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<!DOCTYPE TS>
<TS version="2.1" language="en_US" sourcelanguage="en">
<context>
    <name>AboutDialog</name>
    <message>
        <location filename="../AboutDialog.ui" line="14"/>
        <source>About PCSX2</source>
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    </message>
    <message>
        <location filename="../AboutDialog.ui" line="69"/>
        <source>SCM Version</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../AboutDialog.ui" line="79"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2&apos;s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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    <message>
        <location filename="../AboutDialog.ui" line="105"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../AboutDialog.ui" line="131"/>
        <source>TextLabel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../AboutDialog.cpp" line="42"/>
        <source>Website</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../AboutDialog.cpp" line="44"/>
        <source>Support Forums</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../AboutDialog.cpp" line="46"/>
        <source>GitHub Repository</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../AboutDialog.cpp" line="48"/>
        <source>License</source>
        <translation type="unfinished"></translation>
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<context>
    <name>AchievementLoginDialog</name>
    <message>
        <location filename="../Settings/AchievementLoginDialog.ui" line="29"/>
        <source>RetroAchievements Login</source>
        <comment>Window title</comment>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.ui" line="56"/>
        <source>RetroAchievements Login</source>
        <comment>Header text</comment>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.ui" line="68"/>
        <source>Please enter user name and password for retroachievements.org below. Your password will not be saved in PCSX2, an access token will be generated and used instead.</source>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.ui" line="93"/>
        <source>User Name:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.ui" line="103"/>
        <source>Password:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.ui" line="121"/>
        <source>Ready...</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.cpp" line="29"/>
        <source>&amp;Login</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.cpp" line="42"/>
        <source>Logging in...</source>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.cpp" line="60"/>
        <source>Login Error</source>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.cpp" line="61"/>
        <source>Login failed. Please check your username and password, and try again.</source>
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    <message>
        <location filename="../Settings/AchievementLoginDialog.cpp" line="62"/>
        <source>Login failed.</source>
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<context>
    <name>AchievementSettingsWidget</name>
    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="14"/>
        <source>Form</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="32"/>
        <source>Global Settings</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="38"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="51"/>
        <source>Enable Achievements</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="45"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="70"/>
        <source>Show Challenge Indicators</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="52"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="59"/>
        <source>Enable Rich Presence</source>
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    <message>
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        <location filename="../Settings/AchievementSettingsWidget.cpp" line="61"/>
        <source>Enable Hardcore Mode</source>
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    <message>
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        <location filename="../Settings/AchievementSettingsWidget.cpp" line="63"/>
        <source>Enable Leaderboards</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="73"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="56"/>
        <source>Test Unofficial Achievements</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/AchievementSettingsWidget.cpp" line="53"/>
        <source>Enable Test Mode</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/AchievementSettingsWidget.cpp" line="68"/>
        <source>Enable Sound Effects</source>
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    <message>
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        <location filename="../Settings/AchievementSettingsWidget.cpp" line="66"/>
        <source>Show Notifications</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="104"/>
        <source>Account</source>
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    <message>
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        <location filename="../Settings/AchievementSettingsWidget.cpp" line="161"/>
        <source>Login...</source>
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    <message>
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        <source>View Profile...</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="144"/>
        <source>Game Info</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.ui" line="160"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;justify&quot;&gt;PCSX2 uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at &lt;a href=&quot;https://retroachievements.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#4169e1;&quot;&gt;retroachievements.org&lt;/span&gt;&lt;/a&gt;.&lt;/p&gt;&lt;p align=&quot;justify&quot;&gt;To view the achievement list in-game, press the hotkey for &lt;span style=&quot; font-weight:600;&quot;&gt;Open Pause Menu&lt;/span&gt; and select &lt;span style=&quot; font-weight:600;&quot;&gt;Achievements&lt;/span&gt; from the menu.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="51"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="53"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="56"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="59"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="61"/>
        <source>Unchecked</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="52"/>
        <source>When enabled and logged in, PCSX2 will scan for achievements on game load.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="54"/>
        <source>When enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="57"/>
        <source>When enabled, PCSX2 will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="60"/>
        <source>When enabled, rich presence information will be collected and sent to the server where supported.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="62"/>
        <source>&quot;Challenge&quot; mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="63"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="66"/>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="68"/>
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        <source>Checked</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="64"/>
        <source>Enables tracking and submission of leaderboards in supported games. If leaderboards are disabled, you will still be able to view the leaderboard and scores, but no scores will be uploaded.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="67"/>
        <source>Displays popup messages on events such as achievement unlocks and leaderboard submissions.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="69"/>
        <source>Plays sound effects for events such as achievement unlocks and leaderboard submissions.</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="71"/>
        <source>Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</source>
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    <message>
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        <source>Reset System</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="135"/>
        <source>Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now?</source>
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    <message>
        <location filename="../Settings/AchievementSettingsWidget.cpp" line="153"/>
        <source>Username: %1
Login token generated on %2.</source>
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    <message>
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        <source>Logout</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Not Logged In.</source>
        <translation type="unfinished"></translation>
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<context>
    <name>AdvancedSettingsWidget</name>
    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="50"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="51"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="52"/>
        <source>Use Global Setting [%1]</source>
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    <message>
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        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="87"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="88"/>
        <source>Rounding Mode</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="69"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="87"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="88"/>
        <source>Chop / Zero (Default)</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="71"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="90"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="91"/>
        <source>Clamping Mode</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="90"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="91"/>
        <source>Normal (Default)</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="73"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="100"/>
