Bug fix release 1.0.1:

System:
Fixed incorrect handling of framerate adjustment percentage settings.
Fixed cases in which GS window settings do not apply until the PCSX2 is restarted.
Hidden disable GS output option as isn't currently stable and is only meant for testing.

Core:
Fixed crash on startup when virtual memory for SuperVU cannot be allocated.
Fixed scratchpad DMA access to VU1 memory.

SPU2-X:
Fixed out of bounds array access in ADPCM decoding causing bad audio.  (Multiple Crash Bandicoot games.)
Disable digital effects when the effects buffer has an illegal address until we know what to do with it.  Prevents crash / memory corruption.