<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>CreateMemoryCardDialog</class>
 <widget class="QDialog" name="CreateMemoryCardDialog">
  <property name="geometry">
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    <width>593</width>
    <height>545</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Create Memory Card</string>
  </property>
  <property name="modal">
   <bool>true</bool>
  </property>
  <layout class="QVBoxLayout" name="verticalLayout_9">
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout">
     <property name="bottomMargin">
      <number>10</number>
     </property>
     <item>
      <widget class="QLabel" name="label">
       <property name="minimumSize">
        <size>
         <width>48</width>
         <height>48</height>
        </size>
       </property>
       <property name="maximumSize">
        <size>
         <width>48</width>
         <height>48</height>
        </size>
       </property>
       <property name="pixmap">
        <pixmap resource="../resources/resources.qrc">:/icons/black/48/sd-card-line.png</pixmap>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_2">
       <property name="text">
        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Create Memory Card&lt;/span&gt;&lt;br /&gt;Enter the name of the memory card you wish to create, and choose a size. We recommend either using 8MB memory cards, or folder memory cards for best compatibility.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
       </property>
       <property name="textFormat">
        <enum>Qt::RichText</enum>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout_7">
     <item>
      <widget class="QLabel" name="label_3">
       <property name="text">
        <string>Memory Card Name:</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLineEdit" name="name"/>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout">
     <item>
      <widget class="QRadioButton" name="size8MB">
       <property name="text">
        <string>8 MB [Most Compatible]</string>
       </property>
       <property name="checked">
        <bool>true</bool>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_4">
       <property name="text">
        <string>This is the standard Sony-provisioned size, and is supported by all games and BIOS versions.</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout_2">
     <item>
      <widget class="QRadioButton" name="size16MB">
       <property name="text">
        <string>16 MB</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_5">
       <property name="text">
        <string>A typical size for third-party memory cards which should work with most games.</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout_3">
     <item>
      <widget class="QRadioButton" name="size32MB">
       <property name="text">
        <string>32 MB</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_6">
       <property name="text">
        <string>A typical size for third-party memory cards which should work with most games.</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout_4">
     <item>
      <widget class="QRadioButton" name="size64MB">
       <property name="text">
        <string>64 MB</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_7">
       <property name="text">
        <string>Low compatiblity warning: yes, it's very big, but may not work with many games.</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout_5">
     <item>
      <widget class="QRadioButton" name="sizeFolder">
       <property name="text">
        <string>Folder [Recommended]</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_8">
       <property name="text">
        <string>Store memory card contents in the host filesystem instead of a file.</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout_6">
     <item>
      <widget class="QRadioButton" name="size128KB">
       <property name="text">
        <string>128 KB (PS1)</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_9">
       <property name="text">
        <string>This is the standard Sony-provisioned size PS1 memory card, and only compatible with PS1 games.</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <layout class="QVBoxLayout" name="verticalLayout_8">
     <item>
      <widget class="QCheckBox" name="ntfsCompression">
       <property name="text">
        <string>Use NTFS Compression</string>
       </property>
       <property name="checked">
        <bool>true</bool>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="label_10">
       <property name="text">
        <string>NTFS compression is built-in, fast, and completely reliable. Typically compresses memory cards (highly recommended).</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
       </property>
       <property name="wordWrap">
        <bool>true</bool>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <spacer name="verticalSpacer">
     <property name="orientation">
      <enum>Qt::Vertical</enum>
     </property>
     <property name="sizeHint" stdset="0">
      <size>
       <width>20</width>
       <height>40</height>
      </size>
     </property>
    </spacer>
   </item>
   <item>
    <widget class="QDialogButtonBox" name="buttonBox">
     <property name="orientation">
      <enum>Qt::Horizontal</enum>
     </property>
     <property name="standardButtons">
      <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok|QDialogButtonBox::RestoreDefaults</set>
     </property>
    </widget>
   </item>
  </layout>
 </widget>
 <resources>
  <include location="../resources/resources.qrc"/>
 </resources>
 <connections>
  <connection>
   <sender>buttonBox</sender>
   <signal>accepted()</signal>
   <receiver>CreateMemoryCardDialog</receiver>
   <slot>accept()</slot>
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   <sender>buttonBox</sender>
   <signal>rejected()</signal>
   <receiver>CreateMemoryCardDialog</receiver>
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 </connections>
</ui>