        <source>Enable Recompiler</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="73"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="76"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="81"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="84"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="93"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="95"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="98"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="100"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="103"/>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="106"/>
        <source>Checked</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="74"/>
        <source>Performs just - in - time binary translation of 64 - bit MIPS - IV machine code to x86.</source>
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    <message>
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        <source>Wait Loop Detection</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Moderate speedup for some games, with no known side effects.</source>
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    <message>
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        <source>Enable Cache (Slow)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Unchecked</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="79"/>
        <source>Interpreter only, provided for diagnostic.</source>
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        <source>INTC Spin Detection</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Huge speedup for some games, with almost no compatibility side effects.</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="84"/>
        <source>Enable Fast Memory Access</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="85"/>
        <source>Uses backpatching to avoid register flushing on every memory access.</source>
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    <message>
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        <source>Enable VU0 Recompiler (Micro Mode)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="93"/>
        <source>Enables VU0 Recompiler.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="95"/>
        <source>Enable VU1 Recompiler</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="95"/>
        <source>Enables VU1 Recompiler.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>mVU Flag Hack</source>
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    <message>
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        <source>Good speedup and high compatibility, may cause graphical errors.</source>
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    <message>
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        <source>Performs just-in-time binary translation of 32-bit MIPS-I machine code to x86.</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="103"/>
        <source>Enable Game Fixes</source>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.cpp" line="104"/>
        <source>Automatically loads and applies gamefixes to known problematic games on game start.</source>
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        <source>Enable Compatibility Patches</source>
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    <message>
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        <source>Automatically loads and applies compatibility patches to known problematic games.</source>
        <translation type="unfinished"></translation>
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<context>
    <name>AdvancedSystemSettingsWidget</name>
    <message>
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        <source>Form</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="56"/>
        <source>Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.</source>
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        <source>EmotionEngine (MIPS-IV)</source>
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        <source>Rounding Mode:</source>
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        <location filename="../Settings/AdvancedSettingsWidget.ui" line="289"/>
        <source>Negative</source>
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    <message>
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        <location filename="../Settings/AdvancedSettingsWidget.ui" line="200"/>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="294"/>
        <source>Positive</source>
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    <message>
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        <location filename="../Settings/AdvancedSettingsWidget.ui" line="205"/>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="299"/>
        <source>Chop / Zero (Default)</source>
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    <message>
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        <source>Clamping Mode:</source>
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    <message>
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        <location filename="../Settings/AdvancedSettingsWidget.ui" line="239"/>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="308"/>
        <source>None</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/AdvancedSettingsWidget.ui" line="244"/>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="313"/>
        <source>Normal (Default)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/AdvancedSettingsWidget.ui" line="254"/>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="323"/>
        <source>Extra + Preserve Sign</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Full</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="136"/>
        <source>Wait Loop Detection</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="143"/>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="340"/>
        <source>Enable Recompiler</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="150"/>
        <source>Enable Fast Memory Access</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="157"/>
        <source>Enable Cache (Slow)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="164"/>
        <source>INTC Spin Detection</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Vector Units (VU)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>VU1 Rounding Mode:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="215"/>
        <source>mVU Flag Hack</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="222"/>
        <source>Enable VU1 Recompiler</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="229"/>
        <source>Enable VU0 Recompiler (Micro Mode)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="249"/>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="318"/>
        <source>Extra</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="262"/>
        <source>VU0 Clamping Mode:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="269"/>
        <source>VU0 Rounding Mode:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="276"/>
        <source>VU1 Clamping Mode:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="334"/>
        <source>I/O Processor (IOP, MIPS-I)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/AdvancedSettingsWidget.ui" line="350"/>
        <source>Game Settings</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget.ui" line="32"/>
        <source>Virtual Controller Type</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget.ui" line="43"/>
        <source>Bindings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget.ui" line="63"/>
        <source>Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Macros</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Automatic Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Clear Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="116"/>
        <source>%1 Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>No devices available</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Clear Bindings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="201"/>
        <source>Are you sure you want to clear all bindings for this controller? This action cannot be undone.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Automatic Binding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
        <translation type="unfinished"></translation>
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<context>
    <name>ControllerBindingWidget_DualShock2</name>
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        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="26"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="46"/>
        <source>D-Pad</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="52"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="221"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="864"/>
        <source>Down</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="122"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="162"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="202"/>
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        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="894"/>
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        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="974"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1017"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1142"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1182"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1216"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1238"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="92"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="261"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="824"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="132"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="301"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="944"/>
        <source>Up</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="172"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="341"/>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="904"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="215"/>
        <source>Left Analog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="384"/>
        <source>Large Motor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="441"/>
        <source>L2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="475"/>
        <source>R2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="509"/>
        <source>L1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="543"/>
