
	)
endif()

if(APPLE)
	target_sources(common PRIVATE
		CocoaTools.mm
		CocoaTools.h
	)
	target_compile_options(common PRIVATE -fobjc-arc)
	target_link_options(common PRIVATE -fobjc-link-runtime)
endif()

if(USE_OPENGL)
	if(WIN32)
		target_sources(common PRIVATE
			GL/ContextWGL.cpp
			GL/ContextWGL.h
		)
		target_link_libraries(common PUBLIC opengl32.lib)
	elseif(APPLE)
		target_sources(common PRIVATE
			GL/ContextAGL.mm
			GL/ContextAGL.h
		)
	else()
		if(X11_API OR WAYLAND_API)
			target_sources(common PRIVATE
				GL/ContextEGL.cpp
				GL/ContextEGL.h
			)
			target_link_libraries(common PRIVATE PkgConfig::EGL)
		endif()

		if(X11_API)
			target_sources(common PRIVATE
				GL/ContextEGLX11.cpp
				GL/ContextEGLX11.h
			)
			if(TARGET PkgConfig::XRANDR)
				target_link_libraries(common PRIVATE PkgConfig::XRANDR)
				target_compile_definitions(common PRIVATE "HAS_XRANDR=1")
			endif()
		endif()

		if(WAYLAND_API)
			target_sources(common PRIVATE
				GL/ContextEGLWayland.cpp
				GL/ContextEGLWayland.h
			)
		endif()
	endif()
endif()

if(USE_VULKAN)
	if(APPLE)
		# Needed for Metal surface creation.
		target_compile_options(common PRIVATE -fobjc-arc)
		target_link_options(common PRIVATE -fobjc-link-runtime)
	elseif(NOT WIN32)
		if(X11_API)
			target_compile_definitions(common PUBLIC "VULKAN_USE_X11=1")
		endif()
		if(WAYLAND_API)
			target_compile_definitions(common PUBLIC "VULKAN_USE_WAYLAND=1")
		endif()
	endif()
endif()

if (USE_GCC AND CMAKE_INTERPROCEDURAL_OPTIMIZATION)
	# GCC LTO doesn't work with asm statements
	set_source_files_properties(FastJmp.cpp PROPERTIES COMPILE_FLAGS -fno-lto)
endif()

if(NOT WIN32 AND (QT_BUILD OR NOGUI_BUILD))
	# libcurl-based HTTPDownloader
	target_sources(common PRIVATE
		HTTPDownloaderCurl.cpp
		HTTPDownloaderCurl.h
	)
	target_link_libraries(common PRIVATE CURL::libcurl)
endif()

target_link_libraries(common PRIVATE
	${LIBC_LIBRARIES}
	PNG::PNG
	jpgd
)

target_link_libraries(common PUBLIC
	fmt::fmt
	fast_float
)

fixup_file_properties(common)
target_compile_features(common PUBLIC cxx_std_17)
target_include_directories(common PUBLIC ../3rdparty/include ../)
target_compile_definitions(common PUBLIC "${PCSX2_DEFS}")
target_compile_options(common PRIVATE "${PCSX2_WARNINGS}")

if(COMMAND target_precompile_headers)
	target_precompile_headers(common PRIVATE PrecompiledHeader.h)
endif()
