<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="Source Files">
      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
    </Filter>
    <Filter Include="Header Files">
      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="source\SoundTouch\AAFilter.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\BPMDetect.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\cpu_detect_x86.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\FIFOSampleBuffer.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\FIRFilter.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\InterpolateCubic.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\InterpolateLinear.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\InterpolateShannon.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\mmx_optimized.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\PeakFinder.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\RateTransposer.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\SoundTouch.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\sse_optimized.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundTouch\TDStretch.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="source\SoundStretch\WavFile.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="soundtouch\BPMDetect.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="soundtouch\FIFOSampleBuffer.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="soundtouch\FIFOSamplePipe.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="soundtouch\SoundTouch.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="soundtouch\STTypes.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\AAFilter.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\cpu_detect.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\FIRFilter.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\InterpolateCubic.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\InterpolateLinear.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\InterpolateShannon.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\PeakFinder.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\RateTransposer.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundTouch\TDStretch.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="source\SoundStretch\WavFile.h">
      <Filter>Header Files</Filter>
    </ClInclude>
  </ItemGroup>
</Project>