        <source>R1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="577"/>
        <source>Start</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="611"/>
        <source>Select</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="649"/>
        <source>Face Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="655"/>
        <source>Cross</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="695"/>
        <source>Square</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="735"/>
        <source>Triangle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="775"/>
        <source>Circle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="818"/>
        <source>Right Analog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="987"/>
        <source>Small Motor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1112"/>
        <source>L3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1152"/>
        <source>R3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1192"/>
        <source>Pressure Modifier</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidget_DualShock2.ui" line="1226"/>
        <source>Analog</source>
        <translation type="unfinished"></translation>
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<context>
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    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="481"/>
        <source>Restore Default Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="655"/>
        <source>Browse...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="658"/>
        <source>Select File</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerGlobalSettingsWidget</name>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="32"/>
        <source>SDL Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="38"/>
        <source>The SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="48"/>
        <source>Enable SDL Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="55"/>
        <source>DualShock 4 / DualSense Enhanced Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="65"/>
        <source>XInput Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="71"/>
        <source>The XInput source provides support for XBox 360 / XBox One / XBox Series controllers, and third party controllers which implement the XInput protocol.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="81"/>
        <source>Enable XInput Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="91"/>
        <source>DInput Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="97"/>
        <source>The DInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL instead is recommended, but DirectInput can be used if they are not compatible with SDL.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="107"/>
        <source>Enable DInput Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="130"/>
        <source>Profile Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="136"/>
        <source>When this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="146"/>
        <source>Use Per-Profile Hotkeys</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="156"/>
        <source>Controller Multitap</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="162"/>
        <source>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="172"/>
        <source>Multitap on Console Port 1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="179"/>
        <source>Multitap on Console Port 2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="189"/>
        <source>Mouse/Pointer Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="195"/>
        <source>Using raw input improves precision when you bind controller sticks to the mouse pointer. Also enables multiple mice to be used.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="205"/>
        <source>Horizontal Sensitivity:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="251"/>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="306"/>
        <source>10</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="260"/>
        <source>Vertical Sensitivity:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="317"/>
        <source>Enable Mouse Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerGlobalSettingsWidget.ui" line="329"/>
        <source>Detected Devices</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerMacroEditWidget</name>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="32"/>
        <source>Binds/Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="38"/>
        <source>Select the buttons which you want to trigger with this macro. All buttons are activated concurrently.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="54"/>
        <source>Trigger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="60"/>
        <source>Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="73"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="83"/>
        <source>Frequency</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="91"/>
        <source>Macro will toggle every N frames.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerMacroEditWidget.ui" line="98"/>
        <source>Set...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="370"/>
        <source>Not Configured</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="377"/>
        <source>Set Frequency</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="377"/>
        <source>Frequency: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="404"/>
        <source>Macro will not repeat.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="406"/>
        <source>Macro will toggle buttons every %1 frames.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerMacroWidget</name>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="269"/>
        <source>Controller Port %1 Macros</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerBindingWidgets.cpp" line="277"/>
        <source>Macro %1
%2</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerSettingsDialog</name>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.ui" line="23"/>
        <source>PCSX2 Controller Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.ui" line="71"/>
        <source>Profile:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.ui" line="81"/>
        <source>New Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.ui" line="92"/>
        <source>Load Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.ui" line="103"/>
        <source>Delete Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.ui" line="114"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="200"/>
        <source>Restore Defaults</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="105"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="116"/>
        <source>Create Input Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="105"/>
        <source>Enter the name for the new input profile:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="112"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="145"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="189"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="512"/>
        <source>Error</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="112"/>
        <source>A profile with the name &apos;%1&apos; already exists.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="117"/>
        <source>Do you want to copy all bindings from the currently-selected profile to the new profile? Selecting No will create a completely empty profile.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="145"/>
        <source>Failed to save the new profile to &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="155"/>
        <source>Load Input Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="156"/>
        <source>Are you sure you want to load the input profile named &apos;%1&apos;?

All current global bindings will be removed, and the profile bindings loaded.

You cannot undo this action.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="178"/>
        <source>Delete Input Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="179"/>
        <source>Are you sure you want to delete the input profile named &apos;%1&apos;?

You cannot undo this action.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="189"/>
        <source>Failed to delete &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="201"/>
        <source>Are you sure you want to restore the default controller configuration?

All shared bindings and configuration will be lost, but your input profiles will remain.

You cannot undo this action.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="373"/>
        <source>Global Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="405"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="458"/>
        <source>Controller Port %1%2
%3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="406"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="459"/>
        <source>Controller Port %1
%2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="422"/>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="477"/>
        <source>USB Port %1
%2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="432"/>
        <source>Hotkeys</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="490"/>
        <source>Shared</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/ControllerSettingsDialog.cpp" line="512"/>
        <source>The input profile named &apos;%1&apos; cannot be found.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CoverDownloadDialog</name>
    <message>
        <location filename="../CoverDownloadDialog.ui" line="14"/>
        <source>Download Covers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../CoverDownloadDialog.ui" line="38"/>
        <source>PCSX2 can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../CoverDownloadDialog.ui" line="50"/>
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    <message>
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        <source>By default, the downloaded covers will be saved with the game&apos;s title. If this is not desired, you can check the &quot;Use Serial File Names&quot; box below. Using serials instead of game titles will prevent conflicts when multiple regions of the same game are used.</source>
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<context>
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        <location filename="../Settings/CreateMemoryCardDialog.cpp" line="124"/>
        <location filename="../Settings/CreateMemoryCardDialog.cpp" line="131"/>
        <location filename="../Settings/CreateMemoryCardDialog.cpp" line="144"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source> </source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/DEV9SettingsWidget.cpp" line="644"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <source>Runs VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="115"/>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="117"/>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="119"/>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="122"/>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="128"/>
        <source>Unchecked</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="116"/>
        <source>Fast disc access, less loading times. Check HDLoader compatibility lists for known games that have issues with this.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="118"/>
        <source>Automatically loads and applies cheats on game start.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="120"/>
        <source>Allows games and homebrew to access files / folders directly on the host computer.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="123"/>
        <source>Sets the vsync queue size to 0, making every frame be completed and presented by the GS before input is polled, and the next frame begins. Using this setting can reduce input lag, at the cost of measurably higher CPU and GPU requirements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="125"/>
        <source>Maximum Frame Latency</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="125"/>
        <source>2 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="126"/>
        <source>Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but add additional input lag.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="129"/>
        <source>Adjusts the emulation speed so the console&apos;s refresh rate matches the host&apos;s refresh rate when both VSync and Audio Resampling settings are enabled. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Scale To Host Refresh Rate will not take effect if the console&apos;s refresh rate is too far from the host&apos;s refresh rate. Users with variable refresh rate displays should disable this option.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="145"/>
        <source>Use Global Setting [%1%]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="157"/>
        <source>%1% [%2 FPS (NTSC) / %3 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="164"/>
        <source>Unlimited</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="167"/>
        <source>Custom</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="175"/>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="211"/>
        <source>Custom [%1% / %2 FPS (NTSC) / %3 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="196"/>
        <source>Custom Speed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/EmulationSettingsWidget.cpp" line="196"/>
        <source>Enter Custom Speed</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>FolderSettingsWidget</name>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="32"/>
        <source>Cache Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="41"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="81"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="121"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="161"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="201"/>
        <source>Browse...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="48"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="88"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="128"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="168"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="208"/>
        <source>Open...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="55"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="95"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="135"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="175"/>
        <location filename="../Settings/FolderSettingsWidget.ui" line="215"/>
        <source>Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="62"/>
        <source>Used for storing shaders, gzip indices, and game list data.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="72"/>
        <source>Cheats Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="102"/>
        <source>Used for storing .pnach files containing game cheats.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="112"/>
        <source>Covers Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="142"/>
        <source>Used for storing covers in the game grid/Big Picture UIs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="152"/>
        <source>Snapshots Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="182"/>
        <source>Used for screenshots and saving GS dumps.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="192"/>
        <source>Save States Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/FolderSettingsWidget.ui" line="222"/>
        <source>Used for storing save states.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>GameFixSettingsWidget</name>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="59"/>
        <source>Game Fixes (NOT recommended to change globally)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="65"/>
        <source>FPU Negative Divide Hack (For Gundam Games)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="72"/>
        <source>FPU Multiply Hack (For Tales of Destiny)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="79"/>
        <source>Use Software Renderer For FMVs</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="86"/>
        <source>Skip MPEG Hack (Skips Videos/FMVs)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="93"/>
        <source>Preload TLB Hack (For Goemon)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="100"/>
        <source>EE Timing Hack (General Purpose Timing Hack)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="107"/>
        <source>Instant DMA Hack (Good for cache emulation problems)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="114"/>
        <source>OPH Flag Hack (For Bleach Blade Battlers)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="121"/>
        <source>Emulate GIF FIFO (Correct But Slower)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="128"/>
        <source>DMA Busy Hack (Deny Writes When Busy)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="135"/>
        <source>Delay VIF1 Stalls (For SOCOM 2 HUD/Spy Hunter)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="142"/>
        <source>Emulate VIF FIFO (Correct But Slower)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="149"/>
        <source>Full VU0 Synchronization (Correct But Slower)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="156"/>
        <source>VU I Bit Hack (For Scarface The World is Yours/Crash Tag Team Racing)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="163"/>
        <source>VU Add Hack (For Tri-Ace Games)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="170"/>
        <source>VU Overflow Hack (Superman Returns)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="177"/>
        <source>VU Sync (Run Behind, M-Bit games)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="184"/>
        <source>VU XGKick Sync (Correct But Slower)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameFixSettingsWidget.ui" line="191"/>
        <source>Force Blit Internal FPS Detection (When auto-detection fails)</source>
        <translation type="unfinished"></translation>
    </message>
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<context>
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    <message>
        <location filename="../GameList/GameListModel.cpp" line="583"/>
        <source>Type</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="584"/>
        <source>Code</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="585"/>
        <source>Title</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="586"/>
        <source>File Title</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="587"/>
        <source>CRC</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="588"/>
        <source>Time Played</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="589"/>
        <source>Last Played</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="590"/>
        <source>Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="591"/>
        <source>Region</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListModel.cpp" line="592"/>
        <source>Compatibility</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>GameListSettingsWidget</name>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="34"/>
        <source>Search Directories (will be scanned for games)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="60"/>
        <location filename="../Settings/GameListSettingsWidget.ui" line="132"/>
        <source>Add</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="77"/>
        <location filename="../Settings/GameListSettingsWidget.ui" line="149"/>
        <location filename="../Settings/GameListSettingsWidget.cpp" line="173"/>
        <source>Remove</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="91"/>
        <source>Search Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="96"/>
        <source>Scan Recursively</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="106"/>
        <source>Excluded Paths (will not be scanned)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="186"/>
        <source>Scan For New Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.ui" line="203"/>
        <source>Rescan All Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.cpp" line="175"/>
        <source>Open Directory...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.cpp" line="184"/>
        <source>Select Search Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.cpp" line="190"/>
        <source>Scan Recursively?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameListSettingsWidget.cpp" line="191"/>
        <source>Would you like to scan the directory &quot;%1&quot; recursively?

Scanning recursively takes more time, but will identify files in subdirectories.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GameListSettingsWidget.cpp" line="221"/>
        <source>Select Path</source>
        <translation type="unfinished"></translation>
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</context>
<context>
    <name>GameListWidget</name>
    <message>
        <location filename="../GameList/GameListWidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListWidget.ui" line="60"/>
        <source>Game List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListWidget.ui" line="83"/>
        <source>Game Grid</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../GameList/GameListWidget.ui" line="106"/>
        <source>Show Titles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListWidget.ui" line="169"/>
        <source>All Types</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListWidget.ui" line="182"/>
        <source>All Regions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../GameList/GameListWidget.ui" line="200"/>
        <source>Search...</source>
        <translation type="unfinished"></translation>
    </message>
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<context>
    <name>GameSummaryWidget</name>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="32"/>
        <source>Title:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="46"/>
        <source>Path:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="60"/>
        <source>Serial:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="74"/>
        <source>CRC:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="88"/>
        <source>Type:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="108"/>
        <source>PS2 Disc</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="117"/>
        <source>PS1 Disc</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="126"/>
        <source>ELF (PS2 Executable)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="138"/>
        <source>Region:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="158"/>
        <source>NTSC-B (Brazil)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="163"/>
        <source>NTSC-C (China)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="168"/>
        <source>NTSC-HK (Hong Kong)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="173"/>
        <source>NTSC-J (Japan)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="178"/>
        <source>NTSC-K (Korea)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="183"/>
        <source>NTSC-T (Taiwan)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="188"/>
        <source>NTSC-U (US)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="193"/>
        <source>Other</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="198"/>
        <source>PAL-A (Australia)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="203"/>
        <source>PAL-AF (South Africa)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="208"/>
        <source>PAL-AU (Austria)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="213"/>
        <source>PAL-BE (Belgium)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="218"/>
        <source>PAL-E (Europe/Australia)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="223"/>
        <source>PAL-F (France)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="228"/>
        <source>PAL-FI (Finland)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="233"/>
        <source>PAL-G (Germany)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="238"/>
        <source>PAL-GR (Greece)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="243"/>
        <source>PAL-I (Italy)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="248"/>
        <source>PAL-IN (India)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="253"/>
        <source>PAL-M (Europe/Australia)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="258"/>
        <source>PAL-NL (Netherlands)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="263"/>
        <source>PAL-NO (Norway)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="268"/>
        <source>PAL-P (Portugal)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="273"/>
        <source>PAL-R (Russia)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="278"/>
        <source>PAL-S (Spain)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="283"/>
        <source>PAL-SC (Scandinavia)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="288"/>
        <source>PAL-SW (Sweden)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="293"/>
        <source>PAL-SWI (Switzerland)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="298"/>
        <source>PAL-UK (United Kingdom)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="306"/>
        <source>Compatibility:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="326"/>
        <source>Unknown</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="331"/>
        <source>Not Bootable</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="336"/>
        <source>Reaches Intro</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GameSummaryWidget.ui" line="341"/>
        <source>Reaches Menu</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="351"/>
        <source>Enables the option to show the overscan area on games which draw more than the safe area of the screen.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="353"/>
        <source>FMV Aspect Ratio</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="354"/>
        <source>Overrides the FMV aspect ratio.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="356"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="449"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="453"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="535"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="567"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="599"/>
        <source>Checked</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="357"/>
        <source>Enables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="360"/>
        <source>Enable this option to match PCSX2&apos;s refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (eg. running at non-100% speed).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="362"/>
        <source>Integer Scaling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="363"/>
        <source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="365"/>
        <source>Aspect Ratio</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="365"/>
        <source>Auto Standard (4:3/3:2 Progressive)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="367"/>
        <source>Deinterlacing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="369"/>
        <source>Screenshot Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="370"/>
        <source>Determines the resolution at which screenshots will be saved. Internal resolutions preserve more detail at the cost of file size.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="372"/>
        <source>Screenshot Format</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="373"/>
        <source>Selects the format which will be used to save screenshots. JPEG produces smaller files, but loses detail.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="375"/>
        <source>Screenshot Quality</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="375"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="546"/>
        <source>50%</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="376"/>
        <source>Selects the quality at which screenshots will be compressed. Higher values preserve more detail for JPEG, and reduce file size for PNG.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="378"/>
        <source>Stretch Height</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="378"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="565"/>
        <source>100%</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="380"/>
        <source>Fullscreen Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="380"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="869"/>
        <source>Borderless Fullscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="382"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="382"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="384"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="386"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="388"/>
        <source>0px</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="384"/>
        <source>Top</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="386"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="388"/>
        <source>Bottom</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="394"/>
        <source>Native (PS2) (Default)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="397"/>
        <source>Control the accuracy level of the mipmapping emulation.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="399"/>
        <source>Texture Filtering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="400"/>
        <source>Control the texture filtering of the emulation.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="402"/>
        <source>Trilinear Filtering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="403"/>
        <source>Control the texture tri-filtering of the emulation.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="405"/>
        <source>Anisotropic Filtering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="406"/>
        <source>Reduces texture aliasing at extreme viewing angles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="408"/>
        <source>Dithering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="409"/>
        <source>Reduces banding between colors and improves the perceived color depth.&lt;br&gt; Off: Disables any dithering.&lt;br&gt; Unscaled: Native Dithering / Lowest dithering effect does not increase size of squares when upscaling.&lt;br&gt; Scaled: Upscaling-aware / Highest dithering effect.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="414"/>
        <source>CRC Fix Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="415"/>
        <source>Control the number of Auto-CRC fixes and hacks applied to games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="417"/>
        <source>Blending Accuracy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="418"/>
        <source>Control the accuracy level of the GS blending unit emulation. The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be. Do note that Direct3D&apos;s blending is reduced in capability compared to OpenGL/Vulkan</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="422"/>
        <source>Texture Preloading</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="423"/>
        <source>Uploads entire textures at once instead of small pieces, avoiding redundant uploads when possible. Improves performance in most games, but can make a small selection slower.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="427"/>
        <source>When enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="431"/>
        <source>Enabling this option gives you the ability to change the renderer and upscaling fixes to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC SETTINGS and you can re-enable automatic settings by unchecking this option.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="436"/>
        <source>Does useless work on the CPU during readbacks to prevent it from going to into powersave modes. May improve performance but with a significant increase in power usage.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="440"/>
        <source>Submits useless work to the GPU during readbacks to prevent it from going into powersave modes. May improve performance but with a significant increase in power usage.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="444"/>
        <source>Extra Rendering Threads</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="444"/>
        <source>2 threads</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="445"/>
        <source>Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). If you have 4 threads on your CPU pick 2 or 3. You can calculate how to get the best performance (amount of CPU threads - 2). 7+ threads will not give much more performance and could perhaps even lower it.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="450"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="473"/>
        <source>Force a primitive flush when a framebuffer is also an input texture. Fixes some processing effects such as the shadows in the Jak series and radiosity in GTA:SA.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="454"/>
        <source>Enables mipmapping, which some games require to render correctly.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="459"/>
        <source>Half Screen Fix</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="460"/>
        <source>Control the half-screen fix detection on texture shuffling.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="462"/>
        <source>CPU Sprite Renderer Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="464"/>
        <source>Software Clut Render</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="466"/>
        <source>Skipdraw Range Start</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="466"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="469"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="511"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="514"/>
        <source>0</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="467"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="470"/>
        <source>Completely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="469"/>
        <source>Skipdraw Range End</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="477"/>
        <source>Disable the support of Depth buffer in the texture cache. It can help to increase speed but it will likely create various glitches.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="481"/>
        <source>This option disables multiple safe features. Disables accurate Unscale Point and Line rendering which can help Xenosaga games. Disables accurate GS Memory Clearing to be done on the CPU, and let the GPU handle it, which can help Kingdom Hearts games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="486"/>
        <source>By default, the texture cache handles partial invalidations. Unfortunately it is very costly to compute CPU wise. This hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load. It helps snowblind engine games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="490"/>
        <source>Convert 4-bit and 8-bit frame buffer on the CPU instead of the GPU. Helps Harry Potter and Stuntman games. It has a big impact on performance.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="494"/>
        <source>Uploads GS data when rendering a new frame to reproduce some effects accurately. Fixes black screen issues in games like Armored Core: Last Raven.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="498"/>
        <source>Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer. In some selected games this is enabled by default regardless of this setting.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="504"/>
        <source>Half Pixel Offset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="505"/>
        <source>Might fix some misaligned fog, bloom, or blend effect.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="507"/>
        <source>Round Sprite</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="508"/>
        <source>Corrects the sampling of 2D sprite textures when upscaling. Fixes lines in sprites of games like Ar tonelico when upscaling. Half option is for flat sprites, Full is for all sprites.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="511"/>
        <source>Texture Offsets X</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="512"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="515"/>
        <source>Offset for the ST/UV texture coordinates. Fixes some odd texture issues and might fix some post processing alignment too.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="514"/>
        <source>Texture Offsets Y</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="518"/>
        <source>Fixes issues with upscaling(vertical lines) in Namco games like Ace Combat, Tekken, Soul Calibur, etc.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="521"/>
        <source>Lowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="524"/>
        <source>Replaces post-processing multiple paving sprites by a single fat sprite. It reduces various upscaling lines.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="544"/>
        <source>Contrast Adaptive Sharpening</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="546"/>
        <source>Sharpness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="549"/>
        <source>Enables saturation, contrast, and brightness to be adjusted. Values of brightness, saturation, and contrast are at default 50.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="552"/>
        <source>Applies the FXAA anti-aliasing algorithm to improve the visual quality of games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="554"/>
        <source>Brightness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="554"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="556"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="558"/>
        <source>50</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="556"/>
        <source>Contrast</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="560"/>
        <source>TV Shader</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="565"/>
        <source>OSD Scale</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="567"/>
        <source>Show OSD Messages</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="568"/>
        <source>Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="571"/>
        <source>Show Game Frame Rate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="572"/>
        <source>Shows the internal frame rate of the game in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="574"/>
        <source>Show Emulation Speed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="575"/>
        <source>Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="578"/>
        <source>Shows the resolution of the game in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="581"/>
        <source>Shows host&apos;s CPU utilization.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="584"/>
        <source>Shows host&apos;s GPU utilization.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="587"/>
        <source>Shows counters for internal graphical utilization, useful for debugging.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="590"/>
        <source>Shows OSD icon indicators for emulation states such as Pausing, Turbo, Fast Forward, and Slow Motion.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="599"/>
        <source>Displays warnings when settings are enabled which may break games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="604"/>
        <source>Override Texture Barriers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="606"/>
        <source>Override Geometry Shader</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="607"/>
        <source>Allows the GPU instead of just the CPU to transform lines into sprites. This reduces CPU load and bandwidth requirement, but it is heavier on the GPU.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="610"/>
        <source>GS Dump Compression</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="613"/>
        <source>Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="621"/>
        <source>Disable Frame Buffer Fetch</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="624"/>
        <source>Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth our frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="629"/>
        <source>Presents frames on the main GS thread instead of a worker thread. Used for debugging frametime issues. Could reduce chance of missing a frame or reduce tearing at the expense of more erratic frame times. Only applies to the Vulkan renderer.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="633"/>
        <source>GS Download Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="633"/>
        <source>Accurate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="634"/>
        <source>Skips synchronizing with the GS thread and host GPU for GS downloads. Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. If games are broken and you have this option enabled, please disable it first.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="726"/>
        <source>Default</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="840"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="846"/>
        <location filename="../Settings/GraphicsSettingsWidget.cpp" line="875"/>
        <source>(Default)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>InputBindingDialog</name>
    <message>
        <location filename="../Settings/InputBindingDialog.ui" line="17"/>
        <source>Edit Bindings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/InputBindingDialog.ui" line="26"/>
        <source>Bindings for Controller0/ButtonCircle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/InputBindingDialog.ui" line="45"/>
        <source>Add Binding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/InputBindingDialog.ui" line="52"/>
        <source>Remove Binding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/InputBindingDialog.ui" line="59"/>
        <source>Clear Bindings</source>
        <translation type="unfinished"></translation>
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        <source>&amp;Status Bar</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Open Memory Card Directory...</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Enable EE Console Logging</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.ui" line="822"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Enable CDVD Read Logging</source>
        <translation type="unfinished"></translation>
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        <source>Save CDVD Block Dump</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Start Big Picture Mode</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.ui" line="872"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Cover Downloader...</source>
        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.ui" line="885"/>
        <location filename="../MainWindow.cpp" line="917"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.ui" line="898"/>
        <location filename="../MainWindow.cpp" line="970"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>All File Types (*.bin *.iso *.cue *.chd *.cso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;ELF Executables (*.elf);;IRX Executables (*.irx);;GS Dumps (*.gs *.gs.xz *.gs.zst);;Block Dumps (*.dump)</source>
        <translation type="unfinished"></translation>
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        <source>All File Types (*.bin *.iso *.cue *.chd *.cso *.gz *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;Block Dumps (*.dump)</source>
        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.cpp" line="259"/>
        <source>Internal Resolution</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="259"/>
        <source>%1x Scale</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Select location to save block dump:</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Changing advanced settings can have unpredictable effects on games, including graphical glitches, lock-ups, and even corrupted save files. We do not recommend changing advanced settings unless you know what you are doing, and the implications of changing each setting.

The PCSX2 team will not provide any support for configurations that modify these settings, you are on your own.

Are you sure you want to continue?</source>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Are you sure you want to shut down the virtual machine?</source>
        <translation type="unfinished"></translation>
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        <source>Save State For Resume</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="1415"/>
        <location filename="../MainWindow.cpp" line="2118"/>
        <location filename="../MainWindow.cpp" line="2127"/>
        <location filename="../MainWindow.cpp" line="2210"/>
        <location filename="../MainWindow.cpp" line="2579"/>
        <location filename="../MainWindow.cpp" line="2673"/>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Open Containing Directory...</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="1698"/>
        <source>&lt;p&gt;Sorry, you are trying to update a PCSX2 version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.&lt;/p&gt;&lt;p&gt;To obtain an official build, please download from the link below:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://pcsx2.net/downloads/&quot;&gt;https://pcsx2.net/downloads/&lt;/a&gt;&lt;/p&gt;</source>
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        <source>Automatic updating is not supported on the current platform.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Input Recording Files (*.p2m2)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Cannot load a save state without a running VM.</source>
        <translation type="unfinished"></translation>
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        <source>Failed to get window info from widget</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2127"/>
        <source>Failed to create host display device context.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2210"/>
        <source>Failed to get new window info from widget</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2537"/>
        <source>Could not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Select disc drive:</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>A cover image for this game already exists, do you wish to replace it?</source>
        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.cpp" line="2612"/>
        <location filename="../MainWindow.cpp" line="2618"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2612"/>
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        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.cpp" line="2618"/>
        <source>Failed to copy &apos;%1&apos; to &apos;%2&apos;</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Are you sure you want to reset the play time for &apos;%1&apos;?

This action cannot be undone.</source>
        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.cpp" line="2649"/>
        <source>Load Resume State</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2651"/>
        <source>A resume save state was found for this game, saved at:

%1.

Do you want to load this state, or start from a fresh boot?</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2673"/>
        <source>Failed to delete save state file &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2731"/>
        <source>Load State File...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../MainWindow.cpp" line="2731"/>
        <source>Load From File...</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../MainWindow.cpp" line="2803"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../MainWindow.cpp" line="2803"/>
        <source>Save States (*.p2s)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2740"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2745"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2759"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Load Slot %1 (%2)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../MainWindow.cpp" line="2792"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2785"/>
        <source>Are you sure you want to delete all save states for %1?

The saves will not be recoverable.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>%1 save states deleted.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2802"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2821"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2823"/>
        <source>Save Slot %1 (%2)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../MainWindow.cpp" line="2872"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Do you want to swap discs or boot the new image (via system reset)?</source>
        <translation type="unfinished"></translation>
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        <location filename="../MainWindow.cpp" line="2874"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardConvertDialog.ui" line="35"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/MemoryCardConvertDialog.ui" line="53"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/MemoryCardConvertDialog.ui" line="66"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../Settings/MemoryCardConvertDialog.ui" line="71"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/MemoryCardConvertDialog.ui" line="76"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardConvertDialog.ui" line="86"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/MemoryCardConvertDialog.ui" line="107"/>
        <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
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        <location filename="../Settings/MemoryCardConvertDialog.ui" line="131"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/MemoryCardConvertDialog.cpp" line="75"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/MemoryCardConvertDialog.cpp" line="75"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/MemoryCardConvertDialog.cpp" line="107"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="301"/>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="302"/>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="303"/>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="304"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="77"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="211"/>
        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="340"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Not yet implemented.</source>
        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="230"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Are you sure you wish to delete the memory card &apos;%1&apos;?

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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="251"/>
        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="259"/>
        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="266"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Both ports must have a card selected to swap.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/MemoryCardSettingsWidget.cpp" line="381"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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<context>
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    <message>
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        <source>%1 [%2]</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; color:#ff0000;&quot;&gt;Be Warned! Making an input recording that starts from a save-state will fail to work on future versions due to save-state versioning.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Select File Path</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Input Recording Files (*.p2m2)</source>
        <translation type="unfinished"></translation>
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<context>
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        <translation type="unfinished"></translation>
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    <message>
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The URL was: %1</source>
        <translation type="unfinished"></translation>
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        <location filename="../Settings/HddCreateQt.cpp" line="47"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../Settings/HddCreateQt.cpp" line="39"/>
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 %1 / %2 MiB</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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<context>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../Debugger/RegisterWidget.cpp" line="248"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <location filename="../SettingWidgetBinder.h" line="408"/>
        <location filename="../SettingWidgetBinder.h" line="536"/>
        <location filename="../SettingWidgetBinder.h" line="1095"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../SettingWidgetBinder.h" line="437"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Summary&lt;/strong&gt;&lt;hr&gt;Eventually this will be where we can see patches and compute hashes/verify dumps/etc.</source>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>&lt;strong&gt;Game List Settings&lt;/strong&gt;&lt;hr&gt;The list above shows the directories which will be searched by PCSX2 to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive.</source>
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        <translation type="unfinished"></translation>
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    <message>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Emulation Settings&lt;/strong&gt;&lt;hr&gt;These options determine the configuration of frame pacing and game settings.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Game Fix Settings&lt;/strong&gt;&lt;hr&gt;Gamefixes can work around incorrect emulation in some titles&lt;br&gt;however they can also cause problems in games if used incorrectly.&lt;br&gt;It is best to leave them all disabled unless advised otherwise.</source>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Graphics Settings&lt;/strong&gt;&lt;hr&gt;These options determine the configuration of the graphical output.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
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        <source>Audio</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Audio Settings&lt;/strong&gt;&lt;hr&gt;These options control the audio output of the console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/SettingsDialog.cpp" line="132"/>
        <source>Memory Cards</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Memory Card Settings&lt;/strong&gt;&lt;hr&gt;Create and configure Memory Cards here.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
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    <message>
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        <source>Network &amp; HDD</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Network &amp; HDD Settings&lt;/strong&gt;&lt;hr&gt;These options control the network connectivity and internal HDD storage of the console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
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        <source>Folders</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Folder Settings&lt;/strong&gt;&lt;hr&gt;These options control where PCSX2 will save runtime data files.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Achievements</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Achievements Settings&lt;/strong&gt;&lt;hr&gt;These options control the RetroAchievements implementation in PCSX2, allowing you to earn achievements in your games.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>RAIntegration is being used, built-in RetroAchievements support is disabled.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>This PCSX2 build was not compiled with RetroAchievements support.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Advanced</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Advanced Settings&lt;/strong&gt;&lt;hr&gt;These are advanced options to determine the configuration of the simulated console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Debug</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;strong&gt;Debug Settings&lt;/strong&gt;&lt;hr&gt;These are options which can be used to log internal information about the application. &lt;strong&gt;Do not modify unless you know what you are doing&lt;/strong&gt;, it will cause significant slowdown, and can waste large amounts of disk space.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Confirm Restore Defaults</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Are you sure you want to restore the default settings? Any preferences will be lost.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Reset UI Settings</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Recommended Value</source>
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    <message>
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        <source>%1 [%2]</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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<context>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>LABEL</source>
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    <message>
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        <source>PC</source>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Form</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Hints</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>D-Pad</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../Settings/USBBindingWidget_DrivingForce.ui" line="109"/>
        <source>Down</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Left</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Up</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Right</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>L1</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>L2</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Brake</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Steering Left</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Steering Right</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Select</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Circle</source>
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        <source>Cross</source>
        <translation type="unfinished"></translation>
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        <source>Triangle</source>
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        <source>Square</source>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <source>Hints</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>A</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Steering Left</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Steering Right</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Left Paddle</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Right Paddle</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Y</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Form</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Device Type</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Bindings</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Settings</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Automatic Mapping</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Clear Mapping</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <source>Are you sure you want to clear all bindings for this controller? This action cannot be undone.</source>
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        <translation type="unfinished"></translation>
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    <message>
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